feat(Core/Player): Implement player specific settings (#9483)

This commit is contained in:
Skjalf
2021-12-26 08:39:15 -03:00
committed by GitHub
parent d2950b21b9
commit 58302e4196
19 changed files with 381 additions and 8 deletions

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@@ -0,0 +1,9 @@
INSERT INTO `version_db_characters` (`sql_rev`) VALUES ('1638643807174948000');
DROP TABLE IF EXISTS `character_settings`;
CREATE TABLE IF NOT EXISTS `character_settings` (
`guid` INT UNSIGNED NOT NULL,
`source` VARCHAR(40) NOT NULL,
`data` TEXT NULL,
PRIMARY KEY (`guid`, `source`)
) ENGINE=MYISAM DEFAULT CHARSET=utf8mb4 COMMENT='Player Settings';

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@@ -0,0 +1,12 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1638641366613580300');
DELETE FROM `command` WHERE `name` IN ('settings', 'settings announcer');
INSERT INTO `command` (`name`, `security`, `help`) VALUES
('settings', 1, 'Syntax: .settings $subcommand\nType .setting to see the list of all available commands.'),
('settings announcer', 1, 'Syntax: .settings announcer <type> <on/off>.\nDisables receiving announcements. Valid announcement types are: \'autobroadcast\', \'arena\' and \'bg\'');
DELETE FROM `acore_string` WHERE `entry` IN (5079, 5080, 5081);
INSERT INTO `acore_string` (`entry`, `content_default`) VALUES
(5079, 'You must be at least level %u to disable autobroadcast messages.'),
(5080, 'You are now receiving global %s messages.'),
(5081, 'You will no longer receive global %s messages.');

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@@ -603,6 +603,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Character names
PrepareStatement(CHAR_INS_RESERVED_PLAYER_NAME, "INSERT IGNORE INTO reserved_name (name) VALUES (?)", CONNECTION_ASYNC);
// Character settings
PrepareStatement(CHAR_SEL_CHAR_SETTINGS, "SELECT source, data FROM character_settings WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_REP_CHAR_SETTINGS, "REPLACE INTO character_settings (guid, source, data) VALUES (?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_SETTINGS, "DELETE FROM character_settings WHERE guid = ?", CONNECTION_ASYNC);
}
CharacterDatabaseConnection::CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo)

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@@ -519,6 +519,10 @@ enum CharacterDatabaseStatements : uint32
CHAR_INS_RESERVED_PLAYER_NAME,
CHAR_SEL_CHAR_SETTINGS,
CHAR_REP_CHAR_SETTINGS,
CHAR_DEL_CHAR_SETTINGS,
MAX_CHARACTERDATABASE_STATEMENTS
};

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@@ -984,7 +984,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(uint32 diff, BattlegroundBracket
uint32 q_min_level = std::min(bracketEntry->minLevel, (uint32) 80);
uint32 q_max_level = std::min(bracketEntry->maxLevel, (uint32) 80);
sWorld->SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level, qPlayers, MaxPlayers);
sWorld->SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName, q_min_level, q_max_level, qPlayers, MaxPlayers);
}
else
{
@@ -1068,7 +1068,7 @@ void BattlegroundQueue::SendMessageBGQueue(Player* leader, Battleground* bg, PvP
return;
}
sWorld->SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers);
sWorld->SendWorldTextOptional(LANG_BG_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_BG_QUEUE, bgName, q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers);
}
}
}
@@ -1119,7 +1119,7 @@ void BattlegroundQueue::SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo
return;
}
sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD, bgName, arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed);
sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, bgName, arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed);
}
}
else
@@ -1134,7 +1134,7 @@ void BattlegroundQueue::SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo
uint32 ArenaTeamRating = ginfo->ArenaTeamRating;
std::string TeamName = team->GetName();
sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
}
}
@@ -1158,7 +1158,9 @@ void BattlegroundQueue::SendExitMessageArenaQueue(GroupQueueInfo* ginfo)
std::string TeamName = team->GetName();
if (ArenaType && ginfo->Players.empty())
sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
{
sWorld->SendWorldTextOptional(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
}
}
void BattlegroundQueue::SetQueueAnnouncementTimer(uint32 bracketId, int32 timer, bool isCrossFactionBG /*= true*/)

