Francesco Borzì
adf436c937
refactor(Core): apply clang-tidy modernize-pass-by-value ( #3823 )
2020-12-12 18:11:15 -06:00
Meltie2013
282966c117
fix(Core): a typo introduced in the Rest & Inn Improvements ( #3985 )
2020-12-12 23:24:48 +01:00
aradep
7d16417d16
feat(Core/Config): Arena points - Games required ( #3811 )
2020-12-12 00:36:00 -06:00
Meltie2013
af53598fa2
fix(Core/Game): Rest & Inn Improvements ( #3780 )
2020-12-11 08:23:09 -06:00
Francesco Borzì
1b156ef7eb
chore(Core): forgot to add copyright in new files + small correction ( #3861 )
2020-12-07 21:05:13 -06:00
Francesco Borzì
9266ac6bf5
refactor(Core): apply clang-tidy modernize-use-bool-literals ( #3826 )
2020-12-07 18:37:41 -06:00
Francesco Borzì
c5a35efd7b
refactor(Core): apply clang-tidy modernize-use-default-member-init ( #3827 )
2020-12-07 13:34:06 -06:00
Francesco Borzì
1cf39b3d22
refactor(Core): apply clang-tidy modernize-use-equals-default ( #3834 )
2020-12-07 19:21:55 +01:00
Francesco Borzì
0b8ec1f6ee
refactor(Core): apply clang-tidy modernize-loop-convert ( #3822 )
2020-12-07 19:04:19 +01:00
Francesco Borzì
a7faf4a16f
refactor(Core): apply clang-tidy modernize-redundant-void-arg ( #3825 )
2020-12-06 21:38:52 +01:00
Francesco Borzì
cba126fa84
refactor(Core): apply clang-tidy modernize-use-nullptr ( #3819 )
2020-12-06 20:55:11 +01:00
Francesco Borzì
161302252e
refactor(Core): apply clang-tidy modernize-use-nodiscard ( #3835 )
2020-12-06 19:39:48 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Viste
755e30f916
fix(Core/Social): cleanup + fix crash in friend system ( #3832 )
...
fix crash when a friend or ignore get GUID 0 and also double friend list
2020-12-04 01:20:35 +01:00
FALL1N1
0baecd3e8f
fix(Core/Pathfinding): Improve - Point movement ( #3658 )
2020-12-01 10:58:00 -06:00
Petric
5984e82f22
feat(Core/Script): Hooks for custom arena teams/types ( #3508 )
2020-11-29 15:04:38 -06:00
Francesco Borzì
35fb9f49d2
Revert "fix(Core/Player): Improve rested removal ( #3715 )" ( #3762 )
2020-11-25 05:28:56 -06:00
Petric
78179f7108
feat(Core/Config): Added pet experience rate ( #3703 )
2020-11-24 08:45:29 -06:00
Francesco Borzì
5053cb4121
refactor(Core): remove ACE types ( #3745 )
2020-11-23 13:29:12 +01:00
Kargatum
37ba988409
feat(Core/Misc): remove ACE Auto_Ptr ( #3454 )
2020-11-23 02:10:33 +01:00
Kitzunu
5a8b60361a
refactor(Core/SpellMgr): simplify dbc data corrections ( #3709 )
...
* refactor(Core/SpellMgr): simplify dbc data corrections
* I hate failing builds... so guess sleep isnt neccessary
* only works when you actually fill out them all
* blankspace
* step 1 - rename
* This takes so long Q.Q
* Update SpellMgr.cpp
* Revert "Update SpellMgr.cpp"
This reverts commit e1de9712a52fd6547761c3ccd70c17a7d4aa8036.
* Revert "Revert "Update SpellMgr.cpp""
This reverts commit e9253c2846b83bfe2760e71a0fc52d2d9fbed853.
