Andrew
734bcb5d10
chore(Core/Creature): Fix typo ( #20510 )
2024-11-10 15:21:58 +01:00
Andrew
d73ebe2e38
fix(Core/SAI): Don't try to reposition Rooted inhabit type creatures ( #20504 )
2024-11-10 04:54:01 -03:00
Andrew
138a2ca974
refactor(Scripts/ZA): Update Zul'jin ( #20456 )
2024-11-08 21:05:30 -03:00
Anton Popovichenko
12a41df8bc
fix(Core/Unit): Fix crash during Judgement of Light/Wisdom proc ( #20467 )
2024-11-06 12:13:19 -03:00
avarishd
fa4dc2cd47
fix(Core/Spells): 'Black Qiraji Battle Tank' being removed on map change/teleport ( #20455 )
...
fix(Core/Spells): Black Qiraji Battle Tank being removed on map change/teleport
2024-11-06 01:26:40 -03:00
avarishd
1c22cdcab2
fix(Core/Spells): Luffa removing bleeds over level 60 ( #20411 )
...
* fix(Core/Spells): Luffa
* Update spell_item.cpp
* Update spell_item.cpp
* Update spell_item.cpp
2024-11-04 21:09:10 +01:00
Benjamin Jackson
1bff305ad4
fix(Core/Spells): Adjust logic for removing/applying auras related to areas. ( #20299 )
...
* Init.
* Use apply instead of variable.
2024-11-03 21:39:56 -03:00
Benjamin Jackson
3c6273a9dd
fix(Core/Unit): Only allow Judgement of Light/Wisdom to proc for targets friendly to caster. ( #20374 )
...
Init.
2024-11-03 21:39:26 -03:00
Grimdhex
08bfecdbea
fix(Core/Movement): remove unecessary reset() ( #20419 )
...
Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com >
2024-11-03 17:36:48 -03:00
Jelle Meeus
fb551c703c
fix(Spells/SpellScript): fix CI, rename the log for Validate ( #20418 )
2024-11-02 21:09:56 +01:00
Andrew
7a2b86425f
fix(Core/Spells): Fix Gurtogg Bloodboil applying Acid Wound to himself ( #20394 )
2024-11-01 14:09:13 -03:00
Grimdhex
0b031de2ea
fix(Core/Movement): fix a small memory leak in RandomMovementGenerator ( #20258 )
...
* fix(Core/Movement): memory leak and possible crash
Co-Authored-By: Ovahlord <18347559+ovahlord@users.noreply.github.com >
* .
* fix review
---------
Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com >
2024-11-01 09:39:37 -03:00
Francesco Borzì
4dcaee1816
refactor(src/common|server): remove unused import (big part 2) ( #20388 )
2024-11-01 08:42:31 +01:00
Francesco Borzì
c06cadfe75
refactor(src/common|server): remove unused import (big part 1) ( #20377 )
...
* refactor(src/common|server): remove unused import (big part 1)
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
sudlud
fb886865ad
fix(Core/BattlegroundAV): Add Hallow's End decorations to Alterac Valley ( #20317 )
2024-10-29 08:43:37 -03:00
Francesco Borzì
2317004417
refactor(src/server/database|shared): remove unused import ( #20316 )
2024-10-28 10:04:42 +01:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Francesco Borzì
cb7e28df05
refactor(src/server/game/*): remove unused imports (big part 1) ( #20310 )
2024-10-27 10:25:40 +01:00
Francesco Borzì
2c344fc127
refactor(src/server/game/*): remove unused imports (big part 2) ( #20311 )
2024-10-27 05:06:14 +01:00
Angelo Venturini
47c61b2576
fix(Core/BG): Fix double method call on removing a player ( #20156 )
2024-10-24 09:12:29 -03:00
@cgrahamseven
1c1a281eda
fix(Core/SAI): rooted check blocks vehicles from casting quest credit ( #20283 )
...
spell
The quest SteamTank Surprise has a SmartAI entry in the db that causes
the tank to cast the kill credit spell on the player when they
successfully destroy a plague wagon. Currently, this spell cast is being
blocked by the rooted check handler for SMART_ACTION_CAST. The change
proposes that this rooted check should not apply to vehicles.
