github-actions[bot]
2aaf8474ba
chore(DB): import pending files
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Referenced commit(s): e79507fe66
2024-03-31 16:59:59 +00:00
Dan
102bf7c9c5
fix(Scripts/Hyjal): Shadowy Necromancers now use Unholy Frenzy + Skeleton mage abilities ( #18640 )
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init
2024-03-31 13:59:27 -03:00
Dan
e79507fe66
fix(DB/TheEye): remove faulty talon of al'ar reference from reference loot template ( #18641 )
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* init
* Update alar-loot.sql
used to be Reference 34377 and chance 8.3333333
2024-03-31 13:59:10 -03:00
github-actions[bot]
64cdb8bdc0
chore(DB): import pending files
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Referenced commit(s): a62eef0dcf
2024-03-30 22:18:57 +00:00
Dan
a62eef0dcf
fix(DB/TheEye): make Thaladred walk ( #18629 )
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* init
Co-Authored-By: amed80 <8395873+amed80@users.noreply.github.com >
* remove walk from script and walkspeed
---------
Co-authored-by: amed80 <8395873+amed80@users.noreply.github.com >
2024-03-30 19:18:09 -03:00
sudlud
61ee67b95d
fix(CI): correct name suffix of PCH jobs ( #18632 )
2024-03-30 22:16:38 +01:00
github-actions[bot]
293555f41d
chore(DB): import pending files
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Referenced commit(s): 844acb481e
2024-03-30 16:40:35 +00:00
sudlud
844acb481e
fix(DB/Gameobject): update initial state of some Brazier spawns ( #18633 )
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- sniff sql parses were showing both initial states and
apparently the wrong one was chosen when updating all
Brazier spawns with sniffed values
2024-03-30 17:39:44 +01:00
Dan
a870173558
fix(Scripts/BossAI): add optional variable to BossAI class to make sure the boss calls for help ( #18630 )
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init
2024-03-30 11:31:41 -03:00
Mike Delago
88be6d8150
fix(ci): ensure module build clones modules ( #18631 )
2024-03-30 13:08:35 +01:00
Mike Delago
4bc373b37f
Fix(CI): Don't use PCH on nopch builds ( #18627 )
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gha yaml makes me want to scream
2024-03-29 21:35:30 -04:00
Anton Popovichenko
73340b94e3
feat(Core/Compression): Move packets compression from map to network thread ( #18602 )
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* feat(Code/Compression): Move packets compression from map to network thread.
* Code style fix
* Remove unicode letter
2024-03-28 08:57:29 -03:00
Mike Delago
3ff8de2086
feat(CI): rework core ubuntu build, ubuntu-22 support ( #17281 )
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feat(CI): rework core ubuntu build
2024-03-27 14:58:27 -04:00
Dan
02cf369fe2
fix(Scripts/Hyjal): Archimonde refactored ( #18594 )
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* wip
* wippers
* more wip
* wip314
* some work
* lesgo
* summonlist fixed
* I need glasses
* open from draft PR
* some fixes
* unused
2024-03-26 22:37:00 -03:00
Elmsroth
b1cf830009
chore(PlayerScript/Hook) : Add CanSetTradeItem Hook in PlayerScript ( #18583 )
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* chore(PlayerScript/Hook) : Add CanSetTradeItem Hook in PlayerScript
* Allowing non traded slots
* Fix typo and codestyle
2024-03-26 21:28:37 -03:00
silviu20092
5b8bc792b8
feat(core): account delete hook ( #18605 )
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Add account delete hook
2024-03-26 20:57:42 -03:00
Dan
16f220253a
fix(Scripts/SSC): make adds reset when one leaves the room ( #18614 )
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* init
* Update boss_fathomlord_karathress.cpp
2024-03-26 18:23:29 -03:00
Dan
3ea02712d4
fix(Scripts/TheEye): make Void Reaver abilities ignore LOS ( #18613 )
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* initial
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* cast on nearby target on spellcastfail
2024-03-26 18:23:02 -03:00
Francesco Borzì
7f2ebd253e
docs(README): update Authors & Contributors ( #18589 )
2024-03-25 01:04:52 +01:00
github-actions[bot]
5b250da30c
chore(DB): import pending files
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Referenced commit(s): f13e3dbe9d
