blinkysc
cef1b781d7
fix(Scripts/IcecrownCitadel): Vengeful Shade unroot timer fix ( #20902 )
...
Vengeful Shade unroot timer fix
Co-authored-by: Nicholas Lee <nicholaslee@Nicholass-MacBook-Air.local >
2024-12-12 00:03:29 -03:00
Kitzunu
ed008a8780
refactor(Core/Spells): Add helpers for HasAuraType ( #20802 )
2024-12-01 08:50:59 -03:00
Francesco Borzì
c06cadfe75
refactor(src/common|server): remove unused import (big part 1) ( #20377 )
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* refactor(src/common|server): remove unused import (big part 1)
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
Yggdrasil WoW
02b190668b
fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… ( #20048 )
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* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers
---------
2024-10-29 05:54:39 +01:00
Francesco Borzì
cb7e28df05
refactor(src/server/game/*): remove unused imports (big part 1) ( #20310 )
2024-10-27 10:25:40 +01:00
Francesco Borzì
5a96ce283d
refactor(Scripts): remove unused imports ( #20086 )
2024-09-29 13:20:21 +02:00
Anton Popovichenko
2e0a57084c
fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. ( #20080 )
2024-09-29 13:13:59 +02:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
...
* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
...
* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Walter Pagani
3b45e90e41
fix(Scripts/ICC): NPC Muradin Dialogues ( #18931 )
...
Co-authored-by: Meji <alvaro.megias@outlook.com >
Co-authored-by: 天鹿 <18535853+PkllonG@users.noreply.github.com >
2024-08-31 17:34:56 -03:00
Grimdhex
643362d697
refactor(Core/Object): adds consistency in the use of type object check ( #19671 )
2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3
fix(Server): remove double blank lines at the end of several files ( #19735 )
2024-08-25 07:21:14 -03:00
Francesco Borzì
02a05fbd4c
refactor(src/common): remove unused imports ( #19506 )
...
* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
2024-07-30 20:06:46 -03:00
Jelle Meeus
a3be4c25db
refactor(Scripts/IcecrownCitadel): Spell Scripts use registry macros ( #19508 )
...
* boss_blood_queen_lana_thel aura:spell_blood_queen_pact_of_the_darkfallen_dmg_aura
* boss_blood_queen_lana_thel spell:spell_blood_queen_pact_of_the_darkfallen
* boss_blood_queen_lana_thel spell:spell_blood_queen_pact_of_the_darkfallen_dmg_target
* boss_blood_queen_lana_thel spell:spell_blood_queen_bloodbolt
* boss_blood_queen_lana_thel aura:spell_blood_queen_frenzied_bloodthirst_aura
* boss_blood_queen_lana_thel aura:spell_blood_queen_essence_of_the_blood_queen_aura
* boss_blood_queen_lana_thel spell:spell_blood_queen_vampiric_bite
* boss_blood_queen_lana_thel spell:spell_blood_queen_swarming_shadows_floor_dmg
* boss_blood_queen_lana_thel spell:spell_blood_queen_presence_of_the_darkfallen
* icecrown_citadel aura:spell_icc_stoneform_aura
* icecrown_citadel spell:spell_icc_sprit_alarm
* icecrown_citadel spell:spell_icc_geist_alarm
* icecrown_citadel spell:spell_frost_giant_death_plague
* icecrown_citadel spell:spell_icc_harvest_blight_specimen
* icecrown_citadel spell:spell_svalna_revive_champion
* icecrown_citadel spell:spell_svalna_remove_spear
* icecrown_citadel spell:spell_icc_soul_missile
* icecrown_citadel aura:spell_icc_web_wrap_aura
* icecrown_citadel aura:spell_icc_dark_reckoning_aura
* icecrown_citadel spell:spell_stinky_precious_decimate
* icecrown_citadel aura:spell_icc_yf_frozen_orb_aura
* icecrown_citadel aura:spell_icc_yh_volley_aura
* icecrown_citadel spell:spell_icc_yd_summon_undead
* icecrown_citadel spell:spell_icc_shattered_bones
* boss_deathbringer_saurfang aura:spell_deathbringer_blood_link_aura
* boss_deathbringer_saurfang aura:spell_deathbringer_blood_link_blood_beast_aura
* boss_deathbringer_saurfang spell:spell_deathbringer_blood_link
* boss_deathbringer_saurfang pair:spell_deathbringer_blood_power