Closes AzerothCore issue #20237
Co-authored-by: cgrahamseven <chris.graham@protonmail.com >
2024-10-24 06:57:52 -03:00
Grimdhex
261ca4408f
refactor(Core/Unit): cleanup header file - part 3 ( #20072 )
...
* refactor: cleanup unit header file - part3
* Update Unit.h
* Update Unit.h
* fnish to reorder the header file
* Update Unit.h
2024-10-23 12:54:03 -03:00
Dan Costinas
87aeaf10fd
fix(Core/SmartAI) : use explicit stack DS for ProcessAction instead of recursion ( #16739 )
...
* Use dequeue instead of recursion
* Remove to do comments
* Fix formatting
* Fix more formatting :(
* Use references instead of copies in the stack to correctly update event state
* formatting
* Revert FindLinkedEvent parameter name change and check for event type
* Fix event processing in SmartScript::UpdateTimer
* Use struct for defining SmartScriptFrame instead of tuple
* Fix emplace_back not working on default constructor on clang 15
* Fix const placement
2024-10-22 17:31:45 +02:00
Andrew
034ebb3cdd
Revert "fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remov…" ( #20245 )
...
This reverts commit 572be7d69f .
2024-10-19 20:53:24 +02:00
Benjamin Jackson
7abbca0f5b
fix(Core/CharmInfo): Adjust how spells are given to charmed creatures. ( #20227 )
...
Init.
2024-10-18 17:42:21 -03:00
Andrew
572be7d69f
fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remov… ( #20032 )
...
fix(Core/Spells): SPELL_ATTR1_IMMUNITY_PURGES_EFFECT should not remove spells with no immunities
2024-10-18 08:43:51 -03:00
Benjamin Jackson
4ad9d68f42
chore(Core): Correct typo of Suppress. ( #20229 )
...
* Init.
* Adjust spacing.
2024-10-17 22:09:53 +02:00
Anton Popovichenko
cb241a35e7
fix(Core/Items): Don't remove all owned auras on removing enchantments. ( #20220 )
2024-10-16 06:14:09 -03:00
Rorschach91
91a5c49943
Fix(DB/Script): Phase change for DK starter area Eye of Acherus and npcs. ( #20170 )
...
* fix(Script/Mother Shahraz) Increase min teleport range and add new teleport points.
This fix increase minimum teleport range for Fatal Attraction and It adds 5 new teleport points if the boss is near the platform.
* Update boss_mother_shahraz.cpp
* fix(DB/Creature): Phase change for DK starter area npcs.
This fix change the phases when some npcs can be viewed.
* Update dk_phases_fix
* Update dk_phases_fix
* Create DK_NPC_Phases_Fix.sql
* Delete data/sql/updates/pending_db_world/dk_phases_fix
* Update DK_NPC_Phases_Fix.sql
* Update DK_NPC_Phases_Fix.sql
* Update DK_NPC_Phases_Fix.sql
* Update DK_NPC_Phases_Fix.sql
* Update SpellInfoCorrections.cpp
Eye of Acherus in Phase 2
* Update SpellInfoCorrections.cpp
Eye of Acherus ApplySpellFix removed (Eye of Acherus is in phase 2 now).
* Update DK_NPC_Phases_Fix.sql
Adding Npcs inside Acherus in phase 2.
2024-10-13 20:53:09 +02:00
Jelle Meeus
e0f08bbfb6
fix(Core/Spells): supress caster procs for Siphon Life heal ( #20175 )
...
supress caster procs for Siphon Life heal
2024-10-12 13:05:44 +02:00
Angelo Venturini
fede17f782
fix(Core/Spells): Fix crash ( #20179 )
...
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com >
2024-10-11 08:15:02 -03:00
Benjamin Jackson
c3ee737c80
fix(Core/SpellInfoCorrections): Add Arcane Missiles spell info correction. ( #20165 )
...
Init.
Co-authored-by: Ernesto Gonzalez <80600689+ernesto-glz@users.noreply.github.com >
2024-10-11 11:51:29 +02:00
Jelle Meeus
859a42a41e
fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions ( #20082 )
...