2024-03-24 15:47:39 +00:00
chaosua
4e95c9e006
(Instance/Culling of Stratholme/Trial of Crusader) removed duplicated gossip_menus, fixed hardcoded texts ( #18516 )
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* (Instance/Culling of Stratholme) removed duplicated gossip_menus, fixed hardcoded texts
* Update culling_of_stratholme.sql
* Update culling_of_stratholme.sql
* (Instance/TrialOfTheCrusader) fixed hardcoded text from Jaraxxus text line
boss_twin_valkyr: removed unnececarry random txt line select (already exist groupid 6 id 0 and 1 in creature_text)
added ruRU locale for Acidmaw and Dreadscale GroupID 2
* move sqls
* Update culling_of_stratholme.sql
* Update data/sql/updates/pending_db_world/culling_of_stratholme.sql
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* Update culling_of_stratholme.sql
* update naming of variables to better understand the sequence of events
* Change locale attribute to Locale
I'm not 100% sure, but since in Linux, uppercase and lowercase letters represent different values, I think that's why it doesn't pass the tests. In Windows nothing happens, but in Linux there are 2 different attributes.
* strange MySQL in Linux
* Update trial_of_crusader.sql
* updated sequence of txt lines with cityman before Malganis appear according to @Trinitycore enum RPEventLines2
combine all SQL in 1 file
---------
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
Co-authored-by: Walter Pagani <paganiwalter@gmail.com >
2024-03-24 16:47:34 +01:00
github-actions[bot]
f13e3dbe9d
chore(DB): import pending files
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Referenced commit(s): 92fd4646a7
2024-03-24 15:46:48 +00:00
sudlud
5f50e64c6d
fix(DB/Gameobject): Sniffed Values for 'Mighty Blaze' spawns ( #18560 )
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* fix(DB/Gameobject): Sniffed Values for 'Mighty Blaze' spawns
* fix spawnMask - why is this so often wrong in sql parses
* remove already sniffed 534 spawns
2024-03-24 16:46:16 +01:00
sudlud
92fd4646a7
fix(DB/Gameobject): Sniffed Values for 'Blazing Fire' spawns ( #18562 )
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* fix(DB/Gameobject): Sniffed Values for 'Blazing Fire' spawns
* remove already sniffed spawns of map 534
* Update rev_1710592015812217100.sql
---------
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
2024-03-24 16:45:55 +01:00
github-actions[bot]
bb16caed7a
chore(DB): import pending files
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Referenced commit(s): d3136c2745
2024-03-24 15:14:43 +00:00
sudlud
9e8becb219
fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns ( #18600 )
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* fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns
* fix(DB/Gameobject): Sniffed Values for '%Anvil%' spawns
* Update rev_1711052568260107500.sql
* Update rev_1711052568260107500.sql
* Update rev_1711052568260107500.sql
2024-03-24 16:14:27 +01:00
kasvati
d3136c2745
fix(DB/Quest): Quest chaining for quest 9759 ( #18325 )
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* fix(DB/Quest): Quest chaining for quest 9759
* empty whitespace
---------
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
2024-03-24 16:13:52 +01:00
github-actions[bot]
1f617d15ca
chore(DB): import pending files
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Referenced commit(s): a14763fac4
2024-03-24 15:12:20 +00:00
damnablebear
027d433eb2
fix(DB\Creatures): updating npcflags on Blackrock Bar mobs ( #17236 )
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* fix(CI): updating npcflags on Blackrock Bar mobs
* Update blackrock-mobs-npc-flag-updates.sql
removed comments
2024-03-24 16:11:39 +01:00
github-actions[bot]
a14763fac4
chore(DB): import pending files
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Referenced commit(s): b95a573621
2024-03-24 15:11:31 +00:00
Alethrion
b95a573621
fix(DB/Item): Change races for Fluorescent Green Mechanostrider ( #18069 )
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* Fluor_Green_Mech_Races
Makes the Flourescent Green Mechanostrider available to all alliance races
* Revert "Fluor_Green_Mech_Races"
This reverts commit ad9a2911d6a51519a5d37c7aa1c1429c55323072.