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@@ -4168,6 +4168,10 @@ void Player::DeleteFromDB(ObjectGuid::LowType lowGuid, uint32 accountId, bool up
stmt->setUInt32(0, lowGuid);
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_SETTINGS);
stmt->setUInt32(0, lowGuid);
trans->Append(stmt);
Corpse::DeleteFromDB(playerGuid, trans);
sScriptMgr->OnDeleteFromDB(trans, lowGuid);

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@@ -31,6 +31,7 @@
#include "ObjectMgr.h"
#include "Optional.h"
#include "PetDefines.h"
#include "PlayerSettings.h"
#include "PlayerTaxi.h"
#include "QuestDef.h"
#include "SpellMgr.h"
@@ -875,6 +876,7 @@ enum PlayerLoginQueryIndex
PLAYER_LOGIN_QUERY_LOAD_MONTHLY_QUEST_STATUS = 32,
PLAYER_LOGIN_QUERY_LOAD_BREW_OF_THE_MONTH = 34,
PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION = 35,
PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS = 36,
MAX_PLAYER_LOGIN_QUERY
};
@@ -2598,6 +2600,10 @@ public:
std::string GetPlayerName();
// Settings
[[nodiscard]] PlayerSetting GetPlayerSetting(std::string source, uint8 index);
void UpdatePlayerSetting(std::string source, uint8 index, uint32 value);
protected:
// Gamemaster whisper whitelist
WhisperListContainer WhisperList;
@@ -2680,6 +2686,7 @@ public:
void _LoadTalents(PreparedQueryResult result);
void _LoadInstanceTimeRestrictions(PreparedQueryResult result);
void _LoadBrewOfTheMonth(PreparedQueryResult result);
void _LoadCharacterSettings(PreparedQueryResult result);
/*********************************************************/
/*** SAVE SYSTEM ***/
@@ -2703,6 +2710,7 @@ public:
void _SaveStats(CharacterDatabaseTransaction trans);
void _SaveCharacter(bool create, CharacterDatabaseTransaction trans);
void _SaveInstanceTimeRestrictions(CharacterDatabaseTransaction trans);
void _SavePlayerSettings(CharacterDatabaseTransaction trans);
/*********************************************************/
/*** ENVIRONMENTAL SYSTEM ***/
@@ -2955,6 +2963,8 @@ private:
WorldLocation _corpseLocation;
Optional<float> _farSightDistance = { };
PlayerSettingMap m_charSettingsMap;
};
void AddItemsSetItem(Player* player, Item* item);

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@@ -0,0 +1,128 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Tokenize.h"
#include "StringConvert.h"
#include "Player.h"
/*********************************************************/
/*** PLAYER SETTINGS SYSTEM ***/
/*********************************************************/
void Player::_LoadCharacterSettings(PreparedQueryResult result)
{
m_charSettingsMap.clear();
if (!sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
{
return;
}
if (result)
{
do
{
Field* fields = result->Fetch();
std::string source = fields[0].GetString();;
std::string data = fields[1].GetString();
std::vector<std::string_view> tokens = Acore::Tokenize(data, ' ', true);
PlayerSettingVector setting;
setting.resize(tokens.size());
uint32 count = 0;
for (auto token : tokens)
{
PlayerSetting set;
set.value = Acore::StringTo<uint32>(token).value();
setting[++count] = set;
}
m_charSettingsMap[source] = setting;
} while (result->NextRow());
}
}
PlayerSetting Player::GetPlayerSetting(std::string source, uint8 index)
{
auto itr = m_charSettingsMap.find(source);
if (itr == m_charSettingsMap.end())
{
// Settings not found, this will initialize a new entry.
UpdatePlayerSetting(source, index, 0);
return GetPlayerSetting(source, index);
}
return itr->second[index];
}
void Player::_SavePlayerSettings(CharacterDatabaseTransaction trans)
{
if (!sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
{
return;
}
for (auto itr : m_charSettingsMap)
{
std::ostringstream data;
for (auto setting : itr.second)
{
data << setting.value << ' ';
}
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CHAR_SETTINGS);
stmt->setUInt32(0, GetGUID().GetCounter());
stmt->setString(1, itr.first);
stmt->setString(2, data.str());
trans->Append(stmt);
}
}
void Player::UpdatePlayerSetting(std::string source, uint8 index, uint32 value)
{
auto itr = m_charSettingsMap.find(source);
if (itr == m_charSettingsMap.end())
{
// Settings not found, initialize a new entry.
uint8 size = index ? index : index + 1;
PlayerSettingVector setting;
setting.resize(size);
for (uint32 itr = 0; itr <= index; ++itr)
{
PlayerSetting set;
set.value = itr == index ? value : 0;
setting[itr] = set;
}
m_charSettingsMap[source] = setting;
}
else
{
itr->second[index].value = value;
}
}

