Andrew
8030ef4ba0
fix(Scripts/BlackTemple): Fix variable not being set to true when Ak… ( #19947 )
...
fix(Scripts/BlackTemple): Fix variable not being set to false when Akama dies
2024-09-13 21:26:42 +02:00
Grimdhex
20b443e011
refactor(Scripts/TempestKeep): remove an dev residual from Kael'Thas revamp ( #19950 )
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refactor(Scripts/TempestKeep): remove an dev rest from my last PR with Keal'Thas
2024-09-12 07:58:18 -03:00
Grimdhex
5ae1473e30
fix(Scripts/BlackTemple): Ajust Judgment timers and pass all the script to std::chrono ( #19945 )
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fix(Scripts/BT): ajust Judgment timers and pass all the script to std::chrono
2024-09-12 06:11:56 -03:00
Mershl
0ac7ab03bb
fix(Scripts/UBRS): increase Drakkisath's conflagrate interval from 10s..13s to 18s..25s, avoiding near infinite CC chains ( #19806 )
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fix(Scripts/UBRS): increase Drakkisath's conflagrate interval from 10..13s to 18s..25s, avoids infinite CC chains (conflagrate is a 10s CC)
2024-09-11 11:19:14 -03:00
Andrew
56e03c495d
fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying ( #19894 )
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* fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying
* Create rev_1725714358950337100.sql
* Update boss_shade_of_akama.cpp
2024-09-09 12:45:23 +02:00
kissingers
cf95c1dfbd
fix(Scripts/ZulAman): Nalorakk sometimes not move when player close ( #19893 )
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* Fix nalorakk sometimes not move when player close
* init _phase
* Revert "Fix nalorakk sometimes not move when player close"
This reverts commit b42cd4634bb4ffd225eaa7480428c6ba6b4817c6.
2024-09-07 15:39:31 +02:00
Andrew
7eee1345d0
fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil o… ( #19886 )
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fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil on phase 2 and shouldnt chase immune targets
2024-09-07 07:05:43 -03:00
天鹿
dc4c874206
fix(Scripts/BlackTemple): blade_of_azzinoth...and Possible crash ( #19891 )
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* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-07 07:05:18 -03:00
天鹿
e7448f2986
fix(Scripts/Commands): .gps formatting transport offset ( #19890 )
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* Update cs_misc.cpp
* Update PlayerUpdates.cpp
2024-09-07 01:03:41 -03:00
天鹿
dd2167b00b
fix(Core/AI): Creature SetInCombatState Leashing. ( #19889 )
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* Update Unit.cpp
* Update pit_of_saron.cpp
* Update Unit.cpp
2024-09-07 01:03:19 -03:00
Andrew
78d40e4078
fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath p… ( #19881 )
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fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath patch changes
2024-09-06 20:41:36 -03:00
Jelle Meeus
89b08dd5dc
fix(Scripts/Commands): .gps formatting transport offset ( #19888 )
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fix transport offset
2024-09-06 19:43:12 -03:00
Gultask
fa490c21e9
fix(Scripts/BlackTemple): Rewrite Illidan Stormrage Fight ( #19574 )
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* Create rev_1722993051676997100.sql
* akama done
* Update boss_illidan.cpp
* maiev
* sssssssssllllll
* blerg
im sick irl
* door handel
* Update boss_illidan.cpp
* minions
* Update boss_illidan.cpp
* unneeded
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* meow
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* demon_phase
missing:
tear of azzinoth
trap + frenzy
flying phase wipe + animation
* akama's ending not working still
* Update boss_illidan.cpp
* Update boss_illidan.cpp
flying animation
akama isn't returning to complete the ending
* akama ending fixed
* cleanup
* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-05 10:16:26 -03:00
Benjamin Jackson
bf18b9bdfb
fix(Core/AI): Improve creature leashing behavior. ( #19751 )
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* Init.
https: //github.com/vmangos/core/commit/7d2f1e2923734ea1b983eeaa0208cfd158d4af02
Co-Authored-By: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
* Hackfix for pets.
* Whoops.
* Correct evade uses.
* Conflict.
* Actually fix grace timer.
* Add visibility distance check.
Creatures should always fail combat checks in the open world if they're outside of visibility distance, might not be the case for worldbosses.
