Fixed behaviour of unrelenting assault warrior arms debuff

This commit is contained in:
Yehonal
2017-10-21 00:43:41 +00:00
parent b8e5208e33
commit eb6ab9e120

View File

@@ -592,7 +592,7 @@ class spell_warr_overpower : public SpellScriptLoader
if (Player* target = GetHitPlayer())
if (target->HasUnitState(UNIT_STATE_CASTING))
target->CastSpell(target, spellId, true);
target->CastSpell(target, spellId, true, 0, 0, GetCaster()->GetGUID());
}
void Register()