fix(Core/Creature): Allow Multi id in areas with zone script (#10735)

This commit is contained in:
Malcrom
2022-02-18 17:11:40 -04:00
committed by GitHub
parent 881760821e
commit da5258bd0b

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@@ -1506,8 +1506,8 @@ bool Creature::CreateFromProto(ObjectGuid::LowType guidlow, uint32 Entry, uint32
SetZoneScript();
if (GetZoneScript() && data)
{
Entry = GetZoneScript()->GetCreatureEntry(guidlow, data);
if (!Entry)
uint32 FirstEntry = GetZoneScript()->GetCreatureEntry(guidlow, data);
if (!FirstEntry)
return false;
}