Commit Graph

5003 Commits

Author SHA1 Message Date
daobashun
e1692ae5b6 fix(scripts/npc_calvin_montague): Convert to SAI, Add emotes when completing quests (#18087)
* Magic uses sniffing IDs
Use the sniffer timer and factions

* Wait 3 minutes if the mission fails

* 1. When a task fails, it enters passive mode
2. Add 'quest_details' data to the database

* Remove spaces

* Delete blank lines

* Modify the code as required

* Update src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Remove curly braces

* Change the name of a private member variable

* Move the c ++ script to smart script

* Delete the C++ script
Re-add the deleted quest_details data

* del blank lines

* Delete the C++ script file

* Modify the annotation
Return to the home pointset phase to 0
Return to the home point to allow the SAI phase reset

* Remove spaces

* Delete functions that are not in use

* Update rev_1704025138911597700.sql

* fix merge error - delete zone file

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2024-08-28 21:05:40 +02:00
Gultask
8852f0c74c feat(Core/SmartScripts): Implement Scripted Spawn System (#19499)
* prespawn2

* pfta

* Update rev_1717715555182000500.sql

* Update rev_1717715555182000500.sql

* Update rev_1717715555182000500.sql

* Update rev_1717715555182000500.sql

* Update rev_1717715555182000500.sql

* Update rev_1717715555182000500.sql
2024-08-28 08:18:02 -03:00
Grimdhex
2f85097413 docs(Core): improve several functions documentation (#19677)
* initial release

* fix reviews

* fix some typo and add new documetations for MotionMaster

* new update and fix the cli-codestyle

* fix typo

* fix reviews
2024-08-28 08:17:24 -03:00
Anton Popovichenko
9144031ed9 fix(Core/Pool): Fix degradation of pools over time (#19750) 2024-08-28 08:14:08 -03:00
Benjamin Jackson
b595586bf0 refactor(Core/SpellMgr): Remove nested ifs for binary evaluation. (#19762)
* Init.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

* Whitespace.

* Tiny nitpick.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

* Tiny nitpick.*

Today Bench learns the difference between break and continue.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

* Parentheses warnings.

* Apply suggestion.

Co-Authored-By: Anton Popovichenko <walkline.ua@gmail.com>

---------

Co-authored-by: Anton Popovichenko <walkline.ua@gmail.com>
2024-08-28 08:13:42 -03:00
Benjamin Jackson
5ffbfdd5d6 fix(Core/Creature): Fix grace period for can attack check. (#19763)
Init.
2024-08-28 08:13:06 -03:00
Andrew
7e2ffc2db8 feat(Scripts/Commands): Implement "pct" optional to the damage command (#19745) 2024-08-27 22:28:09 +02:00
Andrew
806d4962cf fix(Scripts/Spells): L1 Arcane Charge should hit 3 targets (#19752)
* fix(Scripts/Spells): L1 Arcane Charge should hit 3 targets

* Daily Nitpicks
2024-08-27 22:26:05 +02:00
Jelle Meeus
53e0779ae8 fix(Scripts/Spells): General's Heart trinket (#19756)
* handle aura with spell_gen_absorb0_hitlimit1

* refactor enscapsulate limit
2024-08-27 22:25:41 +02:00
Benjamin Jackson
c76f2382d9 fix(Scripts/BlackTemple): Improve Illidari Council Empyreal Balance. (#19757) 2024-08-27 15:51:47 -03:00
Benjamin Jackson
8f335bbc2b fix(Core/SpellMgr): Remove binary attribute from Drain Soul. (#19760)
Init.
2024-08-27 15:17:54 -03:00
Andrew
126f3a31ee refactor(Scripts/BlackTemple): Update the Illidari Council script to the new registration method (#19744)
refactor(Scripts/BlackTemple): Update Illidari council to new model
2024-08-26 16:28:48 -03:00
Andrew
83f8871c31 refactor(Core/BossAI): Improve the ScheduleHealthCheck() code (#19743)
* refactor(Core/BossAI): Improve the ScheduleHealthCheck() code

* Update ScriptedCreature.cpp

---------

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
2024-08-26 14:44:05 -03:00
Andrew
9ce2b23df3 refactor(Scripts/RuinsOfAhnQiraj): Clean up Ayamiss script (#19742) 2024-08-26 10:04:11 -03:00
Tereneckla
f2ed6f791b fix (Core/Unit): add AutoRpeatSpell delay to Auto Shot as well (#19603)
Update Unit.cpp
2024-08-26 07:20:23 -03:00
Andrew
52cd493ad8 fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by dama… (#19730)
* fix(Scripts/BlackTemple): L5 Arcane Charge should be modified by damage taken mods

