Yunfan Li
b4ca46c3af
Fix header include for playerbots
2024-10-04 23:07:08 +08:00
Yunfan Li
6eb5070cbc
Merge branch 'master' into Playerbot
2024-10-04 21:57:35 +08:00
Anton Popovichenko
9f58d55a1d
fix(Core/Items): Fix exploit where multiple auras could be applied from a single enchantment. ( #20128 )
2024-10-04 06:32:42 -03:00
Benjamin Jackson
cc37941ef5
fix(Scripts/BlackTemple): Reset Illidan threat with phase four. ( #20125 )
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Init.
2024-10-03 14:32:52 -03:00
github-actions[bot]
67c746be7d
chore(DB): import pending files
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Referenced commit(s): de7b1eac45
2024-10-03 01:07:08 +00:00
Benjamin Jackson
de7b1eac45
fix(DB/Creature): Adjust move type of various Black Temple creatures. ( #20120 )
2024-10-02 22:06:11 -03:00
github-actions[bot]
c8b814d883
chore(DB): import pending files
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Referenced commit(s): 7de5f727cc
2024-10-02 20:38:16 +00:00
Dan
7de5f727cc
fix(DB/WailingCaverns): make Boahn cast snake form ( #20119 )
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* Create boahn.sql
* Update boahn.sql
2024-10-02 22:37:16 +02:00
github-actions[bot]
a16ac71cbd
chore(DB): import pending files
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Referenced commit(s): fa0ed1b30c
2024-10-02 19:57:53 +00:00
Walter Pagani
fa0ed1b30c
fix(Creature/Model): Model probability change ( #20062 )
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* fix(Creature/Model) Model probability change
* Fixes compilation and recommendations
* Data extracted 51831
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
---------
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-10-02 16:56:57 -03:00
Dan
82797a4501
fix(Scripts/TheBlackTemple): remove gossip option on Akama when Illidan is dead ( #20118 )
2024-10-02 16:54:58 -03:00
github-actions[bot]
529e914032
chore(DB): import pending files
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Referenced commit(s): f48f63db42
2024-10-01 20:22:05 +00:00
sudlud
f48f63db42
fix(DB/Gameobject): add gameobjects to transports ( #20117 )
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* fix(DB/Gameobject): add gameobjects to transports
* remove comment
* assign chairs to correct transport
2024-10-01 22:21:08 +02:00
Jelle Meeus
9a1f27121a
fix(Core/Unit): Flight Form riding crop, vehicle speed auras ( #20079 )
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* vehicle aura stacking
Rename flight speed related auras
Co-authored-by: Laise <fenrisse@gmail.com >
* rename to better match existing flight auras
2024-10-01 21:39:42 +02:00
github-actions[bot]
a774bbd425
chore(DB): import pending files
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Referenced commit(s): 3636d7f0e4
2024-10-01 17:06:09 +00:00
Dan
3636d7f0e4
fix(Scripts/TheBlackTemple): resetting behaviour in p1 for Shade of Akama ( #20076 )
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* init
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* update factions
bench with the faction sniffs
Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* set spawned creatures in combat again
Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* wip change faction to defender
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* set hostiles in combat
* Akama shade reset test (#12 )
compilation of commits with fixes and debugging
* Update boss_shade_of_akama.cpp
* Update factions_shade.sql
* Update factions_shade.sql
* Update factions_shade.sql
* Update factions_shade.sql
* 5s instead of 5ms
* change faction enum names
* revert faction change on player death
* unused import
* Update boss_shade_of_akama.cpp
* unsummon all non-defenders
* clear summons on all players dead
* blank space
* make creatures not stop spawning on player wipe
* oops
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Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-10-01 19:05:11 +02:00
Andrew
ee870ff3b3
fix(Core/Spells): Restricted aura application prevention when immune to banish effects (e.g cyclone) ( #20060 )
2024-10-01 11:47:44 +02:00
github-actions[bot]
003eda6db3
chore(DB): import pending files
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Referenced commit(s): bc866b182a
2024-10-01 09:09:39 +00:00
Jelle Meeus
bc866b182a
fix(DB/Creature): Icecrown Orgrim's Hammer and The Skybreaker map icons ( #20104 )
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* fix Orgrim's Hammer and The Skybreaker marker npcs
* change insert to update
2024-10-01 11:08:40 +02:00
Francesco Borzì
ae30489b23
refactor(src/server/game/Globals): remove unused imports ( #20088 )
2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef
refactor(src/server/game/World): remove unused imports ( #20090 )
2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b
refactor(src/server/game/Spells): remove unused imports ( #20092 )
2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8
refactor(src/server/game/Chat): remove unused imports ( #20093 )
2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b
refactor(src/server/game/Grids): remove unused imports ( #20094 )
2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb
refactor(src/server/game/AI): remove unused imports ( #20095 )
2024-10-01 08:04:00 +02:00
github-actions[bot]
d1095a9aea
chore(DB): import pending files
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Referenced commit(s): 7fd507e24b
2024-10-01 06:03:41 +00:00
Benjamin Jackson
7fd507e24b
fix(DB/Creature): Adjust Flame of Azzinoth model data. ( #20115 )
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Init.
