refactor(Scripts): remove unused imports (#20086)

This commit is contained in:
Francesco Borzì
2024-09-29 13:20:21 +02:00
committed by GitHub
parent a4721c2821
commit 5a96ce283d
8 changed files with 1 additions and 7 deletions

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@@ -28,7 +28,6 @@ EndScriptData */
#include "CommandScript.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"

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@@ -29,7 +29,6 @@
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
/*######
## npc_eye_of_acherus

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@@ -27,6 +27,7 @@
#include "PassiveAI.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SmartAI.h"
#include "SpellAuraEffects.h"
#include "SpellScriptLoader.h"

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@@ -26,7 +26,6 @@
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"

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@@ -24,7 +24,6 @@
#include "SpellAuras.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
#include "ulduar.h"
#define SPELL_FLAME_JETS_10 62680

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@@ -21,7 +21,6 @@
#include "Player.h"
#include "ScriptedCreature.h"
#include "Transport.h"
#include "Vehicle.h"
#include "WorldPacket.h"
#include "ulduar.h"

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@@ -19,7 +19,6 @@
#define DEF_BLOOD_FURNACE_H
#include "CreatureAIImpl.h"
#include "Player.h"
#define DataHeader "BF"

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@@ -26,7 +26,6 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Spell.h"
#include "WorldSession.h"
// Ours
/*######