Commit Graph

164 Commits

Author SHA1 Message Date
blinkysc
cef1b781d7 fix(Scripts/IcecrownCitadel): Vengeful Shade unroot timer fix (#20902)
Vengeful Shade unroot timer fix

Co-authored-by: Nicholas Lee <nicholaslee@Nicholass-MacBook-Air.local>
2024-12-12 00:03:29 -03:00
Kitzunu
ed008a8780 refactor(Core/Spells): Add helpers for HasAuraType (#20802) 2024-12-01 08:50:59 -03:00
Francesco Borzì
c06cadfe75 refactor(src/common|server): remove unused import (big part 1) (#20377)
* refactor(src/common|server): remove unused import (big part 1)

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
Yggdrasil WoW
02b190668b fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… (#20048)
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

---------
2024-10-29 05:54:39 +01:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Francesco Borzì
5a96ce283d refactor(Scripts): remove unused imports (#20086) 2024-09-29 13:20:21 +02:00
Anton Popovichenko
2e0a57084c fix(Scripts/ICC): Fix Valkyr "teleportation" effect caused by movement desynchronization between server and client. (#20080) 2024-09-29 13:13:59 +02:00
Kitzunu
386aea03ee chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks

* update if

* ) ) to ))

* missed some ) )

* now switch

* .
2024-09-21 19:34:31 +02:00
Benjamin Jackson
1edac37ac3 refactor(Core): Make more use of helpers. (#19835)
* Init.

* Reword.

* Update codestyle script.

Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Add gameobject type ID check, reorder checks.

* Add helper/codestyle check for unit type.

* `IsUnit()` -> `IsCreature()`

* Add `IsUnit()` method.

* Use type mask.

https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>

* Replace instances of `isType` with `IsUnit`.

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
2024-09-03 14:41:31 -03:00
Walter Pagani
3b45e90e41 fix(Scripts/ICC): NPC Muradin Dialogues (#18931)
Co-authored-by: Meji <alvaro.megias@outlook.com>
Co-authored-by: 天鹿 <18535853+PkllonG@users.noreply.github.com>
2024-08-31 17:34:56 -03:00
Grimdhex
643362d697 refactor(Core/Object): adds consistency in the use of type object check (#19671) 2024-08-25 09:57:37 -03:00
Grimdhex
61f3a631c3 fix(Server): remove double blank lines at the end of several files (#19735) 2024-08-25 07:21:14 -03:00
Francesco Borzì
02a05fbd4c refactor(src/common): remove unused imports (#19506)
* refactor(src/common): remove unused imports

* fix: build

* chore: fix build

* chore: size_t -> std::size_t

* chore: fix fuckup from previous commit

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build with std::size_t

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build
2024-07-30 20:06:46 -03:00
Jelle Meeus
a3be4c25db refactor(Scripts/IcecrownCitadel): Spell Scripts use registry macros (#19508)
* boss_blood_queen_lana_thel aura:spell_blood_queen_pact_of_the_darkfallen_dmg_aura

* boss_blood_queen_lana_thel spell:spell_blood_queen_pact_of_the_darkfallen

* boss_blood_queen_lana_thel spell:spell_blood_queen_pact_of_the_darkfallen_dmg_target

* boss_blood_queen_lana_thel spell:spell_blood_queen_bloodbolt

* boss_blood_queen_lana_thel aura:spell_blood_queen_frenzied_bloodthirst_aura

* boss_blood_queen_lana_thel aura:spell_blood_queen_essence_of_the_blood_queen_aura

