Merge branch 'azerothcore:master' into Playerbot

This commit is contained in:
ZhengPeiRu21
2022-05-06 16:13:01 -06:00
committed by GitHub
16 changed files with 371 additions and 103 deletions

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-- DB update 2022_05_04_00 -> 2022_05_04_01
-- Fix scripted npcs at Falconwing Square
-- Novice Ranger scripting missing
-- Wretched Captive scripting incorrect
-- Sergeant Kan'ren scripting incorrect
-- Sleyin scripting incorrect
-- Kyrenna scripting incorrect
-- Novice Ranger SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16923;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (16923) AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(16923,0,0,0,1,0,100,0,215000,225000,215000,225000,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Novice Ranger - OOC - Say text 0');
-- Wretched Captive SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16916;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (16916) AND `source_type`=0;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(16916,0,0,0,1,0,100,0,18000,18000,18000,18000,0,5,20,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Wretched Captive - OOC - Play Emote 20 "Beg"');
-- Fix Wretched Captive text
UPDATE `creature_text` SET `Emote`=18, `Duration`=0 WHERE `CreatureID`=16916;
-- Sergeant Kan'ren SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16924;
DELETE FROM `smart_scripts` WHERE `entryorguid`=16924 AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid`=169240 AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(16924,0,0,0,1,0,100,0,255000,255000,255000,255000,0,80,169240,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sergeant Kan''ren - OOC - Run script'),
(169240,9,0,0,0,0,100,0,0,0,0,0,0,53,0,16924,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sergeant Kan''ren - Script - Load path'),
(169240,9,1,0,0,0,100,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sergeant Kan''ren - Script - Say text 0'),
(169240,9,2,0,0,0,100,0,4000,4000,0,0,0,66,0,0,0,0,0,0,8,0,0,0,0,0,0,0,1.04719758,'Sergeant Kan''ren - Script - Set Orientation'),
(169240,9,3,0,0,0,100,0,0,0,0,0,0,1,0,0,0,0,0,0,19,16916,10,0,0,0,0,0,0,'Sergeant Kan''ren - Script - Wretched Captive Say text 0'),
(169240,9,4,0,0,0,100,0,6000,6000,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sergeant Kan''ren - Script - Say text 1');
-- SAI Path for Kan'ren
DELETE FROM `waypoints` WHERE `entry`=16924;
INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`point_comment`) VALUES
(16924,1,9513.46,-6840.1626,16.743443,0,0, 'Kan''ren'),
(16924,2,9514.46,-6839.1626,16.743443,0,0, 'Kan''ren'),
(16924,3,9514.46,-6837.6626,16.743443,0,0, 'Kan''ren'),
(16924,4,9513.21,-6836.9126,16.743443,0,0, 'Kan''ren'),
(16924,5,9512.21,-6837.6626,16.743443,0,0, 'Kan''ren'),
(16924,6,9511.96,-6839.1626,16.743443,0,0, 'Kan''ren'),
(16924,7,9512.21,-6840.1626,16.493443,0,0, 'Kan''ren');
-- Fix Kan'ren sheath
UPDATE `creature_addon` SET `bytes2`=1 WHERE `guid`=58702;
-- Fix Kan'ren text
UPDATE `creature_text` SET `Emote`=0, `Duration`=0 WHERE `CreatureID`=16924;
-- Sleyin SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=18926;
DELETE FROM `smart_scripts` WHERE `entryorguid`=18926 AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid`=189260 AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(18926,0,0,0,1,0,100,0,102000,102000,204000,204000,0,80,189260,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - OOC - Run script'),
(189260,9,0,0,0,0,100,0,0,0,0,0,0,59,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - Script - Set run off'),
(189260,9,1,0,0,0,100,0,0,0,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,9486.051,-6807.0537,16.575666,0,'Sleyin - Script - Move to'),
(189260,9,2,0,0,0,100,0,2000,2000,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - Script - Say text 0'),
(189260,9,3,0,0,0,100,0,6000,6000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,9482.344,-6805.512,16.575666,0,'Sleyin - Script - Move to'),
(189260,9,4,0,0,0,100,0,2000,2000,0,0,0,66,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0.7504915595,'Sleyin - Script - Set Orientation'),
(189260,9,5,0,0,0,100,0,2000,2000,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - Script - Say text 1'),
(189260,9,6,0,0,0,100,0,92000,92000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,9486.051,-6807.0537,16.575666,0,'Sleyin - Script - Move to'),
(189260,9,7,0,0,0,100,0,2000,2000,0,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - Script - Say text 0'),
(189260,9,8,0,0,0,100,0,6000,6000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,9482.344,-6805.512,16.575666,0,'Sleyin - Script - Move to'),
(189260,9,9,0,0,0,100,0,2000,2000,0,0,0,66,0,0,0,0,0,0,8,0,0,0,0,0,0,0,0.7504915595,'Sleyin - Script - Set Orientation'),
(189260,9,10,0,0,0,100,0,2000,2000,0,0,0,1,3,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Sleyin - Script - Say text 1');
-- Fix Sleyin text
UPDATE `creature_text` SET `Emote`=22 WHERE `CreatureID`=18926 AND `GroupID`=0;
UPDATE `creature_text` SET `Emote`=274 WHERE `CreatureID`=18926 AND `GroupID`=2;
-- Remove Sleyin path
UPDATE `creature` SET `MovementType`=0 WHERE `guid` IN (67954);
UPDATE `creature_addon` SET `path_id`=0,`bytes2`=1 WHERE `guid` IN (67954);
DELETE FROM `waypoint_data` WHERE `id`=679540;
DELETE FROM `waypoint_scripts` WHERE `id`=160;
-- Kyrenna SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=18929;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (18929) AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid` IN (189290) AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(18929,0,0,0,1,0,100,0,60000,60000,558000,558000,0,80,189290,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - OOC - Run script'),
(189290,9,0,0,0,0,100,0,0,0,0,0,0,53,0,189290,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Move path'),
(189290,9,1,0,0,0,100,0,7000,7000,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 0'),
(189290,9,2,0,0,0,100,0,8000,8000,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 1'),
(189290,9,3,0,0,0,100,0,8000,8000,0,0,0,53,0,189291,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Move path'),
(189290,9,4,0,0,0,100,0,6000,6000,0,0,0,66,0,0,0,0,0,0,8,0,0,0,0,0,0,0,2.51327419,'Kyrenna - Script - Set Orientation'),
(189290,9,5,0,0,0,100,0,204000,204000,0,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 2'),
(189290,9,6,0,0,0,100,0,7000,7000,0,0,0,1,3,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 3'),
(189290,9,7,0,0,0,100,0,201000,201000,0,0,0,1,4,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 4'),
(189290,9,8,0,0,0,100,0,7000,7000,0,0,0,1,5,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Kyrenna - Script - Say text 5');
-- SAI Path for Kyrenna
DELETE FROM `waypoints` WHERE `entry` IN (189290,189291);
INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`point_comment`) VALUES
(189290,1,9548.289,-6828.249,16.763393,0,0, 'Kyrenna'),
(189290,2,9551.43,-6836.5903,16.611946,0,0, 'Kyrenna'),
(189291,1,9548.289,-6828.249,16.763393,0,0, 'Kyrenna'),
(189291,2,9552.018,-6825.113,16.513393,0,0, 'Kyrenna');
-- Fix text for Kyrenna
DELETE FROM `creature_text` WHERE `CreatureID`=18929;
INSERT INTO `creature_text` (`CreatureID`,`GroupID`,`ID`,`Text`,`Type`,`Language`,`Probability`,`Emote`,`Duration`,`Sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
(18929,0,0,'If only I had some wine to go with my cheese...',12,0,100,18,0,0,16093,0,'Kyrenna'),
(18929,1,0,'The hours would pass so much more sweetly.',12,0,100,0,0,0,16096,0,'Kyrenna'),
(18929,2,0,'Ooh what a dreadful job!',12,0,100,1,0,0,16094,0,'Kyrenna'),
(18929,3,0,'All day, surrounded by the stench of bad feet.',12,0,100,0,0,0,16095,0,'Kyrenna'),
(18929,4,0,'Why couldn''t mother have chosen something else to dedicate herself to?',12,0,100,1,0,0,16097,0,'Kyrenna'),
(18929,5,0,'Cakes, pastries, even bread - anything but cheese!',12,0,100,0,0,0,16098,0,'Kyrenna');

