Benjamin Jackson
d6d49a9e45
refactor(Core/ObjectMgr): Implement display probabilities. ( #19068 )
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* Init.
Cherry-picked from TC commits 9d210476e5 and c488fb219a
Co-Authored-By: Traesh <9392905+traesh@users.noreply.github.com >
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* Add brute data.
Needs validation against what existed before, i.e. Classic change prevention.
* Add validation info for brute data.
* Remove incomplete data queries.
* Requested changes.
* Whitespace.
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Requested change.
Table name.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Resolve the funny merge conflicts.
I wonder why git blame doesn't work on a file with 20k lines in it that's odd huh champ.
* Remove unused parameter.
* Remove uses of unused parameter.
* Use unused parameter.
Hopefully?
* I will cry.
* Sobbing endlessly.
* Remove comment.
* Adjust table structure query.
Remove length parameters and allow null for build value.
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Adjust column datatype and add check constraint.
---------
Co-authored-by: Traesh <9392905+traesh@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-06-16 18:12:16 +02:00
Andrew
78aaa136cc
fix(Scripts/BlackTemple): Fix Free Friend spell ( #19065 )
2024-06-15 13:43:30 -03:00
Andrew
4294525084
fix(Core/Spells): Dive Bomb should not share damage ( #18740 )
2024-04-14 08:30:16 -03:00
Andrew
22c8469d8c
fix(Core/Spells): Fix Anetheron sleep only targetting himself ( #18735 )
2024-04-13 17:14:07 +02:00
Anton Popovichenko
47f9d66874
feat(Core/Optimization): Create index for sSkillLineAbilityStore to speedup search by skillLine. ( #18622 )
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* feat(Core/Optimization): Create index for sSkillLineAbilityStore to speedup search by skillLine.
* Remove whitespace.
2024-04-01 05:50:12 -03:00
skelUA
1a537236a8
fix(Core/Spell): Fix spell 35329 (Vibrant Blood) ( #18587 )
2024-03-20 05:01:57 -03:00
Mykhailo Redko
33f951d742
fix(Core/Spells): Fixed work of sobering spells and other improvements for drunk system ( #18390 )
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* fix(Core/Spells): Fix sobering spells and possible uint8 overflow/underflow in SPELL_EFFECT_INEBRIATE handler.
* fix(Core/Spells): Improvements for SPELL_AURA_MOD_FAKE_INEBRIATE handling
2024-03-20 01:45:01 -03:00
Dan
42c41525de
fix(Scripts/TheEye): increase dagger proc chance and make sure mind control only targets players ( #18563 )
2024-03-16 17:28:40 -03:00
Andrew
3bcdc4d23e
fix(Core/Spells): Domination affect max 5 targets ( #18555 )
2024-03-15 08:20:51 +01:00
Walter Pagani
7a7ea27293
fix(SpellInfoCorrections) Raid buffs should ignore LoS ( #18518 )
2024-03-15 01:20:36 -03:00
Dan
1c8644b3bc
fix(Scripts/TheEye): make legendary TK dagger have 100% proc chance ( #18482 )
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initial
2024-03-04 10:44:35 +01:00
Elmsroth
729a1ff539
fix(Crash/Quest/Spell) : The Boon of Remulos ( #18379 )
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Fix the spell : https://www.wowhead.com/wotlk/spell=57678/emerald-acorn-effect
Used in quest : https://www.wowhead.com/wotlk/quest=13075/the-boon-of-remulos
The crashed was caused by a nullptr Excception. It also could be throuwn in another similar test that has also been fixed.
If the spell did not have a CastTimeEntry a nullptr Exception was not checked.
