refactor(Core): apply clang-tidy modernize-use-bool-literals (#3826)

This commit is contained in:
Francesco Borzì
2020-12-08 01:37:41 +01:00
committed by GitHub
parent b1f108900d
commit 9266ac6bf5
3 changed files with 4 additions and 4 deletions

View File

@@ -213,7 +213,7 @@ void AuthSocket::OnRead()
uint32 challengesInARowRealmList = 0;
uint8 _cmd;
while (1)
while (true)
{
if (!socket().recv_soft((char*)&_cmd, 1))
return;

View File

@@ -747,7 +747,7 @@ public:
/// Get a server configuration element (see #WorldConfigs)
bool getBoolConfig(WorldBoolConfigs index) const
{
return index < BOOL_CONFIG_VALUE_COUNT ? m_bool_configs[index] : 0;
return index < BOOL_CONFIG_VALUE_COUNT ? m_bool_configs[index] : false;
}
/// Set a server configuration element (see #WorldConfigs)

View File

@@ -378,7 +378,7 @@ namespace MMAP
void MapBuilder::WorkerThread()
{
while (1)
while (true)
{
uint32 mapId = 0;
@@ -885,7 +885,7 @@ namespace MMAP
// now that tile is written to disk, we can unload it
navMesh->removeTile(tileRef, nullptr, nullptr);
} while (0);
} while (false);
if (m_debugOutput)
{