Commit Graph

329 Commits

Author SHA1 Message Date
Andrew
310dd3137c fix(Scripts/SerpentshrineCavern): Leotheras inner demons should only … (#17976)
fix(Scripts/SerpentshrineCavern): Leotheras inner demons should only be seen by their summoner
2023-12-10 19:59:02 -03:00
Andrew
112ad54bad fix(Scripts/SerpentshrineCavern): Fix Hydross not moving before grid … (#17975)
fix(Scripts/SerpentshrineCavern): Fix Hydross not moving before grid loads and boss engaging
2023-12-10 19:06:41 -03:00
Dan
2d6c012e1d fix(Scripts/SSC): codestyle fix in SSC after recent PR (#17952)
initial
2023-12-08 00:10:51 +01:00
Dan
3ac77eb379 fix(Scripts/SSC): Leotheras demon form fixes (#17953)
* initial

* add 15% hp to p3 demon

* increase chase range

* correct behaviour

* remover leftover and make target non-static

* whitespace
2023-12-08 00:10:33 +01:00
天鹿
f2b3e51c11 fix(scripts/SerpentShrine): #17918 Errors generated (#17939)
* Add files via upload

* Update boss_lurker_below.cpp

* Update instance_serpent_shrine.cpp

* Update SerpentShrine.sql

* Update SerpentShrine.sql

* Update SerpentShrine.sql

* Add files via upload

* Update instance_serpent_shrine.cpp

* Update serpent_shrine.h

* Update instance_serpent_shrine.cpp
2023-12-07 21:22:07 +01:00
Andrew
28591caaf8 refactor(Scripts/SerpetnshrineCavern): Clear up unused variables (#17934) 2023-12-03 18:04:25 -03:00
pedrohfm9
0e04fc2061 fix(Scripts/HellfirePeninsula): fix quest 9410 a spirit guide (#17925) 2023-12-03 13:32:36 -03:00
Winfidonarleyan
eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00
Gultask
abf85fb44f fix(Scripts/Quest): Correct respawn logic for Isla Starmane and Rin'ji (#17874)
* Create rev_1694739263824086500.sql

* init

* 2
2023-11-27 00:04:47 +01:00
Andrew
daec8345e0 refactor(Scripts/BlackTemple): Modernize Najentus boss script (#17871)
* refactor(Scripts/BlackTemple): Modernize Najentus boss script

* fix build

* Update ScriptedCreature.h
2023-11-26 23:47:15 +01:00
Andrew
c9b42d6d6c chore(Scripts/BlackTemple): Update Akama, Supremus, Gorefiend and Naj… (#17867)
chore(Scripts/BlackTemple): Update Akama, Supremus, Gorefiend and Najentus to new register method
2023-11-26 20:35:16 +01:00
Andrew
d838cad171 refactor(Scripts/Botanica): Update Laj's script after latest changes (#17814) 2023-11-21 07:53:17 +01:00
Andrew
59e9451c3c feat(Core/AI): Implement ScheduleTimedEvent() helper (#17813) 2023-11-20 20:36:15 -03:00
Dan
47752b1b5a fix(Scripts/TheEye): adjust Solarian timers based on sniffs (#17812) 2023-11-20 19:20:48 -03:00
Dan
db44d7a35a fix(DB/Creature): make sure Enchanted Elementals always walk and not run towards Lady Vashj (#17809)
initial
2023-11-20 16:54:13 -03:00
Andrew
7795dc4379 fix(Scripts/SSC): Script Hydross OOC event (#17804)
* fix(Scripts/SSC): Script Hydross OOC event

* Update rev_1700448248255858600.sql

* Update boss_hydross_the_unstable.cpp

* Update rev_1700448248255858600.sql
2023-11-20 10:46:38 +01:00
avarishd
15f645d751 fix(Scripts/ManaTombs): Pandemonius should aggro the enitre room (#17764)
* fix(Scripts/ManaTombs): Pandemonius should aggro the enitre room

