Commit Graph

5129 Commits

Author SHA1 Message Date
Anton Popovichenko
9f58d55a1d fix(Core/Items): Fix exploit where multiple auras could be applied from a single enchantment. (#20128) 2024-10-04 06:32:42 -03:00
Benjamin Jackson
cc37941ef5 fix(Scripts/BlackTemple): Reset Illidan threat with phase four. (#20125)
Init.
2024-10-03 14:32:52 -03:00
Dan
82797a4501 fix(Scripts/TheBlackTemple): remove gossip option on Akama when Illidan is dead (#20118) 2024-10-02 16:54:58 -03:00
Jelle Meeus
9a1f27121a fix(Core/Unit): Flight Form riding crop, vehicle speed auras (#20079)
* vehicle aura stacking

Rename flight speed related auras
Co-authored-by: Laise <fenrisse@gmail.com>

* rename to better match existing flight auras
2024-10-01 21:39:42 +02:00
Dan
3636d7f0e4 fix(Scripts/TheBlackTemple): resetting behaviour in p1 for Shade of Akama (#20076)
* init

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* update factions

bench with the faction sniffs

Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* set spawned creatures in combat again

Co-Authored-By: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* wip change faction to defender

* Update boss_shade_of_akama.cpp

* Update boss_shade_of_akama.cpp

* set hostiles in combat

* Akama shade reset test (#12)

compilation of commits with fixes and debugging

* Update boss_shade_of_akama.cpp

* Update factions_shade.sql

* Update factions_shade.sql

* Update factions_shade.sql

* Update factions_shade.sql

* 5s instead of 5ms

* change faction enum names

* revert faction change on player death

* unused import

* Update boss_shade_of_akama.cpp

* unsummon all non-defenders

* clear summons on all players dead

* blank space

* make creatures not stop spawning on player wipe

* oops

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Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-10-01 19:05:11 +02:00
Andrew
ee870ff3b3 fix(Core/Spells): Restricted aura application prevention when immune to banish effects (e.g cyclone) (#20060) 2024-10-01 11:47:44 +02:00
Francesco Borzì
ae30489b23 refactor(src/server/game/Globals): remove unused imports (#20088) 2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef refactor(src/server/game/World): remove unused imports (#20090) 2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b refactor(src/server/game/Spells): remove unused imports (#20092) 2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8 refactor(src/server/game/Chat): remove unused imports (#20093) 2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b refactor(src/server/game/Grids): remove unused imports (#20094) 2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb refactor(src/server/game/AI): remove unused imports (#20095) 2024-10-01 08:04:00 +02:00
Anton Popovichenko
804769400b fix(Core/GuardAI): crash when killer is null (#20100) 2024-09-30 13:19:44 +02:00
Francesco Borzì
784e80668d refactor(src/server/game/Entities): remove unused imports (#20096) 2024-09-29 20:19:02 +02:00
Francesco Borzì
1932fd0c8a refactor(src/server/game/Battle*): remove unused imports (#20097) 2024-09-29 18:14:46 +02:00
Francesco Borzì
6e2306f24a refactor(src/server/game/Movement): remove unused imports (#20098) 2024-09-29 18:14:12 +02:00
Francesco Borzì
1ebb53a248 refactor(src/server/apps|database|shared): remove unused imports (#19505) 2024-09-29 13:10:50 -03:00
Francesco Borzì
34a3b4ee47 feat(Core/BG): allow MinPlayersPerTeam override for low-levels (#20083) 2024-09-29 14:07:45 +02:00
Francesco Borzì
5a96ce283d refactor(Scripts): remove unused imports (#20086) 2024-09-29 13:20:21 +02:00
Francesco Borzì
a4721c2821 refactor(src/server/game/Handlers): remove unused imports (#20087) 2024-09-29 13:19:40 +02:00
Jelle Meeus
b45166b2d0 fix(Core/Battlefield): shapeshift aura removal from players on leaving arena or battleground (#20069)
no longer remove shapeshift auras from player on leave
2024-09-29 13:18:36 +02:00
Anton Popovichenko
2e0a57084c fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. (#20080) 2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958 fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. (#20081) 2024-09-28 19:45:59 -03:00
Mattia
de93487ecd fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should (#20074)
* spell_gurtogg_bloodboil_bewildering_strike_aura class added

