Commit Graph

592 Commits

Author SHA1 Message Date
Malcrom
97012997af fix(Core/Waypoint Show): Fixed error with waypoint show. (#10148)
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-12 20:41:19 -04:00
acidmanifesto
e6e76f971b fix (Core/CTM) Water Evade Fix (#10147) 2022-01-12 19:59:12 -04:00
Malcrom
f4464f8176 fix(Core/Dual Spawning) Change rand to roll_chance_f (#10130) 2022-01-11 11:23:13 -05:00
Malcrom
2fd8b00d7b feat(Core/Creature): Dual id Spawning WIP (#10115)
* feat(Core/Creature): Multi id Spawning WIP

* Update Creature.cpp

* Update PR

* Add Sql

* Update rev_1641837958335217980.sql

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update rev_1641837958335217980.sql

* Update cs_npc.cpp

* Create changes_1641842959398297300.md

* Fixed issue added with random model PR

* Update GameEventMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-10 22:09:14 -04:00
Malcrom
f1d4266efc BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table (#10071)
* fix(DB/Creature) Clear modelId field in creature table

* Change clear column to remove column

* Update src/server/game/Globals/ObjectMgr.cpp

* Update ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-10 16:41:33 -04:00
acidmanifesto
3cbe23865f fix (Core/Creature): Random Gender on respawn if Gender exsist for Entry (#10108)
* Fix (Core\Creature): Random Gender on respawn if Gender exsrespawn

If creature has genders it will consider gender changing on respawn.
GetCreatureModelInfo to const

* Update Creature.cpp
2022-01-10 10:22:04 -05:00
Kargatum
c1ebda66ba fix(Core/Pets): fixed crash happening when current pet is forcibly removed (#10025) 2022-01-10 09:19:43 -03:00
Kitzunu
14c0b62be5 refactor(Core/Unit): Split spell things into SpellDefines.h (#10009) 2022-01-09 12:37:51 +01:00
IntelligentQuantum
aaf85d0984 refactor(Core/Packet): Combat log (#9673) 2022-01-09 05:21:41 +01:00
Kitzunu
dbc35e3495 feat(DB/Creature): Allow to set swim and flight speeds (#10067) 2022-01-09 01:34:39 +01:00
IntelligentQuantum
725b1266b4 refactor(Core/Packet): Chat (#9509)
* Chat

* .

* Update GameObject.cpp

* Update Object.cpp

* Update Player.cpp
2022-01-08 07:11:06 -03:00
UltraNix
2c6a692000 fix(Core/Entities): extend combo point system to all Units (#9816)
- Closes #1140
2022-01-07 11:18:03 +01:00
Cláudio Costa
5d45c52c3e fix(Core/Creature): Fire Elemental Invasion changes (#9372)
* fix(DB): Blazing elemental invasion event

- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
  Invaders.

* SmartAI: SetCounter to be able to subtract

* Target unit or summoner changed for worldobjects

* extra checks and last sql file

* Codestyle

* codestyle

* adding Baron to elemental invasions

* changed owner or summoner target (SmartAI)

* codestyle
2022-01-06 19:30:23 +01:00
Kitzunu
cb7e355291 refactor(Core/Misc): sin() to std::sin() (#9795) 2022-01-06 19:29:40 +01:00
acidmanifesto
2d4e17fd16 refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293 fix(Core\OpCode): HandleFarSightOpcode (#9965)
* Change TO ThreadUNSAFE

This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.

* Further Adjustments

* Move to Debug Loggin

TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d refactor(Core/Packet): Character packets (#9546)
* Character

* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
UltraNix
d8712455c7 fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… (#9897)
* fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed Shot.

Fixes #9707

* Update.
2022-01-03 15:15:24 -03:00
IntelligentQuantum
e57582accb Core/Packet: WorldState (#9435)
* Core/Packet: WorldState