* implement initial vehicle_seat_addon
Co-authored-by: Ovah <dreadkiller@gmx.de >
* add more vehicle_seat_addon data
* make exiting passenger visible
fixes "immediate despawn" of travelers mammoth
* style, update comments
* remove hacked pos relocate
* remove sending MSG_MOVE_ROOT/UNROOT on Ack
* set and unset UNIT_NPC_FLAG_PLAYER_VEHICLE on init/entry
* ulduar demolisher: remove flag correction and no longer needed usableseat
* fixup! implement initial vehicle_seat_addon
* fixup! fixup! implement initial vehicle_seat_addon
* re-add AddPassenger Flame Leviathan hack
was commented by mistake
* Update rev_1725993194571320983.sql
add missing ticks
---------
Co-authored-by: Ovah <dreadkiller@gmx.de >
2024-10-11 07:08:14 +02:00
Walter Pagani
e43b760c08
fix(Core/QuestHandler): Question marks not being shown ( #20099 )
2024-10-10 18:10:55 -03:00
Angelo Venturini
9487b30ad7
refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra copy/m… ( #20114 )
...
refactor: Use emplace_back instead of push_back to avoid extra copy/move operations
2024-10-10 21:55:58 +02:00
Andrew
31cb7579e0
fix(Core/Scripts): Further improve the ScheduleHealthCheck() function ( #20163 )
2024-10-09 08:08:37 -03:00
Benjamin Jackson
fd6d2efccb
fix(Core/Unit): Add mana drain effect to Black Bow of the Betrayer. ( #20155 )
...
* Init.
Co-authored by: stfxpi (stfx)
Original CMaNGOS commit: c750533b5e
* Add/adjust comments.
2024-10-09 06:00:20 -03:00
Jelle Meeus
a8d970caa7
fix(Core/Unit): add rage gain when attack is fully blocked, dodged or parried ( #19377 )
...
* generate rage if victim fully block, dodge, parry
* update rage calculation
* calc pct at the end
* update comment to link to Rage formulae and mention Bornak's bluepost
archived link to Bornak's bluepost
https://web.archive.org/web/20090604123729/http://forums.worldofwarcraft.com/thread.html?topicId=17367760070&pageNo=13#02500
2024-10-08 21:44:32 +02:00
Benjamin Jackson
cc5c582b4d
fix(Core/Spell): Include damaging spells for starting combat. ( #20154 )
...
Init.
2024-10-07 08:55:28 -03:00
Benjamin Jackson
a57d8db81a
fix(Core/CharmInfo): Add exception for Kil'jaeden dragon charm spells. ( #20150 )
...
Init.
2024-10-07 08:55:00 -03:00
Jelle Meeus
01b86ec7a6
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() ( #20124 )
...
fix setDeathState
[PATCH] Don't allow units to enter combat upon death
91ebea4a77 .patch
Co-authored-by: trickerer <onlysuffering@gmail.com >
2024-10-04 11:01:36 -03:00
Anton Popovichenko
9f58d55a1d
fix(Core/Items): Fix exploit where multiple auras could be applied from a single enchantment. ( #20128 )
2024-10-04 06:32:42 -03:00
Jelle Meeus
9a1f27121a
fix(Core/Unit): Flight Form riding crop, vehicle speed auras ( #20079 )
...
* vehicle aura stacking
Rename flight speed related auras
Co-authored-by: Laise <fenrisse@gmail.com >
* rename to better match existing flight auras
2024-10-01 21:39:42 +02:00
Andrew
ee870ff3b3
fix(Core/Spells): Restricted aura application prevention when immune to banish effects (e.g cyclone) ( #20060 )
2024-10-01 11:47:44 +02:00
Francesco Borzì
ae30489b23
refactor(src/server/game/Globals): remove unused imports ( #20088 )
2024-10-01 08:06:06 +02:00
Francesco Borzì
b0899664ef
refactor(src/server/game/World): remove unused imports ( #20090 )
2024-10-01 08:05:36 +02:00
Francesco Borzì
484e19d21b
refactor(src/server/game/Spells): remove unused imports ( #20092 )
2024-10-01 08:05:15 +02:00
Francesco Borzì
7d2aebb9d8
refactor(src/server/game/Chat): remove unused imports ( #20093 )
2024-10-01 08:04:51 +02:00
Francesco Borzì
9b17898f7b
refactor(src/server/game/Grids): remove unused imports ( #20094 )
2024-10-01 08:04:26 +02:00
Francesco Borzì
d8c56392fb
refactor(src/server/game/AI): remove unused imports ( #20095 )
2024-10-01 08:04:00 +02:00