* boss_deathbringer_saurfang spell:spell_deathbringer_blood_nova_targeting
* boss_deathbringer_saurfang spell:spell_deathbringer_boiling_blood
* boss_festergut spell:spell_festergut_pungent_blight
* boss_festergut aura:spell_festergut_blighted_spores_aura
* boss_festergut spell:spell_festergut_gastric_bloat
* boss_valithria_dreamwalker spell:spell_dreamwalker_summon_portal
* boss_valithria_dreamwalker spell:spell_dreamwalker_twisted_nightmares
* boss_valithria_dreamwalker aura:spell_dreamwalker_nightmare_cloud_aura
* boss_valithria_dreamwalker aura:spell_dreamwalker_mana_void_aura
* boss_valithria_dreamwalker aura:spell_dreamwalker_decay_periodic_timer_aura
* boss_valithria_dreamwalker spell:spell_dreamwalker_summoner
* boss_valithria_dreamwalker aura:spell_dreamwalker_summon_suppresser_aura
* boss_valithria_dreamwalker spell:spell_dreamwalker_summon_suppresser_effect
* boss_valithria_dreamwalker aura:spell_valithria_suppression_aura
* boss_lady_deathwhisper aura:spell_deathwhisper_mana_barrier_aura
* boss_professor_putricide spell:spell_putricide_slime_puddle
* boss_professor_putricide spell:spell_putricide_slime_puddle_spawn
* boss_professor_putricide aura:spell_putricide_grow_stacker_aura
* boss_professor_putricide spell:spell_putricide_unstable_experiment
* boss_professor_putricide spell:spell_putricide_tear_gas_effect
* boss_professor_putricide aura:spell_putricide_gaseous_bloat_aura
* boss_professor_putricide spell:spell_putricide_ooze_channel
* boss_professor_putricide spell:spell_putricide_ooze_eruption_searcher
* boss_professor_putricide aura:spell_putricide_mutated_plague_aura
* boss_professor_putricide spell:spell_putricide_unbound_plague
* boss_professor_putricide aura:spell_putricide_unbound_plague_dmg_aura
* boss_professor_putricide spell:spell_putricide_choking_gas_bomb
* boss_professor_putricide spell:spell_putricide_clear_aura_effect_value
* boss_professor_putricide pair:spell_putricide_mutation_init
* boss_professor_putricide spell:spell_putricide_mutated_transformation
* boss_professor_putricide aura:spell_putricide_mutated_transformation_dismiss_aura
* boss_professor_putricide spell:spell_putricide_mutated_transformation_dmg
* boss_professor_putricide spell:spell_putricide_eat_ooze
* boss_professor_putricide spell:spell_putricide_regurgitated_ooze
* boss_sindragosa spell:spell_sindragosa_s_fury
* boss_sindragosa aura:spell_sindragosa_permeating_chill_aura
* boss_sindragosa aura:spell_sindragosa_instability_aura
* boss_sindragosa spell:spell_sindragosa_icy_grip
* boss_sindragosa spell:spell_sindragosa_icy_grip_jump
* boss_sindragosa aura:spell_sindragosa_frost_beacon_aura
* boss_sindragosa spell:spell_sindragosa_ice_tomb_filter
* boss_sindragosa pair:spell_sindragosa_ice_tomb
* boss_sindragosa spell:spell_sindragosa_mystic_buffet
* boss_sindragosa aura:spell_sindragosa_soul_preservation_aura
* boss_sindragosa spell:spell_rimefang_icy_blast
* boss_sindragosa spell:spell_frostwarden_handler_order_whelp
* boss_sindragosa pair:spell_frostwarden_handler_focus_fire
* boss_sindragosa spell:spell_sindragosa_frost_breath
* boss_lord_marrowgar spell:spell_marrowgar_coldflame
* boss_lord_marrowgar spell:spell_marrowgar_bone_spike_graveyard
* boss_lord_marrowgar spell:spell_marrowgar_coldflame_bonestorm
* boss_lord_marrowgar spell:spell_marrowgar_bone_storm
* boss_lord_marrowgar spell:spell_marrowgar_bone_slice
* boss_the_lich_king spell:spell_the_lich_king_quake
* boss_the_lich_king spell:spell_the_lich_king_jump
* boss_the_lich_king spell:spell_the_lich_king_jump_remove_aura
* boss_the_lich_king spell:spell_the_lich_king_play_movie
* boss_the_lich_king aura:spell_the_lich_king_infest_aura
* boss_the_lich_king aura:spell_the_lich_king_necrotic_plague_aura
* boss_the_lich_king pair:spell_the_lich_king_necrotic_plague_jump
* boss_the_lich_king aura:spell_the_lich_king_shadow_trap_visual_aura
