Commit Graph

202 Commits

Author SHA1 Message Date
Yunfan Li
97604fab77 Merge branch 'master' into Playerbot 2024-03-22 20:41:43 +08:00
Mykhailo Redko
33f951d742 fix(Core/Spells): Fixed work of sobering spells and other improvements for drunk system (#18390)
* fix(Core/Spells): Fix sobering spells and possible uint8 overflow/underflow in SPELL_EFFECT_INEBRIATE handler.

* fix(Core/Spells): Improvements for SPELL_AURA_MOD_FAKE_INEBRIATE handling
2024-03-20 01:45:01 -03:00
Yunfan Li
68219e6f55 Merge branch 'azerothcore:master' into Playerbot 2024-03-17 12:05:57 +08:00
Elmsroth
ab02c36e67 feat(Scripts/Commands): Implement ".reset items" command (#18393)
Syntax : .reset items equiped|bags|bank|keyring|currency|vendor_buyback|all|allbags #playername
Delete items in the player inventory (equiped, bank, bags etc...) depending on the chosen option.
#playername : Optionnal target player name (if player is online only). If not provided the command will execute on the selected target player.


Update src/server/scripts/Commands/cs_reset.cpp

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update data/sql/updates/pending_db_world/rev_1708782048020249700.sql

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update data/sql/updates/pending_db_world/rev_1708782048020249700.sql

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Update src/server/game/Miscellaneous/Language.h

Accepted

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
fix uint16 vs uint16_t


fix crash and code cleanup

Fix typo

sql fix

Missing typo

selected instead or selecter

AC code style fix

Re-Fix typos

MISSING typos

missing typos
2024-03-15 10:23:31 -03:00
Yunfan Li
5699c97d8c Merge branch 'master' into Playerbot 2024-02-11 23:45:22 +08:00
Nathan Handley
df33a57b78 feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)
* Class Comparison Logic Encapsulation - Parity

* Add Context to IsClass

* Add Unit IsClass script hook

* Replace additional getClass with IsClass

* Update CanUseItem to replace getClass with IsClass

* Add separate context for pet vs ability

* Change Create to Init since not all referenced contexts are creation

* Align spacing in ClassContext

* Drop context on LFGManager max power

* Update IsClass context that wraps around Missle Barrage

* Rename context for swapping weapons

* Be more specific than CLASS_CONTEXT_TALENT

* Remove duplicate context

* Moved IsClass Hook to Player

* Removed unused parameter in virtual base function

* Added maybe_unused to IsClass virtual in order to compile

To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it

* Remove extra blank line

* Add ABILITY_REACTIVE context

* Add context for PET_CHARM

* Remove explicit nullopt check per review

* Code Readability - Change if to if else in pet

Due to the return pattern, this doesn't change functionality in any way

* Add OnPlayer to disambiguate

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-10 12:25:00 -03:00
Nathan Handley
425a490a7b feat(Core/Unit): New helper HasActivePowerType and script hook OnPlayerHasActivePowerType (#18293)
* Create HasActivePower for script intercept

* Replace relevant player-related getPowerType() comparators with HasActivePowerType

* Change OnPlayerHasActivePowerType to regular bool instead of optional

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-09 06:27:02 -03:00
Yunfan Li
9784f932e9 Merge branch 'master' into Playerbot 2024-02-06 17:51:47 +08:00
Kalimist
1324f420f2 Fix(Core/CharacterHandler): Incorrect behavior using an equipment set… (#18253)
* Fix(Core/CharacterHandler): Incorrect behavior using an equipment set if it will result in a full inventory.

