mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 09:17:18 +00:00
Missing options in conf file (auth and worldserver)
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@@ -257,4 +257,12 @@ LoginDatabaseInfo = "127.0.0.1;3306;acore;acore;acore_auth"
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LoginDatabase.WorkerThreads = 1
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#
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###################################################################################################
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# LoginDatabase.SynchThreads
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# Description: The amount of MySQL connections spawned to handle.
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# Default: 1 - (LoginDatabase.WorkerThreads)
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#
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LoginDatabase.SynchThreads = 1
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#
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###################################################################################################
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@@ -654,7 +654,6 @@ void World::LoadConfigSettings(bool reload)
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/// \todo Add MonsterSight and GuarderSight (with meaning) in worldserver.conf or put them as define
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m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50);
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m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50);
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if (reload)
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{
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@@ -937,7 +936,6 @@ void World::LoadConfigSettings(bool reload)
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m_int_configs[CONFIG_MAX_ALLOWED_MMR_DROP] = sConfigMgr->GetIntDefault("MaxAllowedMMRDrop", 500); // pussywizard
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m_bool_configs[CONFIG_ENABLE_LOGIN_AFTER_DC] = sConfigMgr->GetBoolDefault("EnableLoginAfterDC", true); // pussywizard
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m_bool_configs[CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS] = sConfigMgr->GetBoolDefault("DontCacheRandomMovementPaths", true); // pussywizard
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SetRealmName(sConfigMgr->GetStringDefault("RealmName", "X"));
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m_int_configs[CONFIG_SKILL_CHANCE_ORANGE] = sConfigMgr->GetIntDefault("SkillChance.Orange", 100);
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m_int_configs[CONFIG_SKILL_CHANCE_YELLOW] = sConfigMgr->GetIntDefault("SkillChance.Yellow", 75);
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@@ -1244,7 +1242,6 @@ void World::LoadConfigSettings(bool reload)
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// misc
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m_bool_configs[CONFIG_PDUMP_NO_PATHS] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowPaths", true);
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m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowOverwrite", true);
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m_bool_configs[CONFIG_FREE_DUAL_SPEC] = sConfigMgr->GetBoolDefault("FreeDualTalentSpecialization", false);
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m_bool_configs[CONFIG_ENABLE_MMAPS] = sConfigMgr->GetBoolDefault("MoveMaps.Enable", true);
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MMAP::MMapFactory::InitializeDisabledMaps();
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@@ -152,7 +152,6 @@ enum WorldBoolConfigs
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CONFIG_WINTERGRASP_ENABLE,
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CONFIG_PDUMP_NO_PATHS,
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CONFIG_PDUMP_NO_OVERWRITE,
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CONFIG_FREE_DUAL_SPEC, // pussywizard
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CONFIG_ENABLE_MMAPS, // pussywizard
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CONFIG_ENABLE_LOGIN_AFTER_DC, // pussywizard
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CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS, // pussywizard
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@@ -167,7 +166,6 @@ enum WorldFloatConfigs
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CONFIG_GROUP_XP_DISTANCE = 0,
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CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE,
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CONFIG_SIGHT_MONSTER,
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CONFIG_SIGHT_GUARDER,
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CONFIG_LISTEN_RANGE_SAY,
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CONFIG_LISTEN_RANGE_TEXTEMOTE,
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CONFIG_LISTEN_RANGE_YELL,
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@@ -3017,5 +3017,110 @@ PlayerDump.DisallowPaths = 1
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PlayerDump.DisallowOverwrite = 1
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#
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# DisconnectToleranceInterval
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# Description: Allows to skip queue after being disconnected for a given number of seconds.
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# Default: 0
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DisconnectToleranceInterval = 0
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#
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# MonsterSight
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# Description: The maximum distance in yards that a "monster" creature can see
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# regardless of level difference (through CreatureAI::IsVisible).
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# Increases CONFIG_SIGHT_MONSTER to 50 yards. Used to be 20 yards.
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# Default: 50.000000
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MonsterSight = 50.000000
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#
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# StrictChannelNames
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# Description: Limit channel names to language specific symbol set.
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# Prevents charter creation if not allowed symbols are used.
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# Default: 0 - (Disable, Limited server timezone dependent client check)
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# 1 - (Enabled, Strictly basic Latin characters)
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# 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
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# Note: Client needs to have the appropriate fonts installed which support
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# the charset. For non-official localization, custom fonts need to be
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# placed in clientdir/Fonts.
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# 3 - (Enabled, Basic Latin characters + server timezone specific)
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StrictChannelNames = 0
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#
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# Instance.SharedNormalHeroicId
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# Description: No description
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# Default: 0 - Disable
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# 1 - Enable
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#
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Instance.SharedNormalHeroicId = 0
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#
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# Instance.ResetTimeRelativeTimestamp
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# Description: Needed for displaying valid instance reset times in ingame calendar.
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# This timestamp should be set to a date in the past (midnight) on which
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# both 3-day and 7-day raids were reset.
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# Default: 1135814400 - (Thu, 29 Dec 2005 00:00:00 GMT - meaning that 7-day raid reset falls on Thursdays,
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# while 3-day reset falls on "Thu 29 Dec 2005", "Sun 01 Jan 2006", "Wed 04 Jan 2006", and so on)
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Instance.ResetTimeRelativeTimestamp = 1135814400
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#
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# TeleportTimeoutNear
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# Description: No description
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# Default: 25
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#
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TeleportTimeoutNear = 25
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#
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# TeleportTimeoutFar
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# Description: No description
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# Default: 45
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#
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TeleportTimeoutFar = 45
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#
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# MaxAllowedMMRDrop
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# Description: Some players continuously lose arena matches to lower their MMR and then fight with weaker opponents.
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# This setting prevents lowering MMR too much from max achieved MMR.
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# Eg. if max achieved MMR for a character was 2400, with default setting (MaxAllowedMMRDrop = 500) the character can't get below 1900 MMR no matter what.
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# Default: 500
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MaxAllowedMMRDrop = 500
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#
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# EnableLoginAfterDC
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# Description: After not logging out properly (clicking Logout and waiting 20 seconds),
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# characters stay in game world for a full minute, even if the client connection was closed.
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# Such behaviour prevents for example exploiting boss encounters by alt+f4
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# and skipping crucial boss abilities, or escaping opponents in PvP.
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# This setting is used to allow/disallow players to log back into characters that are left in world.
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# Default: 1 - (by clicking "Enter World" player will log back into a character that is already in world)
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# 0 - (by clicking "Enter World" player will get an error message when trying to log into a character
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# that is left in world, and has to wait a minute for the character to be removed from world)
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EnableLoginAfterDC = 1
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#
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# DontCacheRandomMovementPaths
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# Description: Random movement paths (calculated using MoveMaps) can be cached to save cpu time,
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# but this may use up considerable amount of memory and can be prevented by setting this option to 1.
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# Recommended setting for populated servers is having enough RAM and setting this to 0.
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# Default: 0 - (cache paths, uses more memory)
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# 1 - (don't cache, uses more cpu)
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DontCacheRandomMovementPaths = 0
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#
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# MoveMaps.Enable
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# Description: Enable/Disable pathfinding using mmaps - recommended.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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MoveMaps.Enable = 1
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#
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###################################################################################################
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