IntelligentQuantum
c21d83b30a
feat(Core/Commands): command to teleport character to npc ( #8887 )
2021-12-04 09:58:30 +01:00
acidmanifesto
1500453f59
feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells ( #9448 )
2021-12-03 18:33:21 -03:00
Nefertumm
9cc6a9aef2
fix(Scripts/DireMaul): Rewrite Isalien fight ( #9377 )
2021-12-03 10:17:12 -03:00
UltraNix
1d9eea194f
fix(Scripts/BlackrockSpire): Improved Kormok encounter. ( #9394 )
...
Fixes #9101
2021-12-03 10:01:18 -03:00
Nefertumm
728aa460a4
fix(Scripts/Stratholme): Rewrite Jarien and Sothos fight ( #9391 )
2021-12-03 09:31:40 -03:00
Cláudio Costa
1b51d25c65
fix(Script/Commands): cs_modify crash fix ( #9471 )
2021-12-03 08:17:59 -03:00
Noxies
5d2f4cf0e6
fix(Core/Quest): Daphne Stillwater respawn for quest Tome of Valor ( #9469 )
2021-12-03 06:28:27 -03:00
Nefertumm
7df43c36a5
fix(Scripts/BlackrockSpire): rewrite Mor Grayhoof fight ( #9374 )
2021-12-03 05:18:40 -03:00
55Honey
e094b6f90c
chore(Core/Warden): comment auto ban from TIMING_CHECK_FAIL ( #9470 )
2021-12-02 19:26:10 -03:00
UltraNix
4c0109688a
fix(Scripts/BlackrockSpire): Improved Lord Valthalak encounter. ( #9373 )
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Fixes #9113
2021-12-02 18:14:43 -03:00
UltraNix
41437acc9c
fix(Scripts/Brewfest): Reload faction auras for revelers after respawn. ( #9264 )
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Fixes #7871
2021-12-02 14:14:05 -03:00
Noxies
09a087aed8
fix(Core/LFG): Prevent leaving LFG if in combat ( #9466 )
2021-12-02 13:01:22 -03:00
Noxies
d6e8697efe
fix(Scripts/BFD): Fix problem with Aku'mai event being skippable after crash ( #9463 )
2021-12-02 11:48:49 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
UltraNix
8668a03e14
fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. ( #9319 )
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Fixes #9082
2021-12-01 07:04:41 -03:00
UltraNix
fc4b5a93a0
fix(Core/Quests): Do not save queststatus for autocomplete quests . S… ( #9425 )
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* fix(Core/Quests): Do not save queststatus for autocomplete quests . Source: TrinityCore.
Fixes #9150
2021-11-30 21:05:06 -03:00
Kitzunu
f9337497d8
chore(Core/Auras): Clean up Aura::CanBeSaved() ( #9343 )
2021-11-30 13:03:04 -03:00
UltraNix
79c0beeb51
fix(Scripts/Spells): Omen of Clarity should proc off from more spells. ( #9344 )
2021-11-30 07:48:19 -08:00
UltraNix
8d579b54ea
fix(Core/Pets): Master Demonologist should not be removed on pet resummon. ( #9317 )
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Fixes #8994
2021-11-30 07:03:04 -03:00
Kitzunu
201fb580a4
fix(Core/Auras): Set proper displayId for mounts that changes dependi… ( #9342 )
...
* fix(Core/Auras): Set proper displayId for mounts that changes depending on your Riding skill and location with more than one modelId
* cherry-pick commit (a5b8e167dd )
Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com >
* codestyle
Co-authored-by: Gildor <521036+Jildor@users.noreply.github.com >
2021-11-29 20:57:38 -03:00
UltraNix
c36168c604
fix(Core/Spells): Fixed calculating damage/healing pct auras on aura refresh. ( #9316 )
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Fixes #8962
2021-11-29 20:36:48 -03:00
UltraNix
5d544f6001
fix(Core/Spells) T9 2p Hunter bonus vs Mortal Shots. ( #9246 )
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Fixed getting bonus damage from critical strikes for melee/ranged DoT spells.