---------
Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
2024-09-03 21:08:56 +02:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Grimdhex
221dbd3fdb
chore(Apps/Codestyle): add new codestyle checks for pointers and range loops ( #19841 )
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* chore(Apps/Codestyle): add new codestyle checks for pointers and range loops
* revert a typo
2024-09-03 13:02:38 -03:00
Kitzunu
9af86553c5
chore(Core/Misc): update floor and ceil to std ( #19837 )
2024-09-03 08:01:00 -03:00
Kitzunu
de2bcbdabf
refactor(Core/Misc): Acore::StringFormat to fmt format ( #19838 )
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refactor(Core/Utilities): Acore::StringFormat to fmt format
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10356
2024-09-03 07:59:37 -03:00
Andrew
0954e314a0
fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC ( #19768 )
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* fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC
* Update boss_illidari_council.cpp
* recast every 1min
* implement the recast checks
* Update CreatureAI.h
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
* fix ooc cast
* Update boss_illidari_council.cpp
* always respect the 60s lock
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
2024-09-02 20:44:34 -03:00
Benjamin Jackson
2f00db3418
fix(Scripts/BlackTemple): Adjust order of damage calculations for Shared Rule. ( #19849 )
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Init.
2024-09-02 05:34:30 -03:00
Benjamin Jackson
f88812443d
refactor(Core): Correct typo. ( #19830 )
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Init.
2024-08-31 17:38:03 -03:00
Andrew
83d623e559
fix(Scripts/BlackTemple): Fix Mother Shahraz teleport ( #19820 )
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fix(Scripts/BlackTemple): Fix Mother Sharaz teleport
Co-authored-by: Keader <keader.android@gmail.com >
2024-08-31 17:35:17 -03:00
Walter Pagani
3b45e90e41
fix(Scripts/ICC): NPC Muradin Dialogues ( #18931 )
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Co-authored-by: Meji <alvaro.megias@outlook.com >
Co-authored-by: 天鹿 <18535853+PkllonG@users.noreply.github.com >
2024-08-31 17:34:56 -03:00
Benjamin Jackson
30f87a3e2f
fix(Scripts/BlackTemple): Call evade for Council creature when members evade. ( #19808 )
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Init.
2024-08-31 09:41:19 -03:00
Benjamin Jackson
9a503d4703
fix(Scripts/BlackTemple): Ensure Illidari council health is balanced across wipes. ( #19809 )
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Init.
2024-08-31 09:40:48 -03:00
Jelle Meeus
0fb2c5efeb
fix(Scripts/TheEye): Kaelthas remove enchanted weapons ( #19801 )
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* remove weapons
Co-authored-by: killerwife <killerwife@gmail.com >
* style
for consistency
* also cast on KT JustDied
* fix TriggerCastFlags to not ignore reagent cost
* Apply suggestions from code review
---------
Co-authored-by: killerwife <killerwife@gmail.com >
2024-08-30 16:20:52 -03:00
Grimdhex
e4aab5b4f0
fix(Scripts/TempestKeep): revamp Kael'Thas ( #19648 )
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* fix(Scripts/TempestKeep): force attackstop for all player during the last phase and cleanup the script of Kael'Thas
* few new fixes
* fix codestyle
* fix codestyle and remove misc stuff
*remove the useless DisableSpline
*remove also a misc change use only during the dev
* pass the health to DamageTaken instead UpdateIA
* avoid to iterate over the threatlist and use RemoveAllAttackers() instead
* Revert "avoid to iterate over the threatlist and use RemoveAllAttackers() instead"
This reverts commit 0623c0075191c91c2530496c83d017d3b6a824db.
* Revert "pass the health to DamageTaken instead UpdateIA"
This reverts commit 7f8609af603ecc042c819801a2f04d9d65c5031a.
* revert recents commits
* avoid potential conflicts with others enums
* fix build
2024-08-30 16:10:51 -03:00
Benjamin Jackson
2bb45fcd30
fix(Scripts/BlackTemple): Adjust handling for Shared Rule spell. ( #19770 )
2024-08-30 09:04:08 -03:00
daobashun
e1692ae5b6
fix(scripts/npc_calvin_montague): Convert to SAI, Add emotes when completing quests ( #18087 )
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* Magic uses sniffing IDs
Use the sniffer timer and factions
* Wait 3 minutes if the mission fails
* 1. When a task fails, it enters passive mode
2. Add 'quest_details' data to the database
* Remove spaces
* Delete blank lines
* Modify the code as required
* Update src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Remove curly braces
* Change the name of a private member variable
* Move the c ++ script to smart script
* Delete the C++ script
Re-add the deleted quest_details data
* del blank lines
* Delete the C++ script file
* Modify the annotation
Return to the home pointset phase to 0
Return to the home point to allow the SAI phase reset
* Remove spaces
* Delete functions that are not in use
* Update rev_1704025138911597700.sql
* fix merge error - delete zone file
