Commit Graph

14361 Commits

Author SHA1 Message Date
Yunfan Li
b4ca46c3af Fix header include for playerbots 2024-10-04 23:07:08 +08:00
Yunfan Li
6eb5070cbc Merge branch 'master' into Playerbot 2024-10-04 21:57:35 +08:00
Anton Popovichenko
9f58d55a1d fix(Core/Items): Fix exploit where multiple auras could be applied from a single enchantment. (#20128) 2024-10-04 06:32:42 -03:00
Benjamin Jackson
cc37941ef5 fix(Scripts/BlackTemple): Reset Illidan threat with phase four. (#20125)
Init.
2024-10-03 14:32:52 -03:00
github-actions[bot]
67c746be7d chore(DB): import pending files
Referenced commit(s): de7b1eac45
2024-10-03 01:07:08 +00:00
Benjamin Jackson
de7b1eac45 fix(DB/Creature): Adjust move type of various Black Temple creatures. (#20120) 2024-10-02 22:06:11 -03:00
github-actions[bot]
c8b814d883 chore(DB): import pending files
Referenced commit(s): 7de5f727cc
2024-10-02 20:38:16 +00:00
Dan
7de5f727cc fix(DB/WailingCaverns): make Boahn cast snake form (#20119)
* Create boahn.sql

* Update boahn.sql
2024-10-02 22:37:16 +02:00
github-actions[bot]
a16ac71cbd chore(DB): import pending files
Referenced commit(s): fa0ed1b30c
2024-10-02 19:57:53 +00:00
Walter Pagani
fa0ed1b30c fix(Creature/Model): Model probability change (#20062)
* fix(Creature/Model) Model probability change

* Fixes compilation and recommendations

* Data extracted 51831

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

---------

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-10-02 16:56:57 -03:00
Dan
82797a4501 fix(Scripts/TheBlackTemple): remove gossip option on Akama when Illidan is dead (#20118) 2024-10-02 16:54:58 -03:00
github-actions[bot]
529e914032 chore(DB): import pending files
Referenced commit(s): f48f63db42
2024-10-01 20:22:05 +00:00
sudlud
f48f63db42 fix(DB/Gameobject): add gameobjects to transports (#20117)
* fix(DB/Gameobject): add gameobjects to transports

* remove comment

* assign chairs to correct transport
2024-10-01 22:21:08 +02:00
Jelle Meeus
9a1f27121a fix(Core/Unit): Flight Form riding crop, vehicle speed auras (#20079)
* vehicle aura stacking

Rename flight speed related auras
Co-authored-by: Laise <fenrisse@gmail.com>

* rename to better match existing flight auras
2024-10-01 21:39:42 +02:00
github-actions[bot]
a774bbd425 chore(DB): import pending files
Referenced commit(s): 3636d7f0e4
2024-10-01 17:06:09 +00:00
Dan
3636d7f0e4 fix(Scripts/TheBlackTemple): resetting behaviour in p1 for Shade of Akama (#20076)
* init

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* update factions

bench with the faction sniffs

Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* set spawned creatures in combat again

Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* wip change faction to defender

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* set hostiles in combat

* Akama shade reset test (#12)

compilation of commits with fixes and debugging

* Update boss_shade_of_akama.cpp

* Update factions_shade.sql

* Update factions_shade.sql

* Update factions_shade.sql

* Update factions_shade.sql

* 5s instead of 5ms

* change faction enum names

* revert faction change on player death

* unused import

* Update boss_shade_of_akama.cpp

* unsummon all non-defenders

* clear summons on all players dead

* blank space

* make creatures not stop spawning on player wipe

* oops

---------

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-10-01 19:05:11 +02:00
Andrew
ee870ff3b3 fix(Core/Spells): Restricted aura application prevention when immune to banish effects (e.g cyclone) (#20060) 2024-10-01 11:47:44 +02:00
github-actions[bot]
003eda6db3 chore(DB): import pending files
Referenced commit(s): bc866b182a
2024-10-01 09:09:39 +00:00
Jelle Meeus
bc866b182a fix(DB/Creature): Icecrown Orgrim's Hammer and The Skybreaker map icons (#20104)
* fix Orgrim's Hammer and The Skybreaker marker npcs