* how does this work

* .
2023-11-19 12:44:02 +01:00
Andrew
bf40479db6 fix(Scripts/SSC): Fix being able to damage Leo's minions if you are n… (#17786)
* fix(Scripts/SSC): Fix being able to damage Leo's minions if you are not the target player

* implement helper

* Update Creature.cpp

* Update Creature.h
2023-11-19 12:38:47 +01:00
Winfidonarleyan
e90d7a2f92 chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes

* fix build

* fix build again
2023-11-18 17:51:26 +01:00
Grimgravy
c6ae678382 fix(Scripts/Quest): Improve The Force of Neltharaku (#17088)
* fix(Scripts/quest): Improve The Force of Neltharaku

* update
2023-11-18 15:28:44 +01:00
avarishd
d05929b862 fix(Scripts/ShadowLabs): Script Mark of Malice (#17773) 2023-11-18 10:18:10 -03:00
Andrew
79ef4fa671 refactor(Scripts/TempestKeep): Clean up script files (#17727) 2023-11-16 14:01:45 -03:00
Andrew
1f30a755dc refactor(Scripts/SCC): Update spell scripts to the new register model (#17726) 2023-11-16 14:01:13 -03:00
Andrew
a5b5278929 refactor(Scripts/World): Clean up script files (#17728)
* refactor(Scripts/World): Clean up script files

* Update boss_azuregos.cpp
2023-11-16 14:00:42 -03:00
Andrew
01c21539f9 fix(Scripts/SCC): Clear Leotheras' Whirlwind aura on demon phase (#17721) 2023-11-15 20:56:23 -03:00
Andrew
b0cf308be2 fix(Scripts/SSC): Respawn Leotheras and fix last phase transition (#17720) 2023-11-15 18:59:03 -03:00
KJack
3d20f8902b feat(Core/Instance): InstanceScript: create Remove functions (#17702)
InstanceScript: create `Remove` helper functions
2023-11-14 08:13:28 -03:00
Kitzunu
bbadc32bea Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)"

This reverts commit 79b39f9655.

* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)"

This reverts commit 60e27511c5.

* Revert "fix(Core): GridCleanUpDelay Log (#17436)"

This reverts commit 90b16ca065.

* Revert "feat(Core/Grids): Implement visibility notifier (#15919)"

This reverts commit 2779833768.
2023-11-12 00:48:49 +01:00
Dan
e1aa26f92d fix(Scripts/SSC): make sure adds properly respawn and DoAction only fires on Tidalvess alive (#17680)
initial commit
2023-11-11 23:20:26 +01:00
Dan
32ff556a99 fix(Scripts/SSC): make Fathomlord use his Spitfire Totem ability (#17674)
* initial

* new spell/aurascript format

* leftover
2023-11-11 19:45:21 +01:00
Dan
203536526c fix(Scripts/TheEye): Void Reaver sniffed timers (#17676)
initial commit
2023-11-11 19:34:42 +01:00
Dan
8f81a08455 fix(Scripts/SSC): make sure Insidious Whispers demons don't instantly despawn (#17672)
* initial commit

* reset threat list

threat should drop on any phase transition
2023-11-11 19:00:52 +01:00
Dan
145b14c567 refactor(Scripts/TheEye): High Astromancer Solarian script refactored using taskscheduler (#17653)
* initial commit

* some fixes

* remove leftovers

* no attack during invisibility
2023-11-07 22:13:23 +01:00
Kitzunu
f757e93da5 refactor(Core/Misc): Make DeathState enum class (#17607) 2023-10-28 10:54:03 +02:00
Grimgravy
1262bbd237 fix(DB/Quest): Improve The Summoning Chamber (#16588)
* fix(DB/quest): The Summoning Chamber

* update

* improvement

* update

* update

* Update rev_1687180111436507500.sql

* improvement
2023-10-22 13:12:18 +02:00
podmepodme
945d7c6afe fix(Script/Misc): Replace hardcoded gossip and texts with DB ones. (#17502)
* fix(CORE/Creature): replace shadowmoon valley hardcoded gossips