* Create rev_1724540286668312700.sql

* Update spell_generic.cpp

* update to new format
2024-08-26 01:25:10 -03:00
Saqra1
68402b6d91 fix(Core/Spell): Reset cd on some channeled spells (#19696)
If a spell is both channeled and has SPELL_ATTR0_COOLDOWN_ON_EVENT
attribute (only rituals) is channeled for its full duration, it goes on
an infinite cooldown. The client needs to be notified when the ritual
ends without being completed.
2024-08-25 23:43:01 -03:00
Kitzunu
1bfcc0e469 fix(Core/BG): Fix fmt issue for bg sent notifications (#19718)
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19559
2024-08-25 19:22:37 -03:00
Andrew
c5399509e6 refactor(Scripts/TempleOfAhnQiraj): Clean up Cthun script (#19736)
* refactor(Scripts/TempleOfAhnQiraj): Clean up Cthun script

* Update boss_cthun.cpp

* Update boss_cthun.cpp
2024-08-25 16:46:24 -03:00
Carriola-wotlk
4a14c61a90 fix(Scripts/BlackTemple) Gathios the Shatterer shouldnt use the same spell twice in a row (#19672)
* fix: SelectTargetMethod Random replaced with MaxThreat

* restore like origin

* fix: random spell casting replaced with alternating spells casting

* fix: alternating casting of aura, blessing and seal spells

* refactor: randomized toggle initialization refactored

---------

Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com>
2024-08-25 10:01:37 -03:00
Grimdhex
643362d697 refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3 fix(Server): remove double blank lines at the end of several files (#19735) 2024-08-25 07:21:14 -03:00
sudlud
30a790117b fix(Core/WorldSocketMgr): sync default Network.OutUBuff with worldser… (#19702)
* fix(Core/WorldSocketMgr): sync default Network.OutUBuff with worldserver.conf.dist

* Update WorldSocketMgr.cpp
2024-08-23 06:38:00 +02:00
Tereneckla
3419f0246b fix (Core/Spells) partially revert #19529 (#19703)
Update Spell.cpp
2024-08-22 20:36:39 -03:00
Andrew
c0b6eae0e1 fix(Core/Spells): Fix movement impairment auras not being removed (#19684) 2024-08-22 15:09:43 -03:00
Andrew
dd41692a8e fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu (#19636)
* fix(Scripts/SethekkHalls): Prevent multiple spawns of Anzu

* Update instance_sethekk_halls.cpp

* Update instance_sethekk_halls.cpp

* Update rev_1723763212128826500.sql
2024-08-22 19:27:15 +02:00
Kitzunu
eb410d6ab2 refactor(Core/Battleground): rewrite SpiritOfCompetitionEvent() (#19675)
* Use DoForAllPlayers

* Change to void - we don't need to return a value

* Better readability
2024-08-22 19:24:08 +02:00
Grimdhex
db7183a573 chore(Debug/Scripting): improve debug errors during the unloading scripts (#19643)
* chore(Debug/Scripting): improve debug errors during script unloading

* add the script name to increase debug informations and ensure to derefence script pointers
2024-08-21 08:13:20 -03:00
Andrew
ef4e0c0d4a fix(Core/Spells): Power of the Guardian should persist through death (#19638) 2024-08-21 06:36:05 -03:00
Andrew
82db30868b fix(Scripts/BlackTemple): Fatal Attraction (#19641)
* Fix it not being cast if no valid targets are available
* Apply Patch 2.2 nerfs
2024-08-19 23:17:17 -03:00
Saqra1
087acc58bf fix(Core/PetHandler): Allow PetAI to handle flags (#19446)
When a pet ability was cast, PetHandler reset all CharmInfo flags before
calling PetAI methods, setting the attack flag to true every time.
This commands the pet to go and chase the target which is not correct
when the state is COMMAND_STAY.