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@@ -0,0 +1,51 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PLAYER_SETTINGS_H
#define _PLAYER_SETTINGS_H
class Player;
const std::string AzerothcorePSSource = "ac_default";
enum CharacterSettingIndexes : uint8
{
SETTING_ANNOUNCER_FLAGS,
MAX_CHAR_SETTINGS
};
enum AnnouncerFlags : uint8
{
ANNOUNCER_FLAG_DISABLE_BG_QUEUE = 1,
ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE = 2,
ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST = 4
};
struct PlayerSetting
{
uint32 value;
[[nodiscard]] bool HasFlag(uint32 flag) { return (value & flag) != 0; }
[[nodiscard]] bool IsEnabled(uint32 equals = 1) { return value == equals; }
void AddFlag(uint32 flag) { value = value | flag; }
void RemoveFlag(uint32 flag) { value = value &~ flag; }
};
typedef std::vector<PlayerSetting> PlayerSettingVector;
typedef std::map<std::string, PlayerSettingVector> PlayerSettingMap;
#endif

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@@ -5622,6 +5622,8 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
_LoadBrewOfTheMonth(holder.GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_BREW_OF_THE_MONTH));
_LoadCharacterSettings(holder.GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS));
// Players are immune to taunt
ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
@@ -7166,6 +7168,7 @@ void Player::SaveToDB(CharacterDatabaseTransaction trans, bool create, bool logo
GetSession()->SaveTutorialsData(trans); // changed only while character in game
_SaveGlyphs(trans);
_SaveInstanceTimeRestrictions(trans);
_SavePlayerSettings(trans);
// check if stats should only be saved on logout
// save stats can be out of transaction

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@@ -205,6 +205,10 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_SETTINGS);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS, stmt);
return res;
}

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@@ -1244,7 +1244,11 @@ enum AcoreStrings
LANG_CMD_ITEM_REFUNDED_AP = 5077,
LANG_CMD_ITEM_REFUND_NOT_FOUND = 5078,
// Room for more strings 5078-9999
LANG_CMD_AUTOBROADCAST_LVL_ERROR = 5079,
LANG_CMD_SETTINGS_ANNOUNCER_ON = 5080,
LANG_CMD_SETTINGS_ANNOUNCER_OFF = 5081,
// Room for more strings 5082-9999
// Level requirement notifications
LANG_SAY_REQ = 6604,

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@@ -171,6 +171,7 @@ enum WorldBoolConfigs
CONFIG_SET_BOP_ITEM_TRADEABLE,
CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE,
CONFIG_REALM_LOGIN_ENABLED,
CONFIG_PLAYER_SETTINGS_ENABLED,
BOOL_CONFIG_VALUE_COUNT
};
@@ -334,6 +335,7 @@ enum WorldIntConfigs
CONFIG_CHARDELETE_MIN_LEVEL,
CONFIG_AUTOBROADCAST_CENTER,
CONFIG_AUTOBROADCAST_INTERVAL,
CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE,
CONFIG_MAX_RESULTS_LOOKUP_COMMANDS,
CONFIG_DB_PING_INTERVAL,
CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION,
@@ -537,6 +539,7 @@ public:
virtual void SetInitialWorldSettings() = 0;
virtual void LoadConfigSettings(bool reload = false) = 0;
virtual void SendWorldText(uint32 string_id, ...) = 0;
virtual void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) = 0;
virtual void SendGlobalText(const char* text, WorldSession* self) = 0;
virtual void SendGMText(uint32 string_id, ...) = 0;
virtual void SendGlobalMessage(WorldPacket* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;

