Commit Graph

79 Commits

Author SHA1 Message Date
sogladev
80e9265222 Revert "fix(Core/Conditions): ConditionList use after free (#23006)" (#23023) 2025-09-25 09:55:30 -03:00
sogladev
6d2ad6047c fix(Core/Conditions): ConditionList use after free (#23006) 2025-09-23 20:46:52 -03:00
Andrew
f893df775c feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (#22879) 2025-09-11 18:38:56 -03:00
天鹭
2602add0fd refactor(Core): Improve readability (#22691) 2025-08-19 15:03:03 +02:00
Jelle Meeus
8e083fbde3 feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)
Co-authored-by: Orozxy <crusadermeile@gmail.com>
Co-authored-by: Killerwife <killerwife@gmail.com>
Co-authored-by: Ryan Turner <AugustoMendes4426@gmail.com>
2025-07-12 20:54:18 +02:00
Benjamin Jackson
e6b203f184 refactor(Core/World): Move various worldstate related functions to worldstate class. (#22086) 2025-05-09 12:29:09 +02:00
Takenbacon
5421f13c13 fix(Core/Disables): Optimize DisableMgr container (#21416) 2025-02-12 10:40:04 -03:00
Kitzunu
47c5ff904f refactor(Core/Disables): Convert from Namespace to Class Structure (#21109) 2025-02-01 22:48:52 +01:00
Jelle Meeus
3565e4a9eb feat(Core/WorldState): improved WorldState scripting (#20141)
* implement world state script

based on
0b87ca9d9e

Co-authored-by: killerwife <killerwife@gmail.com>

* refactor to use onleave and onenter instead of spell_area

allows players to right click remove adal's buff

* add MapMgr.h

* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed

* remove lock from WorldState::Update

sWorldState->Update() is only called from World::Update

* remove unsafe SmartAI action of setWorldState

---------

Co-authored-by: killerwife <killerwife@gmail.com>
2024-11-12 12:15:27 -03:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Benjamin Jackson
1edac37ac3 refactor(Core): Make more use of helpers. (#19835)
* Init.

* Reword.

* Update codestyle script.

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Add gameobject type ID check, reorder checks.

* Add helper/codestyle check for unit type.

* `IsUnit()` -> `IsCreature()`

* Add `IsUnit()` method.

* Use type mask.

https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* Replace instances of `isType` with `IsUnit`.

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
2024-09-03 14:41:31 -03:00
Grimdhex
643362d697 refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Kitzunu
fc8b67bbe4 chore(Scripts/Commands): QOL server debug (#19297)
* chore(Scripts/Commands): QOL server debug

* England

* might as well do updatetime while we are at it. Consistency right?

* Hey let's sneak this ENGLAND in
2024-07-06 01:18:38 +02:00
Winfidonarleyan
e90d7a2f92 chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes

* fix build

* fix build again
2023-11-18 17:51:26 +01:00
avarishd
359985dd4c feat(Core/Conditions): Add GoState condition for near gameobject. (#17524)
* feat(Core/Conditions): Add GoState check for near gameobject.

* log_error

* Update ConditionMgr.h
2023-10-20 19:41:26 -03:00
Skjalf
a4dcec5e42 feat(Core/Disables): Implement DISABLE_TYPE_LOOT (#15136) 2023-02-19 19:20:15 -03:00
Skjalf
dba8c49bce chore(Core/Object): Rename GetGOData() to GetGameObjectData() (#14875) 2023-02-05 08:35:52 -03:00
Kitzunu
4870b14b1f refactor(Core/Object): getLevel() -> GetLevel() (#14122)
* refactor(Core/Object): getLevel() -> GetLevel()

* fix build and sneak some doxygen in

* codeSTLE

* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
003bd93666 fix(DB/Conditions): Pint-Sized Pink Pachyderm and Wolpertinger should… (#13946)
fix(DB/Conditions): Pint-Sized Pink Pachyderm and Wolpertinger should be visible only to party members or drunk players.

Fixes #13900
2022-12-06 12:47:43 -03:00
schell244
28d1913276 fix(Core/Event): Rework STV Fishing Extravaganza (#12506)
* rework riggle bassbait script

* make sure STV_FISHING_HAS_WINNER gets reset

* add script for npc Jang, some improvements for Riggle script. TODO: Jang quest menu and Fishbot5000 quest condition

* fix jang not offering quest

* script fishbot 5000

* some cleanup

* some more cleanuo

* endline

* minimum fishing req for quests is 150

* min fishing skill for flyer is 150

* link box to correct event

* riggle: broadcast texts, announcement happens when pools despawn

* remove redundant code

* Convert Fishbot5000 to db, cleanup comments

* add missing end line - finished now.

