Commit Graph

102 Commits

Author SHA1 Message Date
Walter Pagani
f18145ca12 feat(fix/build) ignore mariadb in the conditional (#18310)
* feat(fix/build) ignore mariadb in the conditional

* Parentheses in the second condition
2024-02-11 14:28:43 +01:00
Walter Pagani
6b1dd7e19e fix(Core/Database) mysql_stmt_bind_param deprecated in MySQL 8.3 (#18295)
* feat(fix/build) Test on MacOS

* Syntax error

* Syntax error

* Adding missing parameters

* typo

* deprecated

* Check MySQL version
2024-02-10 21:31:17 +01:00
Mike Delago
d0eae390b6 fix(Core/DatabseWorkerPool): implement DatabaseIncompatibleVersion to better support MariaDB (#18201)
* fix(Core): Rework Database Version Check for MariaDB support

* incorporate "smarter" version comparison

* rename function to be more accurate

* Factor magic numbers into defines. Revise comments

* clean up triple newline

* Doxygenify the docs

* remove blankspace

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2024-01-21 14:48:57 +01:00
Andrew
a11434b24f refactor(Core/GameObject): Move the GameObject state save handling to… (#18080)
* refactor(Core/GameObject): Move the GameObject state save handling to instance level

* Update GameObject.h

* remove leftover

* small improvements
2024-01-01 01:51:33 -03:00
Kitzunu
ef1b3c2ea0 chore(Core/Misc): Clean up workarounds (#17870)
* Clean advstd to use std c++20 features
* Use ABORT instead of std::abort

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-11-27 00:07:39 +01:00
Winfidonarleyan
e90d7a2f92 chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes

* fix build

* fix build again
2023-11-18 17:51:26 +01:00
Ludwig
f633eb8592 fix(Core/Achivement): Implement ACHIEVEMENT_FLAG_AVERAGE (#17263) 2023-09-21 18:56:28 +02:00
Gultask
8d803334eb feat(Core/SmartAI): Add new event parameter, event_param6 (#16944)
* init

* pt2

* this template stuff must go

* also for my other event
2023-08-12 14:53:15 -03:00
ZhengPeiRu21
1e26cdbee9 fix(Core): Save bonus talent points to DB (#14099)
* fix(Core): Save bonus talent points to DB

* fix(Core): Save bonus talent points to DB

* Oxford comma in comment
2023-04-22 10:09:18 -03:00
天鹿
d75bcf0f67 chore(core): Cleanup code (#16012)
* Update SmartScript.cpp

* Update M2Stores.cpp

* Update PetHandler.cpp

* Update WaypointMovementGenerator.cpp

* Update WorldSession.cpp

* Update spell_item.cpp

* Update LoginDatabase.cpp
2023-04-19 21:34:48 -03:00
Skjalf
6b4be39341 chore(Core/Database): Improve error wording (#15270) 2023-03-06 10:52:05 -03:00
Stefano Borzì
034b521501 feat(CI): add cppcheck (#15211)
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2023-03-05 18:47:18 +01:00
Kitzunu
9eb4b3a336 feat(Core/Character): Implement profanity_name (#15156) 2023-03-04 17:43:14 -03:00
Skjalf
12e69248f8 chore(Core/DB): Display the SQL client version found when throwing th… (#15266) 2023-03-04 17:22:56 -03:00
Kitzunu
0c4feb6744 refactor(Core/Motd): Move motd from conf to db (#15111) 2023-02-20 22:07:26 +01:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
Kempec Halk
f780ae84b8 refactor(Core/MySQL): MySQL PreparedStatement Affected Row Count (#12002) 2023-01-28 11:05:55 +01:00
SoalHuang
db2433fd79 fix(Core/Auth): Cleanup PrepareStatements (#14220)
Co-authored-by: soalhuang <soniceme@163.com>
2023-01-28 11:02:48 +01:00
Axel Cocat
07ac386e61 feat(Core/Database): move MySQL handle and HandleMySQLErrno to protected (#14673)
* feat(Core/Database): move MySQL handle and HandleMySQLErrno to protected

* fix: initialization order
2023-01-15 11:02:43 -05:00
UltraNix
b9ea8b16af fix(Core/Session): Fixed loading global account data and tutorials. S… (#14038)
fix(Core/Session): Fixed loading global account data and tutorials. Source: TrinityCore.