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@@ -1243,6 +1243,8 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_LOOT_NEED_BEFORE_GREED_ILVL_RESTRICTION] = sConfigMgr->GetOption<int32>("LootNeedBeforeGreedILvlRestriction", 70);
m_bool_configs[CONFIG_PLAYER_SETTINGS_ENABLED] = sConfigMgr->GetOption<bool>("EnablePlayerSettings", 0);
///- Read the "Data" directory from the config file
std::string dataPath = sConfigMgr->GetOption<std::string>("DataDir", "./");
if (dataPath.empty() || (dataPath.at(dataPath.length() - 1) != '/' && dataPath.at(dataPath.length() - 1) != '\\'))
@@ -1324,6 +1326,7 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_AUTOBROADCAST] = sConfigMgr->GetOption<bool>("AutoBroadcast.On", false);
m_int_configs[CONFIG_AUTOBROADCAST_CENTER] = sConfigMgr->GetOption<int32>("AutoBroadcast.Center", 0);
m_int_configs[CONFIG_AUTOBROADCAST_INTERVAL] = sConfigMgr->GetOption<int32>("AutoBroadcast.Timer", 60000);
m_int_configs[CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE] = sConfigMgr->GetOption<int32>("AutoBroadcast.MinDisableLevel", 0);
if (reload)
{
m_timers[WUPDATE_AUTOBROADCAST].SetInterval(m_int_configs[CONFIG_AUTOBROADCAST_INTERVAL]);
@@ -2576,6 +2579,34 @@ void World::SendWorldText(uint32 string_id, ...)
va_end(ap);
}
void World::SendWorldTextOptional(uint32 string_id, uint32 flag, ...)
{
va_list ap;
va_start(ap, flag);
Acore::WorldWorldTextBuilder wt_builder(string_id, &ap);
Acore::LocalizedPacketListDo<Acore::WorldWorldTextBuilder> wt_do(wt_builder);
for (auto const& itr : m_sessions)
{
if (!itr.second || !itr.second->GetPlayer() || !itr.second->GetPlayer()->IsInWorld())
{
continue;
}
if (sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
{
if (itr.second->GetPlayer()->GetPlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS).HasFlag(flag))
{
continue;
}
}
wt_do(itr.second->GetPlayer());
}
va_end(ap);
}
/// Send a System Message to all GMs (except self if mentioned)
void World::SendGMText(uint32 string_id, ...)
{
@@ -2953,7 +2984,9 @@ void World::SendAutoBroadcast()
uint32 abcenter = sWorld->getIntConfig(CONFIG_AUTOBROADCAST_CENTER);
if (abcenter == 0)
sWorld->SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
{
sWorld->SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.c_str());
}
else if (abcenter == 1)
{
@@ -2964,7 +2997,7 @@ void World::SendAutoBroadcast()
else if (abcenter == 2)
{
sWorld->SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
sWorld->SendWorldTextOptional(LANG_AUTO_BROADCAST, ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST, msg.c_str());
WorldPacket data(SMSG_NOTIFICATION, (msg.size() + 1));
data << msg;

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@@ -262,6 +262,8 @@ public:
void SendZoneText(uint32 zone, const char* text, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
void SendServerMessage(ServerMessageType type, const char* text = "", Player* player = nullptr);
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...);
/// Are we in the middle of a shutdown?
bool IsShuttingDown() const { return m_ShutdownTimer > 0; }
uint32 GetShutDownTimeLeft() const { return m_ShutdownTimer; }