* boss_blood_queen_lana_thel spell:spell_blood_queen_vampiric_bite

* boss_blood_queen_lana_thel spell:spell_blood_queen_swarming_shadows_floor_dmg

* boss_blood_queen_lana_thel spell:spell_blood_queen_presence_of_the_darkfallen

* icecrown_citadel aura:spell_icc_stoneform_aura

* icecrown_citadel spell:spell_icc_sprit_alarm

* icecrown_citadel spell:spell_icc_geist_alarm

* icecrown_citadel spell:spell_frost_giant_death_plague

* icecrown_citadel spell:spell_icc_harvest_blight_specimen

* icecrown_citadel spell:spell_svalna_revive_champion

* icecrown_citadel spell:spell_svalna_remove_spear

* icecrown_citadel spell:spell_icc_soul_missile

* icecrown_citadel aura:spell_icc_web_wrap_aura

* icecrown_citadel aura:spell_icc_dark_reckoning_aura

* icecrown_citadel spell:spell_stinky_precious_decimate

* icecrown_citadel aura:spell_icc_yf_frozen_orb_aura

* icecrown_citadel aura:spell_icc_yh_volley_aura

* icecrown_citadel spell:spell_icc_yd_summon_undead

* icecrown_citadel spell:spell_icc_shattered_bones

* boss_deathbringer_saurfang aura:spell_deathbringer_blood_link_aura

* boss_deathbringer_saurfang aura:spell_deathbringer_blood_link_blood_beast_aura

* boss_deathbringer_saurfang spell:spell_deathbringer_blood_link

* boss_deathbringer_saurfang pair:spell_deathbringer_blood_power

* boss_deathbringer_saurfang spell:spell_deathbringer_blood_nova_targeting

* boss_deathbringer_saurfang spell:spell_deathbringer_boiling_blood

* boss_festergut spell:spell_festergut_pungent_blight

* boss_festergut aura:spell_festergut_blighted_spores_aura

* boss_festergut spell:spell_festergut_gastric_bloat

* boss_valithria_dreamwalker spell:spell_dreamwalker_summon_portal

* boss_valithria_dreamwalker spell:spell_dreamwalker_twisted_nightmares

* boss_valithria_dreamwalker aura:spell_dreamwalker_nightmare_cloud_aura

* boss_valithria_dreamwalker aura:spell_dreamwalker_mana_void_aura

* boss_valithria_dreamwalker aura:spell_dreamwalker_decay_periodic_timer_aura

* boss_valithria_dreamwalker spell:spell_dreamwalker_summoner

* boss_valithria_dreamwalker aura:spell_dreamwalker_summon_suppresser_aura

* boss_valithria_dreamwalker spell:spell_dreamwalker_summon_suppresser_effect

* boss_valithria_dreamwalker aura:spell_valithria_suppression_aura

* boss_lady_deathwhisper aura:spell_deathwhisper_mana_barrier_aura

* boss_professor_putricide spell:spell_putricide_slime_puddle

* boss_professor_putricide spell:spell_putricide_slime_puddle_spawn

* boss_professor_putricide aura:spell_putricide_grow_stacker_aura

* boss_professor_putricide spell:spell_putricide_unstable_experiment

* boss_professor_putricide spell:spell_putricide_tear_gas_effect

* boss_professor_putricide aura:spell_putricide_gaseous_bloat_aura

* boss_professor_putricide spell:spell_putricide_ooze_channel

* boss_professor_putricide spell:spell_putricide_ooze_eruption_searcher

* boss_professor_putricide aura:spell_putricide_mutated_plague_aura

* boss_professor_putricide spell:spell_putricide_unbound_plague

* boss_professor_putricide aura:spell_putricide_unbound_plague_dmg_aura

* boss_professor_putricide spell:spell_putricide_choking_gas_bomb

* boss_professor_putricide spell:spell_putricide_clear_aura_effect_value

* boss_professor_putricide pair:spell_putricide_mutation_init

* boss_professor_putricide spell:spell_putricide_mutated_transformation

* boss_professor_putricide aura:spell_putricide_mutated_transformation_dismiss_aura

