yehonal
52ae84d581
Fixed crash after 635f7831e1
2017-12-04 02:14:30 +00:00
talamortis
d8f2d3cfb6
Fix travis
2017-11-29 10:50:04 +00:00
talamortis
7f6b3b3c0d
Missed define out should fix travis aswell
2017-11-28 22:17:16 +00:00
talamortis
635f7831e1
Added more checks to death grip
2017-11-28 21:29:40 +00:00
talamortis
ebb2ce6b38
Death grip should now check see if creature is immune to silence spells before interrupting
2017-11-26 20:03:35 +00:00
sucofog
cfedbd95ef
Fixed compilation
2017-11-25 01:07:39 +01:00
talamortis
21cfee757e
Removed override functions in blackrock spire script
2017-11-21 10:17:52 +00:00
talamortis
3d49aa7150
Should fix travis build
2017-11-21 09:43:21 +00:00
talamortis
9a07a1ae18
When player skins a creature it will tell instance aswell.
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closes #614
2017-11-20 19:58:43 +00:00
talamortis
0eedd4edcf
Fixed halls of reflection wave timer according to deadly boss mods.
2017-11-20 15:08:45 +00:00
talamortis
a897356fa3
Death Grip should now interrupt the target
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closes #637
2017-11-20 14:08:14 +00:00
Yehonal
bc726a2f16
Fixed Lich King timers (step 2)
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Now we've blizzlike timers totally compatible with DBM addon
2017-11-20 11:36:26 +01:00
Yehonal
bf60f8f5c6
Add summoner information to TeleportTo function and created OnBeforeTeleport hook
2017-11-20 11:36:14 +01:00
Yehonal
b340ebbec9
Fixed Lich King timers
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maybe other minor adjustments needed but mostly correct now
2017-11-20 11:30:46 +01:00
Yehonal
9bded96de5
Fixed aura for GM visibility at login
2017-11-20 11:30:29 +01:00
Yehonal
f669732d19
Allow near commands to list only object of your current phase
2017-11-19 16:24:57 +01:00
Yehonal
8a7cef6f64
Fixed arena statistics by type
2017-11-17 00:24:23 +01:00
Yehonal
eb6ab9e120
Fixed behaviour of unrelenting assault warrior arms debuff
2017-11-17 00:14:28 +01:00
Barbz
b8e5208e33
CMake - Made it easier to add your custom scripts ( #703 )
2017-11-16 02:26:15 +01:00
sucofog
17802ab6e5
Properly update Recastnav:
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The commit not contained the last updates, added them and correct CMakeLists include.
MMaps re-extraction wil be REQUIRED.
2017-11-14 23:22:11 +01:00
sucofog
e772b08c68
Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
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- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)
- Fixes invisible walls causing LoS errores and wrong pathing in some zones.
- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles
- Updated Recastnav to work properly with new updates
- Updated Area Storage
- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)
- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when
fleeing
- Added command .mmap, port from TC (info about mmaps)
2017-11-14 15:14:43 +01:00
Gargarensis
a95be19341
Molten Core - Core Hounds ( #683 )
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* fixed core hounds
* removed warning
* removed warning
2017-11-10 14:55:19 +01:00
sucofog
a2170f218b
Scripts/Northrend: fix event for quest A Suitable Test Subject ( #700 )
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* Scripts/Northrend: talk event for quest A Suitable Test Subject
Ported from: fda99b2972
Credits to @Wyreth and Trinitycore
* [Fix] No newline at end of file
2017-10-29 10:23:55 +00:00
Gargarensis
c710122259
Molten Core fixes ( #604 )
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* Molten Core fixes
* fix indentation
* forgot to adjust 3 lines
* Fixed warning
2017-10-12 18:00:46 +02:00
Yehonal
dcdddf658b
Fixed warnings when EXTRA_LOGS are off
2017-09-25 10:58:29 +02:00
Yehonal
100da17e85
Fixed max heroic attempts ICC
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it must be 50 instead of 25
2017-09-24 10:44:34 +02:00
Ercules76
34682ecc2c
Scarlet Monastery - Chapel: Last Boss ( #599 )
