From 844acb481e3b022024a043c5494419ecb14c63fa Mon Sep 17 00:00:00 2001 From: sudlud Date: Sat, 30 Mar 2024 17:39:44 +0100 Subject: [PATCH] fix(DB/Gameobject): update initial state of some Brazier spawns (#18633) - sniff sql parses were showing both initial states and apparently the wrong one was chosen when updating all Brazier spawns with sniffed values --- data/sql/updates/pending_db_world/rev_1711804492859268400.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1711804492859268400.sql diff --git a/data/sql/updates/pending_db_world/rev_1711804492859268400.sql b/data/sql/updates/pending_db_world/rev_1711804492859268400.sql new file mode 100644 index 000000000..69ee16fe4 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1711804492859268400.sql @@ -0,0 +1,4 @@ +-- update initial state of some Brazier gameobject spawns +UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 174744) AND (`guid` = 15229); +UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 174745) AND (`guid` = 15544); +UPDATE `gameobject` SET `state` = 1 WHERE (`id` = 178247) AND (`guid` = 47873);