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-- DB update 2022_05_04_01 -> 2022_05_05_00
UPDATE `quest_greeting` SET `Greeting`='Hello, citizen. You look like a $g man : woman; with a purpose - do you have business with the Stormwind Army?' WHERE `ID`=261;
UPDATE `quest_greeting` SET `Greeting`='Hello, hello! Welcome to my kitchen, $g sir : m''lady;! This is where all of the Scarlet Raven Tavern''s finest delicacies are made. Ah, just smell the wonderful aroma!' WHERE `ID`=272;
UPDATE `quest_greeting` SET `Greeting`='Hey $Gbuddy:ma''am;, do you think you could give me a hand with something? I''m really IN dire straits here...' WHERE `ID`=415;
UPDATE `quest_greeting` SET `Greeting`='You watch where you step around here, $Glad:lass;. You might not be a part of our outfit, but that doesn''t mean I won''t take a cane to you if you fall out of line!' WHERE `ID`=733;
UPDATE `quest_greeting` SET `Greeting`='Greetings, $G lad : lass;. I''m Grelin Whitebeard. I''m here to examine the threat posed by the growing numbers of trolls in Coldridge Valley. What have I found? It''s a bit troubling...' WHERE `ID`=786;
UPDATE `quest_greeting` SET `Greeting`='Good day, $glad:lass;! Perhaps you could help me with some things that need to be taken care of.' WHERE `ID`=3663;

