Commit Graph

765 Commits

Author SHA1 Message Date
Francesco Borzì
adf436c937 refactor(Core): apply clang-tidy modernize-pass-by-value (#3823) 2020-12-12 18:11:15 -06:00
Meltie2013
282966c117 fix(Core): a typo introduced in the Rest & Inn Improvements (#3985) 2020-12-12 23:24:48 +01:00
aradep
7d16417d16 feat(Core/Config): Arena points - Games required (#3811) 2020-12-12 00:36:00 -06:00
Meltie2013
af53598fa2 fix(Core/Game): Rest & Inn Improvements (#3780) 2020-12-11 08:23:09 -06:00
Francesco Borzì
1b156ef7eb chore(Core): forgot to add copyright in new files + small correction (#3861) 2020-12-07 21:05:13 -06:00
Francesco Borzì
9266ac6bf5 refactor(Core): apply clang-tidy modernize-use-bool-literals (#3826) 2020-12-07 18:37:41 -06:00
Francesco Borzì
c5a35efd7b refactor(Core): apply clang-tidy modernize-use-default-member-init (#3827) 2020-12-07 13:34:06 -06:00
Francesco Borzì
1cf39b3d22 refactor(Core): apply clang-tidy modernize-use-equals-default (#3834) 2020-12-07 19:21:55 +01:00
Francesco Borzì
0b8ec1f6ee refactor(Core): apply clang-tidy modernize-loop-convert (#3822) 2020-12-07 19:04:19 +01:00
Francesco Borzì
a7faf4a16f refactor(Core): apply clang-tidy modernize-redundant-void-arg (#3825) 2020-12-06 21:38:52 +01:00
Francesco Borzì
cba126fa84 refactor(Core): apply clang-tidy modernize-use-nullptr (#3819) 2020-12-06 20:55:11 +01:00
Francesco Borzì
161302252e refactor(Core): apply clang-tidy modernize-use-nodiscard (#3835) 2020-12-06 19:39:48 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Viste
755e30f916 fix(Core/Social): cleanup + fix crash in friend system (#3832)
fix crash when a friend or ignore get GUID 0 and also double friend list
2020-12-04 01:20:35 +01:00
FALL1N1
0baecd3e8f fix(Core/Pathfinding): Improve - Point movement (#3658) 2020-12-01 10:58:00 -06:00
Petric
5984e82f22 feat(Core/Script): Hooks for custom arena teams/types (#3508) 2020-11-29 15:04:38 -06:00
Francesco Borzì
35fb9f49d2 Revert "fix(Core/Player): Improve rested removal (#3715)" (#3762) 2020-11-25 05:28:56 -06:00
Petric
78179f7108 feat(Core/Config): Added pet experience rate (#3703) 2020-11-24 08:45:29 -06:00
Francesco Borzì
5053cb4121 refactor(Core): remove ACE types (#3745) 2020-11-23 13:29:12 +01:00
Kargatum
37ba988409 feat(Core/Misc): remove ACE Auto_Ptr (#3454) 2020-11-23 02:10:33 +01:00
Kitzunu
5a8b60361a refactor(Core/SpellMgr): simplify dbc data corrections (#3709)
* refactor(Core/SpellMgr): simplify dbc data corrections

* I hate failing builds... so guess sleep isnt neccessary

* only works when you actually fill out them all

* blankspace

* step 1 - rename

* This takes so long Q.Q

* Update SpellMgr.cpp

* Revert "Update SpellMgr.cpp"

This reverts commit e1de9712a52fd6547761c3ccd70c17a7d4aa8036.

* Revert "Revert "Update SpellMgr.cpp""

This reverts commit e9253c2846b83bfe2760e71a0fc52d2d9fbed853.

