fix(Scripts/SSC): codestyle fix in SSC after recent PR (#17952)

initial
This commit is contained in:
Dan
2023-12-08 00:10:51 +01:00
committed by GitHub
parent 3ac77eb379
commit 2d6c012e1d

View File

@@ -64,7 +64,7 @@ public:
LoadObjectData(creatureData, nullptr);
LoadMinionData(minionData);
AliveKeepersCount = 0;
_aliveKeepersCount = 0;
}
bool SetBossState(uint32 type, EncounterState state) override
@@ -74,7 +74,7 @@ public:
if (type == DATA_LADY_VASHJ)
for (uint8 i = 0; i < 4; ++i)
if (GameObject* gobject = instance->GetGameObject(ShieldGeneratorGUID[i]))
if (GameObject* gobject = instance->GetGameObject(_shieldGeneratorGUID[i]))
gobject->SetGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
return true;
@@ -88,7 +88,7 @@ public:
case GO_SHIELD_GENERATOR2:
case GO_SHIELD_GENERATOR3:
case GO_SHIELD_GENERATOR4:
ShieldGeneratorGUID[go->GetEntry() - GO_SHIELD_GENERATOR1] = go->GetGUID();
_shieldGeneratorGUID[go->GetEntry() - GO_SHIELD_GENERATOR1] = go->GetGUID();
break;
}
@@ -102,7 +102,7 @@ public:
case NPC_COILFANG_SHATTERER:
case NPC_COILFANG_PRIESTESS:
if (creature->GetPositionX() > 190.0f)
--AliveKeepersCount;
--_aliveKeepersCount;
break;
case NPC_CYCLONE_KARATHRESS:
creature->GetMotionMaster()->MoveRandom(50.0f);
@@ -125,17 +125,15 @@ public:
switch (type)
{
case DATA_PLATFORM_KEEPER_RESPAWNED:
++AliveKeepersCount;
if (AliveKeepersCount > MAX_KEEPER_COUNT)
if (_aliveKeepersCount < MAX_KEEPER_COUNT)
{
AliveKeepersCount = MAX_KEEPER_COUNT;
++_aliveKeepersCount;
}
break;
case DATA_PLATFORM_KEEPER_DIED:
--AliveKeepersCount;
if (AliveKeepersCount < MIN_KEEPER_COUNT)
if (_aliveKeepersCount > MIN_KEEPER_COUNT)
{
AliveKeepersCount = MIN_KEEPER_COUNT;
--_aliveKeepersCount;
}
break;
case DATA_BRIDGE_ACTIVATED:
@@ -145,7 +143,7 @@ public:
case DATA_ACTIVATE_SHIELD:
if (Creature* vashj = GetCreature(DATA_LADY_VASHJ))
{
for (auto const& shieldGuid : ShieldGeneratorGUID)
for (auto const& shieldGuid : _shieldGeneratorGUID)
{
if (GameObject* gobject = instance->GetGameObject(shieldGuid))
{
@@ -161,14 +159,14 @@ public:
uint32 GetData(uint32 type) const override
{
if (type == DATA_ALIVE_KEEPERS)
return AliveKeepersCount;
return _aliveKeepersCount;
return 0;
}
private:
ObjectGuid ShieldGeneratorGUID[4];
int32 AliveKeepersCount;
ObjectGuid _shieldGeneratorGUID[4];
int32 _aliveKeepersCount;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const override