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* Core/Misc Created handler for character creation
* [Core/Boss] Reworked final figth Scarlet Monastery - Chapel
* correct the animation when Whitemain cast resurrection
2017-09-23 17:20:26 +02:00
Barbz
efbcb8f65d
Fix CMake custom script ( #658 )
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* CMake - CMake now detects custom scripts in the Custom directory
* CMake - CMake now detects the custom script headers
* CMake - Added an example in the README on how to make a CMakeLists.txt for a custom script
2017-09-23 11:30:22 +02:00
Yehonal
973259925b
Fixed PCH compilation and gcc warnings fixed
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+ removed some useless warning suppressions
2017-09-21 11:53:02 +02:00
Yehonal
77340773be
Fixed gcc warnings
2017-09-21 00:59:43 +02:00
Gargarensis
56e8ef0d46
Stratholme's Rat Traps ( #613 )
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* now rat traps in stratholme work correctly
2017-09-19 23:53:14 +02:00
StygianTheBest
209bc50ef5
Add GMSummonPlayer Config Option ( #643 )
2017-09-19 20:30:23 +02:00
Yehonal
944cfd077e
Cleaning unused variables
2017-09-19 11:23:07 +02:00
Yehonal
9975fb5923
Fixed linux compilation error with linker
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This was caused by a GNUC compiler optimization that removes
LFG.obj from binaries since its functions have never been called
by gamelib. So we had to call at least one of them on LFGMgr forcing
compiler to include LFG.cpp in build. I can't find another way.
2017-09-19 10:40:27 +02:00
Yehonal
af6fc3d873
Uncommented some utils functions for LFG
2017-09-18 19:36:26 +02:00
Yehonal
84d6011a3d
Fixed some variable/parameters type issues
2017-09-18 19:35:32 +02:00
Yehonal
2b2e299ccc
Fixed all unused-parameters warnings
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issue #121
used clang-tidy to achieve this
2017-09-18 14:23:26 +02:00
Yehonal
14f1c767ef
Script: Fixed yogg saron Drive Me Crazy achievement
2017-09-18 03:17:20 +02:00
Yehonal
5ec07ef31f
Removed more warnings, mostly related to unused-variable
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issue #121
We still have to work on unused-parameter
2017-09-18 03:16:32 +02:00
Yehonal
cf627d8327
Scripts: Step 4 - Fixed all warnings inside scripts
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issue #121
Next step: enabling -DWITH_WARNINGS and fix
2017-09-17 04:07:32 +02:00
Yehonal
3dde305068
Core: step 1 - starting to fix core warnings
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expecially from headers and some cpp files
Scripts and tools in next steps
2017-09-16 13:47:19 +02:00
Yehonal
b450ba35d8
[CORE/Command] fixed wrong db worker for IP2NATION statement
2017-08-26 00:22:24 +02:00
Кирилл
fa78d2d83e
Core/Scripts: start fight with hardcode in scripts by sending pet trainers to DB from Core ( #571 )
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* Core/Scripts: start fight with hardcode in scripts by sending pet trainers to DB from Core
* fix build(forget about it lol azetorh don't have this commit)
2017-08-20 17:31:59 +02:00
Yehonal
c854b65882
Merge branch 'master' into master
2017-08-20 04:59:52 +02:00
Yehonal
0dd68dfbee
Another huge compilation fix
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please delete cache and re-run cmake
2017-08-20 04:48:07 +02:00
Yehonal
c1586e0d99
changed DISABLED_ cmake variable to ENABLED_ and implemented for all disabled logs
2017-08-19 19:42:48 +02:00
Ercules76
cf750cef61
Core/Misc Created handler for character creation ( #562 )
2017-08-18 11:40:38 +02:00
Inifield
6aff74cd17
Core/Command: Fix a crash when using wp show info pathid
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Fix #530 thanks to @BarbzYHOOL for testing
2017-08-02 19:35:22 +02:00
talamortis
f353f9b5bb
When player has Animal blood applied the D.E.H.T.A camp will now be hostile if player goes near.
2017-07-03 22:53:57 +01:00
talamortis
f36b6a9f89
Fix travis & compile error
2017-07-03 18:36:12 +01:00