* boss_professor_putricide spell:spell_putricide_mutated_transformation_dmg

* boss_professor_putricide spell:spell_putricide_eat_ooze

* boss_professor_putricide spell:spell_putricide_regurgitated_ooze

* boss_sindragosa spell:spell_sindragosa_s_fury

* boss_sindragosa aura:spell_sindragosa_permeating_chill_aura

* boss_sindragosa aura:spell_sindragosa_instability_aura

* boss_sindragosa spell:spell_sindragosa_icy_grip

* boss_sindragosa spell:spell_sindragosa_icy_grip_jump

* boss_sindragosa aura:spell_sindragosa_frost_beacon_aura

* boss_sindragosa spell:spell_sindragosa_ice_tomb_filter

* boss_sindragosa pair:spell_sindragosa_ice_tomb

* boss_sindragosa spell:spell_sindragosa_mystic_buffet

* boss_sindragosa aura:spell_sindragosa_soul_preservation_aura

* boss_sindragosa spell:spell_rimefang_icy_blast

* boss_sindragosa spell:spell_frostwarden_handler_order_whelp

* boss_sindragosa pair:spell_frostwarden_handler_focus_fire

* boss_sindragosa spell:spell_sindragosa_frost_breath

* boss_lord_marrowgar spell:spell_marrowgar_coldflame

* boss_lord_marrowgar spell:spell_marrowgar_bone_spike_graveyard

* boss_lord_marrowgar spell:spell_marrowgar_coldflame_bonestorm

* boss_lord_marrowgar spell:spell_marrowgar_bone_storm

* boss_lord_marrowgar spell:spell_marrowgar_bone_slice

* boss_the_lich_king spell:spell_the_lich_king_quake

* boss_the_lich_king spell:spell_the_lich_king_jump

* boss_the_lich_king spell:spell_the_lich_king_jump_remove_aura

* boss_the_lich_king spell:spell_the_lich_king_play_movie

* boss_the_lich_king aura:spell_the_lich_king_infest_aura

* boss_the_lich_king aura:spell_the_lich_king_necrotic_plague_aura

* boss_the_lich_king pair:spell_the_lich_king_necrotic_plague_jump

* boss_the_lich_king aura:spell_the_lich_king_shadow_trap_visual_aura

* boss_the_lich_king spell:spell_the_lich_king_shadow_trap_periodic

* boss_the_lich_king spell:spell_the_lich_king_ice_burst_target_search

* boss_the_lich_king spell:spell_the_lich_king_raging_spirit

* boss_the_lich_king spell:spell_the_lich_king_defile

* boss_the_lich_king aura:spell_the_lich_king_soul_reaper_aura

* boss_the_lich_king spell:spell_the_lich_king_summon_into_air

* boss_the_lich_king spell:spell_the_lich_king_teleport_to_frostmourne_hc

* boss_the_lich_king spell:spell_the_lich_king_valkyr_target_search

* boss_the_lich_king spell:spell_the_lich_king_cast_back_to_caster

* boss_the_lich_king spell:spell_the_lich_king_life_siphon

* boss_the_lich_king aura:spell_the_lich_king_vile_spirits_aura

* boss_the_lich_king spell:spell_the_lich_king_vile_spirits_visual

* boss_the_lich_king spell:spell_the_lich_king_vile_spirit_move_target_search

* boss_the_lich_king spell:spell_the_lich_king_vile_spirit_damage_target_search

* boss_the_lich_king aura:spell_the_lich_king_harvest_soul_aura

* boss_the_lich_king aura:spell_the_lich_king_lights_favor_aura

* boss_the_lich_king spell:spell_the_lich_king_restore_soul

* boss_the_lich_king aura:spell_the_lich_king_dark_hunger_aura

* boss_the_lich_king aura:spell_the_lich_king_soul_rip_aura

* boss_the_lich_king spell:spell_the_lich_king_summon_spirit_bomb

* boss_the_lich_king spell:spell_the_lich_king_trigger_vile_spirit

* boss_icecrown_gunship_battle aura:spell_igb_rocket_pack_aura

* boss_icecrown_gunship_battle aura:spell_igb_rocket_pack_useable_aura

* boss_icecrown_gunship_battle spell:spell_igb_teleport_to_enemy_ship

* boss_icecrown_gunship_battle spell:spell_igb_check_for_players

* boss_icecrown_gunship_battle spell:spell_igb_gunship_fall_teleport

* boss_icecrown_gunship_battle aura:spell_igb_explosion_main_aura

* boss_icecrown_gunship_battle spell:spell_igb_explosion

* boss_icecrown_gunship_battle spell:spell_igb_teleport_players_on_victory

* boss_icecrown_gunship_battle aura:spell_igb_periodic_trigger_with_power_cost_aura