Fixes #11974
2022-12-06 09:08:46 -03:00
M'Dic
2e6f6e26da Add (core\db): Support for Homebind Orientation (#13389)
Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
Kargatum
8a334e8210 feat(Core/DB): add support range loop for mysql result (#13355) 2022-10-10 02:46:48 +07:00
UltraNix
1c6eab5856 fix(Core): Crashfix. (#12643) 2022-08-07 18:22:12 -03:00
Kargatum
4fbec972a8 refactor(Cmake): add support build selected applications and tools (#11836) 2022-05-31 17:05:39 +07:00
Axel Cocat
fbd5e981ca fix(Scripts/Commands): fix baninfo command issues (#11871) 2022-05-27 00:21:43 -03:00
Hanabi
a6a2ca8ef7 feat(Core/GameObjects): Instance gameobject save data implementation (#11113)
* fix(Core): Save gameobject state on instances

Currently, azerothcore doesn't save gameobject states on instances.
Whenever there's a re-start or crash, the instance's gameobjects and
their states aren't saved, producing un-wanted behaviours and blocking instances at times.

Implemented CRUD for new table `instance_saved_data` that holds the states of gameobjects.

- When worldserver launches and gameobjects are loaded, this will check
  if this object's state exists on the DB and sets the previous state.
- On instance deletion (reset) these states are also removed based on
  the instance ID.
- Whenever a gameobject state changes inside a dungeon or raid, we save
  on the database the set state.

* Select query to synchronous and used FindMap()

* loading gameobject states on create

* reseting instance saved data

* missing reset methods and on create state

* database structure

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/GameObject/GameObject.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Entities/Player/PlayerMisc.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Groups/Group.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* codestyle

* table changes

* table style

* codestyle

* table changes for columns

* data sanitization

* todo:

- Finish loading db data into the containers
- Using containers to find data
- How to get data from ObjectMGR inside Gameobject?

* loading on start up and db changes

* Removing unused data structure

* Uninitialised integer

* Whitespace

* clean-up and hooks to save states on memory

* Codestyle MySQL deprecated backticks

* i dont understand codefactor

* build

* Update data/sql/updates/pending_db_world/rev_1643395587559675400.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.h

Co-authored-by: Kargatum <dowlandtop@yandex.com>

* review changes

* unecessary removal

* pushback instead of emplace

* wrong database update

* Update ObjectMgr.cpp

* missing check

* removing entry from the PR

* missing removals

* last delete

* build

* aha! Found the culprit for the sudden assert errors

* type safety, save only important gameobjects

* static cast to unsigned short

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* type changes

* queries fix

* fix build

* enabling which gameobjects to save on the database

* deadmines iron clad door

* Adjustment to gameobject onj create state and instances:

- Gnomeregan doors and Grubbis boss state
- Deadmines missing doors
- Stratholme gameobjects state saved

