refactor(Core/Packets): Totem (#9451)

* Totem

* Update WorldSession.h
This commit is contained in:
IntelligentQuantum
2021-12-31 16:53:38 +03:30
committed by GitHub
parent f2a5a12bd0
commit 0556f0b3d5
6 changed files with 106 additions and 15 deletions

View File

@@ -18,12 +18,11 @@
#include "Totem.h"
#include "Group.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldPacket.h"
#include "TotemPackets.h"
Totem::Totem(SummonPropertiesEntry const* properties, ObjectGuid owner) : Minion(properties, owner, false)
{
@@ -57,14 +56,15 @@ void Totem::InitStats(uint32 duration)
// Xinef: Set level for Unit totems
if (Unit* owner = ObjectAccessor::GetUnit(*this, m_owner))
{
if (owner->GetTypeId() == TYPEID_PLAYER && m_Properties->Slot >= SUMMON_SLOT_TOTEM && m_Properties->Slot < MAX_TOTEM_SLOT)
uint32 slot = m_Properties->Slot;
if (owner->GetTypeId() == TYPEID_PLAYER && slot >= SUMMON_SLOT_TOTEM && slot < MAX_TOTEM_SLOT)
{
WorldPacket data(SMSG_TOTEM_CREATED, 1 + 8 + 4 + 4);
data << uint8(m_Properties->Slot - 1);
data << GetGUID();
data << uint32(duration);
data << uint32(GetUInt32Value(UNIT_CREATED_BY_SPELL));
owner->ToPlayer()->SendDirectMessage(&data);
WorldPackets::Totem::TotemCreated data;
data.Totem = GetGUID();
data.Slot = slot - SUMMON_SLOT_TOTEM;
data.Duration = duration;
data.SpellID = GetUInt32Value(UNIT_CREATED_BY_SPELL);
owner->ToPlayer()->SendDirectMessage(data.Write());
// set display id depending on caster's race
SetDisplayId(owner->GetModelForTotem(PlayerTotemType(m_Properties->Id)));

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@@ -28,6 +28,7 @@
#include "SpellMgr.h"
#include "TemporarySummon.h"
#include "Totem.h"
#include "TotemPackets.h"
#include "Vehicle.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -578,17 +579,15 @@ void WorldSession::HandleCancelChanneling(WorldPacket& recvData)
mover->InterruptSpell(CURRENT_CHANNELED_SPELL, true, true, true);
}
void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket)
void WorldSession::HandleTotemDestroyed(WorldPackets::Totem::TotemDestroyed& totemDestroyed)
{
// ignore for remote control state
if (_player->m_mover != _player)
return;
uint8 slotId;
uint8 slotId = totemDestroyed.Slot;
slotId += SUMMON_SLOT_TOTEM;
recvPacket >> slotId;
++slotId;
if (slotId >= MAX_TOTEM_SLOT)
return;

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@@ -18,6 +18,7 @@
#ifndef AllPackets_h__
#define AllPackets_h__
#include "TotemPackets.h"
#include "BankPackets.h"
#include "GuildPackets.h"

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@@ -0,0 +1,33 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TotemPackets.h"
void WorldPackets::Totem::TotemDestroyed::Read()
{
_worldPacket >> Slot;
}
WorldPacket const* WorldPackets::Totem::TotemCreated::Write()
{
_worldPacket << Slot;
_worldPacket << Totem;
_worldPacket << Duration;
_worldPacket << SpellID;
return &_worldPacket;
}

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@@ -0,0 +1,54 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TotemPackets_h__
#define TotemPackets_h__
#include "Packet.h"
#include "ObjectGuid.h"
namespace WorldPackets
{
namespace Totem
{
class TotemDestroyed final : public ClientPacket
{
public:
TotemDestroyed(WorldPacket&& packet) : ClientPacket(CMSG_TOTEM_DESTROYED, std::move(packet)) { }
void Read() override;
uint8 Slot = 0;
};
class TotemCreated final : public ServerPacket
{
public:
TotemCreated() : ServerPacket(SMSG_TOTEM_CREATED, 1 + 8 + 4 + 4) { }
WorldPacket const* Write() override;
uint8 Slot = 0;
ObjectGuid Totem;
uint32 Duration = 0;
uint32 SpellID = 0;
};
}
}
#endif // TotemPackets_h__

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@@ -71,6 +71,10 @@ namespace lfg
namespace WorldPackets
{
namespace Totem
{
class TotemDestroyed;
}
namespace Bank
{
@@ -852,7 +856,7 @@ public: // opcodes handlers
void HandleCharRenameCallBack(std::shared_ptr<CharacterRenameInfo> renameInfo, PreparedQueryResult result);
void HandleSetPlayerDeclinedNames(WorldPacket& recvData);
void HandleTotemDestroyed(WorldPacket& recvData);
void HandleTotemDestroyed(WorldPackets::Totem::TotemDestroyed& totemDestroyed);
void HandleDismissCritter(WorldPacket& recvData);
//Battleground