2024-10-01 08:02:38 +02:00
Anton Popovichenko
804769400b
fix(Core/GuardAI): crash when killer is null ( #20100 )
2024-09-30 13:19:44 +02:00
Francesco Borzì
784e80668d
refactor(src/server/game/Entities): remove unused imports ( #20096 )
2024-09-29 20:19:02 +02:00
Francesco Borzì
1932fd0c8a
refactor(src/server/game/Battle*): remove unused imports ( #20097 )
2024-09-29 18:14:46 +02:00
Francesco Borzì
6e2306f24a
refactor(src/server/game/Movement): remove unused imports ( #20098 )
2024-09-29 18:14:12 +02:00
Francesco Borzì
1ebb53a248
refactor(src/server/apps|database|shared): remove unused imports ( #19505 )
2024-09-29 13:10:50 -03:00
Yunfan Li
9ebdbd8459
Merge branch 'master' into Playerbot
2024-09-29 23:22:47 +08:00
Francesco Borzì
34a3b4ee47
feat(Core/BG): allow MinPlayersPerTeam override for low-levels ( #20083 )
2024-09-29 14:07:45 +02:00
Francesco Borzì
5a96ce283d
refactor(Scripts): remove unused imports ( #20086 )
2024-09-29 13:20:21 +02:00
Francesco Borzì
a4721c2821
refactor(src/server/game/Handlers): remove unused imports ( #20087 )
2024-09-29 13:19:40 +02:00
Jelle Meeus
b45166b2d0
fix(Core/Battlefield): shapeshift aura removal from players on leaving arena or battleground ( #20069 )
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no longer remove shapeshift auras from player on leave
2024-09-29 13:18:36 +02:00
Anton Popovichenko
2e0a57084c
fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. ( #20080 )
2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958
fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. ( #20081 )
2024-09-28 19:45:59 -03:00
Mattia
de93487ecd
fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should ( #20074 )
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* spell_gurtogg_bloodboil_bewildering_strike_aura class added
* Create spell_gurtogg_bloodboil_bewildering_strike_aura
* extension sql added
* CanAIAttack condition added
* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00
Grimdhex
729cf72f0d
chore(Apps/Codestyle): add a new check for if statements ( #20073 )
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* chore(Apps/CodeStyle): add a new check for if statements
* update
* Update spell_priest.cpp
* Update codestyle.py
2024-09-28 18:35:35 +02:00
github-actions[bot]
7690c35208
chore(DB): import pending files
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Referenced commit(s): 23de736524
2024-09-28 14:49:53 +00:00
Benjamin Jackson
23de736524
fix(DB/Spells): Add extra craft chance for Super Healing Potion. ( #20064 )
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Init.
2024-09-28 16:48:58 +02:00
github-actions[bot]
b07670f130
chore(DB): import pending files
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Referenced commit(s): 81251aaf5e
2024-09-28 13:51:37 +00:00
Jelle Meeus
81251aaf5e
fix(DB/Creature): remove stun immunity from Coilfang Strider ( #20071 )
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remove stun mechanic immune
2024-09-28 10:50:41 -03:00
Grimdhex
8bf3595cef
fix(Script/BlackTemple): teleport position with fatal attraction ( #19971 )
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* fix(Script/BlackTemple): teleport position with fatal attraction
* fix codestyle
* try a new way by keeping a random teleport
* remove the old fixed position
* improve the dest selection
* raycast around the new position for check a valid dest
* fix codestyle
* revert the old changes
* refactor to remove the while loop
* few refactor
* Revert "few refactor"
This reverts commit fb7613d5cc5a19df01bbcf41ef5c982119ee9685.
* .
* add a los check
* new improvement with stairs cases & console errors
* fix disableWarning option
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
2024-09-28 10:27:32 +02:00
github-actions[bot]
c2a0d8cb99
chore(DB): import pending files
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Referenced commit(s): e9c969ce76
2024-09-28 08:24:15 +00:00
Jelle Meeus
e9c969ce76
(DB/Creatures): fixup Dual Wield for creatures, remove some CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK ( #20061 )
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remove flags
2024-09-28 10:23:19 +02:00
Stefano Borzì
f6de601ddd
new BattlegroundDesertionTypes for hook OnBattlegroundDesertion ( #20039 )
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* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
---------
Co-authored-by: laasker <79991768+laasker@users.noreply.github.com >
2024-09-27 22:19:56 +02:00
github-actions[bot]
d8221088f5
chore(DB): import pending files
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Referenced commit(s): 3dc47ee3a4
2024-09-27 11:07:58 +00:00