feat(Core/Player): Move SaveSkills() to the public scope (#17418)

This commit is contained in:
Andrew
2023-10-05 03:38:10 -03:00
committed by GitHub
parent a2c6af4c56
commit 2873736145

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@@ -1553,6 +1553,7 @@ public:
void SaveToDB(CharacterDatabaseTransaction trans, bool create, bool logout);
void SaveInventoryAndGoldToDB(CharacterDatabaseTransaction trans); // fast save function for item/money cheating preventing
void SaveGoldToDB(CharacterDatabaseTransaction trans);
void _SaveSkills(CharacterDatabaseTransaction trans);
static void Customize(CharacterCustomizeInfo const* customizeInfo, CharacterDatabaseTransaction trans);
static void SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid);
@@ -2694,7 +2695,6 @@ public:
void _SaveWeeklyQuestStatus(CharacterDatabaseTransaction trans);
void _SaveMonthlyQuestStatus(CharacterDatabaseTransaction trans);
void _SaveSeasonalQuestStatus(CharacterDatabaseTransaction trans);
void _SaveSkills(CharacterDatabaseTransaction trans);
void _SaveSpells(CharacterDatabaseTransaction trans);
void _SaveEquipmentSets(CharacterDatabaseTransaction trans);
void _SaveEntryPoint(CharacterDatabaseTransaction trans);