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@@ -0,0 +1,81 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Chat.h"
#include "Player.h"
#include "PlayerSettings.h"
#include "ScriptMgr.h"
using namespace Acore::ChatCommands;
class player_settings_commandscript : public CommandScript
{
public:
player_settings_commandscript() : CommandScript("player_settings_commandscript") {}
ChatCommandTable GetCommands() const override
{
static ChatCommandTable playerSettingsCommandTable =
{
{ "announcer", HandleSettingsAnnouncerFlags, SEC_MODERATOR, Console::No },
};
static ChatCommandTable commandTable =
{
{ "settings", playerSettingsCommandTable },
};
return commandTable;
}
static bool HandleSettingsAnnouncerFlags(ChatHandler* handler, std::string type, bool on)
{
Player* player = handler->GetPlayer();
PlayerSetting setting;
setting = player->GetPlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS);
if (type == "bg")
{
on ? setting.RemoveFlag(ANNOUNCER_FLAG_DISABLE_BG_QUEUE) : setting.AddFlag(ANNOUNCER_FLAG_DISABLE_BG_QUEUE);
player->UpdatePlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS, setting.value);
}
else if (type == "arena")
{
on ? setting.RemoveFlag(ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE) : setting.AddFlag(ANNOUNCER_FLAG_DISABLE_ARENA_QUEUE);
player->UpdatePlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS, setting.value);
}
else if (type == "autobroadcast")
{
if (player->getLevel() < sWorld->getIntConfig(CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE))
{
handler->SetSentErrorMessage(true);
handler->PSendSysMessage(LANG_CMD_AUTOBROADCAST_LVL_ERROR, sWorld->getIntConfig(CONFIG_AUTOBROADCAST_MIN_LEVEL_DISABLE));
}
on ? setting.RemoveFlag(ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST) : setting.AddFlag(ANNOUNCER_FLAG_DISABLE_AUTOBROADCAST);
player->UpdatePlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS, setting.value);
}
handler->SetSentErrorMessage(false);
handler->PSendSysMessage(on ? LANG_CMD_SETTINGS_ANNOUNCER_ON : LANG_CMD_SETTINGS_ANNOUNCER_OFF, type);
return true;
}
};
void AddSC_player_settings_commandscript()
{
new player_settings_commandscript();
}

View File

@@ -61,6 +61,7 @@ void AddSC_titles_commandscript();
void AddSC_wp_commandscript();
void AddSC_cache_commandscript();
void AddSC_item_commandscript();
void AddSC_player_settings_commandscript();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -111,4 +112,5 @@ void AddCommandsScripts()
AddSC_wp_commandscript();
AddSC_cache_commandscript();
AddSC_item_commandscript();
AddSC_player_settings_commandscript();
}

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@@ -2544,6 +2544,13 @@ AutoBroadcast.Center = 0
AutoBroadcast.Timer = 60000
#
# AutoBroadcast.MinDisableLevel
# Description: Minimum level required to disable autobroadcast announcements if EnablePlayerSettings option is enabled.
# Default: 0 - (Not allowed to disable it)
AutoBroadcast.MinDisableLevel = 0
#
###################################################################################################
@@ -3599,6 +3606,14 @@ LFG.MaxKickCount = 2
LFG.KickPreventionTimer = 900
#
# EnablePlayerSettings
# Description: Enables the usage of character specific settings.
# Default: 0 - Disabled
# 1 - Enabled
EnablePlayerSettings = 0
#
###################################################################################################

View File

@@ -77,6 +77,7 @@ public:
MOCK_METHOD(void, SetInitialWorldSettings, ());
MOCK_METHOD(void, LoadConfigSettings, (bool reload), ());
void SendWorldText(uint32 string_id, ...) override {}
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) override {}
MOCK_METHOD(void, SendGlobalText, (const char* text, WorldSession* self), ());
void SendGMText(uint32 string_id, ...) override {}
MOCK_METHOD(void, SendGlobalMessage, (WorldPacket* packet, WorldSession* self, TeamId teamId), ());