Silker
0a8a7ef149
fix(Core): Activate creatures and objects during opening cinematics ( #4045 )
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Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-01-22 01:03:30 +01:00
Francesco Borzì
8d5347b9ab
fix(Core/QuestTracker): do not store quest if quest_id is null ( #4027 )
2021-01-20 01:14:04 +01:00
Kitzunu
43f59c4c82
feat(Core/Player): implement GetFreeInventorySpace() ( #4297 )
2021-01-16 17:33:30 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check ( #3668 )
2021-01-09 11:59:50 +01:00
zxdhe121
ab8967c638
feat(Core): Another way to get talent points ( #3773 )
2020-12-20 19:26:00 -06:00
Meltie2013
282966c117
fix(Core): a typo introduced in the Rest & Inn Improvements ( #3985 )
2020-12-12 23:24:48 +01:00
Meltie2013
af53598fa2
fix(Core/Game): Rest & Inn Improvements ( #3780 )
2020-12-11 08:23:09 -06:00
Viste
755e30f916
fix(Core/Social): cleanup + fix crash in friend system ( #3832 )
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fix crash when a friend or ignore get GUID 0 and also double friend list
2020-12-04 01:20:35 +01:00
Petric
5984e82f22
feat(Core/Script): Hooks for custom arena teams/types ( #3508 )
2020-11-29 15:04:38 -06:00
Francesco Borzì
35fb9f49d2
Revert "fix(Core/Player): Improve rested removal ( #3715 )" ( #3762 )
2020-11-25 05:28:56 -06:00
Kargatum
37ba988409
feat(Core/Misc): remove ACE Auto_Ptr ( #3454 )
2020-11-23 02:10:33 +01:00
Kitzunu
fb69db212f
fix(Core/Player): Improve rested removal ( #3715 )
2020-11-19 10:11:56 -06:00
Kitzunu
2788d495f9
fix(Core/Conditions): Implement CONDITION_DAILY_QUEST_DONE ( #3050 )
2020-11-14 06:08:00 +01:00
placemolle
fc63d935b9
fix(Core/Item): Meta gems sometimes ignore added sockets ( #3643 )
2020-11-13 10:24:16 -06:00
Petric
b3a967db60
fix(Core): fixed crash happening when clearing old mail ( #3604 )
2020-10-24 10:42:35 +02:00
Petric
d5bb6ba1c4
refactor(Core/Mail): avoid big mail loading/saving time, only load 50 mails at a time ( #3420 )
2020-10-21 15:20:32 +02:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Stefano Borzì
1910b4ab35
chore(Core/Player): remove useless SendQuestComplete ( #3380 )
2020-09-26 14:46:27 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Kargatum
e15a493927
feat(Core/Time): remove inherited ACE Time ( #3455 )
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Co-authored-by: Viste <viste02@gmail.com >
2020-09-11 14:03:26 +02:00
Stefano Borzì
51330f54d8
refactor(Core/Misc): remove the ternary operator when used improperly ( #3327 )
2020-09-10 12:29:23 +02:00
Stefano Borzì
821e7d03e8
fix(Core/player): do not show zone at first login ( #3358 )
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* Update AuctionHouseHandler.cpp
* fix(Core/player): do not show location at first login
* Update Player.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-09-08 22:49:54 +02:00
Moki
26c99c383f
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60. ( #3304 )
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* Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
Adding a TrinityCore commit eac9c1f0b9
* Update rev_1597581112860069800.sql
* Update rev_1597581112860069800.sql
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-09-01 14:19:09 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Kitzunu
73d725312d
feat(Core/Config): CONFIG_INTERVAL_SAVE ( #3171 )
2020-08-20 15:50:32 +02:00
IntelligentQuantum
5d284f02a7
feat(Core/SendListInventory): Add multivendor function ( #3172 )
2020-08-20 11:00:11 +02:00
Kitzunu
b3b56bc655
fix(Core/Player): Display random properties in inspect ( #3067 )
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5b7b21c362
Co-Authored-By: Paraciusz <paraciusz@users.noreply.github.com >
2020-07-14 23:36:08 +02:00
IntelligentQuantum
ec806d6c60
refactore(core/config): Move BG Report AFK To Conf ( #2813 )
2020-07-10 20:06:12 +02:00
Kitzunu
74e0f00229
