Benjamin Jackson
b2f61161e8
fix(DB/Spell): Remove Arcane Missile spell info overrides. ( #20054 )
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Init.
2024-10-09 06:01:03 -03:00
Benjamin Jackson
fd6d2efccb
fix(Core/Unit): Add mana drain effect to Black Bow of the Betrayer. ( #20155 )
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* Init.
Co-authored by: stfxpi (stfx)
Original CMaNGOS commit: c750533b5e
* Add/adjust comments.
2024-10-09 06:00:20 -03:00
Jelle Meeus
a8d970caa7
fix(Core/Unit): add rage gain when attack is fully blocked, dodged or parried ( #19377 )
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* generate rage if victim fully block, dodge, parry
* update rage calculation
* calc pct at the end
* update comment to link to Rage formulae and mention Bornak's bluepost
archived link to Bornak's bluepost
https://web.archive.org/web/20090604123729/http://forums.worldofwarcraft.com/thread.html?topicId=17367760070&pageNo=13#02500
2024-10-08 21:44:32 +02:00
github-actions[bot]
98b03c07f0
chore(DB): import pending files
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Referenced commit(s): 8e7463e8bc
2024-10-08 14:41:02 +00:00
Benjamin Jackson
8e7463e8bc
fix(DB/Spell): Add armor ignore attribute to Shared Rule damage spell. ( #20160 )
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Init.
2024-10-08 11:40:06 -03:00
Rorschach91
d5d5df67ba
fix(Script/Mother Shahraz) Add new teleport points. ( #20137 )
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* fix(Script/Mother Shahraz) Increase min teleport range and add new teleport points.
This fix increase minimum teleport range for Fatal Attraction and It adds 5 new teleport points if the boss is near the platform.
* Update boss_mother_shahraz.cpp
2024-10-08 11:53:42 +02:00
Benjamin Jackson
cc5c582b4d
fix(Core/Spell): Include damaging spells for starting combat. ( #20154 )
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Init.
2024-10-07 08:55:28 -03:00
Benjamin Jackson
a57d8db81a
fix(Core/CharmInfo): Add exception for Kil'jaeden dragon charm spells. ( #20150 )
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Init.
2024-10-07 08:55:00 -03:00
Andrew
d340ae029b
fix(Scripts/Dragonblight): Fix Torturer Leclaft spamming abilities ( #20130 )
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fix(Scripts/Dragonblight): Fix Toturer Leclaft spamming abilities
2024-10-05 11:02:31 +02:00
Grimdhex
508b7369c7
fix(Scripts/BlackTemple): exclude off tank of the Azzinoth Flame's charge ( #20133 )
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* fix(Scripts/BlackTemple): exclude off tank of the Azzinoth Flame's charge
* remove an unecessary elseif
* Update boss_illidan.cpp
2024-10-05 11:02:06 +02:00
Jelle Meeus
01b86ec7a6
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() ( #20124 )
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fix setDeathState
[PATCH] Don't allow units to enter combat upon death
91ebea4a77 .patch
Co-authored-by: trickerer <onlysuffering@gmail.com >
2024-10-04 11:01:36 -03:00
github-actions[bot]
dda54fd638
chore(DB): import pending files
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Referenced commit(s): 2d70ae159f
2024-10-04 12:57:33 +00:00
Benjamin Jackson
2d70ae159f
fix(DB/Spell): Link triggered Shattrath flask effects to flask aura and proper area. ( #20122 )
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* Init.
* Add Bloodberry Elixir link.
* Update `spell_area` entries.
* Add root spell, toggle autocast for area effects.
2024-10-04 14:56:34 +02:00
Anton Popovichenko
9f58d55a1d
fix(Core/Items): Fix exploit where multiple auras could be applied from a single enchantment. ( #20128 )
2024-10-04 06:32:42 -03:00
Benjamin Jackson
cc37941ef5
fix(Scripts/BlackTemple): Reset Illidan threat with phase four. ( #20125 )
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Init.
