fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… (#9615)

* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT

* cherry-pick commit (b3b7f0761d)

* fix build
This commit is contained in:
Kitzunu
2021-12-17 00:29:33 +01:00
committed by GitHub
parent 7a6058e2b1
commit 89a1b5c9f4
7 changed files with 78 additions and 40 deletions

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@@ -5271,6 +5271,19 @@ bool Unit::HasAuraTypeWithValue(AuraType auratype, int32 value) const
return false;
}
bool Unit::HasAuraTypeWithTriggerSpell(AuraType auratype, uint32 triggerSpell) const
{
for (AuraEffect const* aura : GetAuraEffectsByType(auratype))
{
if (aura->GetSpellInfo()->Effects[aura->GetEffIndex()].TriggerSpell == triggerSpell)
{
return true;
}
}
return false;
}
bool Unit::HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid)
{
if (!(m_interruptMask & flag))

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@@ -2071,6 +2071,7 @@ public:
[[nodiscard]] bool HasAuraTypeWithMiscvalue(AuraType auratype, int32 miscvalue) const;
bool HasAuraTypeWithAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const;
[[nodiscard]] bool HasAuraTypeWithValue(AuraType auratype, int32 value) const;
[[nodiscard]] bool HasAuraTypeWithTriggerSpell(AuraType auratype, uint32 triggerSpell) const;
bool HasNegativeAuraWithInterruptFlag(uint32 flag, ObjectGuid guid = ObjectGuid::Empty);
[[nodiscard]] bool HasVisibleAuraType(AuraType auraType) const;
bool HasNegativeAuraWithAttribute(uint32 flag, ObjectGuid guid = ObjectGuid::Empty);