PetAI already handles the scenario, it just wasn't getting the actual
pet attack state.
2024-08-19 13:15:39 -03:00
Kitzunu
337135bf9e refactor(Core/Misc): Use NpcFlag helpers (#19676)
* chore(Core/Misc): Use HasNpcFlag instead of HasFlag

* extend to all npcflag helpers
2024-08-19 10:17:02 +02:00
Carriola-wotlk
01c8344cc8 fix(Scripts/BlackTemple): Gathios the Shatterer shouldnt use Hammer of Justice on random players (#19653)
* fix: SelectTargetMethod Random replaced with MaxThreat

* restore like origin

* fix: cast Hammer Of Justice on current target instead random target

* refactor: case EVENT_SPELL_HAMMER_OF_JUSTICE statement refactored

* refactor: if statement splitted

* refactor: last space removed

* Update src/server/scripts/Outland/BlackTemple/illidari_council.cpp

Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>

* fix redundant check and new line

---------

Co-authored-by: MattiaBallarini <ballarini.mattia1990@gmail.com>
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-08-18 21:06:45 -03:00
Tereneckla
79a653b13e fix (Core/Spells): remove object size for hit calculation of aoe aura spells that target enemies (#19529)
remove object size for aoe on enemy spells
2024-08-18 20:34:56 -03:00
Andrew
23f58016d0 fix(Core/Map): Exempt raids from the hourly limit (#19650) 2024-08-18 19:56:38 +02:00
Yunfan Li
d436f97ea2 fix(Script/Vehicles): The next player entering Salvaged Siege Engine … (#19674)
fix(Script/Vehicles): The next player entering Salvaged Siege Engine should control turret if it's not occupied.
2024-08-18 14:28:56 -03:00
Grimdhex
a0689fb4ef fix(Dep/Boost): corrects a warning about path changes in boost process (#19629) 2024-08-18 13:39:06 +02:00
Kitzunu
e33a56d89b fix(Core/Creature): Nullcheck for questgreeting greeting (#19669)
* fix(Core/Creature): Nullcheck for questgreeting greeting

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19659

* Update GossipDef.cpp
2024-08-18 06:41:18 -03:00
Andrew
167e06e287 fix(Scripts/BlackTemple): Gathios Judgment spell should consume seals (#19640) 2024-08-18 05:57:32 -03:00
sudlud
adc9f4e7ab fix(Core/Spell): check for player before dereferencing (#19666) 2024-08-18 05:57:02 -03:00
Benjamin Jackson
adff3c3846 fix(Core/Spells): Revert ownership and follow logic adjustment for guardian summons. (#19664)
Revert "fix(Core/Spells): Adjust ownership and follow logic for guardian summ…"

This reverts commit cc2ef9d6dd.
2024-08-17 20:29:21 -03:00
Grimdhex
5cbe485785 fix(Core/PlayerUpdates): incorrect backslash in a debug_log (#19630) 2024-08-15 18:44:07 -03:00
Grimdhex
9dc20bc261 fix(Core/Entities): crash fix cause by a pointer change in #19622 (#19633)
* fix(Core/Entities): crash fix cause by a pointer change in #19622

* fix blank space for codestyle check
2024-08-15 16:28:50 -03:00
Grimdhex
7457aef78d refactor(Core/Entities): Cleanup Unit header file (#19622)
* move several enum definitions in a new files

* move more things

* remove the include comment

* move the related code to CharmInfo in this own file

*original idea of Ovahlord

Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* fix clang build errors and few blank lines

* missing forward declaration

* new tentative to fix gcc/clang build

* add several include could be necessary for gcc/clang compilation

* .

* revert some include since the last AC update

* fix some loop inconsistencies

* align all enums in UnitDefine.h

---------

Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
2024-08-15 05:12:44 -03:00
Andrew
1565758da4 Revert "chore(Script/Misc): cleanup" (#19627)
Revert "chore(Script/Misc): cleanup (#19619)"

This reverts commit 7ff8f72397.
2024-08-15 05:43:11 +02:00
Kitzunu
7ff8f72397 chore(Script/Misc): cleanup (#19619)
* chore(Script/Misc): cleanup

* more cleanup

* cleanup
2024-08-14 16:29:50 -03:00
Kitzunu
030716421f feat(Core/LFG): Option to disable deserter (#19618)
* feat(Core/LFG): Option to disable deserter

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19569

* Update IWorld.h
2024-08-14 09:19:56 -03:00
Kitzunu
2e02c76399 fix(Core/Creature): quest_greeting_locale (#19615)
* fix(Core/Creature): quest_greeting_locale

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/14845
2024-08-13 21:09:36 +02:00
Kitzunu
4b63aa9015 feat(DB/Module): introduce module_string table (#19475) 2024-08-13 19:53:16 +02:00
Benjamin Jackson
67010623a0 fix(Core): Adjustments to summoning ritual object handling. (#19600)
* Init.

* Allow self-summoning.

* Revert unintended change.

Self-summoning still works fine without this being removed, I see no harm in putting it back.
2024-08-13 12:12:05 -03:00