* revert

* DONE

* cleanup

* cleanup

* New error so good, why try to correct spells that dont exist :)

* brackets

* Github merge conflict fix SUCKS
2020-11-21 17:03:19 +01:00
Kitzunu
fb69db212f fix(Core/Player): Improve rested removal (#3715) 2020-11-19 10:11:56 -06:00
Kitzunu
973dcbf47c fix(Core/SpellMgr): Thorns should not miss (#3695) 2020-11-18 10:06:41 -06:00
aradep
788f8b5257 feat(Core/Config): configurable BG Respawn Timers (#3569) 2020-11-17 14:26:58 +01:00
Kitzunu
17bfcb77dc fix(Core/Condition): Implement CONDITION_QUESTSTATE (#3049) 2020-11-14 09:37:18 -06:00
Kitzunu
2788d495f9 fix(Core/Conditions): Implement CONDITION_DAILY_QUEST_DONE (#3050) 2020-11-14 06:08:00 +01:00
Kargatum
543753b641 feat(Core/MapUpdate): switch from ACE_Method_Request to PCQ (#3459) 2020-11-14 03:56:26 +07:00
placemolle
fc63d935b9 fix(Core/Item): Meta gems sometimes ignore added sockets (#3643) 2020-11-13 10:24:16 -06:00
Andrius Peleckas
d7becdae27 feat(Core/Spells): Functions will return cast result (#3635) 2020-11-13 08:00:07 -06:00
Shard
e7f1ab4a6a fix(Core/Logs): Fix arguments in function call (#3672) 2020-11-09 08:56:19 -06:00
Goatform
5254aec645 fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (#3610) 2020-11-07 18:23:42 +01:00
kubeeek
6574007e48 fix(Scripts/Ulduar): Supercharge stack issue fix (#3586) 2020-11-04 14:10:20 +01:00
kubeeek
2e298e7fc9 fix(Core/Ulduar): Stone Nova stacks [25 mode] 2020-11-03 08:38:16 -06:00
Silker
4a2c4f0f5f fix(Spell): Expose weakness (#3588)
This change allows the spell Expose Weakness (heroic encounters) to stack from additional sources.
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
2020-10-31 00:19:51 -06:00
Petric
b3a967db60 fix(Core): fixed crash happening when clearing old mail (#3604) 2020-10-24 10:42:35 +02:00
Stefano Borzì
d07a34c1d5 feat(Core/Unit): don't allow additions threat in evade mode and implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT (#3381) 2020-10-23 22:12:37 +02:00
Petric
d5bb6ba1c4 refactor(Core/Mail): avoid big mail loading/saving time, only load 50 mails at a time (#3420) 2020-10-21 15:20:32 +02:00
Kitzunu
036a8c2450 fix(Core/Unit): Eating anim (#3472) 2020-10-13 10:23:18 +02:00
Kargatum
a2b26272d2 refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Stefano Borzì
4cca286a4d fix(Core/Creature): dead creatures spawn position on respawn (#3382) 2020-10-09 11:18:01 +02:00
Andrius Peleckas
be09e03756 feat(Core/Movement): added orientation input for Point movement (#3456) 2020-10-05 12:28:25 +02:00
Stefano Borzì
91f4671d07 fix(Core/Spells): prevent client crash on use spell Neural Needle + ESC (#3383) 2020-09-27 16:31:41 +02:00
Stefano Borzì
1910b4ab35 chore(Core/Player): remove useless SendQuestComplete (#3380) 2020-09-26 14:46:27 +02:00
Stefano Borzì
868081e959 fix(Core/PacketsIO): Send correct messages about server first achievements depending on faction. (#3379) 2020-09-21 12:09:08 +02:00
Stefano Borzì
4e5440ad91 feat(Core/Events): update holiday code and remove misleading log (event date is the one from game_event) (#3365)
Cherry-picked 5b4287e683

Co-authored-by: ariel- <ariel-@users.noreply.github.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2020-09-20 20:36:33 +02:00
Andrius Peleckas
a445cca4bc feat(InstanceScripts): new scriptable function DoAction() (#3445)
This will work in a similar way as CreatureAI based DoAction function. This will allow avoiding SetData or ProcessEvent usage where basic input is needed
2020-09-19 23:27:47 +02:00
Francesco Borzì
b61ae8abcd fix(Core/Misc): all GCC warnings (#3457) 2020-09-14 17:31:12 +02:00
Kargatum
6a4b5ad1db chore(Core/Scripting): cleanup unused code (#3473) 2020-09-13 00:45:52 +02:00
Kargatum
e15a493927 feat(Core/Time): remove inherited ACE Time (#3455)
Co-authored-by: Viste <viste02@gmail.com>
2020-09-11 14:03:26 +02:00
Stefano Borzì
51330f54d8 refactor(Core/Misc): remove the ternary operator when used improperly (#3327) 2020-09-10 12:29:23 +02:00