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@@ -416,12 +416,12 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
recvData >> data;
recvData >> guid2; //tag guid
uint32 spellid = UNIT_ACTION_BUTTON_ACTION(data);
uint32 spellId = UNIT_ACTION_BUTTON_ACTION(data);
uint8 flag = UNIT_ACTION_BUTTON_TYPE(data); //delete = 0x07 CastSpell = C1
// used also for charmed creature
Unit* pet = ObjectAccessor::GetUnit(*_player, guid1);
LOG_DEBUG("network.opcode", "HandlePetAction: Pet %s - flag: %u, spellid: %u, target: %s.", guid1.ToString().c_str(), uint32(flag), spellid, guid2.ToString().c_str());
LOG_DEBUG("network.opcode", "HandlePetAction: Pet %s - flag: %u, spellId: %u, target: %s.", guid1.ToString().c_str(), uint32(flag), spellId, guid2.ToString().c_str());
if (!pet)
{
@@ -438,8 +438,8 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
if (!pet->IsAlive())
{
// xinef: allow dissmis dead pets
SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellid) : nullptr;
if ((flag != ACT_COMMAND || spellid != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD)))
SpellInfo const* spell = (flag == ACT_ENABLED || flag == ACT_PASSIVE) ? sSpellMgr->GetSpellInfo(spellId) : nullptr;
if ((flag != ACT_COMMAND || spellId != COMMAND_ABANDON) && (!spell || !spell->HasAttribute(SPELL_ATTR0_ALLOW_CAST_WHILE_DEAD)))
return;
}
@@ -448,13 +448,13 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
return;
// Do not follow itself vehicle
if (spellid == COMMAND_FOLLOW && _player->IsOnVehicle(pet))
if (spellId == COMMAND_FOLLOW && _player->IsOnVehicle(pet))
{
return;
}
if (GetPlayer()->m_Controlled.size() == 1)
HandlePetActionHelper(pet, guid1, spellid, flag, guid2);
HandlePetActionHelper(pet, guid1, spellId, flag, guid2);
else
{
//If a pet is dismissed, m_Controlled will change
@@ -462,10 +462,10 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
for (Unit::ControlSet::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr)
{
// xinef: allow to dissmis dead pets
if ((*itr)->GetEntry() == pet->GetEntry() && ((*itr)->IsAlive() || (flag == ACT_COMMAND && spellid == COMMAND_ABANDON)))
if ((*itr)->GetEntry() == pet->GetEntry() && ((*itr)->IsAlive() || (flag == ACT_COMMAND && spellId == COMMAND_ABANDON)))
controlled.push_back(*itr);
// xinef: mirror image blizzard crappness
else if ((*itr)->GetEntry() == NPC_MIRROR_IMAGE && flag == ACT_COMMAND && spellid == COMMAND_FOLLOW)
else if ((*itr)->GetEntry() == NPC_MIRROR_IMAGE && flag == ACT_COMMAND && spellId == COMMAND_FOLLOW)
{
(*itr)->InterruptNonMeleeSpells(false);
}
@@ -473,7 +473,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
for (Unit* pet : controlled)
if (pet && pet->IsInWorld() && pet->GetMap() == _player->GetMap())
HandlePetActionHelper(pet, guid1, spellid, flag, guid2);
HandlePetActionHelper(pet, guid1, spellId, flag, guid2);
}
}
@@ -505,20 +505,20 @@ void WorldSession::HandlePetStopAttack(WorldPacket& recvData)
pet->ClearInPetCombat();
}
void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2)
void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellId, uint16 flag, ObjectGuid guid2)
{
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
LOG_ERROR("network.opcode", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (%s) is considered pet-like but doesn't have a charminfo!",
guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUID().ToString().c_str());
guid1.ToString().c_str(), guid2.ToString().c_str(), spellId, flag, pet->GetGUID().ToString().c_str());
return;
}
switch (flag)
{
case ACT_COMMAND: //0x07
switch (spellid)
switch (spellId)
{
case COMMAND_STAY: //flat=1792 //STAY
{
@@ -544,7 +544,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetForcedTargetGUID();
break;
}
case COMMAND_FOLLOW: //spellid=1792 //FOLLOW
case COMMAND_FOLLOW: //spellId=1792 //FOLLOW
{
pet->AttackStop();
pet->InterruptNonMeleeSpells(false);
@@ -564,12 +564,12 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetForcedTargetGUID();
break;
}
case COMMAND_ATTACK: //spellid=1792 //ATTACK
case COMMAND_ATTACK: //spellId=1792 //ATTACK
{
// Can't attack if owner is pacified
if (_player->HasAuraType(SPELL_AURA_MOD_PACIFY))
{
//pet->SendPetCastFail(spellid, SPELL_FAILED_PACIFIED);
//pet->SendPetCastFail(spellId, SPELL_FAILED_PACIFIED);
//TODO: Send proper error message to client
return;
}
@@ -668,11 +668,11 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
}
break;
default:
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellId %i.", uint32(flag), spellId);
}
break;
case ACT_REACTION: // 0x6
switch (spellid)
switch (spellId)
{
case REACT_PASSIVE: //passive
pet->AttackStop();
@@ -684,9 +684,9 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
case REACT_DEFENSIVE: //recovery
case REACT_AGGRESSIVE: //activete
if (pet->GetTypeId() == TYPEID_UNIT)
pet->ToCreature()->SetReactState(ReactStates(spellid));
pet->ToCreature()->SetReactState(ReactStates(spellId));
else
charmInfo->SetPlayerReactState(ReactStates(spellid));
charmInfo->SetPlayerReactState(ReactStates(spellId));
break;
}
break;
@@ -697,10 +697,10 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
Unit* unit_target = nullptr;
// do not cast unknown spells
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
{
LOG_ERROR("network.opcode", "WORLD: unknown PET spell id %i", spellid);
LOG_ERROR("network.opcode", "WORLD: unknown PET spell id %i", spellId);
return;
}
@@ -715,10 +715,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
return;
}
// do not cast not learned spells
if (!pet->HasSpell(spellid) || spellInfo->IsPassive())
return;
// Clear the flags as if owner clicked 'attack'. AI will reset them
// after AttackStart, even if spell failed
charmInfo->SetIsAtStay(false);
@@ -726,7 +722,28 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
charmInfo->SetIsReturning(false);
charmInfo->SetIsFollowing(false);
Spell* spell = new Spell(pet, spellInfo, TRIGGERED_NONE);
TriggerCastFlags triggerCastFlags = TRIGGERED_NONE;
if (spellInfo->IsPassive())
return;
// cast only learned spells
if (!pet->HasSpell(spellId))
{
bool allow = false;
// allow casting of spells triggered by clientside periodic trigger auras
if (pet->HasAuraTypeWithTriggerSpell(SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT, spellId))
{
allow = true;
triggerCastFlags = TRIGGERED_FULL_MASK;
}
if (!allow)
return;
}
Spell* spell = new Spell(pet, spellInfo, triggerCastFlags);
spell->LoadScripts(); // xinef: load for CheckPetCast
SpellCastResult result = spell->CheckPetCast(unit_target);
@@ -757,7 +774,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
{
if (!spellInfo->IsCooldownStartedOnEvent())
{
pet->ToCreature()->AddSpellCooldown(spellid, 0, 0);
pet->ToCreature()->AddSpellCooldown(spellId, 0, 0);
}
unit_target = spell->m_targets.GetUnitTarget();
@@ -811,9 +828,9 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
else
spell->SendPetCastResult(SPELL_FAILED_DONT_REPORT);
if (!pet->HasSpellCooldown(spellid))
if (!pet->HasSpellCooldown(spellId))
if(pet->ToPet())
pet->ToPet()->RemoveSpellCooldown(spellid, true);
pet->ToPet()->RemoveSpellCooldown(spellId, true);
spell->finish(false);
delete spell;
@@ -871,7 +888,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
pet->SendPetAIReaction(guid1);
}
pet->ToPet()->CastWhenWillAvailable(spellid, unit_target, nullptr, tempspellIsPositive);
pet->ToPet()->CastWhenWillAvailable(spellId, unit_target, nullptr, tempspellIsPositive);
}
}
else if (haspositiveeffect)
@@ -907,7 +924,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
pet->SendPetAIReaction(guid1);
}
pet->ToPet()->CastWhenWillAvailable(spellid, unit_target, victim, tmpSpellIsPositive);
pet->ToPet()->CastWhenWillAvailable(spellId, unit_target, victim, tmpSpellIsPositive);
}
}
}
@@ -922,8 +939,8 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
spell->SendPetCastResult(result);
}
if (!pet->ToCreature()->HasSpellCooldown(spellid))
GetPlayer()->SendClearCooldown(spellid, pet);
if (!pet->ToCreature()->HasSpellCooldown(spellId))
GetPlayer()->SendClearCooldown(spellId, pet);
spell->finish(false);
delete spell;
@@ -934,7 +951,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
break;
}
default:
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
LOG_ERROR("network.opcode", "WORLD: unknown PET flag Action %i and spellId %i.", uint32(flag), spellId);
}
}
@@ -1282,9 +1299,9 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
{
LOG_DEBUG("network.opcode", "CMSG_PET_SPELL_AUTOCAST");
ObjectGuid guid;
uint32 spellid;
uint32 spellId;
uint8 state; //1 for on, 0 for off
recvPacket >> guid >> spellid >> state;
recvPacket >> guid >> spellId >> state;
if (!_player->GetGuardianPet() && !_player->GetCharm())
return;
@@ -1292,7 +1309,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
if (guid.IsPlayer())
return;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
return;
@@ -1317,7 +1334,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
continue;
// do not add not learned spells/ passive spells
if (!pet->HasSpell(spellid) || !spellInfo->IsAutocastable())
if (!pet->HasSpell(spellId) || !spellInfo->IsAutocastable())
continue;
CharmInfo* charmInfo = pet->GetCharmInfo();

