fix(Scripts/TheBlackTemple): remove gossip option on Akama when Illidan is dead (#20118)

This commit is contained in:
Dan
2024-10-02 21:54:58 +02:00
committed by GitHub
parent 529e914032
commit 82797a4501

View File

@@ -734,7 +734,10 @@ struct npc_akama_illidan : public ScriptedAI
scheduler.CancelAll();
me->m_Events.KillAllEvents(true);
me->SetReactState(REACT_AGGRESSIVE);
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
if (instance->GetBossState(DATA_ILLIDAN_STORMRAGE) == DONE)
me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
else
me->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->setActive(false);
summons.DespawnAll();
DoCastSelf(SPELL_REDUCED_THREAT, true);