Francesco Borzì
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cb7e28df05
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refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
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2024-10-27 10:25:40 +01:00 |
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Francesco Borzì
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02a05fbd4c
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refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
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2024-07-30 20:06:46 -03:00 |
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Petric
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11373cd78a
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fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable (#7450)
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2021-11-24 11:41:49 +01:00 |
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Kargatum
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52aa0e9966
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feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
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2021-09-30 13:40:52 +07:00 |
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Kargatum
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543753b641
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feat(Core/MapUpdate): switch from ACE_Method_Request to PCQ (#3459)
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2020-11-14 03:56:26 +07:00 |
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Kargatum
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a2b26272d2
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refactor(Core/Game): restyle game lib with astyle (#3466)
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2020-10-12 10:08:15 +02:00 |
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Kargatum
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30b0325cee
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Core/Misc: Replace ACE_UINT* to uint* (#1628)
* Core/Common: Replace ACE_UINT* to uint*
* #include "Common.h"
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2019-03-26 13:38:16 +07:00 |
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Yehonal
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17332304fd
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Using TC structure allowing easier patches importing
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2017-12-21 00:20:29 +01:00 |
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Yehonal
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b0c8eceb08
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Refactoring part 2 [W.I.P]
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2016-08-12 02:38:26 +02:00 |
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Yehonal
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f6eefedcd5
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converted all tabs to 4 spaces
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2016-06-26 19:23:57 +02:00 |
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Yehonal
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e8e94a0a66
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First Commit
For Azeroth!
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2016-06-26 10:39:44 +02:00 |
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