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-- DB update 2022_05_05_00 -> 2022_05_05_01
-- Fix gossip for Captured Arko'narin
UPDATE `creature_template` SET `gossip_menu_id`=3129 WHERE `entry`=11016;
DELETE FROM `gossip_menu` WHERE `MenuID`=30229;
DELETE FROM `gossip_menu` WHERE `MenuID`=3129 AND `TextID`=4114;
INSERT INTO `gossip_menu` (`MenuID`,`TextID`) VALUES (3129,4114);
-- Conditions for gosip text
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=3129;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(14,3129,4113,0,0,8,0,5202,0,0,0,0,0,'','Captured Arko''narin - Show Gossip Menu Text 4113 if Quest 5202 is rewarded'),
(14,3129,4114,0,0,8,0,5203,0,0,0,0,0,'','Captured Arko''narin - Show Gossip Menu Text 4114 if Quest 5203 is rewarded');

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-- DB update 2022_05_05_01 -> 2022_05_06_00
-- Gravis Slipknot
-- Waypoint and equipment taken from cmangos/tbc-db@ea2fab0 cmangos/tbc-db@381c515
UPDATE `creature_model_info` SET `DisplayID_Other_Gender` = 0 WHERE `DisplayID` = 2582;
UPDATE `creature_equip_template` SET `ItemID1` = 4560, `VerifiedBuild` = 0 WHERE `CreatureID` = 14221 AND `ID` = 1;
UPDATE `creature` SET `position_x` = 717.6572, `position_y` = -846.4034, `position_z` = 160.7536, `orientation` = 3.351032 WHERE `id1` = 14221;
UPDATE `creature_template` SET `speed_walk` = 1 WHERE (`entry` = 14221);
SET @NPC := 86756;
SET @PATH := @NPC * 10;
UPDATE `creature` SET `wander_distance`= 0, `MovementType`= 2 WHERE `guid`=@NPC;
DELETE FROM `creature_addon` WHERE `guid`=@NPC;
INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
DELETE FROM `waypoint_data` WHERE `id` = @PATH;
INSERT INTO `waypoint_data` (`id`, `point`, `position_x`, `position_y`, `position_z`, `orientation`, `delay`) VALUES
(@PATH,1,710.176,-847.23,158.978,0,0),
(@PATH,2,700.134,-853.063,158.516,0,0),
(@PATH,3,684.42,-847.68,158.498,0,0),
(@PATH,4,666.937,-858.739,158.498,0,0),
(@PATH,5,663.885,-866.644,158.499,0,0),
(@PATH,6,662.637,-879.389,158.291,0,0),
(@PATH,7,659.842,-884.845,158.617,0,0),
(@PATH,8,666.729,-899.79,164.624,0,0),
(@PATH,9,669.022,-904.201,164.414,0,0),
(@PATH,10,667.229,-921.961,164.414,0,0),
(@PATH,11,666.778,-939.546,164.85,0,0),
(@PATH,12,673.587,-950.274,164.35,0,0),
(@PATH,13,684.347,-959.261,164.35,0,0),
(@PATH,14,698.708,-966.321,164.653,0,0),
(@PATH,15,708.321,-976.576,165.562,0,30000),
(@PATH,16,700.121,-957.096,164.68,0,0),
(@PATH,17,715.224,-933.369,164.344,0,0),
(@PATH,18,716.543,-899.917,166.366,0,0),
(@PATH,19,715.204,-866.595,161.66,0,0),
(@PATH,20,717.657,-846.403,160.754,0,0),
(@PATH,21,717.657,-846.403,160.754,3.35103,30000);

