fix(Core/Player): Fix removal of quest items (#2626)

This commit is contained in:
Kaev
2020-01-29 10:32:39 +01:00
committed by GitHub
parent 8760a9f5c9
commit ab72dc1e7a

View File

@@ -15838,16 +15838,14 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
{
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->RequiredItemId[i]))
{
if (quest->RequiredItemCount[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM && !quest->IsRepeatable() && !HasQuestForItem(quest->RequiredItemId[i], quest_id, true))
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true);
DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true);
}
}
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
{
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->ItemDrop[i]))
{
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM && !quest->IsRepeatable() && !HasQuestForItem(quest->ItemDrop[i], quest_id))
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
}
}