feat(Scripts/Commands): Implement item refund command (#9811)

This commit is contained in:
Skjalf
2021-12-20 16:11:45 -03:00
committed by GitHub
parent 267cd9a75a
commit ea1ffd6894
5 changed files with 229 additions and 2 deletions

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@@ -0,0 +1,16 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1640021759359148700');
DELETE FROM `command` WHERE `name` IN ('item refund');
INSERT INTO `command` (`name`, `security`, `help`) VALUES
('item refund', 3, 'Syntax: .item refund <name> <item> <extendedCost> \nRemoves the item and restores honor/arena/items according to extended cost.');
DELETE FROM `acore_string` WHERE `entry` IN (5071, 5072, 5073, 5074, 5075, 5076, 5077, 5078);
INSERT INTO `acore_string` (`entry`, `content_default`) VALUES
(5071, 'The extendedcost entry provided does not exist.'),
(5072, 'Refunding %s (%u) would send the target over the honor points limit (limit: %u, current honor: %u, honor to be refunded: %u).'),
(5073, 'An attempt of refunding your item %s has failed because it would put you over the honor points limit.'),
(5074, 'Item %s (%u) was refunded, restoring %u honor points.'),
(5075, 'Refunding %s (%u) would send the target over the arena points limit (limit: %u, current arena points: %u, arena points to be refunded: %u).'),
(5076, 'An attempt of refunding your item %s has failed because it would put you over the arena points limit.'),
(5077, 'Item %s (%u) was refunded, restoring %u arena points.'),
(5078, 'Item not found in the character\'s inventory (bank included)');

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@@ -598,6 +598,9 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_RECOVERY_ITEM, "DELETE FROM recovery_item WHERE Guid = ? AND ItemEntry = ? AND Count = ? ORDER BY Id DESC LIMIT 1", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_RECOVERY_ITEM_BY_RECOVERY_ID, "DELETE FROM recovery_item WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_HONORPOINTS, "SELECT totalHonorPoints FROM characters WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(CHAR_SEL_ARENAPOINTS, "SELECT arenaPoints FROM characters WHERE guid = ?", CONNECTION_SYNCH);
// Character names
PrepareStatement(CHAR_INS_RESERVED_PLAYER_NAME, "INSERT IGNORE INTO reserved_name (name) VALUES (?)", CONNECTION_ASYNC);
}

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@@ -514,6 +514,9 @@ enum CharacterDatabaseStatements : uint32
CHAR_DEL_RECOVERY_ITEM,
CHAR_DEL_RECOVERY_ITEM_BY_RECOVERY_ID,
CHAR_SEL_HONORPOINTS,
CHAR_SEL_ARENAPOINTS,
CHAR_INS_RESERVED_PLAYER_NAME,
MAX_CHARACTERDATABASE_STATEMENTS

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@@ -1233,9 +1233,19 @@ enum AcoreStrings
LANG_COMMAND_QUEST_NOT_FOUND_IN_LOG = 5068,
LANG_COMMAND_QUEST_NOT_COMPLETE = 5069,
// Room for more strings 5070-9999
LANG_COMMAND_DISABLED = 5070,
LANG_CMD_ITEM_REFUND_BAD_EXTENDED_COST = 5071,
LANG_CMD_ITEM_REFUND_MAX_HONOR = 5072,
LANG_CMD_ITEM_REFUND_HONOR_FAILED = 5073,
LANG_CMD_ITEM_REFUNDED_HONOR = 5074,
LANG_CMD_ITEM_REFUND_MAX_AP = 5075,
LANG_CMD_ITEM_REFUND_AP_FAILED = 5076,
LANG_CMD_ITEM_REFUNDED_AP = 5077,
LANG_CMD_ITEM_REFUND_NOT_FOUND = 5078,
// Room for more strings 5078-9999
// Level requirement notifications
LANG_SAY_REQ = 6604,
LANG_WHISPER_REQ = 6605,

