refactor(src/server/game/Globals): remove unused imports (#20088)

This commit is contained in:
Francesco Borzì
2024-10-01 08:06:06 +02:00
committed by GitHub
parent b0899664ef
commit ae30489b23
3 changed files with 0 additions and 9 deletions

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@@ -21,16 +21,13 @@
#include "DynamicObject.h"
#include "GameObject.h"
#include "GridNotifiers.h"
#include "Log.h"
#include "Map.h"
#include "MapMgr.h"
#include "ObjectDefines.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Pet.h"
#include "Player.h"
#include "Transport.h"
#include "Vehicle.h"
template<class T>
void HashMapHolder<T>::Insert(T* o)

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@@ -21,11 +21,7 @@
#include "Define.h"
#include "GridDefines.h"
#include "Object.h"
#include "UpdateData.h"
#include <mutex>
#include <set>
#include <shared_mutex>
#include <unordered_map>
class Creature;
class Corpse;

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@@ -23,9 +23,7 @@
#include "Corpse.h"
#include "Creature.h"
#include "DatabaseEnv.h"
#include "DynamicObject.h"
#include "GameObject.h"
#include "GossipDef.h"
#include "ItemTemplate.h"
#include "Log.h"
#include "Mail.h"