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fix(Script/Spell): Vanish Purge behavior (#18127)
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@@ -0,0 +1,6 @@
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--
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DELETE FROM `spell_script_names` WHERE `spell_id` = 18461 AND `ScriptName` = 'spell_rog_vanish_purge';
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DELETE FROM `spell_script_names` WHERE `spell_id` = -1856 AND `ScriptName` = 'spell_rog_vanish';
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(18461, 'spell_rog_vanish_purge'),
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(-1856, 'spell_rog_vanish');
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@@ -809,23 +809,6 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex)
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break;
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}
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// Vanish (not exist)
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case 18461:
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{
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unitTarget->RemoveMovementImpairingAuras(true);
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unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STALKED);
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// See if we already are stealthed. If so, we're done.
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if (unitTarget->HasAura(1784))
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return;
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// Reset cooldown on stealth if needed
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if (unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->ToPlayer()->HasSpellCooldown(1784))
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unitTarget->ToPlayer()->RemoveSpellCooldown(1784);
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unitTarget->CastSpell(unitTarget, 1784, true);
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return;
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}
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// Demonic Empowerment -- succubus
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case 54437:
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{
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@@ -4079,18 +4062,6 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/)
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// Xinef: Set last sanctuary time
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unitTarget->m_lastSanctuaryTime = GameTime::GetGameTimeMS().count();
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// Vanish allows to remove all threat and cast regular stealth so other spells can be used
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if (m_caster->GetTypeId() == TYPEID_PLAYER
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&& m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE
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&& (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VANISH))
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{
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m_caster->ToPlayer()->RemoveAurasByType(SPELL_AURA_MOD_ROOT);
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//Clean Escape
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if (m_caster->HasAura(23582))
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m_caster->CastSpell(m_caster, 23583, true);
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}
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}
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void Spell::EffectAddComboPoints(SpellEffIndex /*effIndex*/)
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@@ -693,6 +693,65 @@ class spell_rog_pickpocket : public SpellScript
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}
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};
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enum vanish
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{
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SPELL_PARALYZE = 38132,
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SPELL_CLEAN_ESCAPE_AURA = 23582,
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SPELL_CLEAN_ESCAPE_HEAL = 23583
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};
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// 18461 - Vanish Purge (Server Side)
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class spell_rog_vanish_purge : public SpellScript
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{
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PrepareSpellScript(spell_rog_vanish_purge);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PARALYZE });
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}
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void HandleRootRemove(SpellEffIndex /*effIndex*/)
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{
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if (GetCaster() && !GetCaster()->HasAura(SPELL_PARALYZE)) // Root from Tainted Core SSC, should not be removed by vanish.
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GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_ROOT);
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}
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void HandleSnareRemove(SpellEffIndex /*effIndex*/)
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{
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if (GetCaster())
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GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_SNARE);
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}
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void Register() override
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{
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// Blizzard handles EFFECT_0 as the unroot and EFFECT_1 as unsnare. Hence why they are not done in the same place.
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OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleRootRemove, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
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OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleSnareRemove, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
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}
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};
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// -1856 - Vanish
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class spell_rog_vanish : public SpellScript
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{
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PrepareSpellScript(spell_rog_vanish);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_CLEAN_ESCAPE_AURA, SPELL_CLEAN_ESCAPE_HEAL });
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}
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void HandleEffect(SpellEffIndex /*effIndex*/)
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{
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if (GetCaster() && GetCaster()->HasAura(SPELL_CLEAN_ESCAPE_AURA))
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GetCaster()->CastSpell(GetCaster(), SPELL_CLEAN_ESCAPE_HEAL, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_rog_vanish::HandleEffect, EFFECT_2, SPELL_EFFECT_SANCTUARY);
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}
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};
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void AddSC_rogue_spell_scripts()
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{
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RegisterSpellScript(spell_rog_savage_combat);
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@@ -709,5 +768,7 @@ void AddSC_rogue_spell_scripts()
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RegisterSpellScript(spell_rog_tricks_of_the_trade);
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RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
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RegisterSpellScript(spell_rog_pickpocket);
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RegisterSpellScript(spell_rog_vanish_purge);
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RegisterSpellScript(spell_rog_vanish);
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}
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