* attempt to fix event not launching in real time

* fix condition for world states, when value is 0, convert jang to db

* keep jang gossip also when event has a winner

* small further improvements

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* apply suggestions

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* apply suggestions

* apply one more suggestion

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/scripts/World/npcs_special.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* apply suggestion

* use Talk() instead of Yell()

* use Yell() without passing LANG_UNIVERSAL

Co-authored-by: schell244 <>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-10-20 08:39:30 -04:00
M'Dic
967f8ce6d6 update (core): Startup console capitalizations (#13195) 2022-10-01 13:09:34 -04:00
Maelthyr
2c7b274bc5 refactor(Core): Improve struct alignment and codestyle (#12335)
refactor(Core): improve struct alignment and codestyle
2022-07-10 14:19:11 -04:00
IntelligentQuantum
7b352b7658 feat(Core/Conditions): CONDITION_STAND_STATE (#10287)
* cherry-pick commit (TrinityCore/TrinityCore@ea53f79)
2022-04-18 19:33:10 +02:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
UltraNix
6c60dc3841 fix(Core/Spells): Kill credits given via spells should always be awarded to players 2022-03-15 15:55:55 +01:00
Bogir[rus]
75439773d0 fix and bringing to a unified style warnings of server loading logs to be more visible at server startup (#10970) 2022-03-12 04:57:26 -03:00
UltraNix
1366838a05 fix(DB/Creatures): Nat Pagle should display vendor icon if player completed Nat's Measuring Tap quest. (#10657)
Moved c++ script to DB. Original author: @offl
Fixes #10559
2022-02-17 01:13:39 +01:00
Kitzunu
665919d010 refactor(Core/Misc): rename some variables that can be confusing (#10592) 2022-02-14 20:06:59 +01:00
Kargatum
de13bf426e feat(Core/DBLayer): replace char const* to std::string_view (#10211)
* feat(Core/DBLayer): replace `char const*` to `std::string_view`

* CString

* 1

* chore(Core/Misc): code cleanup

* cl

* db fix

* fmt style sql

* to fmt

* py

* del old

* 1

* 2

* 3

* 1

* 1
2022-02-05 00:37:11 +01:00
IntelligentQuantum
e85e556d19 feat(Core/Conditions): CONDITION_DIFFICULTY_ID (#10332) 2022-02-04 17:43:31 +01:00
IntelligentQuantum
5577ea3fdc feat(Core/Conditions): CONDITION_PET_TYPE (#10299) 2022-01-30 02:48:04 -03:00
IntelligentQuantum
ebda297390 feat(Core/Conditions): CONDITION_TAXI 2022-01-29 09:36:46 -03:00
IntelligentQuantum
1ec6ea1cea feat(Core/Conditions): CONDITION_CHARMED (#10298) 2022-01-29 02:51:23 +01:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
6d7f58e6ed feat(Core/Common): delete old Tokenizer (#10121) 2022-01-21 14:59:05 +07:00
Skjalf
fe4899202d feat(Core/Conditions): Implement CONDITION_SOURCE_CREATURE_VISIBILITY (#10208) 2022-01-17 06:05:32 -03:00
Malcrom
dfac47a562 feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
* feat(Core/Creature): Allow 3 ids per spawn point.

* Move GetRandomId to a function

* Update id to id1

* Fixed some errors crashing core and text

* Set ids to lowercase for GetRandomId function

* Update src/server/database/Database/Implementation/WorldDatabase.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-14 19:21:50 -04:00
Skjalf
8216318f92 feat(Core/Conditions): Implement CONDITION_TYPE_CREATURE_RESPAWN (#9927) 2022-01-01 20:18:37 -03:00
Kitzunu
ac99eb48e1 refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
Skjalf
2d55974c0c Revert "fix(Core/Spells): Forward core changes (#8841)" (#9631)
This reverts commit 85d2c39a48.
2021-12-10 15:31:48 +01:00
acidmanifesto
85d2c39a48 fix(Core/Spells): Forward core changes (#8841) 2021-12-09 18:24:16 -03:00
Skjalf
39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
e78c696cf6 fix(Core/Disables): Remove validation checks from DISABLE_TYPE_GAME_EVENT (#9167)
Disables are loaded before game events
2021-11-13 07:33:22 -03:00
Skjalf
855f098a57 feat(Core/Disables): Implement DISABLE_TYPE_GAME_EVENT (#9099) 2021-11-10 15:06:46 -03:00
acidmanifesto
ad73b564bc fix(Core/Conditions): Conditions not working for area auras (#8648)
* Core/Conditions: Fixed conditions not working for area auras

Cherry Pick of TC Commit:
8693ee5695
2021-10-21 15:55:41 -03:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0 refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
2021-09-15 17:50:28 +02:00
Stefano Borzì
17b408004f chore(Core/Condition): replace assertion with logs preventing server crash (#7730) 2021-09-07 15:58:04 +02:00
Kargatum
5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
Francesco Borzì
7d9fe22e28 refactor(Core): code cleanup (part 1) (#6361) 2021-06-16 12:58:14 +02:00