github-actions[bot]
003eda6db3
chore(DB): import pending files
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Referenced commit(s): bc866b182a
2024-10-01 09:09:39 +00:00
Jelle Meeus
bc866b182a
fix(DB/Creature): Icecrown Orgrim's Hammer and The Skybreaker map icons ( #20104 )
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* fix Orgrim's Hammer and The Skybreaker marker npcs
* change insert to update
2024-10-01 11:08:40 +02:00
Francesco Borzì
ae30489b23
refactor(src/server/game/Globals): remove unused imports ( #20088 )
2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef
refactor(src/server/game/World): remove unused imports ( #20090 )
2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b
refactor(src/server/game/Spells): remove unused imports ( #20092 )
2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8
refactor(src/server/game/Chat): remove unused imports ( #20093 )
2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b
refactor(src/server/game/Grids): remove unused imports ( #20094 )
2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb
refactor(src/server/game/AI): remove unused imports ( #20095 )
2024-10-01 08:04:00 +02:00
github-actions[bot]
d1095a9aea
chore(DB): import pending files
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Referenced commit(s): 7fd507e24b
2024-10-01 06:03:41 +00:00
Benjamin Jackson
7fd507e24b
fix(DB/Creature): Adjust Flame of Azzinoth model data. ( #20115 )
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Init.
2024-10-01 08:02:38 +02:00
Anton Popovichenko
804769400b
fix(Core/GuardAI): crash when killer is null ( #20100 )
2024-09-30 13:19:44 +02:00
Francesco Borzì
784e80668d
refactor(src/server/game/Entities): remove unused imports ( #20096 )
2024-09-29 20:19:02 +02:00
Francesco Borzì
1932fd0c8a
refactor(src/server/game/Battle*): remove unused imports ( #20097 )
2024-09-29 18:14:46 +02:00
Francesco Borzì
6e2306f24a
refactor(src/server/game/Movement): remove unused imports ( #20098 )
2024-09-29 18:14:12 +02:00
Francesco Borzì
1ebb53a248
refactor(src/server/apps|database|shared): remove unused imports ( #19505 )
2024-09-29 13:10:50 -03:00
Francesco Borzì
34a3b4ee47
feat(Core/BG): allow MinPlayersPerTeam override for low-levels ( #20083 )
2024-09-29 14:07:45 +02:00
Francesco Borzì
5a96ce283d
refactor(Scripts): remove unused imports ( #20086 )
2024-09-29 13:20:21 +02:00
Francesco Borzì
a4721c2821
refactor(src/server/game/Handlers): remove unused imports ( #20087 )
2024-09-29 13:19:40 +02:00
Jelle Meeus
b45166b2d0
fix(Core/Battlefield): shapeshift aura removal from players on leaving arena or battleground ( #20069 )
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no longer remove shapeshift auras from player on leave
2024-09-29 13:18:36 +02:00
Anton Popovichenko
2e0a57084c
fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. ( #20080 )
2024-09-29 13:13:59 +02:00
Anton Popovichenko
67f587d958
fix(CI/Codestyle): Fix codestyle CI error introduced with the new rule for ifs. ( #20081 )
2024-09-28 19:45:59 -03:00
Mattia
de93487ecd
fix(Core/Script) - Black Temple - Gurtogg Bloodboil - Bewildering Strike mechanics doesnt work as it should ( #20074 )
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* spell_gurtogg_bloodboil_bewildering_strike_aura class added
* Create spell_gurtogg_bloodboil_bewildering_strike_aura
* extension sql added
* CanAIAttack condition added
* Delete data/sql/updates/pending_db_world/spell_gurtogg_bloodboil_bewildering_strike_aura.sql
2024-09-28 16:21:29 -03:00
Grimdhex
729cf72f0d
chore(Apps/Codestyle): add a new check for if statements ( #20073 )
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* chore(Apps/CodeStyle): add a new check for if statements
* update
* Update spell_priest.cpp
* Update codestyle.py
2024-09-28 18:35:35 +02:00
github-actions[bot]
7690c35208
chore(DB): import pending files
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Referenced commit(s): 23de736524
2024-09-28 14:49:53 +00:00
Benjamin Jackson
23de736524
fix(DB/Spells): Add extra craft chance for Super Healing Potion. ( #20064 )
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Init.
2024-09-28 16:48:58 +02:00
github-actions[bot]
b07670f130
chore(DB): import pending files
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Referenced commit(s): 81251aaf5e
2024-09-28 13:51:37 +00:00
Jelle Meeus
81251aaf5e
fix(DB/Creature): remove stun immunity from Coilfang Strider ( #20071 )
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remove stun mechanic immune
2024-09-28 10:50:41 -03:00
Grimdhex
8bf3595cef
fix(Script/BlackTemple): teleport position with fatal attraction ( #19971 )
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* fix(Script/BlackTemple): teleport position with fatal attraction
* fix codestyle
* try a new way by keeping a random teleport
* remove the old fixed position
* improve the dest selection
* raycast around the new position for check a valid dest
* fix codestyle
* revert the old changes
* refactor to remove the while loop
* few refactor
* Revert "few refactor"
This reverts commit fb7613d5cc5a19df01bbcf41ef5c982119ee9685.
* .
