diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 49b85e860..d74825f26 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1553,6 +1553,7 @@ public: void SaveToDB(CharacterDatabaseTransaction trans, bool create, bool logout); void SaveInventoryAndGoldToDB(CharacterDatabaseTransaction trans); // fast save function for item/money cheating preventing void SaveGoldToDB(CharacterDatabaseTransaction trans); + void _SaveSkills(CharacterDatabaseTransaction trans); static void Customize(CharacterCustomizeInfo const* customizeInfo, CharacterDatabaseTransaction trans); static void SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid); @@ -2694,7 +2695,6 @@ public: void _SaveWeeklyQuestStatus(CharacterDatabaseTransaction trans); void _SaveMonthlyQuestStatus(CharacterDatabaseTransaction trans); void _SaveSeasonalQuestStatus(CharacterDatabaseTransaction trans); - void _SaveSkills(CharacterDatabaseTransaction trans); void _SaveSpells(CharacterDatabaseTransaction trans); void _SaveEquipmentSets(CharacterDatabaseTransaction trans); void _SaveEntryPoint(CharacterDatabaseTransaction trans);