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@@ -48,6 +48,7 @@ public:
{
{ "restore", HandleItemRestoreCommandTable },
{ "move", HandleItemMoveCommand, SEC_GAMEMASTER, Console::Yes },
{ "refund", HandleItemRefundCommand, SEC_ADMINISTRATOR, Console::Yes },
};
static ChatCommandTable commandTable =
{
@@ -180,7 +181,201 @@ public:
static bool HasItemDeletionConfig()
{
return sWorld->getBoolConfig(CONFIG_ITEMDELETE_METHOD) || sWorld->getBoolConfig(CONFIG_ITEMDELETE_VENDOR);
return sWorld->getBoolConfig(CONFIG_ITEMDELETE_METHOD) || sWorld->getBoolConfig(CONFIG_ITEMDELETE_VENDOR);
}
static bool HandleItemRefundCommand(ChatHandler* handler, PlayerIdentifier player, uint32 itemId, uint32 extendedCost)
{
ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(extendedCost);
if (!iece)
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_BAD_EXTENDED_COST);
handler->SetSentErrorMessage(true);
return false;
}
ItemTemplate const* item = sObjectMgr->GetItemTemplate(itemId);
if (!item)
{
handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
handler->SetSentErrorMessage(true);
return false;
}
if (Player* target = player.GetConnectedPlayer())
{
if (!target->HasItemCount(itemId, 1, true))
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_NOT_FOUND, itemId);
handler->SetSentErrorMessage(true);
return false;
}
if (iece->reqhonorpoints)
{
uint32 honor = target->GetHonorPoints() + iece->reqhonorpoints;
if (honor > sWorld->getIntConfig(CONFIG_MAX_HONOR_POINTS))
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_MAX_HONOR, item->Name1, item->ItemId, sWorld->getIntConfig(CONFIG_MAX_HONOR_POINTS), target->GetHonorPoints(), iece->reqhonorpoints);
ChatHandler(target->GetSession()).PSendSysMessage(LANG_CMD_ITEM_REFUND_HONOR_FAILED, item->Name1);
handler->SetSentErrorMessage(true);
return false;
}
target->SetHonorPoints(honor);
ChatHandler(target->GetSession()).PSendSysMessage(LANG_CMD_ITEM_REFUNDED_HONOR, item->Name1, item->ItemId, iece->reqhonorpoints);
handler->PSendSysMessage(LANG_CMD_ITEM_REFUNDED_HONOR, item->Name1, item->ItemId, iece->reqhonorpoints);
}
if (iece->reqarenapoints)
{
uint32 arenapoints = target->GetArenaPoints() + iece->reqarenapoints;
if (arenapoints > sWorld->getIntConfig(CONFIG_MAX_ARENA_POINTS))
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_MAX_AP, item->Name1, item->ItemId, sWorld->getIntConfig(CONFIG_MAX_ARENA_POINTS), target->GetArenaPoints(), iece->reqarenapoints);
ChatHandler(target->GetSession()).PSendSysMessage(LANG_CMD_ITEM_REFUND_AP_FAILED, item->Name1);
handler->SetSentErrorMessage(true);
return false;
}
target->SetArenaPoints(arenapoints);
ChatHandler(target->GetSession()).PSendSysMessage(LANG_CMD_ITEM_REFUNDED_AP, item->Name1, item->ItemId, iece->reqarenapoints);
handler->PSendSysMessage(LANG_CMD_ITEM_REFUNDED_AP, item->Name1, item->ItemId, iece->reqarenapoints);
}
uint8 count = 0;
for (uint32 const& reqItem : iece->reqitem)
{
if (reqItem)
{
target->AddItem(reqItem, iece->reqitemcount[count]);
}
++count;
}
target->DestroyItemCount(itemId, 1, true);
}
else
{
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
CharacterDatabasePreparedStatement* stmt;
ObjectGuid::LowType guid = player.GetGUID().GetCounter();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_ITEM_BY_ENTRY_AND_OWNER);
stmt->setUInt32(0, itemId);
stmt->setUInt32(1, guid);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
if (iece->reqhonorpoints)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_HONORPOINTS);
stmt->setUInt32(0, guid);
PreparedQueryResult queryResult = CharacterDatabase.Query(stmt);
if (queryResult)
{
Field* fields = queryResult->Fetch();
if ((fields[0].GetUInt32() + iece->reqhonorpoints) > sWorld->getIntConfig(CONFIG_MAX_HONOR_POINTS))
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_MAX_HONOR, item->Name1, item->ItemId, sWorld->getIntConfig(CONFIG_MAX_HONOR_POINTS), fields[0].GetUInt32(), iece->reqhonorpoints);
handler->SetSentErrorMessage(true);
return false;
}
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_HONOR_POINTS_ACCUMULATIVE);
stmt->setUInt32(0, iece->reqhonorpoints);
stmt->setUInt32(1, guid);
trans->Append(stmt);
handler->PSendSysMessage(LANG_CMD_ITEM_REFUNDED_HONOR, item->Name1, item->ItemId, iece->reqhonorpoints);
}
if (iece->reqarenapoints)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ARENAPOINTS);
stmt->setUInt32(0, guid);
PreparedQueryResult queryResult = CharacterDatabase.Query(stmt);
if (queryResult)
{
Field* fields = queryResult->Fetch();
if ((fields[0].GetUInt32() + iece->reqhonorpoints) > sWorld->getIntConfig(CONFIG_MAX_ARENA_POINTS))
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_MAX_AP, item->Name1, item->ItemId, sWorld->getIntConfig(CONFIG_MAX_ARENA_POINTS), fields[0].GetUInt32(), iece->reqarenapoints);
handler->SetSentErrorMessage(true);
return false;
}
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UDP_CHAR_ARENA_POINTS_ACCUMULATIVE);
stmt->setUInt32(0, iece->reqarenapoints);
stmt->setUInt32(1, guid);
trans->Append(stmt);
handler->PSendSysMessage(LANG_CMD_ITEM_REFUNDED_AP, item->Name1, item->ItemId, iece->reqarenapoints);
}
MailSender sender(MAIL_NORMAL, guid, MAIL_STATIONERY_GM);
// fill mail
std::string msg = "Your item " + item->Name1 + " has been removed and the used currency restored. This mail contains any items used as currency.";
MailDraft draft("Item Refund", msg);
uint8 count = 0;
bool foundItems = false;
for (uint32 const& reqItem : iece->reqitem)
{
if (reqItem)
{
// Skip invalid items.
if (!sObjectMgr->GetItemTemplate(reqItem))
{
continue;
}
if (Item* item = Item::CreateItem(reqItem, iece->reqitemcount[count]))
{
item->SaveToDB(trans);
draft.AddItem(item);
foundItems = true;
}
}
++count;
}
if (foundItems)
{
draft.SendMailTo(trans, MailReceiver(nullptr, guid), sender);
}
Field* fields = result->Fetch();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM);
stmt->setUInt32(0, fields[0].GetUInt32());
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
stmt->setUInt32(0, fields[0].GetUInt32());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
}
else
{
handler->PSendSysMessage(LANG_CMD_ITEM_REFUND_NOT_FOUND, itemId);
handler->SetSentErrorMessage(true);
return false;
}
}
return true;
}
};