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-- DB update 2022_05_06_00 -> 2022_05_06_01
--
-- Remove the item Cache of Zanzil's Altered Mixture (8073) from Grand Foreman Puzik Gallywix (7288)
DELETE FROM `creature_loot_template` WHERE `Entry` = 7288 AND `Item` = 8073;

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-- DB update 2022_05_06_01 -> 2022_05_06_02
-- Quest 1452 "Rhapsody's Kalimdor Kocktail" turn in script
-- Rhapsody Shindigger SAI
UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=5634;
DELETE FROM `smart_scripts` WHERE `entryorguid`=5634 AND `source_type`=0;
DELETE FROM `smart_scripts` WHERE `entryorguid`=56340 AND `source_type`=9;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(5634,0,0,0,1,0,100,0,180000,210000,180000,210000,0,1,3,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - OOC - Say text 3'),
(5634,0,1,0,1,0,100,0,160000,220000,160000,220000,0,5,92,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - OOC - Emote Drink'),
(5634,0,2,0,20,0,100,0,1452,0,0,0,0,80,56340,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - On Quest Reward - Run Script'),
(56340,9,0,0,0,0,100,0,0,0,0,0,0,83,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Remove questgiver flag'),
(56340,9,1,0,0,0,100,0,1000,1000,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 0'),
(56340,9,2,0,0,0,100,0,0,0,0,0,0,59,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set run off'),
(56340,9,3,0,0,0,100,0,4000,4000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,219.01102,-2614.0579,160.5317,0,'Rhapsody Shindigger - Script - Move to'),
(56340,9,4,0,0,0,100,0,2000,2000,0,0,0,17,133,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set emotestate'),
(56340,9,5,0,0,0,100,0,6000,6000,0,0,0,17,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set emotestate'),
(56340,9,6,0,0,0,100,0,0,0,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,221.79509,-2613.766,160.41942,0,'Rhapsody Shindigger - Script - Move to'),
(56340,9,7,0,0,0,100,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 1'),
(56340,9,8,0,0,0,100,0,2000,2000,0,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 2'),
(56340,9,9,0,0,0,100,0,4000,4000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,223.71512,-2609.9314,160.19234,0,'Rhapsody Shindigger - Script - Move to'),
(56340,9,10,0,0,0,100,0,0,0,0,0,0,17,93,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set emotestate'),
(56340,9,11,0,0,0,100,0,3000,3000,0,0,0,17,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set emotestate'),
(56340,9,12,0,0,0,100,0,0,0,0,0,0,90,7,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set standstate'),
(56340,9,13,0,0,0,100,0,0,0,0,0,0,1,4,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 4'),
(56340,9,14,0,0,0,100,0,5000,5000,0,0,0,17,93,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set emotestate'),
(56340,9,15,0,0,0,100,0,0,0,0,0,0,91,7,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Set standstate'),
(56340,9,16,0,0,0,100,0,1000,1000,0,0,0,69,0,0,0,0,0,0,8,0,0,0,0,219.59831,-2612.208,160.44882,0,'Rhapsody Shindigger - Script - Move to'),
(56340,9,17,0,0,0,100,0,4000,4000,0,0,0,66,0,0,0,0,0,0,8,0,0,0,0,0,0,0,1.151917,'Rhapsody Shindigger - Script - Set Orientation'),
(56340,9,18,0,0,0,100,0,1000,1000,0,0,0,1,5,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 5'),
(56340,9,19,0,0,0,100,0,3000,3000,0,0,0,82,2,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Add questgiver flag'),
(56340,9,20,0,0,0,100,0,1000,1000,0,0,0,1,6,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Rhapsody Shindigger - Script - Say text 6');
-- Fix emotes in Rhapsody Shindigger creature text
UPDATE `creature_text` SET `Emote`=0 WHERE `CreatureID`=5634 AND `GroupID` IN (0,3,4,6);
UPDATE `creature_text` SET `Emote`=92 WHERE `CreatureID`=5634 AND `GroupID` IN (5);

