mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-01 18:13:48 +00:00
feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells (#9448)
This commit is contained in:
@@ -0,0 +1,14 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1638401383244389098');
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DROP TABLE IF EXISTS `playercreateinfo_cast_spell`;
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CREATE TABLE IF NOT EXISTS `playercreateinfo_cast_spell` (
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`raceMask` INT UNSIGNED NOT NULL DEFAULT '0',
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`classMask` INT UNSIGNED NOT NULL DEFAULT '0',
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`spell` MEDIUMINT UNSIGNED NOT NULL DEFAULT '0',
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`note` VARCHAR(255) DEFAULT NULL
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) ENGINE=MYISAM DEFAULT CHARSET=utf8mb4;
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DELETE FROM `playercreateinfo_cast_spell` WHERE `spell` IN (48266, 2457);
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INSERT INTO `playercreateinfo_cast_spell` (`racemask`, `classmask`, `spell`, `note`) VALUES
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(0, 32, 48266, 'Death Knight - Blood Presence'),
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(0, 1, 2457, 'Warrior - Battle Stance');
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@@ -339,6 +339,7 @@ struct PlayerInfo
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uint16 displayId_f{0};
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PlayerCreateInfoItems item;
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PlayerCreateInfoSpells customSpells;
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PlayerCreateInfoSpells castSpells;
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PlayerCreateInfoActions action;
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PlayerCreateInfoSkills skills;
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@@ -3607,6 +3607,63 @@ void ObjectMgr::LoadPlayerInfo()
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}
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}
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// Load playercreate cast spell
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LOG_INFO("server.loading", "Loading Player Create Cast Spell Data...");
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{
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uint32 oldMSTime = getMSTime();
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QueryResult result = WorldDatabase.PQuery("SELECT raceMask, classMask, spell FROM playercreateinfo_cast_spell");
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if (!result)
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{
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LOG_ERROR("server.loading", ">> Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty.");
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}
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else
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{
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uint32 count = 0;
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do
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{
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Field* fields = result->Fetch();
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uint32 raceMask = fields[0].GetUInt32();
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uint32 classMask = fields[1].GetUInt32();
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uint32 spellId = fields[2].GetUInt32();
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if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE))
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{
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LOG_ERROR("sql.sql", "Wrong race mask %u in `playercreateinfo_cast_spell` table, ignoring.", raceMask);
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continue;
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}
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if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE))
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{
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LOG_ERROR("sql.sql", "Wrong class mask %u in `playercreateinfo_cast_spell` table, ignoring.", classMask);
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continue;
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}
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for (uint32 raceIndex = RACE_HUMAN; raceIndex < MAX_RACES; ++raceIndex)
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{
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if (raceMask == 0 || ((1 << (raceIndex - 1)) & raceMask))
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{
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for (uint32 classIndex = CLASS_WARRIOR; classIndex < MAX_CLASSES; ++classIndex)
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{
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if (classMask == 0 || ((1 << (classIndex - 1)) & classMask))
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{
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if (PlayerInfo* info = _playerInfo[raceIndex][classIndex])
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{
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info->castSpells.push_back(spellId);
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++count;
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}
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}
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}
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}
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}
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} while (result->NextRow());
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LOG_INFO("server.loading", ">> Loaded %u player create cast spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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}
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}
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// Load playercreate actions
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LOG_INFO("server.loading", "Loading Player Create Action Data...");
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{
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@@ -982,13 +982,22 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
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bool firstLogin = pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST);
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if (firstLogin)
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{
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pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST);
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PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass());
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for (uint32 spellId : info->castSpells)
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{
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pCurrChar->CastSpell(pCurrChar, spellId, true);
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}
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// start with every map explored
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if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED))
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{
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for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; i++)
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{
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pCurrChar->SetFlag(PLAYER_EXPLORED_ZONES_1 + i, 0xFFFFFFFF);
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}
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}
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// Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way
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@@ -1,67 +0,0 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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enum Creationabilities
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{
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WARRIOR_CREATION_BATTLE_STANCE = 2457, // Battle Stance
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DEATH_KNIGHT_CREATION_BLOOD_PRESENCE = 48266, // Blood Presence
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};
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// Instead of adding a hacky way into Player::Create, we use existing hooks to cast these spells on first character login
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class CharacterCreationProcedures : public PlayerScript
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{
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public:
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CharacterCreationProcedures() : PlayerScript("CharacterCreationProcedures")
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{
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}
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void OnFirstLogin(Player* player) override
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{
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switch (player->getClass())
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{
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// Only two classes posses an aura on creation;
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case CLASS_WARRIOR:
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player->CastSpell(player, WARRIOR_CREATION_BATTLE_STANCE, true);
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return;
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case CLASS_DEATH_KNIGHT:
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player->CastSpell(player, DEATH_KNIGHT_CREATION_BLOOD_PRESENCE, true);
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return;
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// We include, but do not change the other classes
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case CLASS_NONE:
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case CLASS_PALADIN:
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case CLASS_HUNTER:
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case CLASS_ROGUE:
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case CLASS_PRIEST:
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case CLASS_SHAMAN:
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case CLASS_MAGE:
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case CLASS_WARLOCK:
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// case CLASS_UNK: // Does not exist!
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case CLASS_DRUID:
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default:
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// Can be modified based on personal needs;
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return;
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}
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}
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};
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void AddSC_character_creation()
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{
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new CharacterCreationProcedures();
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}
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@@ -28,7 +28,6 @@ void AddSC_npcs_special();
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void AddSC_npc_taxi();
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void AddSC_achievement_scripts();
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void AddSC_chat_log(); // location: scripts\World\chat_log.cpp
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void AddSC_character_creation();
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void AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
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void AddSC_player_scripts();
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void AddSC_npc_stave_of_ancients();
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@@ -49,7 +48,6 @@ void AddWorldScripts()
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AddSC_npc_taxi();
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AddSC_achievement_scripts();
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AddSC_chat_log(); // location: scripts\World\chat_log.cpp
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AddSC_character_creation();
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AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
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AddSC_player_scripts();
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AddSC_npc_stave_of_ancients();
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