2024-02-22 22:40:26 -03:00
Nathan Handley
df33a57b78
feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass ( #18243 )
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* Class Comparison Logic Encapsulation - Parity
* Add Context to IsClass
* Add Unit IsClass script hook
* Replace additional getClass with IsClass
* Update CanUseItem to replace getClass with IsClass
* Add separate context for pet vs ability
* Change Create to Init since not all referenced contexts are creation
* Align spacing in ClassContext
* Drop context on LFGManager max power
* Update IsClass context that wraps around Missle Barrage
* Rename context for swapping weapons
* Be more specific than CLASS_CONTEXT_TALENT
* Remove duplicate context
* Moved IsClass Hook to Player
* Removed unused parameter in virtual base function
* Added maybe_unused to IsClass virtual in order to compile
To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it
* Remove extra blank line
* Add ABILITY_REACTIVE context
* Add context for PET_CHARM
* Remove explicit nullopt check per review
* Code Readability - Change if to if else in pet
Due to the return pattern, this doesn't change functionality in any way
* Add OnPlayer to disambiguate
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-02-10 12:25:00 -03:00
Nathan Handley
425a490a7b
feat(Core/Unit): New helper HasActivePowerType and script hook OnPlayerHasActivePowerType ( #18293 )
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* Create HasActivePower for script intercept
* Replace relevant player-related getPowerType() comparators with HasActivePowerType
* Change OnPlayerHasActivePowerType to regular bool instead of optional
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-02-09 06:27:02 -03:00
3ster
000ec142a2
Check if triggered spell has cast time ( #18231 )
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* Check if triggered spell has cast time
* Fix client crash upon manually cancelling finished spell
2024-02-03 11:52:34 +01:00
Kitzunu
69dc8804e6
feat(Core/Spell): Add helper for TriggeredCastFlag ( #18227 )
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* feat(Core/Spell): Add helper for TriggeredCastFlag
* Lol
* fix build
2024-01-26 13:51:42 +01:00
Kitzunu
7a859da266
fix(Script/Spell): Vanish Purge behavior ( #18127 )
2024-01-07 12:03:53 -03:00
Alethrion
b2fcc1babf
fix(Core/Unit): Remove delay for Conflagrate aura state ( #18068 )
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Removes ConflagrateAuraStateDelayEvent
Cherry-picked from: e27c385b48
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com >
2024-01-01 07:59:23 -03:00
Andrew
be4d90404b
feat(Core/Spells): Implement SPELL_ATTR0_CU_BYPASS_MECHANIC_IMMUNITY ( #18056 )
2023-12-25 03:58:29 -03:00
IntelligentQuantum
258e369ee5
chore(Core): remove useless includes ( #18036 )
2023-12-23 12:16:27 -03:00
Angelo Venturini
10c9a2729b
fix(Core/SAI/SSC): Allow Farthest target to set a min distance ( #17992 )
2023-12-11 19:57:44 -03:00
Angelo Venturini
36109628a9
fix(Core/Spells): Add ignore LOS to Tidal Wave ( #17979 )
2023-12-10 20:30:28 -03:00
Tristan 'Natrist' Cormier
ac676f87ab
chore(Core/Player): remove unused AnticheatSetSkipOnePacketForASH() function ( #17947 )
2023-12-09 01:09:52 +01:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Kitzunu
5bfeabde81
chore(Core/Misc): rename spellInfo pointers ( #17914 )
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* Rename all
2023-12-02 06:03:15 -03:00
Kitzunu
911f07c906
fix(Core/Spells): Haunted should not be right-clickable ( #17864 )
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fix(Core/Spells): Haunted
https://github.com/azerothcore/azerothcore-wotlk/issues/16248
2023-11-26 17:50:32 +01:00
pedrohfm9
1850c974a4
fix(Core/Spells): Fix aura interruption flags for Scarlet Raven Priest Image for quest A Fall From Grace ( #17828 )
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* Update src/server/game/Spells/SpellInfoCorrections.cpp
---------
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
2023-11-23 07:29:45 -03:00
avarishd
d5f03f0ef4
fix(Core/Spells): Spotlight having a duration ( #17799 )
2023-11-20 08:38:59 +01:00
Andrew
d55b6753c9
feat(Core/Scripting): Implement Unit hooks to modify damage before ca… ( #17785 )
2023-11-18 23:36:59 -03:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Grimgravy
c6ae678382
fix(Scripts/Quest): Improve The Force of Neltharaku ( #17088 )
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* fix(Scripts/quest): Improve The Force of Neltharaku
* update
2023-11-18 15:28:44 +01:00
Andrew
5a4fdc7de4
fix(Core/Spells): Banish should only be dispelled by Mass Dispel ( #17703 )
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* fix(Core/Spells): Banish should only be dispelled by Mass Dispel
* Update Unit.cpp
* Update Unit.cpp
2023-11-14 16:27:37 +01:00
Christopher Galbraith
ae5bf57dba
fix(Core/Spell): Titan's Grip check if player has 2H and shield equipped ( #16984 )
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* check if player has a 2H and shield equipped