2024-10-03 14:32:52 -03:00
github-actions[bot]
67c746be7d
chore(DB): import pending files
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Referenced commit(s): de7b1eac45
2024-10-03 01:07:08 +00:00
Benjamin Jackson
de7b1eac45
fix(DB/Creature): Adjust move type of various Black Temple creatures. ( #20120 )
2024-10-02 22:06:11 -03:00
github-actions[bot]
c8b814d883
chore(DB): import pending files
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Referenced commit(s): 7de5f727cc
2024-10-02 20:38:16 +00:00
Dan
7de5f727cc
fix(DB/WailingCaverns): make Boahn cast snake form ( #20119 )
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* Create boahn.sql
* Update boahn.sql
2024-10-02 22:37:16 +02:00
github-actions[bot]
a16ac71cbd
chore(DB): import pending files
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Referenced commit(s): fa0ed1b30c
2024-10-02 19:57:53 +00:00
Walter Pagani
fa0ed1b30c
fix(Creature/Model): Model probability change ( #20062 )
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* fix(Creature/Model) Model probability change
* Fixes compilation and recommendations
* Data extracted 51831
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
---------
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-10-02 16:56:57 -03:00
Dan
82797a4501
fix(Scripts/TheBlackTemple): remove gossip option on Akama when Illidan is dead ( #20118 )
2024-10-02 16:54:58 -03:00
github-actions[bot]
529e914032
chore(DB): import pending files
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Referenced commit(s): f48f63db42
2024-10-01 20:22:05 +00:00
sudlud
f48f63db42
fix(DB/Gameobject): add gameobjects to transports ( #20117 )
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* fix(DB/Gameobject): add gameobjects to transports
* remove comment
* assign chairs to correct transport
2024-10-01 22:21:08 +02:00
Jelle Meeus
9a1f27121a
fix(Core/Unit): Flight Form riding crop, vehicle speed auras ( #20079 )
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* vehicle aura stacking
Rename flight speed related auras
Co-authored-by: Laise <fenrisse@gmail.com >
* rename to better match existing flight auras
2024-10-01 21:39:42 +02:00
github-actions[bot]
a774bbd425
chore(DB): import pending files
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Referenced commit(s): 3636d7f0e4
2024-10-01 17:06:09 +00:00
Dan
3636d7f0e4
fix(Scripts/TheBlackTemple): resetting behaviour in p1 for Shade of Akama ( #20076 )
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* init
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* update factions
bench with the faction sniffs
Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* set spawned creatures in combat again
Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* wip change faction to defender
* Update boss_shade_of_akama.cpp
* Update boss_shade_of_akama.cpp
* set hostiles in combat
* Akama shade reset test (#12 )
compilation of commits with fixes and debugging
* Update boss_shade_of_akama.cpp
* Update factions_shade.sql
* Update factions_shade.sql
* Update factions_shade.sql
* Update factions_shade.sql
* 5s instead of 5ms
* change faction enum names
* revert faction change on player death
* unused import
* Update boss_shade_of_akama.cpp
* unsummon all non-defenders
* clear summons on all players dead
* blank space
* make creatures not stop spawning on player wipe
* oops
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Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-10-01 19:05:11 +02:00
Andrew
ee870ff3b3
fix(Core/Spells): Restricted aura application prevention when immune to banish effects (e.g cyclone) ( #20060 )
2024-10-01 11:47:44 +02:00
github-actions[bot]
003eda6db3
chore(DB): import pending files
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Referenced commit(s): bc866b182a
2024-10-01 09:09:39 +00:00
Jelle Meeus
bc866b182a
fix(DB/Creature): Icecrown Orgrim's Hammer and The Skybreaker map icons ( #20104 )
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* fix Orgrim's Hammer and The Skybreaker marker npcs
* change insert to update
2024-10-01 11:08:40 +02:00
Francesco Borzì
ae30489b23
refactor(src/server/game/Globals): remove unused imports ( #20088 )
2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef
refactor(src/server/game/World): remove unused imports ( #20090 )
2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b
refactor(src/server/game/Spells): remove unused imports ( #20092 )
2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8
refactor(src/server/game/Chat): remove unused imports ( #20093 )
2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b
refactor(src/server/game/Grids): remove unused imports ( #20094 )
2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb
refactor(src/server/game/AI): remove unused imports ( #20095 )
2024-10-01 08:04:00 +02:00
github-actions[bot]
d1095a9aea
chore(DB): import pending files
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Referenced commit(s): 7fd507e24b
2024-10-01 06:03:41 +00:00
Benjamin Jackson
7fd507e24b
fix(DB/Creature): Adjust Flame of Azzinoth model data. ( #20115 )
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Init.
2024-10-01 08:02:38 +02:00
Anton Popovichenko
804769400b
fix(Core/GuardAI): crash when killer is null ( #20100 )
2024-09-30 13:19:44 +02:00
Francesco Borzì
784e80668d
refactor(src/server/game/Entities): remove unused imports ( #20096 )
2024-09-29 20:19:02 +02:00
Francesco Borzì
1932fd0c8a
refactor(src/server/game/Battle*): remove unused imports ( #20097 )
2024-09-29 18:14:46 +02:00
Francesco Borzì
6e2306f24a
refactor(src/server/game/Movement): remove unused imports ( #20098 )
2024-09-29 18:14:12 +02:00
Francesco Borzì
1ebb53a248
refactor(src/server/apps|database|shared): remove unused imports ( #19505 )
2024-09-29 13:10:50 -03:00
Francesco Borzì
34a3b4ee47
feat(Core/BG): allow MinPlayersPerTeam override for low-levels ( #20083 )
2024-09-29 14:07:45 +02:00
Francesco Borzì
5a96ce283d
refactor(Scripts): remove unused imports ( #20086 )
2024-09-29 13:20:21 +02:00
Francesco Borzì
a4721c2821
refactor(src/server/game/Handlers): remove unused imports ( #20087 )
2024-09-29 13:19:40 +02:00
Jelle Meeus
b45166b2d0
fix(Core/Battlefield): shapeshift aura removal from players on leaving arena or battleground ( #20069 )
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no longer remove shapeshift auras from player on leave
2024-09-29 13:18:36 +02:00
Anton Popovichenko
2e0a57084c
fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. ( #20080 )
2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958
fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. ( #20081 )
2024-09-28 19:45:59 -03:00
Mattia
de93487ecd
fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should ( #20074 )
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* spell_gurtogg_bloodboil_bewildering_strike_aura class added
* Create spell_gurtogg_bloodboil_bewildering_strike_aura
* extension sql added
* CanAIAttack condition added
* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00