IntelligentQuantum
1f645099b6
fix(Core/Spells): Steady Shot now deals the correct damage when using Heirloom Weapons.
2021-12-06 21:54:52 -03:00
acidmanifesto
1b5c4d82db
fix(Core\Logging): Capitalization
2021-12-06 19:39:04 -03:00
UltraNix
90451c1d3f
fix(Core/Movement): Unroot should remove MOVEMENTFLAG_FALLING if not really falling ( #9428 )
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- Closes #9187
2021-12-06 20:56:40 +01:00
UltraNix
d0167d0d6d
fix(Core/Corpses): Reset corpse location data if player already resurrected in different dungeon map. ( #9429 )
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Fixes #9210
2021-12-06 14:48:46 -03:00
Kargatum
18d5482415
fix(Core/Chat): correct logic for using guild officer chat ( #9535 )
2021-12-06 12:29:20 -03:00
Kitzunu
6b6e90d43d
feat(Script/Misc): Implement missing FactoryGameObjectScript ( #9388 )
2021-12-05 07:14:15 -03:00
Kargatum
846487acaa
fix(Core/ScriptMgr): Cleanup few scripts ( #9497 )
2021-12-04 17:33:02 -03:00
Kargatum
0b507d531d
refactor(Scripts/Commands): convert cs_modify to new system ( #9474 )
2021-12-04 11:56:47 -03:00
Kargatum
aa872743e7
fix(Core/ScriptMgr): correct condition for AreaTrigger ( #9491 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-12-04 21:39:54 +07:00
acidmanifesto
1500453f59
feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells ( #9448 )
2021-12-03 18:33:21 -03:00
55Honey
e094b6f90c
chore(Core/Warden): comment auto ban from TIMING_CHECK_FAIL ( #9470 )
2021-12-02 19:26:10 -03:00
Noxies
09a087aed8
fix(Core/LFG): Prevent leaving LFG if in combat ( #9466 )
2021-12-02 13:01:22 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
UltraNix
8668a03e14
fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. ( #9319 )
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Fixes #9082
2021-12-01 07:04:41 -03:00
UltraNix
fc4b5a93a0
fix(Core/Quests): Do not save queststatus for autocomplete quests . S… ( #9425 )
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* fix(Core/Quests): Do not save queststatus for autocomplete quests . Source: TrinityCore.
Fixes #9150
2021-11-30 21:05:06 -03:00
Kitzunu
f9337497d8
chore(Core/Auras): Clean up Aura::CanBeSaved() ( #9343 )
2021-11-30 13:03:04 -03:00
UltraNix
8d579b54ea
fix(Core/Pets): Master Demonologist should not be removed on pet resummon. ( #9317 )
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Fixes #8994
2021-11-30 07:03:04 -03:00
Kitzunu
201fb580a4
fix(Core/Auras): Set proper displayId for mounts that changes dependi… ( #9342 )
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* fix(Core/Auras): Set proper displayId for mounts that changes depending on your Riding skill and location with more than one modelId
* cherry-pick commit (a5b8e167dd )
Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com >
* codestyle
Co-authored-by: Gildor <521036+Jildor@users.noreply.github.com >
2021-11-29 20:57:38 -03:00
UltraNix
c36168c604
fix(Core/Spells): Fixed calculating damage/healing pct auras on aura refresh. ( #9316 )
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Fixes #8962
2021-11-29 20:36:48 -03:00
UltraNix
5d544f6001
fix(Core/Spells) T9 2p Hunter bonus vs Mortal Shots. ( #9246 )
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Fixed getting bonus damage from critical strikes for melee/ranged DoT spells.