View File

@@ -106,7 +106,7 @@ float UnitAI::DoGetSpellMaxRange(uint32 spellId, bool positive)
return spellInfo ? spellInfo->GetMaxRange(positive) : 0;
}
void UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
SpellCastResult UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
{
if (me->IsInCombat())
{
@@ -114,13 +114,22 @@ void UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
{
if (unit->GetTypeId() == TYPEID_PLAYER)
{
me->AddAura(spellid, unit);
return SPELL_CAST_OK;
}
}
else
return SPELL_FAILED_BAD_TARGETS;
}
}
return SPELL_FAILED_CUSTOM_ERROR;
}
void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
SpellCastResult UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
{
if (me->IsInCombat())
{
@@ -128,13 +137,19 @@ void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
{
if (unit->GetTypeId() == TYPEID_PLAYER)
me->CastSpell(unit, spellid, triggered);
return me->CastSpell(unit, spellid, triggered);
}
else
return SPELL_FAILED_BAD_TARGETS;
}
}
return SPELL_FAILED_CUSTOM_ERROR;
}
void UnitAI::DoCast(uint32 spellId)
SpellCastResult UnitAI::DoCast(uint32 spellId)
{
Unit* target = nullptr;
@@ -149,10 +164,11 @@ void UnitAI::DoCast(uint32 spellId)
break;
case AITARGET_ENEMY:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER);
//float range = GetSpellMaxRange(spellInfo, false);
target = SelectTarget(SelectTargetMethod::Random, 0, spellInfo->GetMaxRange(false), playerOnly);
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
{
bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER);
target = SelectTarget(SelectTargetMethod::Random, 0, spellInfo->GetMaxRange(false), playerOnly);
}
break;
}
case AITARGET_ALLY:
@@ -163,59 +179,63 @@ void UnitAI::DoCast(uint32 spellId)
break;
case AITARGET_DEBUFF:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER);
float range = spellInfo->GetMaxRange(false);
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
{
bool playerOnly = spellInfo->HasAttribute(SPELL_ATTR3_ONLY_ON_PLAYER);
float range = spellInfo->GetMaxRange(false);
DefaultTargetSelector targetSelector(me, range, playerOnly, -(int32)spellId);
if (!(spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_VICTIM)
&& targetSelector(me->GetVictim()))
target = me->GetVictim();
else
target = SelectTarget(SelectTargetMethod::Random, 0, targetSelector);
DefaultTargetSelector targetSelector(me, range, playerOnly, -(int32)spellId);
if (!(spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_VICTIM)
&& targetSelector(me->GetVictim()))
target = me->GetVictim();
else
target = SelectTarget(SelectTargetMethod::Random, 0, targetSelector);
}
break;
}
}
if (target)
me->CastSpell(target, spellId, false);
return SPELL_FAILED_BAD_TARGETS;
}
void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered)
SpellCastResult UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered)
{
if (!victim || (me->HasUnitState(UNIT_STATE_CASTING) && !triggered))
return;
if (!victim)
return SPELL_FAILED_BAD_TARGETS;
me->CastSpell(victim, spellId, triggered);
if (me->HasUnitState(UNIT_STATE_CASTING) && !triggered)
return SPELL_FAILED_SPELL_IN_PROGRESS;
return me->CastSpell(victim, spellId, triggered);
}
void UnitAI::DoCastVictim(uint32 spellId, bool triggered)
SpellCastResult UnitAI::DoCastVictim(uint32 spellId, bool triggered)
{
if (!me->GetVictim() || (me->HasUnitState(UNIT_STATE_CASTING) && !triggered))
return;
if (Unit* victim = me->GetVictim())
return DoCast(victim, spellId, triggered);
me->CastSpell(me->GetVictim(), spellId, triggered);
return SPELL_FAILED_BAD_TARGETS;
}
void UnitAI::DoCastAOE(uint32 spellId, bool triggered)
SpellCastResult UnitAI::DoCastAOE(uint32 spellId, bool triggered)
{
if (!triggered && me->HasUnitState(UNIT_STATE_CASTING))
return;
return SPELL_FAILED_SPELL_IN_PROGRESS;
me->CastSpell((Unit*)nullptr, spellId, triggered);
return me->CastSpell((Unit*)nullptr, spellId, triggered);
}
void UnitAI::DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition, float dist, bool playerOnly, bool triggered)
SpellCastResult UnitAI::DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition, float dist, bool playerOnly, bool triggered)
{
if (!triggered && me->HasUnitState(UNIT_STATE_CASTING))
{
return;
}
if (Unit* target = SelectTarget(SelectTargetMethod::Random, threatTablePosition, dist, playerOnly))
{
me->CastSpell(target, spellId, triggered);
return DoCast(target, spellId, triggered);
}
return SPELL_FAILED_BAD_TARGETS;
}
#define UPDATE_TARGET(a) {if (AIInfo->target<a) AIInfo->target=a;}

