Fix "Spell which is reflected doesn't create DR on whom is casting the spell"
Now warrior would not add diminishing returns if he reflect spell (code may be a bit hacky)
Closes issue #650 on github
* Change the read method of the config of the module.Developers can now easily read the config file in cmake.
e.g. AC_ADD_CONFIG_FILE("${CMAKE_CURRENT_LIST_DIR}/conf/my_first_module.conf.dist")
* Update Master.h
* Update cs_reload.cpp
Command: `.reload config` can now reload the config file of all modules #981
* tools improvement
* added "Source/DetourAssert.cpp" to recastnavigation/Detour/CMakeLists.txt
* increased MMAP and VMAP version numbers
* Will need to re extract MMAPS and VMAPS
* Fixed infinite stacks (and eventually crash) of infected wound. (Also fixes the stranglethorn vale zombies' DoT stack issue and all the mobs using that spell)
* Fixed zombie spawn location (3 gates, only 1 used in 10man, all 3 in 25)
* Fix Gluth's "Zombie Chow" distance, now it's blizzlike. Closes#736
* Maexxna portal rotation.
* Rewritten sql to update, ready to be merged.
* Portal's visual effect should be in different phasemask and appear only when maexxna is killed.
* split the update query in two, forgot that visual is in phase2
* i want to kms.. all should be good now
@AyaseCore
* fix: Stuck at "Retrieving character list".
* change 2 to 1.1.
* Use the rochet2 solution.
@Rochet2
* Add more logic from InstanceSaveManager::Update
In `InstanceSaveManager::Update` the `bool warn = event.type < 5;` affects how much time is added to the next reset schedule. This commit takes that into account to the next_reset calculation when skipping resets.
* Simplify code and move it to data loading
People should now be able to queue again, after last boss is killed.
(Closes issue #856)
Commits:
* fix:Dungeon Queue - Not working(#856)
* only the leader can re-queue
* Update LFGHandler.cpp
* azerothcore + eluna done.
* Remove the Eluna single thread limit.
* Read Eluna Settings file.
* submodule change.
* fix(test) Ubuntu - Cant Link Library after Compile
* The ELUNA is disabled by default.
* remove submodule luaEngine.
* some change
* fix a error
* change cmake
* fix: some onplayerchat does not have hooks.
* Eluna: Add BG event Hooks.
* fix:cmake hook AFTER_LOAD_CONF not work.
* Remove the eluna switch.
* Remove some define in the core.
* fix conf file not read in the linux.
* eluna : change bg hook parameter type
* Remove TC log function call
* change bg hook OnBGEnd parameter type.
Note: to enable Eluna, the module is required