* Change_Mechanostrider_AllowableRace
2024-03-24 16:10:38 +01:00
github-actions[bot]
a1eb5d5186
chore(DB): import pending files
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Referenced commit(s): 55dfa43b32
2024-03-24 15:09:17 +00:00
daobashun
12a33b2888
fix(db/sai) Modified summoned felhunter smart AI ( #18126 )
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* Modified summoned felhunter smart AI
* fix_timed_actionlist
2024-03-24 16:08:51 +01:00
github-actions[bot]
55dfa43b32
chore(DB): import pending files
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Referenced commit(s): a39153247c
2024-03-24 15:08:22 +00:00
daobashun
a39153247c
fix(DB/SAI): Added a talking event between Creature 26828 ( #18503 )
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* add smartscript
* Spell names in the notes are in English
* Update data/sql/updates/pending_db_world/rev_1709209411982077500.sql
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
* Update data/sql/updates/pending_db_world/rev_1709209411982077500.sql
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
* Modify the note
* Modify the note
---------
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
2024-03-24 16:07:32 +01:00
github-actions[bot]
63a00515ec
chore(DB): import pending files
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Referenced commit(s): d79c6ffa73
2024-03-24 11:32:19 +00:00
sudlud
d79c6ffa73
fix(DB/Gameobject): Sniffed Values for '%Brazier%' spawns ( #18609 )
2024-03-24 08:31:27 -03:00
github-actions[bot]
ca1abfef71
chore(DB): import pending files
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Referenced commit(s): e6944380fe
2024-03-23 00:44:21 +00:00
sudlud
cf8e822485
fix(DB/Gameobject): Sniffed Values for 'Campfire' spawns (part 2) ( #18606 )
2024-03-22 21:43:45 -03:00
sudlud
e6944380fe
fix(DB/Gameobject): Sniffed Values for 'Burning Embers' spawns ( #18607 )
2024-03-22 21:43:18 -03:00
Gultask
a7761597ba
fix(Scripts/HyjalSummit): Frost Wyrms casting wrong spell ( #18603 )
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lmaaaooo
Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com >
2024-03-22 21:42:42 +01:00
Gultask
58eb83c74e
fix(Scripts/HyjalSummit): Don't reset trash counter on scheduled waves ( #18604 )
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* Update instance_hyjal.cpp
* Update instance_hyjal.cpp
2024-03-22 17:39:12 -03:00
Andrew
79df83ec0c
fix(Scripts/TheEye): Alar dont take 2% damage during dive bomb ( #18599 )
2024-03-21 16:27:51 -03:00
Dan
482f4c94ff
fix(Scripts/TheEye): make sure schedules are cancelled when advisors die in p1 ( #18592 )
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init
2024-03-21 06:21:53 -03:00
Andrew
1198766afa
fix(Scripts/TheEye): Make Solarian visible on phase transition ( #18585 )
2024-03-20 17:37:42 +01:00
Andrew
f567283f2b
fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target … ( #18586 )
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fix(Scripts/Mechanar): Fix Ranging Flames should choose a new target on evade
2024-03-20 17:36:58 +01:00
Andrew
b0a7f19f34
fix(Scripts/TheEye): Fix Ember of Alar ember blast percent damage ( #18588 )
2024-03-20 17:36:13 +01:00
skelUA
1a537236a8
fix(Core/Spell): Fix spell 35329 (Vibrant Blood) ( #18587 )
2024-03-20 05:01:57 -03:00
mbwk
f0bc8a63bd
feat(build): initial development nix flake ( #18296 )
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feat(nix): initial development flake
2024-03-20 01:46:22 -03:00
github-actions[bot]
6f3baa95d6
chore(DB): import pending files
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Referenced commit(s): 33f951d742
2024-03-20 04:45:53 +00:00