Fixes #8859
2021-11-29 13:46:49 -03:00
IntelligentQuantum
683b7ae1e2
fix(Core/Entities): add missing nul pointer checks in HandleProcTrigger Spell ( #9303 )
2021-11-29 13:20:40 -03:00
UltraNix
0b551a055c
fix(Scripts/Spells): Mind Control should put both caster and target in combat. ( #9301 )
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Fixes #8938
2021-11-29 12:09:39 -03:00
Skjalf
228d7e4c70
fix(Scripts/UBRS): Drakkisath's conflagrate should drop threat temporarily ( #9299 )
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also adjust it's timer slightly
2021-11-29 10:21:48 -03:00
valens14
456b1a0862
fix(Raid/AQ40): Ouro not spawning ( #9285 )
2021-11-29 12:14:02 +01:00
IntelligentQuantum
0632f3baff
fix(Core/CharacterHandler): Reputation + Map Explore AT_FIRST_LOGIN ( #9252 )
2021-11-29 00:23:25 +01:00
IntelligentQuantum
ab761c9865
fix(Core/Player): prevent crash exploit spam duel starting ( #9226 )
2021-11-28 16:42:53 -03:00
Skjalf
910ebc22bd
fix(Scripts/MoltenCore): Ragnaros target selector and remove submerge… ( #9335 )
2021-11-28 10:33:58 -03:00
UltraNix
d667906040
fix(Core/Spells): Increased Arcane Bolt effect radius to 40 yards. ( #9217 )
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Fixes #8930
2021-11-28 05:29:53 -03:00
Kitzunu
05a2d5baa8
refactor(Scripts/AhnKahet): new script system ( #9040 )
2021-11-28 04:23:19 -03:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
Skjalf
08580defd0
refactor(Scripts/Onyxia): Update Onyxia's script ( #9371 )
2021-11-27 13:33:50 -03:00
Skjalf
849839c688
chore(Core/Instances): Move the objectdata loading log from error to debug level ( #9382 )
2021-11-27 07:56:10 -03:00
Nefertumm
06a8175805
fix(Core/MC): adds should aggro with Golemagg ( #9370 )
2021-11-26 15:08:00 -03:00
Skjalf
8fd713ac52
chore(Scripts/OnyxiasLair): Fix broken code style ( #9367 )
2021-11-26 12:47:22 -03:00
Kitzunu
077a36ead1
fix(Core/DBUpdater): MySQL 8.0 + SSL support ( #9340 )
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* cherry-pick commit (57617e215b )
Co-Authored-By: kvolk2git <78740198+kvolk2git@users.noreply.github.com >
Co-authored-by: kvolk2git <78740198+kvolk2git@users.noreply.github.com >
2021-11-26 13:10:34 +01:00
Skjalf
d25992da5f
fix(Scripts/MoltenCore): Majordomo shouldn't cast Blast Wave ( #9352 )
2021-11-26 01:18:27 -03:00
Andrius Peleckas
36fc50e1a8
fix(Core/Formations): fixed possible finite loop related to GROUP_AI_FLAG_EVADE_TOGETHER ( #9279 )
2021-11-25 23:46:12 -03:00
UltraNix
4942012db9
fix(Core/Loot): Always interrupt any spell casting while looting corpse. ( #9160 )
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Fixes #8860
2021-11-25 23:24:43 -03:00
patou01
44de147a9b
fix(Core/Loot) remove stealth/feign death on loot ( #8982 )
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* remove a few auras on loot
* remove mount, doesn't work
* removed unnecessary check. Changed to vector
* exception for pickpocketing
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* not as elegant yadi yada but it seems to work
* extra comment
* stealth doesn't remove on containers and enchant anymore, but should it?
* moved a few lines to the right place
* remove disenchant and prospect from not breaking stealth
* typo
* comments
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2021-11-25 20:38:54 +01:00
Kitzunu
bf05bd3c88
refactor(Core/BattlegroundSA): Convert to std::chrono ( #8499 )
2021-11-25 14:24:43 -03:00
Kitzunu
2ca0104b63
fix(Script/Spell): Gryphon/Wyvern Pet - Mounting Check Aura ( #8481 )
2021-11-25 09:31:55 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
UltraNix
140374e3e0
fix(Core): Fixed dead loop. ( #9312 )
2021-11-24 10:27:10 -03:00
Skjalf
bf666becd9
fix(Core/Creature): prevent useless grid searches ( #9307 )
2021-11-24 12:02:46 +01:00
Petric
11373cd78a
fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable ( #7450 )
2021-11-24 11:41:49 +01:00
Skjalf
fc16abc30e
fix(Core/Creature): crash on creature evade ( #9305 )
2021-11-24 10:23:18 +01:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00
Kitzunu
0a1e841277
feat(DB): skilltiers_dbc ( #6756 )
2021-11-24 01:12:24 +01:00