Commit Graph

211 Commits

Author SHA1 Message Date
ZhengPeiRu21
1a20c2daa0 fix(Core): Correct Quest XP Display when modified by OnQuestCompleteXP Hook (#12919) 2022-09-02 09:28:53 -03:00
UltraNix
76f976fd80 fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE extra flag. (#12802)
* fix(Scripts/AhnQiraj): Rajaxx wave mobs should not chain-aggro each other.

Fixed #12745

* Update.
2022-08-21 10:45:10 -03:00
Maelthyr
d0d1671745 feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: 9a924fb9d5

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-08-15 09:43:41 -03:00
Skjalf
e3c7b52253 feat(Core/Creature): Implement SetRegeneratingPower() to disable powe… (#12535)
feat(Core/Creature): Implement SetRegeneratingPower() to disable power gains
2022-07-25 12:12:27 -03:00
Skjalf
cd3151df40 fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves (#12513) 2022-07-25 12:12:08 -03:00
UltraNix
801e68b1dd fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. (#12193)
* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.

Fixed #11750

* Update.

* Update.

* Update.
2022-07-24 13:10:41 -03:00
IntelligentQuantum
cc52712ac1 refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
UltraNix
346150c92a fix(Scripts/ZulGurub): Hakkar's Blood Siphon (#12196) 2022-07-09 11:05:09 -03:00
Skjalf
32ba21d029 feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)
* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook

* reverse logic
2022-07-09 00:10:04 -03:00
UltraNix
c3d8340e6b fix(Core/Gossips): Properly send packet with questgiver query handler. (#12290)
Fixes #12215
2022-07-06 09:05:45 -03:00
Skjalf
16f2983307 fix(Scripts/ZulGurub): Thekal improvements (#12238)
* fix(Scripts/ZulGurub): Thekal improvements

* Update boss_thekal.cpp
2022-07-02 13:37:56 -03:00
Skjalf
46789d5df6 fix(Scripts/BlackwingLair): Correct Bone Constructs abilities (#12180) 2022-06-26 04:45:15 -03:00
Skjalf
ed7622b028 feat(Core/Formations): Implement GROUP_AI_FLAG_DONT_RESPAWN_LEADER_ON… (#12128) 2022-06-21 07:07:41 -03:00
UltraNix
a935e51754 fix(Core/Pets): Mob "soloed" by pet should not grant exp/loot to its … (#11969)
* fix(Core/Pets): Mob "soloed" by pet should not grant exp/loot to its master.

Fixes #11528
2022-06-19 07:46:23 -04:00
Maelthyr
d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
UltraNix
117a18c961 fix(Scripts/ZulGurub): Renataki - improvements: (#11967)
Added missing spells and events.
Removed invalid spells
Corrected event timers
Fixes #11620
Fixes #11621
2022-06-16 11:39:09 -03:00
Maelthyr
32334f5f14 refactor(Core/Unit): minor changes for the combat system (#11904)
Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-13 19:40:29 -03:00
Skjalf
5c7e7afade fix(Scripts/ZulGurub): Rewrite High Priest Thekal (#11784) 2022-06-06 09:35:48 -03:00
Maelthyr
c5368816fa Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
UltraNix
4675f21867 fix(Core): Crashfix. (#11741) 2022-05-17 06:37:48 +02:00
UltraNix
aeb260c3cc fix(Core/Guardian): Crashfix. (#11659) 2022-05-07 10:35:19 +02:00
Tralenor
6cf82e3bd6 feat(Core/DB): Add Hooks On creature/game object save to db (#11246)
* implement OnCreatureSaveToDB and OnGameObjectSaveToDB Hooks

* fix Whitespaces in ScriptMgr.h

Co-authored-by: Timothée Moos <t1997.m@gmx.net>
2022-05-06 00:42:49 -03:00
UltraNix
8900cab657 fix(Core/Minions): Crashfix. (#11592) 2022-05-01 10:28:20 +02:00
UltraNix
54ebdfcfc1 fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. (#11512)
Fixes #11364
2022-04-25 09:24:46 -03:00
Skjalf
d8d0d5a5e4 feat(Core/Creature): Implement ModifyThreatPercentTemp() function (#11521)
* feat(Core/Creature): Implement ModifyThreatTemporary function

* feat(Core/Creature): Implement ModifyThreatPercentTemp() function

* fix build
2022-04-24 22:48:37 -03:00
Kitzunu
c55c4aa015 feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE (#11445)
* feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE

