Francesco Borzì
5a96ce283d
refactor(Scripts): remove unused imports ( #20086 )
2024-09-29 13:20:21 +02:00
Anton Popovichenko
2e0a57084c
fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. ( #20080 )
2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958
fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. ( #20081 )
2024-09-28 19:45:59 -03:00
Mattia
de93487ecd
fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should ( #20074 )
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* spell_gurtogg_bloodboil_bewildering_strike_aura class added
* Create spell_gurtogg_bloodboil_bewildering_strike_aura
* extension sql added
* CanAIAttack condition added
* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00
Grimdhex
8bf3595cef
fix(Script/BlackTemple): teleport position with fatal attraction ( #19971 )
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* fix(Script/BlackTemple): teleport position with fatal attraction
* fix codestyle
* try a new way by keeping a random teleport
* remove the old fixed position
* improve the dest selection
* raycast around the new position for check a valid dest
* fix codestyle
* revert the old changes
* refactor to remove the while loop
* few refactor
* Revert "few refactor"
This reverts commit fb7613d5cc5a19df01bbcf41ef5c982119ee9685.
* .
* add a los check
* new improvement with stairs cases & console errors
* fix disableWarning option
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
2024-09-28 10:27:32 +02:00
Andrew
98ae32e1da
fix(Scripts/Spells): Remove immunity application from Preparation buff ( #20042 )
2024-09-25 12:00:57 -03:00
Andrew
a65be25fb9
fix(Scripts/BlackTemple): Correct the door announcement to only annou… ( #20036 )
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fix(Scripts/BlackTemple): Correct the door announcement to only announce on the first bosses
2024-09-25 10:33:42 +02:00
Jelle Meeus
a7578e1cce
fix(Scripts/TheEye): Kael'thas p5 transition, flight, MotionMaster:MoveTakeoff ( #20005 )
...
Co-authored-by: killerwife <killerwife@gmail.com >
2024-09-24 08:33:21 -03:00
Andrew
0e9fb5946b
fix(Scripts/BlackTemple): Fix Fatal Attraction not being removed if t… ( #20021 )
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fix(Scripts/BlackTemple): Fix Fatal Attraction not being removed if targets move apart
2024-09-23 10:21:30 -03:00
Grimgravy
511235cca3
fix(Scripts/Quest): Fires Over Skettis ( #19567 )
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* fix(Scripts/Quest): Fires Over Skettis
* Update spell_item.cpp
---------
2024-09-23 14:05:11 +02:00
chaosua
8566e4ace3
fix(DB/creature_text): (Pit of Saron, AzjolNerub) assign BroadcastTextId to creature_text ( #18611 )
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* (Instance:Pit of Saron) cleanup some duplicated txt lines and make use broadcast_text for localization support
(Instance:AzjolNerub) added ruRU creature_text localization for Anub'arak intro (because BroadcastTextId unknown)
* Update txt_line_fix.sql
Remove excess line breaks
* Rescued Alliance Slave connect heroic version template
---------
Co-authored-by: Walter Pagani <paganiwalter@gmail.com >
2024-09-22 14:43:38 +02:00
Benjamin Jackson
7790b2258b
feat(Core/Commands): Add debug command for applying a spell cooldown. ( #20004 )
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* Init.
* Correct wrong query characters.
2024-09-22 00:28:11 +02:00
Kitzunu
d227ed91c2
fix(Scripts/Commands): Prevent crash if you use doublequotes in go cr… ( #20012 )
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fix(Scripts/Commands): Prevent crash if you use doublequotes in go creature name
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/20010
2024-09-21 18:30:58 -03:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
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* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
Jelle Meeus
188b864d79
fix(DB/ArgentTournament): Stabled Campaign Warhorse missing error message ( #19926 )
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* fix lance requirement error msg
* ;
2024-09-21 18:48:04 +02:00
Grimdhex
5af3d2d650
fix(Scripts/BlackTemple): Flames of Azzinoth - Fix the charge logic ( #19968 )
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fix(Scripts/BlackTemple): fix the charge mechanic of Flames of Azzinoth
* remove also a old duplicate check in a spell script
2024-09-18 11:52:16 +02:00
Benjamin Jackson
07c54fe8c7
fix(DB/Command): Add help values for various commands. ( #19984 )
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Init.
