feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells (#9448)

This commit is contained in:
acidmanifesto
2021-12-03 22:33:21 +01:00
committed by GitHub
parent 2789d5b877
commit 1500453f59
6 changed files with 81 additions and 69 deletions

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@@ -0,0 +1,14 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1638401383244389098');
DROP TABLE IF EXISTS `playercreateinfo_cast_spell`;
CREATE TABLE IF NOT EXISTS `playercreateinfo_cast_spell` (
`raceMask` INT UNSIGNED NOT NULL DEFAULT '0',
`classMask` INT UNSIGNED NOT NULL DEFAULT '0',
`spell` MEDIUMINT UNSIGNED NOT NULL DEFAULT '0',
`note` VARCHAR(255) DEFAULT NULL
) ENGINE=MYISAM DEFAULT CHARSET=utf8mb4;
DELETE FROM `playercreateinfo_cast_spell` WHERE `spell` IN (48266, 2457);
INSERT INTO `playercreateinfo_cast_spell` (`racemask`, `classmask`, `spell`, `note`) VALUES
(0, 32, 48266, 'Death Knight - Blood Presence'),
(0, 1, 2457, 'Warrior - Battle Stance');

View File

@@ -339,6 +339,7 @@ struct PlayerInfo
uint16 displayId_f{0};
PlayerCreateInfoItems item;
PlayerCreateInfoSpells customSpells;
PlayerCreateInfoSpells castSpells;
PlayerCreateInfoActions action;
PlayerCreateInfoSkills skills;

View File

@@ -3607,6 +3607,63 @@ void ObjectMgr::LoadPlayerInfo()
}
}
// Load playercreate cast spell
LOG_INFO("server.loading", "Loading Player Create Cast Spell Data...");
{
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.PQuery("SELECT raceMask, classMask, spell FROM playercreateinfo_cast_spell");
if (!result)
{
LOG_ERROR("server.loading", ">> Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty.");
}
else
{
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 raceMask = fields[0].GetUInt32();
uint32 classMask = fields[1].GetUInt32();
uint32 spellId = fields[2].GetUInt32();
if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE))
{
LOG_ERROR("sql.sql", "Wrong race mask %u in `playercreateinfo_cast_spell` table, ignoring.", raceMask);
continue;
}
if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE))
{
LOG_ERROR("sql.sql", "Wrong class mask %u in `playercreateinfo_cast_spell` table, ignoring.", classMask);
continue;
}
for (uint32 raceIndex = RACE_HUMAN; raceIndex < MAX_RACES; ++raceIndex)
{
if (raceMask == 0 || ((1 << (raceIndex - 1)) & raceMask))
{
for (uint32 classIndex = CLASS_WARRIOR; classIndex < MAX_CLASSES; ++classIndex)
{
if (classMask == 0 || ((1 << (classIndex - 1)) & classMask))
{
if (PlayerInfo* info = _playerInfo[raceIndex][classIndex])
{
info->castSpells.push_back(spellId);
++count;
}
}
}
}
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded %u player create cast spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Load playercreate actions
LOG_INFO("server.loading", "Loading Player Create Action Data...");
{

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@@ -982,13 +982,22 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
bool firstLogin = pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST);
if (firstLogin)
{
pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST);
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass());
for (uint32 spellId : info->castSpells)
{
pCurrChar->CastSpell(pCurrChar, spellId, true);
}
// start with every map explored
if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED))
{
for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; i++)
{
pCurrChar->SetFlag(PLAYER_EXPLORED_ZONES_1 + i, 0xFFFFFFFF);
}
}
// Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way

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@@ -1,67 +0,0 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Player.h"
#include "ScriptMgr.h"
enum Creationabilities
{
WARRIOR_CREATION_BATTLE_STANCE = 2457, // Battle Stance
DEATH_KNIGHT_CREATION_BLOOD_PRESENCE = 48266, // Blood Presence
};
// Instead of adding a hacky way into Player::Create, we use existing hooks to cast these spells on first character login
class CharacterCreationProcedures : public PlayerScript
{
public:
CharacterCreationProcedures() : PlayerScript("CharacterCreationProcedures")
{
}
void OnFirstLogin(Player* player) override
{
switch (player->getClass())
{
// Only two classes posses an aura on creation;
case CLASS_WARRIOR:
player->CastSpell(player, WARRIOR_CREATION_BATTLE_STANCE, true);
return;
case CLASS_DEATH_KNIGHT:
player->CastSpell(player, DEATH_KNIGHT_CREATION_BLOOD_PRESENCE, true);
return;
// We include, but do not change the other classes
case CLASS_NONE:
case CLASS_PALADIN:
case CLASS_HUNTER:
case CLASS_ROGUE:
case CLASS_PRIEST:
case CLASS_SHAMAN:
case CLASS_MAGE:
case CLASS_WARLOCK:
// case CLASS_UNK: // Does not exist!
case CLASS_DRUID:
default:
// Can be modified based on personal needs;
return;
}
}
};
void AddSC_character_creation()
{
new CharacterCreationProcedures();
}

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@@ -28,7 +28,6 @@ void AddSC_npcs_special();
void AddSC_npc_taxi();
void AddSC_achievement_scripts();
void AddSC_chat_log(); // location: scripts\World\chat_log.cpp
void AddSC_character_creation();
void AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
void AddSC_player_scripts();
void AddSC_npc_stave_of_ancients();
@@ -49,7 +48,6 @@ void AddWorldScripts()
AddSC_npc_taxi();
AddSC_achievement_scripts();
AddSC_chat_log(); // location: scripts\World\chat_log.cpp
AddSC_character_creation();
AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
AddSC_player_scripts();
AddSC_npc_stave_of_ancients();