* Create spell_gurtogg_bloodboil_bewildering_strike_aura

* extension sql added

* CanAIAttack condition added

* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00
Grimdhex
8bf3595cef fix(Script/BlackTemple): teleport position with fatal attraction (#19971)
* fix(Script/BlackTemple): teleport position with fatal attraction

* fix codestyle

* try a new way by keeping a random teleport

* remove the old fixed position

* improve the dest selection

* raycast around the new position for check a valid dest

* fix codestyle

* revert the old changes

* refactor to remove the while loop

* few refactor

* Revert "few refactor"

This reverts commit fb7613d5cc5a19df01bbcf41ef5c982119ee9685.

* .

* add a los check

* new improvement with stairs cases & console errors

* fix disableWarning option

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp

* Update boss_mother_shahraz.cpp
2024-09-28 10:27:32 +02:00
Stefano Borzì
f6de601ddd new BattlegroundDesertionTypes for hook OnBattlegroundDesertion (#20039)
* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion

* chore: minor improvements

---------

Co-authored-by: laasker <79991768+laasker@users.noreply.github.com>
2024-09-27 22:19:56 +02:00
Jelle Meeus
8a0604479a fix(Core/Unit): fix Dual Wield for more creatures... (#20047)
* non-weapons should return true

* remove shapeshift check
2024-09-26 07:13:47 -03:00
Andrew
98ae32e1da fix(Scripts/Spells): Remove immunity application from Preparation buff (#20042) 2024-09-25 12:00:57 -03:00
Jelle Meeus
6e4a9bbb14 fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage (#20015)
* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK

* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND

* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon

no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled

Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>

* Make shapeshift forms which dont override attack speed use weapon damage

Co-authored-by: killerwife <killerwife@gmail.com>

* SetEquipmentSlots turning off damage update when using template default

Co-authored-by: killerwife <killerwife@gmail.com>

* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem

Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>

* creature disarm damage

set disarm to reduce minmax damage by 50% instead of setting to 0

Co-authored-by: Warlockbugs <warlockbugs@outlook.com>

---------

Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Warlockbugs <warlockbugs@outlook.com>
Co-authored-by: killerwife <killerwife@gmail.com>
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com>
2024-09-25 16:53:39 +02:00
Walter Pagani
891bcd8e00 refactor(SQL/Quest) Rescuing the Rescuers ID 11244 (#20030)
* refactor(SQL/Quest) Rescuing the Rescuers ID 11244

* fix range and max targets

* Texts are added and the smart_script list is modified

Co-authored-by: DEV Seaferer <91832265+edgardavid94@users.noreply.github.com>

---------

Co-authored-by: DEV Seaferer <91832265+edgardavid94@users.noreply.github.com>
2024-09-25 10:36:56 +02:00
Andrew
a65be25fb9 fix(Scripts/BlackTemple): Correct the door announcement to only annou… (#20036)
fix(Scripts/BlackTemple): Correct the door announcement to only announce on the first bosses
2024-09-25 10:33:42 +02:00
Andrew
dea3d44b46 fix(Core/Spells): Prevent aura application if the target is immune (#20031) 2024-09-24 15:17:22 -03:00
Jelle Meeus
a7578e1cce fix(Scripts/TheEye): Kael'thas p5 transition, flight, MotionMaster:MoveTakeoff (#20005)
Co-authored-by: killerwife <killerwife@gmail.com>
2024-09-24 08:33:21 -03:00
Anton Popovichenko
7dd460581d fix(Core/Loot): Fix crash for round robin loot mode when solving quest item for offline loot owner. (#20033) 2024-09-24 08:21:38 -03:00
Kitzunu
b67a409bad refactor(Core/Database): improve abort messages for mysql errors (#20013)
* refactor(Core/Database): improve abort messages for mysql errors