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-08-28 21:05:40 +02:00
Andrew
7e2ffc2db8
feat(Scripts/Commands): Implement "pct" optional to the damage command ( #19745 )
2024-08-27 22:28:09 +02:00
Andrew
806d4962cf
fix(Scripts/Spells): L1 Arcane Charge should hit 3 targets ( #19752 )
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* fix(Scripts/Spells): L1 Arcane Charge should hit 3 targets
* Daily Nitpicks
2024-08-27 22:26:05 +02:00
Jelle Meeus
53e0779ae8
fix(Scripts/Spells): General's Heart trinket ( #19756 )
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* handle aura with spell_gen_absorb0_hitlimit1
* refactor enscapsulate limit
2024-08-27 22:25:41 +02:00
Benjamin Jackson
c76f2382d9
fix(Scripts/BlackTemple): Improve Illidari Council Empyreal Balance. ( #19757 )
2024-08-27 15:51:47 -03:00
Andrew
126f3a31ee
refactor(Scripts/BlackTemple): Update the Illidari Council script to the new registration method ( #19744 )
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refactor(Scripts/BlackTemple): Update Illidari council to new model
2024-08-26 16:28:48 -03:00
Andrew
9ce2b23df3
refactor(Scripts/RuinsOfAhnQiraj): Clean up Ayamiss script ( #19742 )
2024-08-26 10:04:11 -03:00
Andrew
52cd493ad8
fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by dama… ( #19730 )
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* fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by damage taken mods
* Create rev_1724540286668312700.sql
* Update spell_generic.cpp
* update to new format
2024-08-26 01:25:10 -03:00
Andrew
c5399509e6
refactor(Scripts/TempleOfAhnQiraj): Clean up Cthun script ( #19736 )
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* refactor(Scripts/TempleOfAhnQiraj): Clean up Cthun script
* Update boss_cthun.cpp
* Update boss_cthun.cpp
2024-08-25 16:46:24 -03:00
Carriola-wotlk
4a14c61a90
fix(Scripts/BlackTemple) Gathios the Shatterer shouldnt use the same spell twice in a row ( #19672 )
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* fix: SelectTargetMethod Random replaced with MaxThreat
* restore like origin
* fix: random spell casting replaced with alternating spells casting
* fix: alternating casting of aura, blessing and seal spells
* refactor: randomized toggle initialization refactored
---------
Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com >
2024-08-25 10:01:37 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Andrew
dd41692a8e
fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu ( #19636 )
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* fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu
* Update instance_sethekk_halls.cpp
* Update instance_sethekk_halls.cpp
* Update rev_1723763212128826500.sql
2024-08-22 19:27:15 +02:00
Andrew
82db30868b
fix(Scripts/BlackTemple): Fatal Attraction ( #19641 )
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* Fix it not being cast if no valid targets are available
* Apply Patch 2.2 nerfs
2024-08-19 23:17:17 -03:00
Kitzunu
337135bf9e
refactor(Core/Misc): Use NpcFlag helpers ( #19676 )
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* chore(Core/Misc): Use HasNpcFlag instead of HasFlag
* extend to all npcflag helpers
2024-08-19 10:17:02 +02:00
Carriola-wotlk
01c8344cc8
fix(Scripts/BlackTemple): Gathios the Shatterer shouldnt use Hammer of Justice on random players ( #19653 )
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* fix: SelectTargetMethod Random replaced with MaxThreat
* restore like origin
* fix: cast Hammer Of Justice on current target instead random target
* refactor: case EVENT_SPELL_HAMMER_OF_JUSTICE statement refactored
* refactor: if statement splitted
* refactor: last space removed
* Update src/server/scripts/Outland/BlackTemple/illidari_council.cpp
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* fix redundant check and new line
---------
Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com >
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-08-18 21:06:45 -03:00
Yunfan Li
d436f97ea2
fix(Script/Vehicles): The next player entering Salvaged Siege Engine … ( #19674 )
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fix(Script/Vehicles): The next player entering Salvaged Siege Engine should control turret if it's not occupied.
2024-08-18 14:28:56 -03:00
Andrew
167e06e287
fix(Scripts/BlackTemple): Gathios Judgment spell should consume seals ( #19640 )
2024-08-18 05:57:32 -03:00
Andrew
1565758da4
Revert "chore(Script/Misc): cleanup" ( #19627 )
...
Revert "chore(Script/Misc): cleanup (#19619 )"
This reverts commit 7ff8f72397 .
2024-08-15 05:43:11 +02:00
Kitzunu
7ff8f72397
chore(Script/Misc): cleanup ( #19619 )
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* chore(Script/Misc): cleanup
* more cleanup
* cleanup
2024-08-14 16:29:50 -03:00
Kitzunu
2e02c76399
fix(Core/Creature): quest_greeting_locale ( #19615 )
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* fix(Core/Creature): quest_greeting_locale
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14845
2024-08-13 21:09:36 +02:00
Kitzunu
4b63aa9015
feat(DB/Module): introduce module_string table ( #19475 )
2024-08-13 19:53:16 +02:00