Yunfan Li
ccf92f481d
Merge branch 'master' into Playerbot
2024-01-04 19:22:20 +08:00
Kitzunu
6202835cff
fix(Core/LFG): Hide XP from max players ( #18103 )
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* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
2024-01-03 19:47:26 +01:00
Yunfan Li
7915f79d04
Merge branch 'master' into Playerbot
2023-12-12 20:52:42 +08:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
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* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
Yunfan Li
d879fc9258
Merge branch 'master' into Playerbot
2023-10-27 20:12:09 +08:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Yunfan Li
57e0c7a09f
Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
2023-10-22 19:52:23 +08:00
Kitzunu
a4e4d6ddb2
feat(Core/Player): Implement commentator tag ( #17449 )
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* feat(Core/Player): Implement commentator tag
* remove redundant session check
2023-10-08 09:07:17 +02:00
Andrew
2873736145
feat(Core/Player): Move SaveSkills() to the public scope ( #17418 )
2023-10-05 03:38:10 -03:00
AG
2779833768
feat(Core/Grids): Implement visibility notifier ( #15919 )
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* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Yunfan Li
2dd1490c18
Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
2023-09-23 22:44:15 +08:00
Ludwig
f633eb8592
fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE ( #17263 )
2023-09-21 18:56:28 +02:00
Tralenor
0796df57ac
feat(Core/Player): Addition of a Hook in CanFlyInZone check ( #16590 )
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---------
Co-authored-by: tmoos <tmoos@meteomatics.com >
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-09-20 22:40:08 +02:00
Yunfan Li
0713446e1e
Merge branch 'master' into Playerbot
2023-07-04 10:05:31 +08:00
Tereneckla
718b0000ba
fix(Core/Reputation): remove reputation splitting for being partied ( #16660 )
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remove rate for party
2023-07-02 15:02:14 -03:00
Yunfan Li
72660b1ed8
Merge branch 'master' into Playerbot
2023-05-24 17:57:30 +08:00
AnchyDev
444793346d
feat(Core/Hooks): Add parameter to detect XP origin for OnGiveXP hook. ( #16109 )
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Added enum parameter to detect where XP originated from.
2023-05-05 22:39:36 -03:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation ( #16114 )
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* revert (core): ChrRace.dbc full implementation
we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is
* revert
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
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Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
ZhengPeiRu21
d6a099e98c
Merge branch 'azerothcore:master' into Playerbot
2023-04-24 09:38:43 -06:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
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* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
郑佩茹
1b3fd82f5c
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Guilds/Guild.cpp
2023-04-03 07:52:56 -06:00
Kitzunu
a0c51a45fb
fix(Core/Player): Send player's own auras before all visible objects ( #15445 )
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* fix(Core/Player): Send player's own auras before all visible objects
* cherry-pick commit (c6cd272505 )
Co-Authored-By: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com >
* Update Map.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Maps/Map.cpp
---------
Co-authored-by: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com >
2023-04-02 15:30:26 -03:00
郑佩茹
be7c57507f
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.h
2023-03-16 10:00:13 -06:00
UltraNix
b21f98d639
fix(Scripts/Karazhan): Chess Event. ( #14736 )
2023-03-15 00:07:49 -03:00
Skjalf
a9f945b436
feat(Core/Player): Implement helper to send system messages to players ( #15364 )
2023-03-12 15:35:54 -03:00
郑佩茹
03b3f9d051
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/World/World.h
2023-02-09 12:40:25 -07:00
UltraNix
af2d3a7cfc
fix(Core/Spells): Spellmods should not drop charges if not consumed b… ( #13498 )
2023-01-02 20:36:44 +01:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
Axel Cocat
a104f397d9
feat(Core): move achievement manager and criteria progress getters to public ( #14387 )
2022-12-29 13:41:47 +01:00
UltraNix
6345958769
fix(Core/Loot): Disenchanted, milled or prospected items should be se… ( #14273 )
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fix(Core/Loot): Disenchanted, milled or prospected items should be sent as retrieval mail in case of full bags.