* fix(CORE/GameObject): replace terokkar forrest hardcoded gossips

* fix(Core/Creature): replace shattrath city hardcoded gossips

* style(Core): code style edit

* style(CORE) codestyle edit

* style(CORE) codestyle edit

* style(CORE): codestyle edit

* ready for merge

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-10-22 03:16:51 +02:00
Andrew
25328b54f9 fix(Scripts/Mechanar): Remove polarity shift stacks on polarity change (#17548) 2023-10-21 15:48:39 -03:00
Grimgravy
e3592f7de7 fix(Scripts/Quest): improve Path of Conquest (#16353)
* fix(DB/Quest): improve Path of Conquest

* update

* Update rev_1684800494817311100.sql

* .

* .
2023-10-19 21:46:00 -03:00
Dan
bf5878f8dc fix(Scripts/SSC): fix issues with Fathomlord and add interactions (#17525) 2023-10-17 15:37:32 -03:00
Dan
62c6b158e5 refactor(Scripts/SSC): The Lurker Below boss script updated (#17082)
* initial

* restore me->CastSpell()

because apparently there is no overload of docastself that has triggerflags if I understand it correctly

* fix timers

may need some work - comments/thoughts welcome

* ms

* make kitzunu slightly less sad

* fixes

* revert

* Update boss_lurker_below.cpp

Co-authored-by: Angelo Venturini <Nefertumm@github.com>

* Update boss_lurker_below.cpp

---------

Co-authored-by: Angelo Venturini <Nefertumm@github.com>
2023-10-01 09:24:57 +02:00
Dan
57f5c6fb0c refactor(Scripts/SSC): Leotheras the Blind boss script updated (#17080)
* initial

* remove unused parameter

* fix timers

* useless commit to revive actions

* fixes

* weird mistake fixed

* browser programming kekW
2023-10-01 09:24:47 +02:00
AG
2779833768 feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Dan
29af6cc886 fix(Scripts/Magtheridon): make the timers of Quake and Blast Nova independent from each other (#17364)
* initial

* fix timers

* add delay for duration

* Update boss_magtheridon.cpp

10s
2023-09-28 05:48:40 -03:00
Dan
dcf5816f5d fix(Scripts/SSC): Morogrim Tidewalker now summons the water globules again (#17373)
change to bigint
2023-09-27 21:45:00 +02:00
Dan
4b85e3ed98 refactor(Scripts/SSC): Fathomlord Karathress boss script updated (#17079) 2023-09-26 20:07:04 -03:00
Dan
8d7461eb2c refactor(Scripts/SSC): Lady Vashj boss script updated (#17083)
* initial

* whitespace1

* fix timers

repeat maxtimer needs work. average is skewed because the max is very high. I took the average timer as maxtimer now

* fixes
2023-09-27 00:23:26 +02:00
Skjalf
b6e5e9f884 fix(Scripts/SethekkHalls): Fix Anzu not leaving banish phase when all… (#17337)
fix(Scripts/SethekkHalls): Fix Anzu not leaving banish phase when all adds die
2023-09-25 08:05:39 -03:00
Skjalf
bfb40db86d fix(Scripts/SlavePens): Correct target selector for Quagmirran Acid Spray (#17341)
fix(Scripts/SlavePens): Correct target for Quagmirran Acid Spray
2023-09-25 08:04:49 -03:00
Skjalf
13a9de1083 refactor(Scripts/GruulsLair): Clean up instance script (#17347) 2023-09-25 06:10:56 -03:00
Grimgravy
24c97c5f2f fix(Scrpits/Quest): Improve Recharging the Batteries (#16597)
* fix(Scrpits/Quest): Improve Recharging the Batteries

* Update zone_netherstorm.cpp

* update
2023-09-17 21:16:43 +02:00