* boss_icecrown_gunship_battle aura:spell_igb_overheat_aura

* boss_icecrown_gunship_battle spell:spell_igb_cannon_blast

* boss_icecrown_gunship_battle spell:spell_igb_incinerating_blast

* boss_icecrown_gunship_battle spell:spell_igb_burning_pitch_selector

* boss_icecrown_gunship_battle spell:spell_igb_burning_pitch

* boss_icecrown_gunship_battle spell:spell_igb_rocket_artillery

* boss_icecrown_gunship_battle spell:spell_igb_rocket_artillery_explosion

* boss_icecrown_gunship_battle spell:spell_igb_below_zero

* boss_icecrown_gunship_battle aura:spell_igb_on_gunship_deck_aura

* boss_blood_prince_council aura:spell_blood_council_shadow_prison_aura

* boss_blood_prince_council spell:spell_blood_council_shadow_prison_damage

* boss_blood_prince_council spell:spell_taldaram_glittering_sparks

* boss_blood_prince_council spell:spell_taldaram_summon_flame_ball

* boss_blood_prince_council spell:spell_taldaram_ball_of_inferno_flame

* boss_blood_prince_council pair:spell_valanar_kinetic_bomb

* boss_blood_prince_council aura:spell_valanar_kinetic_bomb_absorb_aura

* boss_blood_prince_council spell:spell_valanar_kinetic_bomb_knockback

* boss_blood_prince_council spell:spell_valanar_kinetic_bomb_summon

* boss_blood_prince_council spell:spell_blood_council_summon_shadow_resonance

* boss_rotface pair:spell_rotface_mutated_infection

* boss_rotface spell:spell_rotface_little_ooze_combine

* boss_rotface spell:spell_rotface_large_ooze_combine

* boss_rotface spell:spell_rotface_large_ooze_buff_combine

* boss_rotface spell:spell_rotface_unstable_ooze_explosion_init

* boss_rotface spell:spell_rotface_unstable_ooze_explosion

* boss_rotface aura:spell_rotface_unstable_ooze_explosion_suicide_aura

* icecrown_citadel.h spell:spell_trigger_spell_from_caster
2024-07-29 09:57:25 -03:00
Francesco Borzì
af769c6c7e refactor(Scripts/Northrend): remove unused imports (#19460)
* refactor(Scripts/Northrend): remove unused imports

* chore: wip
2024-07-26 19:56:33 -03:00
Kitzunu
5a4692e45a chore(Core/Misc): #include cleanup (#19255) 2024-07-02 15:52:02 +02:00
Kitzunu
688d7e2fdf fix(Script/GunshipBattle): Wipe if no player is on the deck (#19239)
* fix(Script/GunshipBattle): Wipe if no player is on the deck

* reorder

* Update boss_icecrown_gunship_battle.cpp

* Update worldserver.conf.dist

* Update boss_icecrown_gunship_battle.cpp

* missed it!

* Update instance_icecrown_citadel.cpp
2024-06-30 18:30:44 -03:00
Kitzunu
240314efb5 fix(Script/ICC): Make Plagueworks Release Valves noninteractable afte… (#19133)
fix(Script/ICC): Make Plagueworks Release Valves noninteractable after use

* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19072
2024-06-24 05:12:02 -03:00
Andrew
e3789db379 fix(Scripts/ICC): Fix Valithria reseting (#19087) 2024-06-19 00:43:30 +02:00
qwe900
049e83c576 fix(Scripts/IcecrownCitadel): Gunship Cannons generates heat on Cast not on Hit (#18805)
* Update boss_icecrown_gunship_battle.cpp

Makes the Cannons on Gunship Blizzlike. They generate power (heat) on cast and not on Hit.  Removes Engergize from Spell 69399 cause its only triggers on target->hit in core

Still uses spellscript effect but on cast instead

* Update boss_icecrown_gunship_battle.cpp
2024-05-27 16:15:13 -03:00
Jelle Meeus
bb1f7622cc fix(ICC/Sindragosa): add a cooldown to proccing Unchained Magic (#18901)
* add cooldown to proc

* convert to spell and aurascript pair macro

* remove no longer needed validate override

* set cooldown with Cooldown field in table spell_proc_event
2024-05-26 13:12:20 -03:00
Nathan Handley
df33a57b78 feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)
* Class Comparison Logic Encapsulation - Parity

