IntelligentQuantum
66f301bcea
feat(Core/Packets): SMSG_WORLD_STATE_UI_TIMER_UPDATE ( #11047 )
2022-03-27 01:31:21 -03:00
IntelligentQuantum
a5cb274222
Core/Packet: MIRROR_TIMER ( #10885 )
2022-03-27 01:19:26 -03:00
IntelligentQuantum
6a6d0e5907
feat(Core/Packet): SMSG_DURABILITY_DAMAGE_DEATH ( #10894 )
2022-03-23 13:35:30 +01:00
IntelligentQuantum
86e438a1e7
Core/Packet: SMSG_LEVELUP_INFO ( #10884 )
2022-03-21 04:43:45 +07:00
Kargatum
78bdc89881
feat(Core/Battleground): rework bg queue system ( #10817 )
2022-03-15 14:36:49 -03:00
IntelligentQuantum
1f90a18a58
feat(Core/Packet): CMSG_SET_SHEATHED
2022-03-11 18:12:21 +01:00
IntelligentQuantum
8eeb6ef1b7
feat(Core/Packet): SMSG_CROSSED_INEBRIATION_THRESHOLD ( #10893 )
2022-03-06 15:49:55 -05:00
IntelligentQuantum
d6b9639259
Core/Packet: LFG ( #9420 )
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* Core/Packet: LFG
* Update LFGHandler.cpp
2022-03-06 12:05:46 -05:00
IntelligentQuantum
b275499de4
refactor(Core/Packet): Pet ( #9473 )
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Co-authored-by: temperrr <temperrr@users.noreply.github.com >
2022-03-01 13:50:50 +01:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
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* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
Kitzunu
ead906c58f
refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL to new packet class ( #10590 )
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* refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL
* cherry-pick commit (c0f516caee )
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-Authored-By: DJScias <439655+DJScias@users.noreply.github.com >
* handle crash check in DoRandomRoll()
* Update MiscPackets.h
* Update Player.h
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-authored-by: DJScias <439655+DJScias@users.noreply.github.com >
2022-02-11 10:30:49 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
e8f34b2309
feat(Core/Common): add support fmt style for ASSERT and ABORT ( #10355 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
2022-01-25 23:15:51 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
abc56842c4
refactor(Core): remove unused imports ( #10296 )
2022-01-22 11:21:35 +01:00
Kargatum
259b9133f6
feat(Core/Common): add new helpers for time utility ( #10207 )
2022-01-19 12:01:59 +07:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
IntelligentQuantum
aaf85d0984
refactor(Core/Packet): Combat log ( #9673 )
2022-01-09 05:21:41 +01:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
IntelligentQuantum
fb249836e9
Core\Packet\Misc: Weather ( #9648 )
2022-01-04 13:52:13 -05:00
IntelligentQuantum
e57582accb
Core/Packet: WorldState ( #9435 )
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* Core/Packet: WorldState
* Test
* WRONG
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-03 11:50:56 -05:00
IntelligentQuantum
0556f0b3d5
refactor(Core/Packets): Totem ( #9451 )
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* Totem
* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
IntelligentQuantum
53a6fb7513
refactor(Core/Packets): Bank packets ( #9627 )
2021-12-30 16:00:24 -03:00
Kargatum
455372bda4
feat(Core/SavingSystem): remove old player saving system ( #9779 )
2021-12-24 08:37:45 -03:00
UltraNix
d87d0a2ae8
fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. ( #9625 )
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* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.
Fixes #9589
2021-12-15 05:32:16 -03:00
IntelligentQuantum
3591f69662
refactor(Core/Packet): Guild ( #9411 )
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* Core/Packet: Guild
* Winfi
2021-12-11 10:00:06 +01:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kargatum
c0728f6e2d
feat(Core/Packets): rework HandleWhoOpcode ( #8863 )
2021-11-07 09:51:36 +01:00
Kargatum
21214d12c8
feat(Core/Socket): make world OnSocketAccept like auth ( #8946 )
2021-11-04 18:42:34 +01:00
Kargatum
a650fd495c
feat(Core/Metrics): implement real time statistic visualization ( #8663 )
2021-10-28 14:47:29 +02:00
Kargatum
bc9473482e
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing ( #6243 )
2021-10-23 10:15:42 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
Kitzunu
5ceeeb0d98
fix(Core/Misc): SendAuthWaitQueue typo ( #7868 )
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* cherry-pick commit <a832a1fe90 >
Co-Authored-By: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
Co-authored-by: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
2021-09-19 18:44:27 +02:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
lineagedr
f538eaceba
fix(Core/Chat): muteTime for players that were muted when offline ( #7375 )
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This reverts commit 23beddb209314d6a6ef20c9e7ca7229ee7a1905b
2021-08-19 12:00:55 +02:00
Kitzunu
556d91a2ea
feat(Core/Network): Add conf to allow/disallow storing IP address ( #7168 )
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* feat(Core/Network): Add conf to allow/disallow storing the IP address
* cherry-pick commit (68bf7e6d12 )
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-08-19 00:20:07 +02:00
Kargatum
da1fd680f3
fix(Core/WorldSocket): add missing hook OnLastIpUpdate ( #7272 )
2021-08-12 22:58:08 +02:00
Kitzunu
275b107fea
fix(Docs/Doxygen): improve some comments ( #7118 )
2021-07-30 23:25:38 +02:00
Kargatum
8568c4fb33
feat(Core): replace ACE network with Boost.Asio ( #6574 )
2021-07-16 10:43:56 +02:00
UltraNix
0f4a942825
fix(Core/PetHandler): prevent crash ( #6805 )
2021-07-10 00:21:26 +02:00
Kitzunu
5d66e57181
chore(Core/Spell): SpellId's should always be uint32 ( #6466 )
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* chore(Core/Spell): SpellId's should always be uint32
* Update spell_item.cpp
2021-06-25 02:11:36 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00