View File

@@ -317,14 +317,14 @@ public:
void AttackStartCaster(Unit* victim, float dist);
void DoAddAuraToAllHostilePlayers(uint32 spellid);
void DoCast(uint32 spellId);
void DoCast(Unit* victim, uint32 spellId, bool triggered = false);
inline void DoCastSelf(uint32 spellId, bool triggered = false) { DoCast(me, spellId, triggered); }
void DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false);
void DoCastVictim(uint32 spellId, bool triggered = false);
void DoCastAOE(uint32 spellId, bool triggered = false);
void DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition = 0, float dist = 0.0f, bool playerOnly = true, bool triggered = false);
SpellCastResult DoAddAuraToAllHostilePlayers(uint32 spellid);
SpellCastResult DoCast(uint32 spellId);
SpellCastResult DoCast(Unit* victim, uint32 spellId, bool triggered = false);
SpellCastResult DoCastSelf(uint32 spellId, bool triggered = false) { return DoCast(me, spellId, triggered); }
SpellCastResult DoCastToAllHostilePlayers(uint32 spellid, bool triggered = false);
SpellCastResult DoCastVictim(uint32 spellId, bool triggered = false);
SpellCastResult DoCastAOE(uint32 spellId, bool triggered = false);
SpellCastResult DoCastRandomTarget(uint32 spellId, uint32 threatTablePosition = 0, float dist = 0.0f, bool playerOnly = true, bool triggered = false);
float DoGetSpellMaxRange(uint32 spellId, bool positive = false);

View File

@@ -1417,6 +1417,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
trans->Append(stmt);
WorldDatabase.CommitTransaction(trans);
sScriptMgr->OnCreatureSaveToDB(this);
}
void Creature::SelectLevel(bool changelevel)

View File

@@ -1062,6 +1062,7 @@ void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask, bool
}
WorldDatabase.CommitTransaction(trans);
sScriptMgr->OnGameObjectSaveToDB(this);
}
bool GameObject::LoadGameObjectFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap)

View File

@@ -38,6 +38,16 @@ void ScriptMgr::OnCreatureRemoveWorld(Creature* creature)
});
}
void ScriptMgr::OnCreatureSaveToDB(Creature* creature)
{
ASSERT(creature);
ExecuteScript<AllCreatureScript>([&](AllCreatureScript* script)
{
script->OnCreatureSaveToDB(creature);
});
}
void ScriptMgr::Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* creature)
{
ExecuteScript<AllCreatureScript>([&](AllCreatureScript* script)

View File

@@ -37,3 +37,13 @@ void ScriptMgr::OnGameObjectRemoveWorld(GameObject* go)
script->OnGameObjectRemoveWorld(go);
});
}
void ScriptMgr::OnGameObjectSaveToDB(GameObject* go)
{
ASSERT(go);
ExecuteScript<AllGameObjectScript>([&](AllGameObjectScript* script)
{
script->OnGameObjectSaveToDB(go);
});
}

View File

@@ -562,6 +562,13 @@ public:
*/
virtual void OnCreatureRemoveWorld(Creature* /*creature*/) { }
/**
* @brief This hook runs after creature has been saved to DB
*
* @param creature Contains information about the Creature
*/
virtual void OnCreatureSaveToDB(Creature* /*creature*/) { }
/**
* @brief This hook called when a player opens a gossip dialog with the creature.
*
@@ -644,7 +651,12 @@ public:
* @param go Contains information about the GameObject
*/
virtual void OnGameObjectAddWorld(GameObject* /*go*/) { }
/**
* @brief This hook runs after the game object iis saved to the database
*
* @param go Contains information about the GameObject
*/
virtual void OnGameObjectSaveToDB(GameObject* /*go*/) { }
/**
* @brief This hook runs after remove game object in world
*
@@ -2433,6 +2445,10 @@ public: /* AllCreatureScript */
//listener function (OnAllCreatureUpdate) is called by OnCreatureUpdate
//void OnAllCreatureUpdate(Creature* creature, uint32 diff);
void Creature_SelectLevel(const CreatureTemplate* cinfo, Creature* creature);
void OnCreatureSaveToDB(Creature* creature);
public: /* AllGameobjectScript */
void OnGameObjectSaveToDB(GameObject* go);
public: /* AllMapScript */
void OnBeforeCreateInstanceScript(InstanceMap* instanceMap, InstanceScript* instanceData, bool load, std::string data, uint32 completedEncounterMask);

