ZhengPeiRu21
d8a2665867
Merge branch 'azerothcore:master' into Playerbot
2022-06-08 11:10:38 -06:00
Skjalf
5c7e7afade
fix(Scripts/ZulGurub): Rewrite High Priest Thekal ( #11784 )
2022-06-06 09:35:48 -03:00
ZhengPeiRu21
34b332b51b
Merge branch 'azerothcore:master' into Playerbot
2022-05-19 12:55:28 -06:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
ZhengPeiRu21
cc94955bb2
Merge branch 'azerothcore:master' into Playerbot
2022-05-17 11:00:13 -06:00
UltraNix
4675f21867
fix(Core): Crashfix. ( #11741 )
2022-05-17 06:37:48 +02:00
ZhengPeiRu21
0053ac67d9
Merge branch 'azerothcore:master' into Playerbot
2022-05-10 08:46:47 -06:00
UltraNix
aeb260c3cc
fix(Core/Guardian): Crashfix. ( #11659 )
2022-05-07 10:35:19 +02:00
ZhengPeiRu21
c2efd301b5
Merge branch 'azerothcore:master' into Playerbot
2022-05-06 16:13:01 -06:00
Tralenor
6cf82e3bd6
feat(Core/DB): Add Hooks On creature/game object save to db ( #11246 )
...
* implement OnCreatureSaveToDB and OnGameObjectSaveToDB Hooks
* fix Whitespaces in ScriptMgr.h
Co-authored-by: Timothée Moos <t1997.m@gmx.net >
2022-05-06 00:42:49 -03:00
郑佩茹
0326d8576d
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_server.cpp
2022-05-02 16:39:21 -06:00
UltraNix
8900cab657
fix(Core/Minions): Crashfix. ( #11592 )
2022-05-01 10:28:20 +02:00
ZhengPeiRu21
84b794ab38
Merge branch 'azerothcore:master' into Playerbot
2022-04-25 08:58:13 -06:00
UltraNix
54ebdfcfc1
fix(Core/Formations): Implemented GROUP_AI_FLAG_RESPAWN_ON_EVADE flag. ( #11512 )
...
Fixes #11364
2022-04-25 09:24:46 -03:00
Skjalf
d8d0d5a5e4
feat(Core/Creature): Implement ModifyThreatPercentTemp() function ( #11521 )
...
* feat(Core/Creature): Implement ModifyThreatTemporary function
* feat(Core/Creature): Implement ModifyThreatPercentTemp() function
* fix build
2022-04-24 22:48:37 -03:00
Kitzunu
c55c4aa015
feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE ( #11445 )
...
* feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE
* Update CreatureData.h
* Update CreatureData.h
* Update CreatureData.h
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2022-04-23 16:22:17 +02:00
ZhengPeiRu21
8b0ef0b5a0
Merge branch 'azerothcore:master' into Playerbot
2022-04-22 09:13:49 -06:00
acidmanifesto
4ec69ba3ed
fix (core): inhabit CanSwim revert ( #11475 )
2022-04-22 09:34:37 -04:00
ZhengPeiRu21
534df7c448
Merge branch 'azerothcore:master' into Playerbot
2022-04-17 17:59:20 -06:00
acidmanifesto
93a8d4fb63
fix (core) Remove not need operator || ( #11425 )
...
Since the mysterous why things evade in shallow water root issue was finally determined because of our shallow water calculations was wrong that was corrected by pr https://github.com/azerothcore/azerothcore-wotlk/pull/11419 we can now remove this operator
2022-04-17 13:24:15 -04:00
ZhengPeiRu21
ec96415fda
Merge branch 'azerothcore:master' into Playerbot
2022-04-16 21:41:45 -06:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
...
* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
ZhengPeiRu21
2cb590a48b
Merge branch 'azerothcore:master' into Playerbot
2022-04-07 08:55:50 -06:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
...
* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
ZhengPeiRu21
68d3ec7d77
Merge branch 'azerothcore:master' into Playerbot
2022-04-04 07:53:51 -06:00
UltraNix
ff654397e8
fix(Core/Creatures): Properly reset encounter if boss despawns on evade. ( #11251 )
...
Fixes #8167
2022-04-02 11:46:27 -03:00
ZhengPeiRu21
a25c289a5a
Merge branch 'azerothcore:master' into Playerbot
2022-04-01 08:30:15 -06:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
...
* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
ZhengPeiRu21
32dc06900c
Merge branch 'azerothcore:master' into Playerbot
2022-03-30 09:53:52 -06:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
ZhengPeiRu21
246e2cad2e
Merge branch 'azerothcore:master' into Playerbot
2022-03-24 08:28:09 -06:00
Skjalf
7377c96cc8
fix(Scripts/BlackwingLair): Razorgore improvements ( #10971 )
...
- Rewrite reset events
- Use proper healing spell on phase transition
- Now uses abilities during phase 1
- Phase transition scripted - mobs now run away
2022-03-23 15:42:34 -03:00
郑佩茹
d4062269c8
Merge branch 'master' into Playerbot
2022-03-22 10:53:26 -06:00
郑佩茹
db71f4739c
Fix corrupt item cache crashes, bot whispers, trade crashes
2022-03-22 10:51:50 -06:00
acidmanifesto
77f13636b7
fix (core) Script Names not loaded with manual add ( #11102 )
...
This fixes Script names not being loaded with npcs and gameobjects when manually added with the .npc\gameobject add cmd that would lead the user to restart the server to load up the npc\gameobject with the script that was manually added
2022-03-22 09:49:06 -04:00
郑佩茹
60f11b3671
Merge branch 'master' into Playerbot
...
# Conflicts:
# apps/ci/ci-install-modules.sh
# src/common/Collision/Management/MMapMgr.cpp
# src/common/Debugging/Errors.h
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Battlegrounds/Arena.cpp
# src/server/game/Battlegrounds/ArenaScore.h
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Battlegrounds/BattlegroundQueue.cpp
# src/server/game/Battlegrounds/BattlegroundQueue.h
# src/server/game/Battlegrounds/Zones/BattlegroundAB.h
# src/server/game/Battlegrounds/Zones/BattlegroundEY.h
# src/server/game/Battlegrounds/Zones/BattlegroundIC.h
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/CreatureData.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Player/PlayerStorage.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Scripting/ScriptDefines/BGScript.cpp
# src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
# src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
# src/server/game/Scripting/ScriptDefines/ServerScript.cpp
# src/server/game/Scripting/ScriptMgr.cpp
# src/server/game/Scripting/ScriptMgrMacros.h
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_server.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
12d41d1314
Big update.
2022-03-12 22:28:00 +01:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
Nefertumm
556cbd8f58
feat(Core/Gossips): override BoxMoney from DB ( #10414 )
2022-03-10 13:55:29 +01:00
Nefertumm
4239188a87
fix(Core/Creature): correctly load creature equipments ( #10966 )
2022-03-10 05:42:30 -03:00
UltraNix
617d85a498
fix(Core/Movement): Send proper movement animation visuals. ( #10843 )
...
Fixed #10812
Fixed #10814
2022-03-06 12:31:41 -05:00
Kitzunu
d927ce6fac
feat(Core/Creature): Implement quest_greetings table ( #10526 )
...
* cherry-pick commit (6dda09818d )
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2022-03-06 18:19:08 +01:00
Skjalf
d4b3e8f201
chore(Core/Creature): clean up an unnecessary function ( #10904 )
2022-03-06 03:12:06 -03:00
Skjalf
cb7f3d50ed
fix(Scripts/Kalimdor): fix Azuregos respawn timer not persisting after restarts ( #10823 )
2022-02-26 18:36:01 -03:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
...
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
UltraNix
534920ada2
fix(Core/Creatures): correct applying swimming moveflag to creatures in water ( #10756 )
...
Fixed #10709
2022-02-24 17:25:04 +01:00
UltraNix
982be6de00
fix(Core/GameObjects): move activation code of traps to GO_ACTIVATED ( #10537 )
...
- Original author: @Gacko
2022-02-19 22:26:26 +01:00
Malcrom
da5258bd0b
fix(Core/Creature): Allow Multi id in areas with zone script ( #10735 )
2022-02-18 16:11:40 -05:00
Malcrom
47a4d0c054
fix(Core/Creature): Allow setting no equipment. ( #10730 )
...
* Core(Creature Equipment): Fix core to allow assigning no equipment
2022-02-18 12:27:33 -05:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00