* Fixing the error message to -Equiment swap failed - inventory is full- like the Blizzlike error message
2024-02-03 14:34:33 +01:00
Yunfan Li
ccf92f481d Merge branch 'master' into Playerbot 2024-01-04 19:22:20 +08:00
Kitzunu
6202835cff fix(Core/LFG): Hide XP from max players (#18103)
* Cherry-pick Player::IsMaxLevel from TrinityCore
* Correctly hide XP reward for max level players in LFG
* Closes #18101
2024-01-03 19:47:26 +01:00
Yunfan Li
7915f79d04 Merge branch 'master' into Playerbot 2023-12-12 20:52:42 +08:00
Winfidonarleyan
e90d7a2f92 chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes

* fix build

* fix build again
2023-11-18 17:51:26 +01:00
Kitzunu
bbadc32bea Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)"

This reverts commit 79b39f9655.

* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)"

This reverts commit 60e27511c5.

* Revert "fix(Core): GridCleanUpDelay Log (#17436)"

This reverts commit 90b16ca065.

* Revert "feat(Core/Grids): Implement visibility notifier (#15919)"

This reverts commit 2779833768.
2023-11-12 00:48:49 +01:00
Yunfan Li
d879fc9258 Merge branch 'master' into Playerbot 2023-10-27 20:12:09 +08:00
AG
60e27511c5 fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)
* Bug fixes

- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time

* Removed logic to set gameobject as active

- More alignement with TC.
- Reduces CPU usage drastically

* Revert back to using time_t instead of std chrono

* Invoke SetNoCreate() method to reduce CPU usage drastically

* Remove setActive from static and motion transports

* Fix performance issues

* Added SetFarVisible to WG and some dungeon scripts

- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)

* Removed comments related to VISIBILITY_COMPENSATION

* Fix log

* Deleted unused files + corrected a check

* Added missing header

* Removed unused parameter

* Removed another unsued parameter

* Changed vector to set for i_visibleNow

- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Yunfan Li
57e0c7a09f Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot 2023-10-22 19:52:23 +08:00
Kitzunu
a4e4d6ddb2 feat(Core/Player): Implement commentator tag (#17449)
* feat(Core/Player): Implement commentator tag

* remove redundant session check
2023-10-08 09:07:17 +02:00
Andrew
2873736145 feat(Core/Player): Move SaveSkills() to the public scope (#17418) 2023-10-05 03:38:10 -03:00
AG
2779833768 feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Yunfan Li
2dd1490c18 Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot 2023-09-23 22:44:15 +08:00
Ludwig
f633eb8592 fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE (#17263) 2023-09-21 18:56:28 +02:00
Tralenor
0796df57ac feat(Core/Player): Addition of a Hook in CanFlyInZone check (#16590)
---------

Co-authored-by: tmoos <tmoos@meteomatics.com>
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-09-20 22:40:08 +02:00
Yunfan Li
0713446e1e Merge branch 'master' into Playerbot 2023-07-04 10:05:31 +08:00
Tereneckla
718b0000ba fix(Core/Reputation): remove reputation splitting for being partied (#16660)
remove rate for party
2023-07-02 15:02:14 -03:00
Yunfan Li
72660b1ed8 Merge branch 'master' into Playerbot 2023-05-24 17:57:30 +08:00
AnchyDev
444793346d feat(Core/Hooks): Add parameter to detect XP origin for OnGiveXP hook. (#16109)
Added enum parameter to detect where XP originated from.
2023-05-05 22:39:36 -03:00
M'Dic
7e58650cf5 revert(Core): ChrRace.dbc full implementation (#16114)
* revert (core): ChrRace.dbc full implementation

we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that  there is

* revert

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql

* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
3eae4c5713 fix(core/dbc): improve ChrRace DBC handling (#14843)
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508

Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2023-04-28 01:29:33 +02:00
ZhengPeiRu21
d6a099e98c Merge branch 'azerothcore:master' into Playerbot 2023-04-24 09:38:43 -06:00
天鹿
df77b5f4f7 chore(core): cleanup code p3 (#16073)
* Update MMapMgr.cpp

