fix(DB/Gameobject): update initial state of some Brazier spawns (#18633)

- sniff sql parses were showing both initial states and
  apparently the wrong one was chosen when updating all
  Brazier spawns with sniffed values
This commit is contained in:
sudlud
2024-03-30 17:39:44 +01:00
committed by GitHub
parent a870173558
commit 844acb481e

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@@ -0,0 +1,4 @@
-- update initial state of some Brazier gameobject spawns
UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 174744) AND (`guid` = 15229);
UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 174745) AND (`guid` = 15544);
UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 178247) AND (`guid` = 47873);