* Update MySQLConnection.cpp
2024-09-23 15:58:00 -03:00
Andrew
0e9fb5946b fix(Scripts/BlackTemple): Fix Fatal Attraction not being removed if t… (#20021)
fix(Scripts/BlackTemple): Fix Fatal Attraction not being removed if targets move apart
2024-09-23 10:21:30 -03:00
Grimgravy
511235cca3 fix(Scripts/Quest): Fires Over Skettis (#19567)
* fix(Scripts/Quest): Fires Over Skettis

* Update spell_item.cpp

---------
2024-09-23 14:05:11 +02:00
Andrew
78cc255f43 fix(Core/Spells): Fix Fatal Attraction procing multiple times for eac… (#20014)
fix(Core/Spells): Fix Fatal Attraction procing multiple times for each player nearby
2024-09-22 14:52:19 -03:00
chaosua
8566e4ace3 fix(DB/creature_text): (Pit of Saron, AzjolNerub) assign BroadcastTextId to creature_text (#18611)
* (Instance:Pit of Saron) cleanup some duplicated txt lines and make use broadcast_text for localization support
(Instance:AzjolNerub) added ruRU creature_text localization for Anub'arak intro (because BroadcastTextId unknown)

* Update txt_line_fix.sql

Remove excess line breaks

* Rescued Alliance Slave connect heroic version template

---------

Co-authored-by: Walter Pagani <paganiwalter@gmail.com>
2024-09-22 14:43:38 +02:00
IntelligentQuantum
985410f184 feat(Core/Items): Delete old item id from recovery item (#18332) 2024-09-22 08:32:16 +02:00
Benjamin Jackson
7790b2258b feat(Core/Commands): Add debug command for applying a spell cooldown. (#20004)
* Init.

* Correct wrong query characters.
2024-09-22 00:28:11 +02:00
Kitzunu
d227ed91c2 fix(Scripts/Commands): Prevent crash if you use doublequotes in go cr… (#20012)
fix(Scripts/Commands): Prevent crash if you use doublequotes in go creature name

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/20010
2024-09-21 18:30:58 -03:00
Walter Pagani
cfd7bf4162 chore(Core/AllMapScript) Update structure (#19979)
* fix(Core/AllMapScript) Update structure to use CALL_ENABLED_HOOKS

* fatal error: no template named 'vector' in namespace 'std'

* fix build

Co-authored-by: Anton Popovichenko <anton.popovichenko@mendix.com>

---------

Co-authored-by: Anton Popovichenko <anton.popovichenko@mendix.com>
2024-09-21 22:25:22 +02:00
Jelle Meeus
b364e00238 fix(Core/Object): do not add Object to Transport when summoned by a Vehicle (#19920) 2024-09-21 21:57:26 +02:00
Kitzunu
386aea03ee chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks

* update if

* ) ) to ))

* missed some ) )

* now switch

* .
2024-09-21 19:34:31 +02:00
Jelle Meeus
188b864d79 fix(DB/ArgentTournament): Stabled Campaign Warhorse missing error message (#19926)
* fix lance requirement error msg

* ;
2024-09-21 18:48:04 +02:00
skelUA
a196f7f28a fix(Core/Loot) fix bug with loot (#19882)
Try to fix bug with loot
2024-09-19 15:11:31 +02:00
Benjamin Jackson
a0057b9e90 fix(Core/Spells): Resolve a case of triggered spells prolonging combat. (#19991)
* Revert "fix(Core/Spells): Revert triggered spell logic change. (#19983)"

This reverts commit 3bb5ec779d.

* Add aura effect check.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

* Add comment, use target instead of owner.

* Adjust comment terminology.

---------

Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
2024-09-19 09:49:56 -03:00
Kitzunu
dbde182ecd refactor(Deps/MySQL): Drop MariaDB and MySQL 5.7/8.1 and add MySQL 8.… (#19451) 2024-09-19 00:24:11 -03:00
Grimdhex
5af3d2d650 fix(Scripts/BlackTemple): Flames of Azzinoth - Fix the charge logic (#19968)
fix(Scripts/BlackTemple): fix the charge mechanic of Flames of Azzinoth

* remove also a old duplicate check in a spell script
2024-09-18 11:52:16 +02:00