2024-09-16 12:12:26 -03:00
Andrew
ee6e74eb3c
fix(Scripts/Commands): Fix level up achievements not being granted ( #19969 )
2024-09-15 15:55:45 -03:00
Kitzunu
04c8e85434
fix(Scripts/BT): correct illidari council enrage timer ( #19975 )
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* fix(Scripts/BT): correct illidari council enrage timer
* wrong conversion from 5ae1473e30
* redundant
2024-09-15 09:39:04 -03:00
Andrew
8b16f7d243
fix(Scripts/BlackTemple): Implement emotes when opening Najentus and … ( #19946 )
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* fix(Scripts/BlackTemple): Implement emotes when opening Najentus and Den of Mortal Delights
* only check if state is done
2024-09-15 12:48:11 +02:00
Andrew
99b39e5045
fix(Scripts/BlackTemple): Parasitic Shadowfiends should not target pl… ( #19944 )
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* fix(Scripts/BlackTemple): Parasitic Shadowfiends should not target players affected with debuff
* Update boss_illidan.cpp
* Update src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
* make it simple
2024-09-15 12:46:55 +02:00
Grimdhex
bd40fef081
fix(Scripts/BlackTemple): fix blaze and flame bast casting for Flame of Azzinoth ( #19967 )
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fix(Scripts/Core): fix blaze and flame bast casting for Flame of Azzinoth
2024-09-14 08:22:02 -03:00
Andrew
8030ef4ba0
fix(Scripts/BlackTemple): Fix variable not being set to true when Ak… ( #19947 )
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fix(Scripts/BlackTemple): Fix variable not being set to false when Akama dies
2024-09-13 21:26:42 +02:00
Grimdhex
20b443e011
refactor(Scripts/TempestKeep): remove an dev residual from Kael'Thas revamp ( #19950 )
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refactor(Scripts/TempestKeep): remove an dev rest from my last PR with Keal'Thas
2024-09-12 07:58:18 -03:00
Grimdhex
5ae1473e30
fix(Scripts/BlackTemple): Ajust Judgment timers and pass all the script to std::chrono ( #19945 )
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fix(Scripts/BT): ajust Judgment timers and pass all the script to std::chrono
2024-09-12 06:11:56 -03:00
Mershl
0ac7ab03bb
fix(Scripts/UBRS): increase Drakkisath's conflagrate interval from 10s..13s to 18s..25s, avoiding near infinite CC chains ( #19806 )
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fix(Scripts/UBRS): increase Drakkisath's conflagrate interval from 10..13s to 18s..25s, avoids infinite CC chains (conflagrate is a 10s CC)
2024-09-11 11:19:14 -03:00
Andrew
56e03c495d
fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying ( #19894 )
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* fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying
* Create rev_1725714358950337100.sql
* Update boss_shade_of_akama.cpp
2024-09-09 12:45:23 +02:00
kissingers
cf95c1dfbd
fix(Scripts/ZulAman): Nalorakk sometimes not move when player close ( #19893 )
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* Fix nalorakk sometimes not move when player close
* init _phase
* Revert "Fix nalorakk sometimes not move when player close"
This reverts commit b42cd4634bb4ffd225eaa7480428c6ba6b4817c6.
2024-09-07 15:39:31 +02:00
Andrew
7eee1345d0
fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil o… ( #19886 )
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fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil on phase 2 and shouldnt chase immune targets
2024-09-07 07:05:43 -03:00
天鹿
dc4c874206
fix(Scripts/BlackTemple): blade_of_azzinoth...and Possible crash ( #19891 )
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* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-07 07:05:18 -03:00
天鹿
e7448f2986
fix(Scripts/Commands): .gps formatting transport offset ( #19890 )
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* Update cs_misc.cpp
* Update PlayerUpdates.cpp
2024-09-07 01:03:41 -03:00
天鹿
dd2167b00b
fix(Core/AI): Creature SetInCombatState Leashing. ( #19889 )
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* Update Unit.cpp
* Update pit_of_saron.cpp
* Update Unit.cpp
2024-09-07 01:03:19 -03:00
Andrew
78d40e4078
fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath p… ( #19881 )
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fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath patch changes
2024-09-06 20:41:36 -03:00
Jelle Meeus
89b08dd5dc
fix(Scripts/Commands): .gps formatting transport offset ( #19888 )
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fix transport offset
2024-09-06 19:43:12 -03:00
Gultask
fa490c21e9
fix(Scripts/BlackTemple): Rewrite Illidan Stormrage Fight ( #19574 )
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* Create rev_1722993051676997100.sql
* akama done
* Update boss_illidan.cpp
* maiev
* sssssssssllllll
* blerg
im sick irl
* door handel
* Update boss_illidan.cpp
* minions
* Update boss_illidan.cpp
* unneeded
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* meow
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* demon_phase
missing:
tear of azzinoth
trap + frenzy
flying phase wipe + animation
* akama's ending not working still
* Update boss_illidan.cpp
* Update boss_illidan.cpp
flying animation
akama isn't returning to complete the ending
* akama ending fixed
* cleanup
* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-05 10:16:26 -03:00
Benjamin Jackson
bf18b9bdfb
fix(Core/AI): Improve creature leashing behavior. ( #19751 )
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* Init.
https: //github.com/vmangos/core/commit/7d2f1e2923734ea1b983eeaa0208cfd158d4af02
Co-Authored-By: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
* Hackfix for pets.
