Mattia
eb0cfb79cc
fix(DB/Creature) Black Temple - Shadowmoon Blood Mages dont use Blood… ( #19812 )
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* fix(DB/Creature) Black Temple - Shadowmoon Blood Mages dont use Blood Siphon ability
* SQL query refactored
* fix: backticks added
2024-09-11 05:43:19 -03:00
Benjamin Jackson
00e35a201e
fix(Core/AI): Reduce movement leash extension interval. ( #19923 )
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* Init.
* Use GetGameTime() instead of system call.
Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com >
* Update leash timer if rooted.
* Remove unnecessary checks, add extension for fanning.
More parity with VMaNGOS implementation.
---------
Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com >
2024-09-11 03:25:32 -03:00
github-actions[bot]
cbd74ae663
chore(DB): import pending files
...
Referenced commit(s): 56e03c495d
2024-09-09 10:46:15 +00:00
Andrew
56e03c495d
fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying ( #19894 )
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* fix(Scripts/BlackTemple): Shade of Akama should despawn on evade and Akama despawns before dying
* Create rev_1725714358950337100.sql
* Update boss_shade_of_akama.cpp
2024-09-09 12:45:23 +02:00
天鹿
fafd351e44
fix(Core/AI): creature leashing behavior. ( #19897 )
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* Update Unit.cpp
* Update TargetedMovementGenerator.cpp
* Update Unit.cpp
* Update Unit.cpp
2024-09-09 07:07:11 -03:00
Benjamin Jackson
b47b5d2c51
fix(Core/AI): Initialize movement leash timer to five seconds. ( #19898 )
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Init.
https: //github.com/vmangos/core/commit/c8510cbbd4dccbdac9900cc507910ef3ae0e6c43
Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
2024-09-08 21:44:09 -03:00
Benjamin Jackson
cdc00b42bd
fix(Core/AI): Add back leash update. ( #19916 )
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Init.
2024-09-08 20:49:28 +02:00
Stefano Borzì
0dd5c6e3b4
feat(Battlegrounds): make it compatible with custom arena type ( #18679 )
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* feat(Battlegrounds): make it compatible with custom arena type
* fix(BattlegroundQueue.cpp): ignore bg for arena condition
* feat(Scripting): add OnQueueUpdateValidity hook
* fix: codestyle
2024-09-08 20:05:58 +02:00
kissingers
cf95c1dfbd
fix(Scripts/ZulAman): Nalorakk sometimes not move when player close ( #19893 )
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* Fix nalorakk sometimes not move when player close
* init _phase
* Revert "Fix nalorakk sometimes not move when player close"
This reverts commit b42cd4634bb4ffd225eaa7480428c6ba6b4817c6.
2024-09-07 15:39:31 +02:00
Andrew
7eee1345d0
fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil o… ( #19886 )
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fix(Scripts/BlackTemple): Gurtogg Bloodboil shouldnt cast bloodboil on phase 2 and shouldnt chase immune targets
2024-09-07 07:05:43 -03:00
天鹿
dc4c874206
fix(Scripts/BlackTemple): blade_of_azzinoth...and Possible crash ( #19891 )
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* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-07 07:05:18 -03:00
天鹿
e7448f2986
fix(Scripts/Commands): .gps formatting transport offset ( #19890 )
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* Update cs_misc.cpp
* Update PlayerUpdates.cpp
2024-09-07 01:03:41 -03:00
天鹿
dd2167b00b
fix(Core/AI): Creature SetInCombatState Leashing. ( #19889 )
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* Update Unit.cpp
* Update pit_of_saron.cpp
* Update Unit.cpp
2024-09-07 01:03:19 -03:00
Andrew
78d40e4078
fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath p… ( #19881 )
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fix(Scripts/BlackTemple): Remove Shear from Illidan following wrath patch changes
2024-09-06 20:41:36 -03:00
Jelle Meeus
89b08dd5dc
fix(Scripts/Commands): .gps formatting transport offset ( #19888 )
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fix transport offset
2024-09-06 19:43:12 -03:00
Benjamin Jackson
632d7f5f9e
fix(Core/Unit): Add leash extension with damage dealt. ( #19880 )
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Init.