View File

@@ -1658,20 +1658,22 @@ public:
{
// output that player don't have any items to destroy
handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, handler->GetNameLink(playerTarget).c_str(), itemId);
handler->SetSentErrorMessage(true);
return false;
}
else if (!playerTarget->HasItemCount(itemId, -count))
if (!playerTarget->HasItemCount(itemId, -count))
{
// output that player don't have as many items that you want to destroy
handler->PSendSysMessage(LANG_REMOVEITEM_ERROR, handler->GetNameLink(playerTarget).c_str(), itemId);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
// output successful amount of destroyed items
playerTarget->DestroyItemCount(itemId, -count, true, false);
handler->PSendSysMessage(LANG_REMOVEITEM, itemId, -count, handler->GetNameLink(playerTarget).c_str());
}
// output successful amount of destroyed items
playerTarget->DestroyItemCount(itemId, -count, true, false);
handler->PSendSysMessage(LANG_REMOVEITEM, itemId, -count, handler->GetNameLink(playerTarget).c_str());
return true;
}

View File

@@ -532,21 +532,26 @@ public:
break;
case 51:
{
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
for (uint8 i = 0; i < 4; ++i)
std::list<Creature*> constructList;
me->GetCreatureListWithEntryInGrid(constructList, 15423, 100.0f);
me->GetCreatureListWithEntryInGrid(constructList, 15424, 100.0f);
me->GetCreatureListWithEntryInGrid(constructList, 15414, 100.0f);
me->GetCreatureListWithEntryInGrid(constructList, 15422, 100.0f);
if (!constructList.empty())
{
Unit* mob = player->FindNearestCreature(entries[i], 50, me);
while (mob)
for (std::list<Creature*>::const_iterator itr = constructList.begin(); itr != constructList.end(); ++itr)
{
mob->RemoveFromWorld();
mob = player->FindNearestCreature(15423, 50, me);
(*itr)->RemoveFromWorld();
}
}
break;
}
case 52:
Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f, 4);
Fandral->AI()->Talk(ANACHRONOS_SAY_9, me);
Talk(ANACHRONOS_SAY_9);
break;
case 53:
Fandral->AI()->Talk(FANDRAL_SAY_6);
@@ -555,7 +560,8 @@ public:
Talk(ANACHRONOS_EMOTE_2);
break;
case 55:
Fandral->SetVisible(false);
//Fandral should not dispear atm.
//Fandral->SetVisible(false);
break;
case 56:
Talk(ANACHRONOS_EMOTE_3);