* Add Context to IsClass

* Add Unit IsClass script hook

* Replace additional getClass with IsClass

* Update CanUseItem to replace getClass with IsClass

* Add separate context for pet vs ability

* Change Create to Init since not all referenced contexts are creation

* Align spacing in ClassContext

* Drop context on LFGManager max power

* Update IsClass context that wraps around Missle Barrage

* Rename context for swapping weapons

* Be more specific than CLASS_CONTEXT_TALENT

* Remove duplicate context

* Moved IsClass Hook to Player

* Removed unused parameter in virtual base function

* Added maybe_unused to IsClass virtual in order to compile

To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it

* Remove extra blank line

* Add ABILITY_REACTIVE context

* Add context for PET_CHARM

* Remove explicit nullopt check per review

* Code Readability - Change if to if else in pet

Due to the return pattern, this doesn't change functionality in any way

* Add OnPlayer to disambiguate

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-10 12:25:00 -03:00
Anton Popovichenko
423b676802 fix(Scripts/IcecrownCitadel): Fix Sindragosa respawn (#18179)
Fix Sindragosa respawn
2024-01-16 08:37:05 -03:00
daobashun
bd296db80c fix(Scripts/IcecrownCitadel): Lich King Whispers uses localized languages (#18125) 2024-01-14 11:09:04 -03:00
IntelligentQuantum
4ec284577e chore(Scripts/Northrend): remove useless includes (#18061) 2023-12-25 02:15:56 -03:00
Winfidonarleyan
eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00
qwe900
e8ccda12e4 fix(Scripts/ICC/Sindragosa) Airphase should not be forced after 50s if already in p2 (under 35%) (#17722)
* Update boss_sindragosa.cpp

* Update boss_sindragosa.cpp
2023-11-20 13:48:45 +01:00
KJack
3d20f8902b feat(Core/Instance): InstanceScript: create Remove functions (#17702)
InstanceScript: create `Remove` helper functions
2023-11-14 08:13:28 -03:00
Kitzunu
bbadc32bea Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)"

This reverts commit 79b39f9655.

* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)"

This reverts commit 60e27511c5.

* Revert "fix(Core): GridCleanUpDelay Log (#17436)"

This reverts commit 90b16ca065.

* Revert "feat(Core/Grids): Implement visibility notifier (#15919)"

This reverts commit 2779833768.
2023-11-12 00:48:49 +01:00
Kitzunu
f757e93da5 refactor(Core/Misc): Make DeathState enum class (#17607) 2023-10-28 10:54:03 +02:00
KJack
632b55faa5 fix (Scripts/ICC): Make Valithria starting health dynamic, fix broken channeling spell (#17586)
* Make Valithria starting health dynamic based on actual max health

* Fix Risen Archmage broken spell channel and combat log spam
2023-10-25 18:53:00 -03:00
AG
60e27511c5 fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)
* Bug fixes

- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time

* Removed logic to set gameobject as active

- More alignement with TC.
- Reduces CPU usage drastically

* Revert back to using time_t instead of std chrono

* Invoke SetNoCreate() method to reduce CPU usage drastically

* Remove setActive from static and motion transports

* Fix performance issues

* Added SetFarVisible to WG and some dungeon scripts

- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)

* Removed comments related to VISIBILITY_COMPENSATION

* Fix log

* Deleted unused files + corrected a check

* Added missing header

* Removed unused parameter

* Removed another unsued parameter

* Changed vector to set for i_visibleNow

- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Anton Popovichenko
f4658a1df2 fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries. (#17070)
* fix(Core/Scripts): Fix scripts where LoadObjectData can leave arrays boundaries.

* Fix build
2023-08-25 09:15:07 -03:00
UltraNix
c3acf75618 fix(Core/Spells): Taunt always set proper target while channelling sp… (#13948)
* fix(Core/Spells): Taunt always set proper target while channelling spells.

Fixes #13841

* Update.