2024-09-06 17:02:53 -03:00
Ben Carter
6e5cd04591
fix(docker): Modules SQL do not get updated or populated for docker set ups ( #19870 )
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* Added modules to dbimport so sql cab accessed by loader
* updated dbimport tools config option to enable module sql to be updated and populated
* Updated casting around GetOption and changed default to all
2024-09-06 12:37:00 -03:00
天鹿
9dae87595d
fix(Core/Creature): Creature Scale. ( #19722 )
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Update Creature.cpp
2024-09-05 11:56:17 -03:00
github-actions[bot]
d1f77ae60c
chore(DB): import pending files
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Referenced commit(s): fa490c21e9
2024-09-05 13:17:25 +00:00
Gultask
fa490c21e9
fix(Scripts/BlackTemple): Rewrite Illidan Stormrage Fight ( #19574 )
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* Create rev_1722993051676997100.sql
* akama done
* Update boss_illidan.cpp
* maiev
* sssssssssllllll
* blerg
im sick irl
* door handel
* Update boss_illidan.cpp
* minions
* Update boss_illidan.cpp
* unneeded
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* meow
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* Update boss_illidan.cpp
* demon_phase
missing:
tear of azzinoth
trap + frenzy
flying phase wipe + animation
* akama's ending not working still
* Update boss_illidan.cpp
* Update boss_illidan.cpp
flying animation
akama isn't returning to complete the ending
* akama ending fixed
* cleanup
* Update boss_illidan.cpp
* Update boss_illidan.cpp
2024-09-05 10:16:26 -03:00
天鹿
19264bea0b
Fix(Core/Misc): Acore::StringFormat to fmt format ( #19867 )
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Update MMapMgr.cpp
2024-09-05 06:54:44 -03:00
Stefano Borzì
e5e514bbbe
feat(Core/Scripting): add OnBeforeArenaCheckWinConditions hook for mod-arena-replay compatibility ( #19856 )
2024-09-04 10:33:38 -03:00
Benjamin Jackson
bf18b9bdfb
fix(Core/AI): Improve creature leashing behavior. ( #19751 )
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* Init.
https: //github.com/vmangos/core/commit/7d2f1e2923734ea1b983eeaa0208cfd158d4af02
Co-Authored-By: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
* Hackfix for pets.
* Whoops.
* Correct evade uses.
* Conflict.
* Actually fix grace timer.
* Add visibility distance check.
Creatures should always fail combat checks in the open world if they're outside of visibility distance, might not be the case for worldbosses.
---------
Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com >
2024-09-03 21:08:56 +02:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Benjamin Jackson
e3e4133e88
fix(Core/Handlers): Only remove emote if player is moving. ( #19740 )
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Init.
2024-09-03 13:12:32 -03:00
github-actions[bot]
b0ddca234d
chore(DB): import pending files
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Referenced commit(s): 9999a80c96
2024-09-03 16:08:30 +00:00
Anton Popovichenko
9999a80c96
feat(Core/Achievements): Add possibility to complete achievements and update achievement criteria for offline players. ( #19851 )
2024-09-03 13:05:23 -03:00
Grimdhex
221dbd3fdb
chore(Apps/Codestyle): add new codestyle checks for pointers and range loops ( #19841 )
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* chore(Apps/Codestyle): add new codestyle checks for pointers and range loops
* revert a typo
2024-09-03 13:02:38 -03:00
sudlud
c929b95172
fix(Conf): sync default values with core defaults ( #19708 )
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fix(Conf): sync values with core defaults
2024-09-03 08:02:28 -03:00
Kitzunu
9af86553c5
chore(Core/Misc): update floor and ceil to std ( #19837 )
2024-09-03 08:01:00 -03:00
Kitzunu
de2bcbdabf
refactor(Core/Misc): Acore::StringFormat to fmt format ( #19838 )
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refactor(Core/Utilities): Acore::StringFormat to fmt format
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/10356
2024-09-03 07:59:37 -03:00
github-actions[bot]
f6fd978a7a
chore(DB): import pending files
...