Fixes #8859
2021-11-29 13:46:49 -03:00
IntelligentQuantum
683b7ae1e2
fix(Core/Entities): add missing nul pointer checks in HandleProcTrigger Spell ( #9303 )
2021-11-29 13:20:40 -03:00
UltraNix
0b551a055c
fix(Scripts/Spells): Mind Control should put both caster and target in combat. ( #9301 )
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Fixes #8938
2021-11-29 12:09:39 -03:00
IntelligentQuantum
0632f3baff
fix(Core/CharacterHandler): Reputation + Map Explore AT_FIRST_LOGIN ( #9252 )
2021-11-29 00:23:25 +01:00
IntelligentQuantum
ab761c9865
fix(Core/Player): prevent crash exploit spam duel starting ( #9226 )
2021-11-28 16:42:53 -03:00
UltraNix
d667906040
fix(Core/Spells): Increased Arcane Bolt effect radius to 40 yards. ( #9217 )
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Fixes #8930
2021-11-28 05:29:53 -03:00
patou01
801a20fce2
refactor(Core): Clean-up after FD ( #8586 )
2021-11-28 03:04:14 -03:00
Skjalf
849839c688
chore(Core/Instances): Move the objectdata loading log from error to debug level ( #9382 )
2021-11-27 07:56:10 -03:00
Andrius Peleckas
36fc50e1a8
fix(Core/Formations): fixed possible finite loop related to GROUP_AI_FLAG_EVADE_TOGETHER ( #9279 )
2021-11-25 23:46:12 -03:00
UltraNix
4942012db9
fix(Core/Loot): Always interrupt any spell casting while looting corpse. ( #9160 )
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Fixes #8860
2021-11-25 23:24:43 -03:00
patou01
44de147a9b
fix(Core/Loot) remove stealth/feign death on loot ( #8982 )
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* remove a few auras on loot
* remove mount, doesn't work
* removed unnecessary check. Changed to vector
* exception for pickpocketing
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* not as elegant yadi yada but it seems to work
* extra comment
* stealth doesn't remove on containers and enchant anymore, but should it?
* moved a few lines to the right place
* remove disenchant and prospect from not breaking stealth
* typo
* comments
Co-authored-by: Kargatum <dowlandtop@yandex.com >
2021-11-25 20:38:54 +01:00
Kitzunu
bf05bd3c88
refactor(Core/BattlegroundSA): Convert to std::chrono ( #8499 )
2021-11-25 14:24:43 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
UltraNix
140374e3e0
fix(Core): Fixed dead loop. ( #9312 )
2021-11-24 10:27:10 -03:00
Skjalf
bf666becd9
fix(Core/Creature): prevent useless grid searches ( #9307 )
2021-11-24 12:02:46 +01:00
Petric
11373cd78a
fix(Core/Shutdown): add checks to see if MapUpdater threads are joineable ( #7450 )
2021-11-24 11:41:49 +01:00
Skjalf
fc16abc30e
fix(Core/Creature): crash on creature evade ( #9305 )
2021-11-24 10:23:18 +01:00
Skjalf
2187470df7
refactor(Scripts/Commands): Update cs_quest to the new model ( #9267 )
2021-11-24 01:21:16 -03:00
Kitzunu
0a1e841277
feat(DB): skilltiers_dbc ( #6756 )
2021-11-24 01:12:24 +01:00
UltraNix
647c91605c
fix(Core/Spells): Autoshot should not interrupt Volley ( #9202 )
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- Closes #8883
2021-11-23 20:13:06 +01:00
UltraNix
a0002afe07
fix(Core/Spells): properly handle item cooldowns ( #9176 )
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- Closes #8918
2021-11-23 13:25:29 +01:00
patou01
0f4268bea7
fix(Core/DB): add exceptions for shield and badge. Update db for positions ( #9169 )
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Co-authored-by: Patou01 <youdontneed@this.com >
2021-11-23 00:34:11 +01:00
UltraNix
dc9c3a5fe4
fix(Core/GameObjects): Lockpicking timer on gameobjects should reset … ( #9203 )
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* fix(Core/GameObjects): Lockpicking timer on gameobjects should reset after 10 minutes.
Fixes #8936
2021-11-22 12:07:55 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
IntelligentQuantum
92b3617f63
fix(Core/Spells): Item Fresh Brewfest Hops ( #8010 )
2021-11-21 10:50:03 -03:00
IntelligentQuantum
faa4035de7
fix(Core/Spells): Fix spellclick ( #8232 )
2021-11-21 09:21:21 -03:00
UltraNix
79ad100017
Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )" ( #9266 )
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This reverts commit 31de71bf3b .
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… ( #9162 )
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* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.
Fixes #8882
2021-11-20 23:44:44 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
UltraNix
c8466fa218
fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… ( #9178 )
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* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.
Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c
refactor(Core/BattlegroundRV): Convert to std::chrono ( #8498 )
2021-11-20 11:56:16 -03:00