From da5258bd0b00c27c4cd6a4b19aad8a9208345048 Mon Sep 17 00:00:00 2001 From: Malcrom Date: Fri, 18 Feb 2022 17:11:40 -0400 Subject: [PATCH] fix(Core/Creature): Allow Multi id in areas with zone script (#10735) --- src/server/game/Entities/Creature/Creature.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index d07383b53..1b9ff285e 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1506,8 +1506,8 @@ bool Creature::CreateFromProto(ObjectGuid::LowType guidlow, uint32 Entry, uint32 SetZoneScript(); if (GetZoneScript() && data) { - Entry = GetZoneScript()->GetCreatureEntry(guidlow, data); - if (!Entry) + uint32 FirstEntry = GetZoneScript()->GetCreatureEntry(guidlow, data); + if (!FirstEntry) return false; }