* boss_the_lich_king spell:spell_the_lich_king_shadow_trap_periodic
* boss_the_lich_king spell:spell_the_lich_king_ice_burst_target_search
* boss_the_lich_king spell:spell_the_lich_king_raging_spirit
* boss_the_lich_king spell:spell_the_lich_king_defile
* boss_the_lich_king aura:spell_the_lich_king_soul_reaper_aura
* boss_the_lich_king spell:spell_the_lich_king_summon_into_air
* boss_the_lich_king spell:spell_the_lich_king_teleport_to_frostmourne_hc
* boss_the_lich_king spell:spell_the_lich_king_valkyr_target_search
* boss_the_lich_king spell:spell_the_lich_king_cast_back_to_caster
* boss_the_lich_king spell:spell_the_lich_king_life_siphon
* boss_the_lich_king aura:spell_the_lich_king_vile_spirits_aura
* boss_the_lich_king spell:spell_the_lich_king_vile_spirits_visual
* boss_the_lich_king spell:spell_the_lich_king_vile_spirit_move_target_search
* boss_the_lich_king spell:spell_the_lich_king_vile_spirit_damage_target_search
* boss_the_lich_king aura:spell_the_lich_king_harvest_soul_aura
* boss_the_lich_king aura:spell_the_lich_king_lights_favor_aura
* boss_the_lich_king spell:spell_the_lich_king_restore_soul
* boss_the_lich_king aura:spell_the_lich_king_dark_hunger_aura
* boss_the_lich_king aura:spell_the_lich_king_soul_rip_aura
* boss_the_lich_king spell:spell_the_lich_king_summon_spirit_bomb
* boss_the_lich_king spell:spell_the_lich_king_trigger_vile_spirit
* boss_icecrown_gunship_battle aura:spell_igb_rocket_pack_aura
* boss_icecrown_gunship_battle aura:spell_igb_rocket_pack_useable_aura
* boss_icecrown_gunship_battle spell:spell_igb_teleport_to_enemy_ship
* boss_icecrown_gunship_battle spell:spell_igb_check_for_players
* boss_icecrown_gunship_battle spell:spell_igb_gunship_fall_teleport
* boss_icecrown_gunship_battle aura:spell_igb_explosion_main_aura
* boss_icecrown_gunship_battle spell:spell_igb_explosion
* boss_icecrown_gunship_battle spell:spell_igb_teleport_players_on_victory
* boss_icecrown_gunship_battle aura:spell_igb_periodic_trigger_with_power_cost_aura
* boss_icecrown_gunship_battle aura:spell_igb_overheat_aura
* boss_icecrown_gunship_battle spell:spell_igb_cannon_blast
* boss_icecrown_gunship_battle spell:spell_igb_incinerating_blast
* boss_icecrown_gunship_battle spell:spell_igb_burning_pitch_selector
* boss_icecrown_gunship_battle spell:spell_igb_burning_pitch
* boss_icecrown_gunship_battle spell:spell_igb_rocket_artillery
* boss_icecrown_gunship_battle spell:spell_igb_rocket_artillery_explosion
* boss_icecrown_gunship_battle spell:spell_igb_below_zero
* boss_icecrown_gunship_battle aura:spell_igb_on_gunship_deck_aura
* boss_blood_prince_council aura:spell_blood_council_shadow_prison_aura
* boss_blood_prince_council spell:spell_blood_council_shadow_prison_damage
* boss_blood_prince_council spell:spell_taldaram_glittering_sparks
* boss_blood_prince_council spell:spell_taldaram_summon_flame_ball
* boss_blood_prince_council spell:spell_taldaram_ball_of_inferno_flame
* boss_blood_prince_council pair:spell_valanar_kinetic_bomb
* boss_blood_prince_council aura:spell_valanar_kinetic_bomb_absorb_aura
* boss_blood_prince_council spell:spell_valanar_kinetic_bomb_knockback
* boss_blood_prince_council spell:spell_valanar_kinetic_bomb_summon
* boss_blood_prince_council spell:spell_blood_council_summon_shadow_resonance
* boss_rotface pair:spell_rotface_mutated_infection
* boss_rotface spell:spell_rotface_little_ooze_combine
* boss_rotface spell:spell_rotface_large_ooze_combine
* boss_rotface spell:spell_rotface_large_ooze_buff_combine
* boss_rotface spell:spell_rotface_unstable_ooze_explosion_init
* boss_rotface spell:spell_rotface_unstable_ooze_explosion
* boss_rotface aura:spell_rotface_unstable_ooze_explosion_suicide_aura
* icecrown_citadel.h spell:spell_trigger_spell_from_caster
2024-07-29 09:57:25 -03:00
Francesco Borzì
af769c6c7e
refactor(Scripts/Northrend): remove unused imports ( #19460 )
...