* Test

* WRONG

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
2022-01-03 11:50:56 -05:00
Kitzunu
317e793b12 refactor(Core/Misc): atan2() to std::atan2() (#9793)
- prefer std functions over C functions
2022-01-03 13:24:06 -03:00
Kitzunu
f04709a326 refactor(Core/Misc): ceil() to std::ceil() (#9791)
- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Francesco Borzì
b748730bc8 refactor(Core): remove unused imports (#9969) 2022-01-02 20:22:09 +01:00
Skjalf
980f420746 fix(Core/Scripting): Solve issue with client crashes on login (#9971) 2022-01-02 12:36:14 -03:00
Francesco Borzì
6d7b024deb fix(Core/Object): macOS build (#9968) 2022-01-02 09:08:33 -03:00
Skjalf
a5a66207c4 feat(Core/Scripting): OnBuildValuesUpdate hook (#9961) 2022-01-01 23:37:04 -03:00
Skjalf
8216318f92 feat(Core/Conditions): Implement CONDITION_TYPE_CREATURE_RESPAWN (#9927) 2022-01-01 20:18:37 -03:00
Skjalf
1806792625 fix(Core/Players): fix trailing whitespaces being added as settings (#9960) 2022-01-01 17:35:15 -03:00
UltraNix
4a36897873 fix(Core/Spells): Dungeon and world bosses are always subject to spell school lockouts. (#9638)
Fixes #9633
2022-01-01 02:28:21 -03:00
Kitzunu
913e65f97f refactor(Core/Misc): fabs() to std::fabs() (#9790)
- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
ac99eb48e1 refactor(Core/Misc): abs() to std::abs() (#9789) 2021-12-31 19:29:39 -03:00
Kitzunu
69683a3472 chore(Scripts/Misc): Cleanup some more JustDied hooks (#9768) 2021-12-31 12:00:40 -03:00
IntelligentQuantum
0556f0b3d5 refactor(Core/Packets): Totem (#9451)
* Totem

* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum
e12494d993 feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment

* 1

* 2

* 3

* 4

* 5

* cs pet

* check before ressurect

* pet DECLINED_NAMES

* display

- https://github.com/azerothcore/azerothcore-wotlk/issues/9297

* ArenaSpectator

* 1
2021-12-30 18:45:13 -03:00
Noxies
bbf08c1aaa fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE (#9915) 2021-12-30 08:05:46 -03:00
UltraNix
a54c84f349 fix(Core/Players): Removed old and invalid Player::SetInWater funct… (#9739)
* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.

Updates #8729

* buildfix.
2021-12-28 09:34:45 -03:00
IntelligentQuantum
f88203a73a fix(Core/Player): Arena AFK (#9733) 2021-12-28 07:37:47 -03:00
Skjalf
58302e4196 feat(Core/Player): Implement player specific settings (#9483) 2021-12-26 08:39:15 -03:00
Kargatum
455372bda4 feat(Core/SavingSystem): remove old player saving system (#9779) 2021-12-24 08:37:45 -03:00
UltraNix
d0f8cf3dd4 fix(Core/Loot): Proeprly handle UNIT_DYNFLAG_LOOTABLE flag. (#9761)
Fixes #9741
2021-12-24 06:04:43 -03:00
Skjalf
a72d299f68 fix(Core/Player): Solve the issue with creature not offering low level quests (#9862) 2021-12-23 15:26:58 -03:00
UltraNix
07c93c2dfa fix(Core/Movement): Fixed adding wrong flag on root. (#9803)
* fix(Core/Movement): Fixed addind wrong flag on root.

Fixes #5891
2021-12-22 13:54:23 -03:00
Cláudio Costa
81cf9e3aa7 fix(Core/Player): Quest Question marks (#9683)
* fix(Core): Quest Question marks

* extra changes

* changes for players with repetable quests
2021-12-22 08:37:01 -03:00
Kitzunu
7617ae4645 refactor(Core/Misc): fmod() to std::fmod() (#9796)
- prefer std functions over C functions
2021-12-21 01:16:59 -03:00
Skjalf
e7b5bb2420 feat(Core/Player): Split Dungeon Finder quest rates (#9788) 2021-12-19 19:29:26 -03:00
Francesco Borzì
cbc7e5466a refactor(Core): remove unused imports (#9767) 2021-12-19 19:41:14 +01:00
UltraNix
3b8e3eb609 fix(DB/Gameobjects): Spirit Candle should properly give buff to nearby players (#9690)
Fixes #8815
2021-12-17 18:29:08 +01:00
Kitzunu
4a6db8f8c6 fix(Core/Object): Add infinite gob check (#9667)
* cherry-pick commit (b0db728c49)

Co-authored-by: Kittnz <5845231+kittnz@users.noreply.github.com>
2021-12-17 18:06:57 +01:00
UltraNix
0dd59e66d3 fix(Core/Quests): implement QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER (#9661)
Fixes #9552
2021-12-17 18:06:15 +01:00
UltraNix
2feb26d828 fix(Core/Units): Modify health dependent aura states on update rather than immediately on death. (#9641) 2021-12-16 22:41:01 -03:00
Kitzunu
89a1b5c9f4 fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… (#9615)
* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT

* cherry-pick commit (b3b7f0761d)

* fix build
2021-12-16 20:29:33 -03:00