* forgot emi blastfuse change to despawn

* Leaving group logic

* codestyle

* fixing merge issues

* prevent bad behaviour

* brain meltdown

* Update data/sql/updates/pending_db_characters/rev_1643629468629316100.sql

* Update data/sql/updates/pending_db_world/rev_1649359139539727000.sql

Co-authored-by: Claudiodfc <54484196+claudiodfc@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Kargatum <dowlandtop@yandex.com>
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-05-24 10:33:45 -03:00
Kitzunu
336166c83e chore(Core/Misc): Improve wiki link in database error (#11496) 2022-04-23 15:49:35 -03:00
Kargatum
c0210ad7f0 feat(Core/DryRun): add support db autoupdate for DryRun (#9572) 2022-04-21 21:12:12 +02:00
Kitzunu
7ecd738674 feat(Core/Mail): Server mail (#10628) 2022-04-19 23:43:14 +02:00
IntelligentQuantum
b6a07d38c0 feat(Core/Characters): Replace DELETE + INSERT with REPLACE (#10862) 2022-03-15 09:40:55 +01:00
UltraNix
73957b95f6 fix(Core/Mail): do not show expired mails in packets (#10560)
Fixed #5920
2022-03-01 13:57:37 +01:00
Axel Cocat
743c028e31 fix(Core/Database): use char guid if character order is null (#10243)
Co-authored-by: temperrr <temperrr@users.noreply.github.com>
2022-02-27 14:48:18 +01:00
Kargatum
de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
Kitzunu
c63ebde9d7 feat(Guild/Commands): guild rename (#10323)
* feat(Guild/Commands): guild rename

* cherry-pick commit (678cade116#)

* Update cs_guild.cpp
2022-02-03 06:01:16 -03:00
Skjalf
c45c23ffe7 fix(Core/Player): Align SaveSeasonQuestStatus() with TrinityCore (#10503) 2022-02-02 21:14:02 -03:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
e8f34b2309 feat(Core/Common): add support fmt style for ASSERT and ABORT (#10355)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp
2022-01-25 23:15:51 +01:00
Kargatum
6d7f58e6ed feat(Core/Common): delete old Tokenizer (#10121) 2022-01-21 14:59:05 +07:00
Kargatum
2ca5ad6af5 feat(Core/Database): add support set arguments for PrepareStatment (#10066)
- partical cherrypick 0b3f073ca2
2022-01-21 09:45:46 +07:00
Francesco Borzì
9dc88def35 refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562 feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
* feat(Core/Creature): Allow 3 ids per spawn point.

* Move GetRandomId to a function

* Update id to id1

* Fixed some errors crashing core and text

* Set ids to lowercase for GetRandomId function

* Update src/server/database/Database/Implementation/WorldDatabase.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-14 19:21:50 -04:00
Malcrom
2fd8b00d7b feat(Core/Creature): Dual id Spawning WIP (#10115)
* feat(Core/Creature): Multi id Spawning WIP

* Update Creature.cpp

* Update PR

* Add Sql

* Update rev_1641837958335217980.sql

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update rev_1641837958335217980.sql

* Update cs_npc.cpp

* Create changes_1641842959398297300.md

* Fixed issue added with random model PR

* Update GameEventMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-10 22:09:14 -04:00
Malcrom
f1d4266efc BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table (#10071)
* fix(DB/Creature) Clear modelId field in creature table

* Change clear column to remove column

* Update src/server/game/Globals/ObjectMgr.cpp

* Update ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-10 16:41:33 -04:00
Kitzunu
dbc35e3495 feat(DB/Creature): Allow to set swim and flight speeds (#10067) 2022-01-09 01:34:39 +01:00
acidmanifesto
2d4e17fd16 refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
Francesco Borzì
b748730bc8 refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
Kargatum
e12494d993 feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment

* 1

* 2

* 3

* 4

* 5

* cs pet

* check before ressurect

* pet DECLINED_NAMES

* display

- https://github.com/azerothcore/azerothcore-wotlk/issues/9297

* ArenaSpectator

* 1
2021-12-30 18:45:13 -03:00
Skjalf
58302e4196 feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
Skjalf
ea1ffd6894 feat(Scripts/Commands): Implement item refund command (#9811) 2021-12-20 16:11:45 -03:00
Kitzunu
d0ee420b3a fix(Core/DatabseWorkerPool): Maria stuff (#9705) 2021-12-14 22:12:36 +01:00