* refactor(Scripts/Northrend): remove unused imports
* chore: wip
2024-07-26 19:56:33 -03:00
Kitzunu
5a4692e45a
chore(Core/Misc): #include cleanup ( #19255 )
2024-07-02 15:52:02 +02:00
Kitzunu
688d7e2fdf
fix(Script/GunshipBattle): Wipe if no player is on the deck ( #19239 )
...
* fix(Script/GunshipBattle): Wipe if no player is on the deck
* reorder
* Update boss_icecrown_gunship_battle.cpp
* Update worldserver.conf.dist
* Update boss_icecrown_gunship_battle.cpp
* missed it!
* Update instance_icecrown_citadel.cpp
2024-06-30 18:30:44 -03:00
Kitzunu
240314efb5
fix(Script/ICC): Make Plagueworks Release Valves noninteractable afte… ( #19133 )
...
fix(Script/ICC): Make Plagueworks Release Valves noninteractable after use
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19072
2024-06-24 05:12:02 -03:00
Andrew
e3789db379
fix(Scripts/ICC): Fix Valithria reseting ( #19087 )
2024-06-19 00:43:30 +02:00
qwe900
049e83c576
fix(Scripts/IcecrownCitadel): Gunship Cannons generates heat on Cast not on Hit ( #18805 )
...
* Update boss_icecrown_gunship_battle.cpp
Makes the Cannons on Gunship Blizzlike. They generate power (heat) on cast and not on Hit. Removes Engergize from Spell 69399 cause its only triggers on target->hit in core
Still uses spellscript effect but on cast instead
* Update boss_icecrown_gunship_battle.cpp
2024-05-27 16:15:13 -03:00
Jelle Meeus
bb1f7622cc
fix(ICC/Sindragosa): add a cooldown to proccing Unchained Magic ( #18901 )
...
* add cooldown to proc
* convert to spell and aurascript pair macro
* remove no longer needed validate override
* set cooldown with Cooldown field in table spell_proc_event
2024-05-26 13:12:20 -03:00
Nathan Handley
df33a57b78
feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass ( #18243 )
...
* Class Comparison Logic Encapsulation - Parity
* Add Context to IsClass
* Add Unit IsClass script hook
* Replace additional getClass with IsClass
* Update CanUseItem to replace getClass with IsClass
* Add separate context for pet vs ability
* Change Create to Init since not all referenced contexts are creation
* Align spacing in ClassContext
* Drop context on LFGManager max power
* Update IsClass context that wraps around Missle Barrage
* Rename context for swapping weapons
* Be more specific than CLASS_CONTEXT_TALENT
* Remove duplicate context
* Moved IsClass Hook to Player
* Removed unused parameter in virtual base function
* Added maybe_unused to IsClass virtual in order to compile
To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it
* Remove extra blank line
* Add ABILITY_REACTIVE context
* Add context for PET_CHARM
* Remove explicit nullopt check per review
* Code Readability - Change if to if else in pet
Due to the return pattern, this doesn't change functionality in any way
* Add OnPlayer to disambiguate
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-02-10 12:25:00 -03:00
Anton Popovichenko
423b676802
fix(Scripts/IcecrownCitadel): Fix Sindragosa respawn ( #18179 )
...
Fix Sindragosa respawn
2024-01-16 08:37:05 -03:00
daobashun
bd296db80c
fix(Scripts/IcecrownCitadel): Lich King Whispers uses localized languages ( #18125 )
2024-01-14 11:09:04 -03:00
IntelligentQuantum
4ec284577e
chore(Scripts/Northrend): remove useless includes ( #18061 )
2023-12-25 02:15:56 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
...
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
qwe900
e8ccda12e4
fix(Scripts/ICC/Sindragosa) Airphase should not be forced after 50s if already in p2 (under 35%) ( #17722 )
...
* Update boss_sindragosa.cpp
* Update boss_sindragosa.cpp
2023-11-20 13:48:45 +01:00
KJack
3d20f8902b
feat(Core/Instance): InstanceScript: create Remove functions ( #17702 )
...
InstanceScript: create `Remove` helper functions
2023-11-14 08:13:28 -03:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
...
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
Kitzunu
f757e93da5
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
KJack
632b55faa5
fix (Scripts/ICC): Make Valithria starting health dynamic, fix broken channeling spell ( #17586 )
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* Make Valithria starting health dynamic based on actual max health
* Fix Risen Archmage broken spell channel and combat log spam
2023-10-25 18:53:00 -03:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
...
* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Anton Popovichenko
f4658a1df2
fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries. ( #17070 )
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* fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries.