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@@ -108,7 +108,7 @@ enum AuraType
SPELL_AURA_TRACK_RESOURCES = 45,
SPELL_AURA_46 = 46, // Ignore all Gear test spells
SPELL_AURA_MOD_PARRY_PERCENT = 47,
SPELL_AURA_48 = 48, // One periodic spell
SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT = 48, // One periodic spell
SPELL_AURA_MOD_DODGE_PERCENT = 49,
SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
SPELL_AURA_MOD_BLOCK_PERCENT = 51,

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@@ -104,7 +104,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS] =
&AuraEffect::HandleAuraTrackResources, // 45 SPELL_AURA_TRACK_RESOURCES
&AuraEffect::HandleNULL, // 46 SPELL_AURA_46 (used in test spells 54054 and 54058, and spell 48050) (3.0.8a)
&AuraEffect::HandleAuraModParryPercent, // 47 SPELL_AURA_MOD_PARRY_PERCENT
&AuraEffect::HandleNULL, // 48 SPELL_AURA_48 spell Napalm (area damage spell with additional delayed damage effect)
&AuraEffect::HandleNoImmediateEffect, // 48 SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
&AuraEffect::HandleAuraModDodgePercent, // 49 SPELL_AURA_MOD_DODGE_PERCENT
&AuraEffect::HandleNoImmediateEffect, // 50 SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT implemented in Unit::SpellCriticalHealingBonus
&AuraEffect::HandleAuraModBlockPercent, // 51 SPELL_AURA_MOD_BLOCK_PERCENT
@@ -595,6 +595,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load)
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
@@ -1096,6 +1097,9 @@ void AuraEffect::PeriodicTick(AuraApplication* aurApp, Unit* caster) const
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
HandlePeriodicTriggerSpellAuraTick(target, caster);
break;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
// Don't actually do anything - client will trigger casts of these spells by itself
break;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
HandlePeriodicTriggerSpellWithValueAuraTick(target, caster);
break;

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@@ -2325,6 +2325,7 @@ uint32 SpellInfo::GetMaxTicks() const
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_LEECH:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
if (Effects[x].Amplitude != 0)
return DotDuration / Effects[x].Amplitude;
break;
@@ -2656,6 +2657,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
case SPELL_AURA_ADD_TARGET_TRIGGER:
return true;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
if (!deep)
{

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@@ -3403,6 +3403,7 @@ void SpellMgr::LoadSpellCustomAttr()
switch(spellInfo->Effects[j].ApplyAuraName)
{
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT:
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[j].TriggerSpell))
{