* Update UpdateFetcher.cpp

* Update AuctionHouseMgr.cpp

* Update AuctionHouseMgr.h

* Update BattlegroundAV.cpp

* Update ChannelMgr.cpp

* Update ThreatMgr.h

* Update Player.h

* Update PlayerSettings.cpp

* Update ObjectMgr.cpp

* Update Guild.cpp

* Update Guild.h

* Update Map.cpp

* Update World.cpp

* Update boss_nefarian.cpp

* Update boss_prince_malchezaar.cpp

* Update boss_venoxis.cpp

* Update zone_elwynn_forest.cpp

* Update zulfarrak.cpp

* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
郑佩茹
1b3fd82f5c Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Guilds/Guild.cpp
2023-04-03 07:52:56 -06:00
Kitzunu
a0c51a45fb fix(Core/Player): Send player's own auras before all visible objects (#15445)
* fix(Core/Player): Send player's own auras before all visible objects

* cherry-pick commit (c6cd272505)

Co-Authored-By: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com>

* Update Map.cpp

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Entities/Player/Player.cpp

* Update src/server/game/Maps/Map.cpp

---------

Co-authored-by: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com>
2023-04-02 15:30:26 -03:00
郑佩茹
be7c57507f Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Player/Player.h
2023-03-16 10:00:13 -06:00
UltraNix
b21f98d639 fix(Scripts/Karazhan): Chess Event. (#14736) 2023-03-15 00:07:49 -03:00
Skjalf
a9f945b436 feat(Core/Player): Implement helper to send system messages to players (#15364) 2023-03-12 15:35:54 -03:00
郑佩茹
03b3f9d051 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/World/World.h
2023-02-09 12:40:25 -07:00
UltraNix
af2d3a7cfc fix(Core/Spells): Spellmods should not drop charges if not consumed b… (#13498) 2023-01-02 20:36:44 +01:00
Kitzunu
4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
Axel Cocat
a104f397d9 feat(Core): move achievement manager and criteria progress getters to public (#14387) 2022-12-29 13:41:47 +01:00
UltraNix
6345958769 fix(Core/Loot): Disenchanted, milled or prospected items should be se… (#14273)
fix(Core/Loot): Disenchanted, milled or prospected items should be sent as retrieval mail in case of full bags.

Fixes #10798
2022-12-27 21:43:12 -03:00
UltraNix
0c1b967f9b fix(Core/Transports): Added Arrival bell sound for boats. (#14272)
Fixes #11340
2022-12-25 10:35:55 -03:00
郑佩茹
c1c97ad425 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Server/WorldSession.cpp
#	src/server/game/Server/WorldSession.h
2022-12-07 14:46:21 -07:00
UltraNix
8f697bdaee fix(Core/Items): Item sell prices are affected by durability loss. So… (#13801)
...urce: Vmangos.
2022-11-21 18:51:40 -03:00
郑佩茹
cab0d6f027 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Guilds/Guild.cpp
2022-11-18 10:21:36 -07:00
UltraNix
41d3df9fcb fix(Scripts/Commands): Fixed command learn all my talents for chars… (#13529)
fix(Scripts/Commands): Fixed command `learn all my talents` for chars with 255 level.

Fixes #4788
2022-10-29 07:12:35 -03:00
M'Dic
2e6f6e26da Add (core\db): Support for Homebind Orientation (#13389)
Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
UltraNix
e390087efd feat(Core/Items): Implemented elemental weapon damage. Source: Trinit… (#13050)
...yCore.
2022-10-08 14:34:52 -03:00
Angelo Venturini
ad4ce0895f fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)"

This reverts commit e05f61d1b3.

* Revert "fix(Core): Crash (#13292)"

This reverts commit a818bcf3e2.

* Revert "fix: Crash (#13241)"

This reverts commit be423a91b5.

* delete sql

* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)"

This reverts commit cbd3fd0967.

* add sql revert

* fix sql

* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967 refactor(Core/Spells): Implement QAston Proc System (#11079)
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* Update spell_item.cpp

* Update Unit.cpp

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* Update rev_1647677899565690722.sql

* Update rev_1647677899565690722.sql

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2022-10-02 19:39:34 +02:00