Malcrom
97012997af
fix(Core/Waypoint Show): Fixed error with waypoint show. ( #10148 )
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Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-12 20:41:19 -04:00
acidmanifesto
e6e76f971b
fix (Core/CTM) Water Evade Fix ( #10147 )
2022-01-12 19:59:12 -04:00
Malcrom
f4464f8176
fix(Core/Dual Spawning) Change rand to roll_chance_f ( #10130 )
2022-01-11 11:23:13 -05:00
Malcrom
2fd8b00d7b
feat(Core/Creature): Dual id Spawning WIP ( #10115 )
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* feat(Core/Creature): Multi id Spawning WIP
* Update Creature.cpp
* Update PR
* Add Sql
* Update rev_1641837958335217980.sql
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update rev_1641837958335217980.sql
* Update cs_npc.cpp
* Create changes_1641842959398297300.md
* Fixed issue added with random model PR
* Update GameEventMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-10 22:09:14 -04:00
Malcrom
f1d4266efc
BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table ( #10071 )
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* fix(DB/Creature) Clear modelId field in creature table
* Change clear column to remove column
* Update src/server/game/Globals/ObjectMgr.cpp
* Update ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-10 16:41:33 -04:00
acidmanifesto
3cbe23865f
fix (Core/Creature): Random Gender on respawn if Gender exsist for Entry ( #10108 )
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* Fix (Core\Creature): Random Gender on respawn if Gender exsrespawn
If creature has genders it will consider gender changing on respawn.
GetCreatureModelInfo to const
* Update Creature.cpp
2022-01-10 10:22:04 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
Kitzunu
14c0b62be5
refactor(Core/Unit): Split spell things into SpellDefines.h ( #10009 )
2022-01-09 12:37:51 +01:00
IntelligentQuantum
aaf85d0984
refactor(Core/Packet): Combat log ( #9673 )
2022-01-09 05:21:41 +01:00
Kitzunu
dbc35e3495
feat(DB/Creature): Allow to set swim and flight speeds ( #10067 )
2022-01-09 01:34:39 +01:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
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- Closes #1140
2022-01-07 11:18:03 +01:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
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* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
Kitzunu
cb7e355291
refactor(Core/Misc): sin() to std::sin() ( #9795 )
2022-01-06 19:29:40 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
UltraNix
d8712455c7
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… ( #9897 )
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* fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed Shot.
Fixes #9707
* Update.
2022-01-03 15:15:24 -03:00
IntelligentQuantum
e57582accb
Core/Packet: WorldState ( #9435 )
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* Core/Packet: WorldState
* Test
* WRONG
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-03 11:50:56 -05:00
Kitzunu
317e793b12
refactor(Core/Misc): atan2() to std::atan2() ( #9793 )
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- prefer std functions over C functions
2022-01-03 13:24:06 -03:00
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() ( #9791 )
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- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Francesco Borzì
b748730bc8
refactor(Core): remove unused imports ( #9969 )
2022-01-02 20:22:09 +01:00
Skjalf
980f420746
fix(Core/Scripting): Solve issue with client crashes on login ( #9971 )
2022-01-02 12:36:14 -03:00
Francesco Borzì
6d7b024deb
fix(Core/Object): macOS build ( #9968 )
2022-01-02 09:08:33 -03:00
Skjalf
a5a66207c4
feat(Core/Scripting): OnBuildValuesUpdate hook ( #9961 )
2022-01-01 23:37:04 -03:00
Skjalf
8216318f92
feat(Core/Conditions): Implement CONDITION_TYPE_CREATURE_RESPAWN ( #9927 )
2022-01-01 20:18:37 -03:00
Skjalf
1806792625
fix(Core/Players): fix trailing whitespaces being added as settings ( #9960 )
2022-01-01 17:35:15 -03:00
UltraNix
4a36897873
fix(Core/Spells): Dungeon and world bosses are always subject to spell school lockouts. ( #9638 )
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Fixes #9633
2022-01-01 02:28:21 -03:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
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- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Kitzunu
69683a3472
chore(Scripts/Misc): Cleanup some more JustDied hooks ( #9768 )
2021-12-31 12:00:40 -03:00
IntelligentQuantum
0556f0b3d5
refactor(Core/Packets): Totem ( #9451 )
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* Totem
* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
Noxies
bbf08c1aaa
fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE ( #9915 )
2021-12-30 08:05:46 -03:00
UltraNix
a54c84f349
fix(Core/Players): Removed old and invalid Player::SetInWater funct… ( #9739 )
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* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.
Updates #8729
* buildfix.
2021-12-28 09:34:45 -03:00
IntelligentQuantum
f88203a73a
fix(Core/Player): Arena AFK ( #9733 )
2021-12-28 07:37:47 -03:00
Skjalf
58302e4196
feat(Core/Player): Implement player specific settings ( #9483 )
2021-12-26 08:39:15 -03:00
Kargatum
455372bda4
feat(Core/SavingSystem): remove old player saving system ( #9779 )
2021-12-24 08:37:45 -03:00
UltraNix
d0f8cf3dd4
fix(Core/Loot): Proeprly handle UNIT_DYNFLAG_LOOTABLE flag. ( #9761 )
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Fixes #9741
2021-12-24 06:04:43 -03:00
Skjalf
a72d299f68
fix(Core/Player): Solve the issue with creature not offering low level quests ( #9862 )
2021-12-23 15:26:58 -03:00
UltraNix
07c93c2dfa
fix(Core/Movement): Fixed adding wrong flag on root. ( #9803 )
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* fix(Core/Movement): Fixed addind wrong flag on root.
Fixes #5891
2021-12-22 13:54:23 -03:00
Cláudio Costa
81cf9e3aa7
fix(Core/Player): Quest Question marks ( #9683 )
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* fix(Core): Quest Question marks
* extra changes
* changes for players with repetable quests
2021-12-22 08:37:01 -03:00
Kitzunu
7617ae4645
refactor(Core/Misc): fmod() to std::fmod() ( #9796 )
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- prefer std functions over C functions
2021-12-21 01:16:59 -03:00
Skjalf
e7b5bb2420
feat(Core/Player): Split Dungeon Finder quest rates ( #9788 )
2021-12-19 19:29:26 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
UltraNix
3b8e3eb609
fix(DB/Gameobjects): Spirit Candle should properly give buff to nearby players ( #9690 )
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Fixes #8815
2021-12-17 18:29:08 +01:00
Kitzunu
4a6db8f8c6
fix(Core/Object): Add infinite gob check ( #9667 )
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* cherry-pick commit (b0db728c49 )
Co-authored-by: Kittnz <5845231+kittnz@users.noreply.github.com >
2021-12-17 18:06:57 +01:00
UltraNix
0dd59e66d3
fix(Core/Quests): implement QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER ( #9661 )
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Fixes #9552
2021-12-17 18:06:15 +01:00
UltraNix
2feb26d828
fix(Core/Units): Modify health dependent aura states on update rather than immediately on death. ( #9641 )
2021-12-16 22:41:01 -03:00
Kitzunu
89a1b5c9f4
fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… ( #9615 )
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* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
* cherry-pick commit (b3b7f0761d )
* fix build
2021-12-16 20:29:33 -03:00