* Update.
2023-08-06 03:16:05 +02:00
daobashun
fa59b30184 fix(Scripts/IcecrownCitadel): Tirion Fordring attacks the Lich King empty-handed (#15823)
* Fixed Tirion Fordring's final stage attacking the Lich King empty-handed

* Tirion Fordring's uses text in BroadcastText to speak

* Code format changes

* Add data to the data table

* Update rev_1680658371591699800.sql

Change from INSERT to INSERT/INSERT

* Update and rename boss_the_lich_king.cpp to boss_the_lich_king.cpp的

Remove useless comments

* Rename boss_the_lich_king.cpp的 to boss_the_lich_king.cpp

The input method caused an unexpected rename

* Delete the extra rows

* Update boss_the_lich_king.cpp

Delete references that can be omitted
2023-04-26 23:04:37 -03:00
Skjalf
c9973f3a80 fix(Scripts/IcecrownCitadel): Fix Svalna crash (#15862) 2023-04-07 12:57:52 -03:00
Skjalf
e2cfb5c5a9 fix(Scripts/IcecrownCitadel): Fix Putricide crash (#15846) 2023-04-06 18:19:46 -03:00
Skjalf
67dd96e502 fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prem… (#15836)
fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prematurely
2023-04-05 16:36:18 -03:00
Skjalf
caf54517bf fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage off… (#15832)
fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage offline players
2023-04-05 13:40:21 -03:00
Skjalf
28c770a517 fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger fr… (#15814)
fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger from firing during combat
2023-04-04 08:34:30 -03:00
Skjalf
572a7ea60d feat(Scripts/IcecrownCitadel): Allow game masters to skip boss checks (#15810) 2023-04-03 23:29:51 -03:00
Skjalf
ea1eed7362 fix(Scripts/IcecrownCitadel): Script Sindragosa's respawn/waypoints (#15792) 2023-04-03 00:07:10 -03:00
qwe900
c8c042d326 fix(Scripts/IcecrownCitadel): Fixing last issue on Nerubs in ICC (#15651)
now they fight after landing
2023-03-29 19:54:46 -03:00
Skjalf
8e697633b8 fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering anim… (#15642)
* fix(Scripts/IcecrownCitadel): Fix Nerubar Broodkeeper flickering animation

partial cherry-pick of f8db738e8d

Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
Co-Authored-By: Houston <69751143+HoustonCore@users.noreply.github.com>
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>

* Update icecrown_citadel.cpp

* fix the spiders before sindragosa as well

* Update icecrown_citadel.cpp

---------

Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com>
Co-authored-by: Houston <69751143+HoustonCore@users.noreply.github.com>
Co-authored-by: Lucas Nascimento <keader.android@gmail.com>
2023-03-29 01:16:37 -03:00
Skjalf
8dced9fcf1 fix(Scripts/IcecrownCitadel): Fix Blood-Queen Lana`thel reset and fli… (#15601)
fix(Scripts/IcecrownCitadel): Fix Blood-Queen Lana`thel reset and flickering animation
2023-03-27 22:52:18 -03:00
Skjalf
a959942d82 fix(Scripts/IcecrownCitadel): Sindragosa shouldn't kill everything on… (#15602)
fix(Scripts/IcecrownCitadel): Sindragosa shouldn't kill everything on evade
2023-03-27 03:43:38 -03:00
qwe900
dd43ea4849 fix(Scripts/IcecrownCitadel): Lichking "Harvest Soul" Fix (#15573)
Players now not stucking anymore in the strangulating vehicle and getting teleported
2023-03-24 21:11:51 -03:00
Skjalf
825d0dc2bb fix(Scripts/IcecrownCitadel): Prevent the LK from despawning Tirion F… (#15561)
fix(Scripts/IcecrownCitadel): Prevent the LK from despawning Tirion Forddring
2023-03-24 08:03:20 -03:00
Skjalf
9aee5c41e2 fix(Scripts/Misc): Fix bosses not reseting after the despawn update (#15507)
* fix bosses not reseting

* fix lk

* fix tirion not respawning

* up
2023-03-21 15:05:04 -03:00
Skjalf
7b3b22a2e6 fix(Scripts/IcecrownCitadel): Rewrite the Spire Frostwyrms (#15490) 2023-03-19 18:38:32 -03:00