Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
IntelligentQuantum
799c9cec5c
refactor(Core/GuildHandler): remove unused function ( #10375 )
2022-02-04 17:53:00 +01:00
Nefertumm
dfa28e4f7d
Revert "fix(Core/Spells): Fix spellclick ( #8232 )" ( #10483 )
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This reverts commit faa4035de7 .
2022-02-01 18:01:42 -03:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Bogir[rus]
18c2b07609
fix(Core/Logs): improve log money ( #10297 )
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* Fixed wrong decription of error
The Logger was pointing to the wrong table. Text is missing not in `broadcast_text_locale`, but in `broadcast_text`.
* fix(DB/Logger): fix logs topics and types
Correction of texts in the topic and the type of logged action. Getting rid of `<>` tags, which can cause certain difficulties when processing logs by the administrator. Now we can sort entries by the type of logged actions
* fix log_money
* fix log_money
* fix log_money
* fix log_money
* Update ObjectMgr.cpp
* Update rev_1642821969869259834.sql
* reduce memory usage
* Update AuctionHouseMgr.cpp
* Update Guild.cpp
* Update MailHandler.cpp
* Update TradeHandler.cpp
* fix typo
* Update data/sql/updates/pending_db_characters/rev_1642821969869259834.sql
2022-01-25 17:58:08 -03:00
IntelligentQuantum
a1c415b226
feat(Core/Player): allow to queue both RDF & BGs together ( #10102 )
2022-01-25 10:21:01 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
Kargatum
259b9133f6
feat(Core/Common): add new helpers for time utility ( #10207 )
2022-01-19 12:01:59 +07:00
UltraNix
19b68ffb57
fix(Core/Pets): Manual using pet spell should not reset attack command. ( #9635 )
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Fixes #9632
2022-01-16 14:44:21 -05:00
UltraNix
a97719fe23
fix(Core/Handlers): Correctly updating faction and race change on packet. ( #10199 )
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Fixes #10008
2022-01-16 09:42:01 -03:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING ( #10169 )
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* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-14 19:21:50 -04:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
Tim Fleschenberg
3085f64e50
fix(Core/Handlers): remove the uint8 cap from guild bank max stacks per day
2022-01-07 02:56:32 -03:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
Francesco Borzì
b748730bc8
refactor(Core): remove unused imports ( #9969 )
2022-01-02 20:22:09 +01:00
dantav
ea3e140f94
fix(Core): Suppress status opcode after gossip ( #9962 )
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Co-authored-by: Dan Tavares <dantavar@publicisgroupe.net >
2022-01-02 08:26:46 +01:00
Kitzunu
a9cbd35cd2
fix(Core/Achievement): Don't count bought back items as a new item for ACHIEVEMENT_CRITERIA_TYPE_RECIEVE_EPIC_ITEM ( #9798 )
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* cherry-pick commit (a58955d88c )
Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com >
2022-01-01 15:08:59 -03:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
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- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
IntelligentQuantum
0556f0b3d5
refactor(Core/Packets): Totem ( #9451 )
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* Totem
* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
IntelligentQuantum
53a6fb7513
refactor(Core/Packets): Bank packets ( #9627 )
2021-12-30 16:00:24 -03:00
UltraNix
a54c84f349
fix(Core/Players): Removed old and invalid Player::SetInWater funct… ( #9739 )
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* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.
Updates #8729
* buildfix.
2021-12-28 09:34:45 -03:00
Skjalf
58302e4196
feat(Core/Player): Implement player specific settings ( #9483 )
2021-12-26 08:39:15 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
UltraNix
a4ff3f6101
fix(Core/Movement): despawn mini pets on flight take ( #9624 )
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Fixes #9510
2021-12-17 18:05:12 +01:00
Kitzunu
89a1b5c9f4
fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… ( #9615 )
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* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
* cherry-pick commit (b3b7f0761d )
* fix build
2021-12-16 20:29:33 -03:00
UltraNix
0f83d52f43
fix(Core/Trainers): add new column ReqSpell to npc_trainer table ( #9490 )
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Prevent learning gnomish and goblin engineering recipes at same time.
Fixes #5390
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-12-16 11:18:21 +01:00
UltraNix
d87d0a2ae8
fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. ( #9625 )
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* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.
Fixes #9589
2021-12-15 05:32:16 -03:00
Skjalf
2384ed1254
fix(Core/Character): Fix OnFirstLogin script hook ( #9686 )
2021-12-14 20:06:41 -03:00
UltraNix
4e70e60427
fix(Core/Spells): Properly handle pet spell auras with infinity cooldown. ( #9576 )
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Fixes #9339
2021-12-12 11:43:22 -03:00
UltraNix
4e93671b3c
fix(Core/Pets): Properly cast spells on friendly target if not in LoS… ( #9570 )
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* fix(Core/Pets): Properly cast spells on friendly target if not in LoS or out of range.
Fixes #7790
2021-12-12 09:25:10 -03:00
IntelligentQuantum
3591f69662
refactor(Core/Packet): Guild ( #9411 )
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* Core/Packet: Guild
* Winfi
2021-12-11 10:00:06 +01:00
schell244
39355fa1ee
fix(Core/Players): Update the player's zone and area only after update the player's position server-side ( #9419 )
2021-12-09 21:58:43 -03:00
UltraNix
90451c1d3f
fix(Core/Movement): Unroot should remove MOVEMENTFLAG_FALLING if not really falling ( #9428 )
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- Closes #9187
2021-12-06 20:56:40 +01:00
UltraNix
d0167d0d6d
fix(Core/Corpses): Reset corpse location data if player already resurrected in different dungeon map. ( #9429 )
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Fixes #9210
2021-12-06 14:48:46 -03:00
Kargatum
18d5482415
fix(Core/Chat): correct logic for using guild officer chat ( #9535 )
2021-12-06 12:29:20 -03:00
acidmanifesto
1500453f59
feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells ( #9448 )
2021-12-03 18:33:21 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
IntelligentQuantum
0632f3baff
fix(Core/CharacterHandler): Reputation + Map Explore AT_FIRST_LOGIN ( #9252 )
2021-11-29 00:23:25 +01:00
IntelligentQuantum
ab761c9865
fix(Core/Player): prevent crash exploit spam duel starting ( #9226 )
2021-11-28 16:42:53 -03:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
UltraNix
4942012db9
fix(Core/Loot): Always interrupt any spell casting while looting corpse. ( #9160 )
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Fixes #8860
2021-11-25 23:24:43 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00