Referenced commit(s): 4eb44a08b5
2024-09-03 00:21:49 +00:00
Carriola
4189b4399a
fix(DB/Creature): Steamvault - Coilfang Oracle casts Frostshock twice ( #19844 )
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* fix(DB/Creature): Steamvault - Coilfang Oracle casts Frostshock twice
* fix extended to heroic mode
2024-09-02 21:21:09 -03:00
github-actions[bot]
4eb44a08b5
chore(DB): import pending files
...
Referenced commit(s): fd2e2936f6
2024-09-03 00:20:51 +00:00
Carriola
fd2e2936f6
fix(DB/Creature): Black Temple - Dragonmaw Wyrmcallers don't use Jab … ( #19855 )
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fix(DB/Creature): Black Temple - Dragonmaw Wyrmcallers don't use Jab ability
2024-09-02 21:20:00 -03:00
Andrew
0954e314a0
fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC ( #19768 )
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* fix(Scripts/BlackTemple): Fix Zerevor not casting Dampen Magic OOC
* Update boss_illidari_council.cpp
* recast every 1min
* implement the recast checks
* Update CreatureAI.h
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
* fix ooc cast
* Update boss_illidari_council.cpp
* always respect the 60s lock
* Update boss_illidari_council.cpp
* Update boss_illidari_council.cpp
2024-09-02 20:44:34 -03:00
Benjamin Jackson
0158fa3e9e
fix(Core/Handlers): Don't allow data to be sent while not grouped. ( #19852 )
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Init.
https: //github.com/TrinityCore/TrinityCore/commit/f57647287af1f47a1c4a503cde654d6ff8f4261c
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2024-09-02 15:22:01 -03:00
Jelle Meeus
0504c7f9de
fix(Core/GameObject): fixup allow use of Mage portal if caster is offline and still in group ( #19853 )
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* fix portals
* fixup! fix portals
* fixup! fixup! fix portals
2024-09-02 14:00:15 -03:00
Benjamin Jackson
2f00db3418
fix(Scripts/BlackTemple): Adjust order of damage calculations for Shared Rule. ( #19849 )
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Init.
2024-09-02 05:34:30 -03:00
github-actions[bot]
e295dfdea7
chore(DB): import pending files
...
Referenced commit(s): cdd816a1c6
2024-09-02 02:22:34 +00:00
Benjamin Jackson
cdd816a1c6
fix(DB/Spell): Don't allow Molten Flame damage to stack from multiple spawns. ( #19848 )
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Init.
2024-09-01 23:21:40 -03:00
github-actions[bot]
981f35d173
chore(DB): import pending files
...
Referenced commit(s): 485e998afc
2024-09-02 01:55:59 +00:00
Benjamin Jackson
485e998afc
fix(DB/Creature): Adjust Shadowy Construct run speed. ( #19847 )
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Init.
2024-09-01 22:55:05 -03:00
Jelle Meeus
e1abc72a25
fix(Core/Spell): warrior stances proccing darkmoon card vengeance damage ( #19796 )
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add spellinfocorrection
2024-09-01 20:58:03 -03:00
Saqra1
62b825f8bd
fix(Core/Movement): Don't move for change in orientation only ( #19687 )
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Changing only the orientation of a unit also flags it as if it were
moving, which causes spells to be interrupted.
2024-09-01 20:57:17 -03:00
Jelle Meeus
5d4c85143c
fix(Core/GameObject): Allow use of Mage portal if caster is offline and still in group ( #19797 )
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search group of user for ownerGUID
2024-09-01 20:56:05 -03:00
github-actions[bot]
dd32c74a7e
chore(DB): import pending files
...
Referenced commit(s): 5c3e4cae6d
2024-09-01 23:55:33 +00:00
Andrew
5c3e4cae6d
fix(DB/Creature): Fix unit flags for Arcane Charge trigger npc ( #19833 )
2024-09-01 20:54:41 -03:00
Benjamin Jackson
888aa00cfb
fix(Core/Guild): Require repair rights in order to make use of guild repairs. ( #19836 )
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* Init.
* Ensure only repair requests are screened.
* Adjust parentheses.
2024-09-01 00:48:13 -03:00
Kitzunu
5d31b9f98f
refactor(Core/Item): Add helpers ( #19828 )
2024-08-31 19:38:50 -03:00