* add a los check
* new improvement with stairs cases & console errors
* fix disableWarning option
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
* Update boss_mother_shahraz.cpp
2024-09-28 10:27:32 +02:00
github-actions[bot]
c2a0d8cb99
chore(DB): import pending files
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Referenced commit(s): e9c969ce76
2024-09-28 08:24:15 +00:00
Jelle Meeus
e9c969ce76
(DB/Creatures): fixup Dual Wield for creatures, remove some CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK ( #20061 )
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remove flags
2024-09-28 10:23:19 +02:00
Stefano Borzì
f6de601ddd
new BattlegroundDesertionTypes for hook OnBattlegroundDesertion ( #20039 )
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* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
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Co-authored-by: laasker <79991768+laasker@users.noreply.github.com >
2024-09-27 22:19:56 +02:00
github-actions[bot]
d8221088f5
chore(DB): import pending files
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Referenced commit(s): 3dc47ee3a4
2024-09-27 11:07:58 +00:00
Walter Pagani
3dc47ee3a4
chore(DB/CreatureText) Translate text in city guards ( #20034 )
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Co-authored-by: Álvaro Martín <varomartin@icloud.com >
2024-09-27 13:07:01 +02:00
github-actions[bot]
510422a4f5
chore(DB): import pending files
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Referenced commit(s): 35042734d6
2024-09-26 18:17:02 +00:00
Benjamin Jackson
35042734d6
fix(DB/Creature): Add proper unit flags to Phantom Leotheras. ( #20049 )
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Init.
2024-09-26 15:16:07 -03:00
Jelle Meeus
8a0604479a
fix(Core/Unit): fix Dual Wield for more creatures... ( #20047 )
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* non-weapons should return true
* remove shapeshift check
2024-09-26 07:13:47 -03:00
github-actions[bot]
c2be398986
chore(DB): import pending files
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Referenced commit(s): 52b8fa1cc8
2024-09-25 18:03:41 +00:00
Mattia
52b8fa1cc8
fix(DB/Creature): SSC - Leotheras the blind - Adds are not chained ( #20023 )
2024-09-25 20:02:45 +02:00
Andrew
98ae32e1da
fix(Scripts/Spells): Remove immunity application from Preparation buff ( #20042 )
2024-09-25 12:00:57 -03:00
github-actions[bot]
8aa6310742
chore(DB): import pending files
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Referenced commit(s): 6e4a9bbb14
2024-09-25 14:54:35 +00:00
Jelle Meeus
6e4a9bbb14
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK, creature disarm damage ( #20015 )
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* enable CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK
* sql set CREATURE_FLAG_EXTRA_USE_OFFHAND
* use new HasOffHandWeaponForAttack instead of haveOffhandWeapon
no longer requires m_CanDualwield set to use Offhand attack
requires non-disarmed weapon in Offhand OR creature_flag_extra enabled
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
* Make shapeshift forms which dont override attack speed use weapon damage
Co-authored-by: killerwife <killerwife@gmail.com >
* SetEquipmentSlots turning off damage update when using template default
Co-authored-by: killerwife <killerwife@gmail.com >
* Setup DualWield & Damage On Equipment Updates, implement Set and GetVirtualItem
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
* creature disarm damage
set disarm to reduce minmax damage by 50% instead of setting to 0
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
---------
Co-authored-by: Ovah <dreadkiller@gmx.de >
Co-authored-by: Warlockbugs <warlockbugs@outlook.com >
Co-authored-by: killerwife <killerwife@gmail.com >
Co-authored-by: Yatzii <47720837+Yatzii93@users.noreply.github.com >
2024-09-25 16:53:39 +02:00
github-actions[bot]
da31098094
chore(DB): import pending files
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Referenced commit(s): 891bcd8e00
2024-09-25 08:37:53 +00:00
Walter Pagani
891bcd8e00
refactor(SQL/Quest) Rescuing the Rescuers ID 11244 ( #20030 )
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* refactor(SQL/Quest) Rescuing the Rescuers ID 11244
* fix range and max targets
* Texts are added and the smart_script list is modified
Co-authored-by: DEV Seaferer <91832265+edgardavid94@users.noreply.github.com >
---------
Co-authored-by: DEV Seaferer <91832265+edgardavid94@users.noreply.github.com >
2024-09-25 10:36:56 +02:00
github-actions[bot]
69b5ee85f6
chore(DB): import pending files
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Referenced commit(s): a65be25fb9
2024-09-25 08:34:40 +00:00
Andrew
54f7d3f166
fix(DB/Creature): Fix Illidan walking to waypoints instead of flying ( #20035 )
2024-09-25 10:34:35 +02:00
Andrew
a65be25fb9
fix(Scripts/BlackTemple): Correct the door announcement to only annou… ( #20036 )
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fix(Scripts/BlackTemple): Correct the door announcement to only announce on the first bosses
2024-09-25 10:33:42 +02:00
Andrew
dea3d44b46
fix(Core/Spells): Prevent aura application if the target is immune ( #20031 )
2024-09-24 15:17:22 -03:00
github-actions[bot]
97aaf8490c
chore(DB): import pending files
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Referenced commit(s): a7578e1cce
2024-09-24 11:34:15 +00:00
Jelle Meeus
a7578e1cce
fix(Scripts/TheEye): Kael'thas p5 transition, flight, MotionMaster:MoveTakeoff ( #20005 )
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Co-authored-by: killerwife <killerwife@gmail.com >
2024-09-24 08:33:21 -03:00
Anton Popovichenko
7dd460581d
fix(Core/Loot): Fix crash for round robin loot mode when solving quest item for offline loot owner. ( #20033 )
2024-09-24 08:21:38 -03:00