* revert
* DONE
* cleanup
* cleanup
* New error so good, why try to correct spells that dont exist :)
* brackets
* Github merge conflict fix SUCKS
2020-11-21 17:03:19 +01:00
Kitzunu
fb69db212f
fix(Core/Player): Improve rested removal ( #3715 )
2020-11-19 10:11:56 -06:00
Kitzunu
973dcbf47c
fix(Core/SpellMgr): Thorns should not miss ( #3695 )
2020-11-18 10:06:41 -06:00
aradep
788f8b5257
feat(Core/Config): configurable BG Respawn Timers ( #3569 )
2020-11-17 14:26:58 +01:00
Kitzunu
17bfcb77dc
fix(Core/Condition): Implement CONDITION_QUESTSTATE ( #3049 )
2020-11-14 09:37:18 -06:00
Kitzunu
2788d495f9
fix(Core/Conditions): Implement CONDITION_DAILY_QUEST_DONE ( #3050 )
2020-11-14 06:08:00 +01:00
Kargatum
543753b641
feat(Core/MapUpdate): switch from ACE_Method_Request to PCQ ( #3459 )
2020-11-14 03:56:26 +07:00
placemolle
fc63d935b9
fix(Core/Item): Meta gems sometimes ignore added sockets ( #3643 )
2020-11-13 10:24:16 -06:00
Andrius Peleckas
d7becdae27
feat(Core/Spells): Functions will return cast result ( #3635 )
2020-11-13 08:00:07 -06:00
Shard
e7f1ab4a6a
fix(Core/Logs): Fix arguments in function call ( #3672 )
2020-11-09 08:56:19 -06:00
Goatform
5254aec645
fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS ( #3610 )
2020-11-07 18:23:42 +01:00
kubeeek
6574007e48
fix(Scripts/Ulduar): Supercharge stack issue fix ( #3586 )
2020-11-04 14:10:20 +01:00
kubeeek
2e298e7fc9
fix(Core/Ulduar): Stone Nova stacks [25 mode]
2020-11-03 08:38:16 -06:00
Silker
4a2c4f0f5f
fix(Spell): Expose weakness ( #3588 )
...
This change allows the spell Expose Weakness (heroic encounters) to stack from additional sources.
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com >
2020-10-31 00:19:51 -06:00
Petric
b3a967db60
fix(Core): fixed crash happening when clearing old mail ( #3604 )
2020-10-24 10:42:35 +02:00
Stefano Borzì
d07a34c1d5
feat(Core/Unit): don't allow additions threat in evade mode and implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT ( #3381 )
2020-10-23 22:12:37 +02:00
Petric
d5bb6ba1c4
refactor(Core/Mail): avoid big mail loading/saving time, only load 50 mails at a time ( #3420 )
2020-10-21 15:20:32 +02:00
Kitzunu
036a8c2450
fix(Core/Unit): Eating anim ( #3472 )
2020-10-13 10:23:18 +02:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Stefano Borzì
4cca286a4d
fix(Core/Creature): dead creatures spawn position on respawn ( #3382 )
2020-10-09 11:18:01 +02:00
Andrius Peleckas
be09e03756
feat(Core/Movement): added orientation input for Point movement ( #3456 )
2020-10-05 12:28:25 +02:00
Stefano Borzì
91f4671d07
fix(Core/Spells): prevent client crash on use spell Neural Needle + ESC ( #3383 )
2020-09-27 16:31:41 +02:00
Stefano Borzì
1910b4ab35
chore(Core/Player): remove useless SendQuestComplete ( #3380 )
2020-09-26 14:46:27 +02:00
Stefano Borzì
868081e959
fix(Core/PacketsIO): Send correct messages about server first achievements depending on faction. ( #3379 )
2020-09-21 12:09:08 +02:00
Stefano Borzì
4e5440ad91
feat(Core/Events): update holiday code and remove misleading log (event date is the one from game_event) ( #3365 )
...
Cherry-picked 5b4287e683
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-20 20:36:33 +02:00
Andrius Peleckas
a445cca4bc
feat(InstanceScripts): new scriptable function DoAction() ( #3445 )
...
This will work in a similar way as CreatureAI based DoAction function. This will allow avoiding SetData or ProcessEvent usage where basic input is needed
2020-09-19 23:27:47 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Kargatum
6a4b5ad1db
chore(Core/Scripting): cleanup unused code ( #3473 )
2020-09-13 00:45:52 +02:00
Kargatum
e15a493927
feat(Core/Time): remove inherited ACE Time ( #3455 )
...
Co-authored-by: Viste <viste02@gmail.com >
2020-09-11 14:03:26 +02:00
Stefano Borzì
51330f54d8
refactor(Core/Misc): remove the ternary operator when used improperly ( #3327 )
2020-09-10 12:29:23 +02:00