View File

@@ -73,17 +73,6 @@ enum VezaxGOs
// GO_VEZAX_DOOR = 194750,
};
enum VezaxSounds
{
SOUND_VEZAX_AGGRO = 15542,
SOUND_VEZAX_SLAIN_1 = 15543,
SOUND_VEZAX_SLAIN_2 = 15544,
SOUND_VEZAX_SURGE = 15545,
SOUND_VEZAX_DEATH = 15546,
SOUND_VEZAX_BERSERK = 15547,
SOUND_VEZAX_HARDMODE = 15548,
};
enum VezaxEvents
{
EVENT_SPELL_VEZAX_SHADOW_CRASH = 1,
@@ -99,13 +88,23 @@ enum VezaxEvents
EVENT_RESTORE_TARGET = 11,
};
#define TEXT_VEZAX_AGGRO "Your destruction will herald a new age of suffering!"
#define TEXT_VEZAX_SLAIN_1 "You thought to stand before the legions of death... and survive?"
#define TEXT_VEZAX_SLAIN_2 "Defiance... a flaw of mortality."
#define TEXT_VEZAX_SURGE "The black blood of Yogg-Saron courses through me! I. AM. UNSTOPPABLE!"
#define TEXT_VEZAX_BERSERK "Your defeat was inevitable!"
#define TEXT_VEZAX_DEATH "Oh, what horrors await...."
#define TEXT_VEZAX_HARDMODE "Behold, now! Terror, absolute!"
enum VezaxText
{
SAY_AGGRO = 0,
SAY_SLAY = 1,
SAY_SURGE_OF_DARKNESS = 2,
SAY_DEATH = 3,
SAY_BERSERK = 4,
SAY_HARDMODE = 5,
SAY_EMOTE_ANIMUS = 6,
SAY_EMOTE_BARRIER = 7,
SAY_EMOTE_SURGE_OF_DARKNESS = 8,
};
enum VaporsText
{
SAY_EMOTE_VAPORS = 0,
};
class boss_vezax : public CreatureScript
{
@@ -165,8 +164,7 @@ public:
events.RescheduleEvent(EVENT_SPELL_SUMMON_SARONITE_VAPORS, 30000);
events.RescheduleEvent(EVENT_BERSERK, 600000);
me->Yell(TEXT_VEZAX_AGGRO, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_AGGRO, 0);
Talk(SAY_AGGRO);
if (pInstance)
pInstance->SetData(TYPE_VEZAX, IN_PROGRESS);
@@ -226,8 +224,7 @@ public:
case EVENT_BERSERK:
berserk = true;
me->CastSpell(me, SPELL_VEZAX_BERSERK, true);
me->Yell(TEXT_VEZAX_BERSERK, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_BERSERK, 0);
Talk(SAY_BERSERK);
break;
case EVENT_SPELL_VEZAX_SHADOW_CRASH:
{
@@ -261,8 +258,8 @@ public:
events.RepeatEvent( me->GetMap()->Is25ManRaid() ? 8000 : 15000 );
break;
case EVENT_SPELL_SURGE_OF_DARKNESS:
me->Yell(TEXT_VEZAX_SURGE, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_SURGE, 0);
Talk(SAY_SURGE_OF_DARKNESS);
Talk(SAY_EMOTE_SURGE_OF_DARKNESS);
me->CastSpell(me, SPELL_SURGE_OF_DARKNESS, false);
events.RepeatEvent(63000);
events.DelayEvents(10000, 1);
@@ -298,7 +295,6 @@ public:
{
vaporsCount++;
me->CastSpell(me, SPELL_SUMMON_SARONITE_VAPORS, false);
me->TextEmote("A cloud of saronite vapors coalesces nearby!", nullptr, true);
if( vaporsCount < 6 || !hardmodeAvailable )
events.RepeatEvent(30000);
@@ -321,7 +317,7 @@ public:
case EVENT_SARONITE_VAPORS_SWIRL:
if (summons.size())
{
me->TextEmote("The saronite vapors mass and swirl violently, merging into a monstrous form!", nullptr, true);
Talk(SAY_EMOTE_ANIMUS);
if( Creature* sv = ObjectAccessor::GetCreature(*me, *(summons.begin())) )
sv->CastSpell(sv, SPELL_SARONITE_ANIMUS_FORMATION_VISUAL, true);
@@ -332,10 +328,8 @@ public:
case EVENT_SPELL_SUMMON_SARONITE_ANIMUS:
if (summons.size())
{
me->TextEmote("A saronite barrier appears around General Vezax!", nullptr, true);
me->Yell(TEXT_VEZAX_HARDMODE, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_HARDMODE, 0);
Talk(SAY_HARDMODE);
Talk(SAY_EMOTE_BARRIER);
me->CastSpell(me, SPELL_SARONITE_BARRIER, true);
if( Creature* sv = ObjectAccessor::GetCreature(*me, *(summons.begin())) )
sv->CastSpell(sv, SPELL_SUMMON_SARONITE_ANIMUS, true);
@@ -358,8 +352,7 @@ public:
if (pInstance)
pInstance->SetData(TYPE_VEZAX, DONE);
me->Yell(TEXT_VEZAX_DEATH, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_DEATH, 0);
Talk(SAY_DEATH);
if( GameObject* door = me->FindNearestGameObject(GO_VEZAX_DOOR, 500.0f) )
if( door->GetGoState() != GO_STATE_ACTIVE )
@@ -372,18 +365,7 @@ public:
void KilledUnit(Unit* who) override
{
if( who->GetTypeId() == TYPEID_PLAYER )
{
if( urand(0, 1) )
{
me->Yell(TEXT_VEZAX_SLAIN_1, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_SLAIN_1, 0);
}
else
{
me->Yell(TEXT_VEZAX_SLAIN_2, LANG_UNIVERSAL);
me->PlayDirectSound(SOUND_VEZAX_SLAIN_2, 0);
}
}
Talk(SAY_SLAY);
}
void MoveInLineOfSight(Unit* /*who*/) override {}
@@ -429,6 +411,11 @@ public:
if( Creature* vezax = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(TYPE_VEZAX)) )
vezax->AI()->DoAction(1);
}
void IsSummonedBy(Unit* /*summoner*/) override
{
Talk(SAY_EMOTE_VAPORS);
}
};
};