Fixes #10798
2022-12-27 21:43:12 -03:00
UltraNix
0c1b967f9b
fix(Core/Transports): Added Arrival bell sound for boats. ( #14272 )
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Fixes #11340
2022-12-25 10:35:55 -03:00
郑佩茹
c1c97ad425
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
2022-12-07 14:46:21 -07:00
UltraNix
8f697bdaee
fix(Core/Items): Item sell prices are affected by durability loss. So… ( #13801 )
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...urce: Vmangos.
2022-11-21 18:51:40 -03:00
郑佩茹
cab0d6f027
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Guilds/Guild.cpp
2022-11-18 10:21:36 -07:00
UltraNix
41d3df9fcb
fix(Scripts/Commands): Fixed command learn all my talents for chars… ( #13529 )
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fix(Scripts/Commands): Fixed command `learn all my talents` for chars with 255 level.
Fixes #4788
2022-10-29 07:12:35 -03:00
M'Dic
2e6f6e26da
Add (core\db): Support for Homebind Orientation ( #13389 )
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Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
UltraNix
e390087efd
feat(Core/Items): Implemented elemental weapon damage. Source: Trinit… ( #13050 )
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...yCore.
2022-10-08 14:34:52 -03:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
* 16
* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
ZhengPeiRu21
774225e669
Merge branch 'azerothcore:master' into Playerbot
2022-08-18 13:48:09 -06:00
M'Dic
8b9541873a
feat(Core/ChatHandler/Conf): Flood Control Addon Messages ( #12603 )
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* feat(Core/ChatHandler): Flood Control Addon Messages
Original Closed PR by @Kitzunu
https://github.com/azerothcore/azerothcore-wotlk/pull/11675
Cherrypicked TC:
cherry-pick commit (TrinityCore/TrinityCore@5384fc1 )
cherry-pick commit (stoneharry/TrinityCore@a0629fc )
Co-Authored-By: stoneharry 3818405+stoneharry@users.noreply.github.com
Co-Authored-By: Shauren shauren.trinity@gmail.com
Co-Authored-By: stoneharry <3818405+stoneharry@users.noreply.github.com >
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* update: (pr): Review Response
* update: (core): Chathandler
No reason why this case should even exist. Previous or current. This cast is under two sided interations which will always lead to you being in a group of some sorts. there is literally zero sense having a above or equal to level 80 if statement here.
* update (cleanup): Code Style
suggestion per @Nefertumm
Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com >
Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com >
2022-08-17 10:37:34 -04:00
郑佩茹
32c6babdb7
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
2022-08-16 16:13:26 -06:00
Maelthyr
d0d1671745
feat(Core/Debug): GetDebugInfo implementation ( #12705 )
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Cherry-pick: 9a924fb9d5
Co-authored-by: jackpoz <giacomopoz@gmail.com >
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2022-08-15 09:43:41 -03:00
UltraNix
1c6eab5856
fix(Core): Crashfix. ( #12643 )
2022-08-07 18:22:12 -03:00
M'Dic
825db0f8c1
update (core): Knock Back Helpers ( #12639 )
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Adds knock back helpers to the core for future core and module use.
2022-08-05 20:15:58 -04:00
UltraNix
572a680c16
fix(Core/Movement): Improvements to taxi flight movement generator: ( #12347 )
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Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them.
Taxi cost on multi-segment paths is now charged per segment when it is started.
Properly send taxi node status on login, as well as if the taxi master is out of range.
Apply reputation discount to all points in multi-segment paths.
Properly clean up list of taxi destinations upon arrival at final node.
Teleport players to the destination taxi node location instead of their current ground position.
Don't start a spline with just 1 point in FlightPathMovementGenerator
Source: TrinityCore.
2022-08-01 23:21:11 -03:00
郑佩茹
6ad65508af
Merge branch 'master' into Playerbot
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# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
UltraNix
0b0a142580
feat(Core/Entities): Enabled loading basic stats for players, pets an… ( #12394 )
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* feat(Core/Entities): Enabled loading basic stats for players, pets and items from database as 32 bit integers.
Closes #12386
2022-07-23 12:12:07 -04:00