* Update CreatureData.h

* Update CreatureData.h

* Update CreatureData.h

* Update enuminfo_CreatureData.cpp

* Update enuminfo_CreatureData.cpp

* Update enuminfo_CreatureData.cpp

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-04-23 16:22:17 +02:00
acidmanifesto
4ec69ba3ed fix (core): inhabit CanSwim revert (#11475) 2022-04-22 09:34:37 -04:00
acidmanifesto
93a8d4fb63 fix (core) Remove not need operator || (#11425)
Since the mysterous why things evade in shallow water root issue was finally determined because of our shallow water calculations was wrong that was corrected by pr https://github.com/azerothcore/azerothcore-wotlk/pull/11419 we can now remove this operator
2022-04-17 13:24:15 -04:00
IntelligentQuantum
ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
2022-04-15 14:10:41 +02:00
Kitzunu
edb7cac19b feat(Core/Unit): NPCFlags helpers (#11286)
* cherry-pick commit (TrinityCore/TrinityCore@d611925)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-04-05 13:52:42 +02:00
UltraNix
ff654397e8 fix(Core/Creatures): Properly reset encounter if boss despawns on evade. (#11251)
Fixes #8167
2022-04-02 11:46:27 -03:00
Kitzunu
535c7451a2 feat(Core/Unit): New helpers for DynamicFlags (#11230)
* feat(Core/Unit): New helpers for DynamicFlags

* cherry-pick commit (d611925dc7)

Co-Authored-By: Shauren <shauren.trinity@gmail.com>

* oopsie

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
Skjalf
7377c96cc8 fix(Scripts/BlackwingLair): Razorgore improvements (#10971)
- Rewrite reset events
- Use proper healing spell on phase transition
- Now uses abilities during phase 1
- Phase transition scripted - mobs now run away
2022-03-23 15:42:34 -03:00
acidmanifesto
77f13636b7 fix (core) Script Names not loaded with manual add (#11102)
This fixes Script names not being loaded with npcs and gameobjects when manually added with the .npc\gameobject add cmd that would lead the user to restart the server to load up the npc\gameobject with the script that was manually added
2022-03-22 09:49:06 -04:00
Bogir[rus]
75439773d0 fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970) 2022-03-12 04:57:26 -03:00
Nefertumm
556cbd8f58 feat(Core/Gossips): override BoxMoney from DB (#10414) 2022-03-10 13:55:29 +01:00
Nefertumm
4239188a87 fix(Core/Creature): correctly load creature equipments (#10966) 2022-03-10 05:42:30 -03:00
UltraNix
617d85a498 fix(Core/Movement): Send proper movement animation visuals. (#10843)
Fixed #10812
Fixed #10814
2022-03-06 12:31:41 -05:00
Kitzunu
d927ce6fac feat(Core/Creature): Implement quest_greetings table (#10526)
* cherry-pick commit (6dda09818d)

Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
2022-03-06 18:19:08 +01:00
Skjalf
d4b3e8f201 chore(Core/Creature): clean up an unnecessary function (#10904) 2022-03-06 03:12:06 -03:00
Skjalf
cb7f3d50ed fix(Scripts/Kalimdor): fix Azuregos respawn timer not persisting after restarts (#10823) 2022-02-26 18:36:01 -03:00
acidmanifesto
69e2f2e3aa fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
2022-02-26 10:05:58 -05:00
UltraNix
534920ada2 fix(Core/Creatures): correct applying swimming moveflag to creatures in water (#10756)
Fixed #10709
2022-02-24 17:25:04 +01:00
UltraNix
982be6de00 fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED (#10537)
- Original author: @Gacko
2022-02-19 22:26:26 +01:00
Malcrom
da5258bd0b fix(Core/Creature): Allow Multi id in areas with zone script (#10735) 2022-02-18 16:11:40 -05:00
Malcrom
47a4d0c054 fix(Core/Creature): Allow setting no equipment. (#10730)
* Core(Creature Equipment): Fix core to allow assigning no equipment
2022-02-18 12:27:33 -05:00
Kitzunu
455899dc75 fix(Core/Misc): Change const to be after type name (#10591) 2022-02-14 16:05:45 -03:00
Kitzunu
9d166722c4 refactor(Core/Creature): More functions capitalized (#10012)
* GetLeader

* IsFormed

* build
2022-02-10 18:40:00 +01:00
Kargatum
de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00