* Whoops.
* Correct evade uses.
* Conflict.
* Actually fix grace timer.
* Add visibility distance check.
Creatures should always fail combat checks in the open world if they're outside of visibility distance, might not be the case for worldbosses.
---------
Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
2024-09-03 21:08:56 +02:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Grimdhex
221dbd3fdb
chore(Apps/Codestyle): add new codestyle checks for pointers and range loops ( #19841 )
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* chore(Apps/Codestyle): add new codestyle checks for pointers and range loops
* revert a typo
2024-09-03 13:02:38 -03:00
Kitzunu
9af86553c5
chore(Core/Misc): update floor and ceil to std ( #19837 )
2024-09-03 08:01:00 -03:00
Kitzunu
de2bcbdabf
refactor(Core/Misc): Acore::StringFormat to fmt format ( #19838 )
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refactor(Core/Utilities): Acore::StringFormat to fmt format
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10356
2024-09-03 07:59:37 -03:00
Andrew
0954e314a0
fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC ( #19768 )
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* fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC
* Update boss_illidari_council.cpp
* recast every 1min
* implement the recast checks
* Update CreatureAI.h
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
* fix ooc cast
* Update boss_illidari_council.cpp
* always respect the 60s lock
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
2024-09-02 20:44:34 -03:00
Benjamin Jackson
2f00db3418
fix(Scripts/BlackTemple): Adjust order of damage calculations for Shared Rule. ( #19849 )
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Init.
2024-09-02 05:34:30 -03:00
Benjamin Jackson
f88812443d
refactor(Core): Correct typo. ( #19830 )
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Init.
2024-08-31 17:38:03 -03:00
Andrew
83d623e559
fix(Scripts/BlackTemple): Fix Mother Shahraz teleport ( #19820 )
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fix(Scripts/BlackTemple): Fix Mother Sharaz teleport
Co-authored-by: Keader <keader.android@gmail.com >
2024-08-31 17:35:17 -03:00
Walter Pagani
3b45e90e41
fix(Scripts/ICC): NPC Muradin Dialogues ( #18931 )
...
Co-authored-by: Meji <alvaro.megias@outlook.com >
Co-authored-by: 天鹿 <18535853+PkllonG@users.noreply.github.com >
2024-08-31 17:34:56 -03:00
Benjamin Jackson
30f87a3e2f
fix(Scripts/BlackTemple): Call evade for Council creature when members evade. ( #19808 )
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Init.
2024-08-31 09:41:19 -03:00
Benjamin Jackson
9a503d4703
fix(Scripts/BlackTemple): Ensure Illidari council health is balanced across wipes. ( #19809 )
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Init.
2024-08-31 09:40:48 -03:00
Jelle Meeus
0fb2c5efeb
fix(Scripts/TheEye): Kaelthas remove enchanted weapons ( #19801 )
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* remove weapons
Co-authored-by: killerwife <killerwife@gmail.com >
* style
for consistency
* also cast on KT JustDied
* fix TriggerCastFlags to not ignore reagent cost
* Apply suggestions from code review
---------
Co-authored-by: killerwife <killerwife@gmail.com >
2024-08-30 16:20:52 -03:00
Grimdhex
e4aab5b4f0
fix(Scripts/TempestKeep): revamp Kael'Thas ( #19648 )
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* fix(Scripts/TempestKeep): force attackstop for all player during the last phase and cleanup the script of Kael'Thas
* few new fixes
* fix codestyle
* fix codestyle and remove misc stuff
*remove the useless DisableSpline
*remove also a misc change use only during the dev
* pass the health to DamageTaken instead UpdateIA
* avoid to iterate over the threatlist and use RemoveAllAttackers() instead
* Revert "avoid to iterate over the threatlist and use RemoveAllAttackers() instead"
This reverts commit 0623c0075191c91c2530496c83d017d3b6a824db.
* Revert "pass the health to DamageTaken instead UpdateIA"
This reverts commit 7f8609af603ecc042c819801a2f04d9d65c5031a.
* revert recents commits
* avoid potential conflicts with others enums
* fix build
2024-08-30 16:10:51 -03:00
Benjamin Jackson
2bb45fcd30
fix(Scripts/BlackTemple): Adjust handling for Shared Rule spell. ( #19770 )
2024-08-30 09:04:08 -03:00