* null check item2 for shield
* style whitespace
* removed unnecessary logic
* remove unnecessary brackets
---------
Co-authored-by: ChrisCGalbraith <chriscgalbraith@gmai.com >
2023-11-12 17:51:26 +01:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
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* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
KJack
896e7c5656
(Scripts/AI) ZG20: Improvements to Thekal (Tiger Boss) ( #17603 )
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Co-authored-by: AG <43139552+AGandrup@users.noreply.github.com >
2023-11-11 08:13:43 +01:00
Ludwig
2e5d5f2dc7
fix(Events): fix commoner spawns, auras and equips for all events ( #17632 )
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* fix(Core/Spells): Implement Gossip NPC Appearance spells
65511 Gossip NPC Appearance - Brewfest
65522 Gossip NPC Appearance - Winter Veil
65523 Gossip NPC Appearance - Default
65524 Gossip NPC Appearance - Lunar Festival
65525 Gossip NPC Appearance - Hallow's End
65526 Gossip NPC Appearance - Midsummer
65527 Gossip NPC Appearance - Spirit of Competition
65528 Gossip NPC Appearance - Pirates' Day
65529 Gossip NPC Appearance - Day of the Dead (DotD)
* fix(DB/SAI): fix commoner spawns and auras
* equip random mug on spell 65511 Gossip NPC Appearance - Brewfest
* check if creature before equipping brewfest mug
* minor optical fixes, DELETE first, then remove duplicate spawns
* fix two displayIDs in NPC Gossip Appearance spells
* Remove whitespace at the end of the lines
* remove commoner spawns for event 7 Harvest festival from game_event_creature
* fix harvest festival event id
* Update rev_1698785311231174200.sql
2023-11-10 20:26:49 +01:00
Ludwig
cb483d124f
fix(Script/Spell): fix AOE circle bug on Midsummer Torch Catching ( #17654 )
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* fix(Spells/Midsummer): fix script for spell 46747 SPELL_FLING_TORCH_DUMMY
* SpellInfoCorrections: fix target of spell 46747 Fling torch
* DB: assign spell 46747 Fling torch to item 34833 Unlit Torches
* remove whitespaces at src/server/game/Spells/SpellInfoCorrections.cpp:4610
2023-11-09 00:19:57 +01:00
Benjamin Jackson
f898fa75cd
fix(Core/Spells): Correct spell scaling formula. ( #17649 )
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* Replace old spell scaling with revised version.
Co-Authored-By: balakethelock <111737968+balakethelock@users.noreply.github.com >
* Remove a single-use variable.
* Use funky multiply operator.
More similar to original function, if a tad less readable IMO.
---------
Co-authored-by: balakethelock <111737968+balakethelock@users.noreply.github.com >
2023-11-08 08:44:05 +01:00
avarishd
8af077bc33
fix(DB/SAI): Naberius ( #17639 )
2023-11-08 08:01:24 +01:00
avarishd
fb83c22dd2
fix(Core/Spells): T5 Warlock 4 Set ( #17589 )
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* fix(Core/Spells): T5 Warlock 4 Set
* BonusMultiplier is 1 so we don't care about it
2023-11-02 12:30:03 -03:00
avarishd
11c88cb30e
fix(Core/Spells): T4 Shadow Priest 4 Set ( #17587 )
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* fix(Core/Spells): T4 Shadow Priest 4 Set
* zzz
2023-11-02 08:54:44 -03:00
Kitzunu
f757e93da5
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
avarishd
8c8d459c6f
fix(Core/Spells): Marked for Death affecting wrong spells. ( #17406 )
2023-10-21 10:28:57 -03:00
Ludwig
de6ece2462
fix(Core/Spells): interrupt midsummer ribbonpole dance on mount or sp… ( #17442 )
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fix(Core/Spells): interrupt midsummer ribbonpole dance on mount or spell cast
2023-10-19 21:40:08 -03:00
avarishd
a39175bc3b
fix(Core/Spells): Demonic Knowledge missing 1% per rank ( #17495 )
2023-10-18 19:21:46 -03:00
KJack
99bf49e0dd
Fix (core/SpellEffects): Don't randomize summoned guardian position if target is in the DB ( #17506 )
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* Doesn't randomize placement of guardian summons if the target position was specified in the DB
* Add `HasRadius()` check
* Add check for zero-radius effects, update IF condition style
* Accept IF condition statement suggestion
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-10-17 00:07:47 +02:00
avarishd
2cd4af9446
fix(Core/Spells): Allow casting ground mounts in water ( #17481 )
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https: //github.com/TrinityCore/TrinityCore/pull/17488
Co-authored-by: SnapperRy <19622383+SnapperRy@users.noreply.github.com >
2023-10-10 20:23:45 -03:00
KJack
f127e583aa
fix(core/scripting) Calculate percent-based damage before ModifyPeriodicDamageAurasTick hook ( #17387 )
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Moved damage calculation for `SPELL_AURA_PERIODIC_DAMAGE_PERCENT` to before the hook.
Co-authored-by: KJack <kjack@electricnightowl.com >
2023-10-08 15:38:07 -03:00
avarishd
91c6bdd540
fix(Core/Spells): Script Lord Valthalak's Amulet ( #17431 )
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* fix(Core/Spells): Script Lord Valthalak's Amulet
* cs
2023-10-07 07:34:35 -03:00