fix(Core/Conditions): Add CONDITION_SOURCE_TYPE_QUEST_AVAILABLE ( #2859 )
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* Merge CONDITION_SOURCE_TYPE_QUEST_ACCEPT & CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK to CONDITION_SOURCE_TYPE_QUEST_AVAILABLE
Co-authored-by: SnapperRy <snapperry@users.noreply.github.com >
Co-authored-by: Aokromes <aokromes@gmail.com >
2020-05-13 08:46:05 +02:00
P-Kito
2514f8fc9a
feat(Core/AI): CU_SAI - Custom Target Options ( #2879 )
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NEW:
* SMART_TARGET_PLAYER_WITH_AURA (spellid, negation?, distMax, distMin) - if target.O is set it will resize the list of targets to target.o
* SMART_TARGET_RANDOM_POINT (range, amount (for summon creature), self (creature is middle else use xyz) (ONLY USED FOR SUMMON CREATURE OR MOVE/JUMP TO POS ACTIONS FOR NOW)
MODIFIED:
* SMART_ACTION_SUMMON_CREATURE now possible to spawn multiple creatures with SMART_TARGET_RANDOM_POINT
* SMART_ACTION_MOVE_TO_POS/JUMP_TO_POS now possible to move to a random point with SMART_TARGET_RANDOM_POINT
* SMART_TARGET_PLAYER_RANGE no longer targets GMs or dead targets and when target.o is >0 it will try all possible targets in max instead of min-maxing
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-04-18 16:59:52 +02:00
Kaev
2fa9f5c249
fix(Core): potential crashes/bugs reported by static analysis #2 ( #2622 )
2020-02-03 07:52:27 +01:00
Kaev
ab72dc1e7a
fix(Core/Player): Fix removal of quest items ( #2626 )
2020-01-29 10:32:39 +01:00
Kaev
999d588c37
fix(Core): Fixed a few crashes/bugs that were found via static code analysis ( #2617 )
2020-01-25 14:26:38 +01:00
Shard
9f690a3741
fix(Core) : Enable randomProperties or suffix up to 5 ( #2340 )
2020-01-23 08:06:05 +01:00
Shard
eadcb1a782
feat(Core/Battlegrounds) Reworked enhanced bg system for modules ( #2521 )
2020-01-19 17:09:02 +01:00
Shard
bb42c7c5eb
fix(Core/Player): Only save player's glyphs when needed ( #2583 )
2020-01-18 00:59:50 +01:00
Shard
067d9e791f
fix(Core/Battlegrounds) Rewrite RandomBG and enabling bg/arenas weights ( #2516 )
2019-12-28 09:40:13 +01:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Stoabrogga
fae7ae95a3
fix(Core/GridNotifiers): increased visibility for large creatures, part 2 ( #2378 )
2019-11-14 08:04:41 +01:00
Shard
97c55c6152
fix(Core/Item): Random item properties generation ( #2331 )
2019-10-28 08:08:37 +01:00
Stoabrogga
84ea36a21b
fix(Core/Chat): Prevent Horde / Alliance chat via custom emotes ( #2292 )
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* add new worldserver parameter "AllowTwoSide.Interaction.Emote"
* use new broadcast text ID 91243 for strange gestures
2019-10-01 15:18:43 +02:00
Viste
854b426978
feat(Core): Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert ( #2273 )
2019-09-26 09:51:33 +02:00
GMKyle
58f3cfe387
fix(Core/Hunter): Stable Master, exotics pets management, tame validations. ( #2100 )
2019-09-25 18:29:18 +02:00
Stoabrogga
e314a0c716
feat(Core/Player): Additional option for worldserver config parameter "InstantFlightPaths" ( #2246 )
2019-09-04 01:19:57 +02:00
Kargatum
22b360ee0d
chore(Core/Player): Fix all apply item mods for scale ( #2248 )
2019-09-03 22:06:18 +07:00
Francesco Borzì
0b88e24808
refactor(ItemTemplate): add missing enums + other minor improvements ( #2236 )
2019-08-26 20:43:53 +02:00
mik1893
7954a2a07e
Creature type flags ( #2195 )
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fix(Core/Creature): refactoring creature type flags and adding CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES - closes #1984
2019-08-16 12:15:14 +01:00
Poszer
42fc4ded9e
fix(Core/Achievements): Skill achievements ( #2114 )
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- Correctly progress skill-learned achievements when learning new skill
2019-07-27 19:38:15 +02:00
Stoabrogga
4f1be7533d
fix(Core): check quest conditions on item equip ( #1936 )
2019-06-15 06:35:57 +02:00