* Fix build
2023-08-25 09:15:07 -03:00
UltraNix
c3acf75618
fix(Core/Spells): Taunt always set proper target while channelling sp… ( #13948 )
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* fix(Core/Spells): Taunt always set proper target while channelling spells.
Fixes #13841
* Update.
* Update.
2023-08-06 03:16:05 +02:00
daobashun
fa59b30184
fix(Scripts/IcecrownCitadel): Tirion Fordring attacks the Lich King empty-handed ( #15823 )
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* Fixed Tirion Fordring's final stage attacking the Lich King empty-handed
* Tirion Fordring's uses text in BroadcastText to speak
* Code format changes
* Add data to the data table
* Update rev_1680658371591699800.sql
Change from INSERT to INSERT/INSERT
* Update and rename boss_the_lich_king.cpp to boss_the_lich_king.cpp的
Remove useless comments
* Rename boss_the_lich_king.cpp的 to boss_the_lich_king.cpp
The input method caused an unexpected rename
* Delete the extra rows
* Update boss_the_lich_king.cpp
Delete references that can be omitted
2023-04-26 23:04:37 -03:00
Skjalf
c9973f3a80
fix(Scripts/IcecrownCitadel): Fix Svalna crash ( #15862 )
2023-04-07 12:57:52 -03:00
Skjalf
e2cfb5c5a9
fix(Scripts/IcecrownCitadel): Fix Putricide crash ( #15846 )
2023-04-06 18:19:46 -03:00
Skjalf
67dd96e502
fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prem… ( #15836 )
...
fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prematurely
2023-04-05 16:36:18 -03:00
Skjalf
caf54517bf
fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage off… ( #15832 )
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fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage offline players
2023-04-05 13:40:21 -03:00
Skjalf
28c770a517
fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger fr… ( #15814 )
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fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger from firing during combat
2023-04-04 08:34:30 -03:00
Skjalf
572a7ea60d
feat(Scripts/IcecrownCitadel): Allow game masters to skip boss checks ( #15810 )
2023-04-03 23:29:51 -03:00
Skjalf
ea1eed7362
fix(Scripts/IcecrownCitadel): Script Sindragosa's respawn/waypoints ( #15792 )
2023-04-03 00:07:10 -03:00
qwe900
c8c042d326
fix(Scripts/IcecrownCitadel): Fixing last issue on Nerubs in ICC ( #15651 )
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now they fight after landing
2023-03-29 19:54:46 -03:00
Skjalf
8e697633b8
fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering anim… ( #15642 )
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* fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering animation
partial cherry-pick of f8db738e8d
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
Co-Authored-By: Houston <69751143+HoustonCore@users.noreply.github.com >
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com >
* Update icecrown_citadel.cpp
* fix the spiders before sindragosa as well
* Update icecrown_citadel.cpp
---------
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
Co-authored-by: Houston <69751143+HoustonCore@users.noreply.github.com >
Co-authored-by: Lucas Nascimento <keader.android@gmail.com >
2023-03-29 01:16:37 -03:00
Skjalf
8dced9fcf1
fix(Scripts/IcecrownCitadel): Fix Blood-Queen Lana`thel reset and fli… ( #15601 )
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fix(Scripts/IcecrownCitadel): Fix Blood-Queen Lana`thel reset and flickering animation
2023-03-27 22:52:18 -03:00
Skjalf
a959942d82
fix(Scripts/IcecrownCitadel): Sindragosa shouldn't kill everything on… ( #15602 )
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fix(Scripts/IcecrownCitadel): Sindragosa shouldn't kill everything on evade
2023-03-27 03:43:38 -03:00
qwe900
dd43ea4849
fix(Scripts/IcecrownCitadel): Lichking "Harvest Soul" Fix ( #15573 )
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Players now not stucking anymore in the strangulating vehicle and getting teleported
2023-03-24 21:11:51 -03:00
Skjalf
825d0dc2bb
fix(Scripts/IcecrownCitadel): Prevent the LK from despawning Tirion F… ( #15561 )
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fix(Scripts/IcecrownCitadel): Prevent the LK from despawning Tirion Forddring
2023-03-24 08:03:20 -03:00
Skjalf
9aee5c41e2
fix(Scripts/Misc): Fix bosses not reseting after the despawn update ( #15507 )
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* fix bosses not reseting
* fix lk
* fix tirion not respawning
* up
2023-03-21 15:05:04 -03:00
Skjalf
7b3b22a2e6
fix(Scripts/IcecrownCitadel): Rewrite the Spire Frostwyrms ( #15490 )
2023-03-19 18:38:32 -03:00