* change insert to update
2024-10-01 11:08:40 +02:00
Francesco Borzì
ae30489b23 refactor(src/server/game/Globals): remove unused imports (#20088) 2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef refactor(src/server/game/World): remove unused imports (#20090) 2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b refactor(src/server/game/Spells): remove unused imports (#20092) 2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8 refactor(src/server/game/Chat): remove unused imports (#20093) 2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b refactor(src/server/game/Grids): remove unused imports (#20094) 2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb refactor(src/server/game/AI): remove unused imports (#20095) 2024-10-01 08:04:00 +02:00
github-actions[bot]
d1095a9aea chore(DB): import pending files
Referenced commit(s): 7fd507e24b
2024-10-01 06:03:41 +00:00
Benjamin Jackson
7fd507e24b fix(DB/Creature): Adjust Flame of Azzinoth model data. (#20115)
Init.
2024-10-01 08:02:38 +02:00
Anton Popovichenko
804769400b fix(Core/GuardAI): crash when killer is null (#20100) 2024-09-30 13:19:44 +02:00
Francesco Borzì
784e80668d refactor(src/server/game/Entities): remove unused imports (#20096) 2024-09-29 20:19:02 +02:00
Francesco Borzì
1932fd0c8a refactor(src/server/game/Battle*): remove unused imports (#20097) 2024-09-29 18:14:46 +02:00
Francesco Borzì
6e2306f24a refactor(src/server/game/Movement): remove unused imports (#20098) 2024-09-29 18:14:12 +02:00
Francesco Borzì
1ebb53a248 refactor(src/server/apps|database|shared): remove unused imports (#19505) 2024-09-29 13:10:50 -03:00
Yunfan Li
9ebdbd8459 Merge branch 'master' into Playerbot 2024-09-29 23:22:47 +08:00
Francesco Borzì
34a3b4ee47 feat(Core/BG): allow MinPlayersPerTeam override for low-levels (#20083) 2024-09-29 14:07:45 +02:00
Francesco Borzì
5a96ce283d refactor(Scripts): remove unused imports (#20086) 2024-09-29 13:20:21 +02:00
Francesco Borzì
a4721c2821 refactor(src/server/game/Handlers): remove unused imports (#20087) 2024-09-29 13:19:40 +02:00
Jelle Meeus
b45166b2d0 fix(Core/Battlefield): shapeshift aura removal from players on leaving arena or battleground (#20069)
no longer remove shapeshift auras from player on leave
2024-09-29 13:18:36 +02:00
Anton Popovichenko
2e0a57084c fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. (#20080) 2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958 fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. (#20081) 2024-09-28 19:45:59 -03:00
Mattia
de93487ecd fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should (#20074)
* spell_gurtogg_bloodboil_bewildering_strike_aura class added

* Create spell_gurtogg_bloodboil_bewildering_strike_aura

* extension sql added

* CanAIAttack condition added

* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00
Grimdhex
729cf72f0d chore(Apps/Codestyle): add a new check for if statements (#20073)
* chore(Apps/CodeStyle): add a new check for if statements

* update

* Update spell_priest.cpp

* Update codestyle.py
2024-09-28 18:35:35 +02:00
github-actions[bot]
7690c35208 chore(DB): import pending files
Referenced commit(s): 23de736524
2024-09-28 14:49:53 +00:00
Benjamin Jackson
23de736524 fix(DB/Spells): Add extra craft chance for Super Healing Potion. (#20064)
Init.
2024-09-28 16:48:58 +02:00
github-actions[bot]
b07670f130 chore(DB): import pending files
Referenced commit(s): 81251aaf5e
2024-09-28 13:51:37 +00:00
Jelle Meeus
81251aaf5e fix(DB/Creature): remove stun immunity from Coilfang Strider (#20071)
remove stun mechanic immune
2024-09-28 10:50:41 -03:00
Grimdhex
8bf3595cef fix(Script/BlackTemple): teleport position with fatal attraction (#19971)
* fix(Script/BlackTemple): teleport position with fatal attraction

* fix codestyle

* try a new way by keeping a random teleport

* remove the old fixed position

* improve the dest selection

* raycast around the new position for check a valid dest

* fix codestyle

* revert the old changes

* refactor to remove the while loop

* few refactor

* Revert "few refactor"

This reverts commit fb7613d5cc5a19df01bbcf41ef5c982119ee9685.

* .

* add a los check

* new improvement with stairs cases & console errors

* fix disableWarning option

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp
2024-09-28 10:27:32 +02:00
github-actions[bot]
c2a0d8cb99 chore(DB): import pending files
Referenced commit(s): e9c969ce76
2024-09-28 08:24:15 +00:00
Jelle Meeus
e9c969ce76 (DB/Creatures): fixup Dual Wield for creatures, remove some CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK (#20061)
remove flags
2024-09-28 10:23:19 +02:00
Stefano Borzì
f6de601ddd new BattlegroundDesertionTypes for hook OnBattlegroundDesertion (#20039)
* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion

* chore: minor improvements

---------

Co-authored-by: laasker <79991768+laasker@users.noreply.github.com>
2024-09-27 22:19:56 +02:00
github-actions[bot]
d8221088f5 chore(DB): import pending files
Referenced commit(s): 3dc47ee3a4
2024-09-27 11:07:58 +00:00